DBFZ/Fused Zamasu/Data: Difference between revisions

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  |notes=
  |notes=
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==Normal Moves==
===5L Data===
<section begin="5L"/>{{FrameData-DBFZ
|damage=400
|guard=All |smash=|invul=
|startup=6 |active=3 |recovery=12 |frameAdv=-3
}}<section end="5L"/>
<section begin="5L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5 |prorate=|attribute=B |level=
|blockstun=11 |groundHit=16 |airHit=16
}}<section end="5L Extra"/>
===5LL Data===
<section begin="5LL"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=9 |active=4 |recovery=17 |frameAdv=-5
}}<section end="5LL"/>
<section begin="5LL Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="5LL Extra"/>
===5LLL Data===
<section begin="5LLL"/>{{FrameData-DBFZ
|damage=1000
|guard=Throw |smash=U3+|invul=
|startup=11 |active=1 |recovery=23 |frameAdv=
}}<section end="5LLL"/>
<section begin="5LLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=T |level=
|blockstun= |groundHit=Launch |airHit=34
}}<section end="5LLL Extra"/>
===2L Data===
<section begin="2L"/>{{FrameData-DBFZ
|damage=400
|guard=Low |smash=|invul=
|startup=7 |active=2 |recovery=14 |frameAdv=-4
}}<section end="2L"/>
<section begin="2L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5 |prorate=|attribute=F |level=
|blockstun=11 |groundHit=16 |airHit=16
}}<section end="2L Extra"/>
===5M Data===
<section begin="5M"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=8 |active=4 |recovery=19 |frameAdv=-7
}}<section end="5M"/>
<section begin="5M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="5M Extra"/>
===2M Data===
<section begin="2M"/>{{FrameData-DBFZ
|damage=700
|guard=Low |smash=|invul=
|startup=11 |active=3 |recovery=18 |frameAdv=-5
}}<section end="2M"/>
<section begin="2M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=F |level=
|blockstun=15 |groundHit=Launch |airHit=23
}}<section end="2M Extra"/>
===6M Data===
<section begin="6M"/>{{FrameData-DBFZ
|damage=850
|guard=High |smash=|invul=
|startup=24 |active=6 |recovery=4+6 After landing |frameAdv=0
}}<section end="6M"/>
<section begin="6M Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=16 |groundHit=19 |airHit=23
}}<section end="6M Extra"/>
===5H Data===
<section begin="5H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1|invul=
|startup=15 |active=4 |recovery=21 |frameAdv=-13
}}<section end="5H"/>
<section begin="5H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=23 / 39
}}<section end="5H Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1+|invul=4- Head
|startup=17 |active=3 |recovery=33 |frameAdv=-20
}}<section end="2H"/>
<section begin="2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=23 / 39
}}<section end="2H Extra"/>
===5S Data===
<section begin="5S"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=14 |active= |recovery=17 |frameAdv=-4
}}<section end="5S"/>
<section begin="5S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=24 |airHit=26
}}<section end="5S Extra"/>
===j.L Data===
<section begin="j.L"/>{{FrameData-DBFZ
|damage=400
|guard=High |smash=|invul=
|startup=7 |active=5 |recovery=12 |frameAdv=-3
}}<section end="j.L"/>
<section begin="j.L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5 |prorate=|attribute=H |level=
|blockstun=11 |groundHit=16 |airHit=16
}}<section end="j.L Extra"/>
===j.M Data===
<section begin="j.M"/>{{FrameData-DBFZ
|damage=700
|guard=High |smash=|invul=
|startup=10 |active=4 |recovery=15 |frameAdv=-3
}}<section end="j.M"/>
<section begin="j.M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.M Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-DBFZ
|damage=850 [1000]
|guard=High |smash=D1+|invul=
|startup=13 |active=3 |recovery=19 |frameAdv=-7
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.H Extra"/>
===j.2H Data===
<section begin="j.2H"/>{{FrameData-DBFZ
|damage=850 [1000]
|guard=High |smash=D1|invul=
|startup=18 |active=4 |recovery=16+7L |frameAdv=-2
}}<section end="j.2H"/>
<section begin="j.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.2H Extra"/>
===j.S Data===
<section begin="j.S"/>{{FrameData-DBFZ
|damage=400*1~3
|guard=All |smash=|invul=
|startup=15 |active= |recovery= |frameAdv=
}}<section end="j.S"/>
<section begin="j.S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6*1~3 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=24 |airHit=26
}}<section end="j.S Extra"/>
==Special Moves==
===236L Data===
<section begin="236L"/>{{FrameData-DBFZ
|damage=1100
|guard=All |smash=|invul=
|startup=15 |active=4 |recovery=15 |frameAdv=-3
}}<section end="236L"/>
<section begin="236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=18
}}<section end="236L Extra"/>
===j.236L Data===
<section begin="j.236L"/>{{FrameData-DBFZ
|damage=1100
|guard=All |smash=|invul=
|startup=15 |active=4 |recovery=15 |frameAdv=-3
}}<section end="j.236L"/>
<section begin="j.236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=18
}}<section end="j.236L Extra"/>
===214SL Data===
<section begin="214SL"/>{{FrameData-DBFZ
|damage=1100
|guard=All |smash=D1|invul=
|startup=15 |active=4 |recovery=15 |frameAdv=-3
}}<section end="214SL"/>
<section begin="214SL Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=18
}}<section end="214SL Extra"/>
===236M Data===
<section begin="236M"/>{{FrameData-DBFZ
|damage=1200
|guard=All |smash=D1|invul=
|startup=20 |active=4 |recovery=16 |frameAdv=-4
}}<section end="236M"/>
<section begin="236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="236M Extra"/>
===j.236M Data===
<section begin="j.236M"/>{{FrameData-DBFZ
|damage=1200
|guard=All |smash=D1|invul=
|startup=21 |active=4 |recovery=16 |frameAdv=-4
}}<section end="j.236M"/>
<section begin="j.236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="j.236M Extra"/>
===214SM Data===
<section begin="214SM"/>{{FrameData-DBFZ
|damage=1200
|guard=All |smash=D1|invul=
|startup=21 |active=4 |recovery=16 |frameAdv=-2
}}<section end="214SM"/>
<section begin="214SM Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="214SM Extra"/>
===236H Data===
<section begin="236H"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1|invul=
|startup=16 |active=4 |recovery=15 |frameAdv=-3
}}<section end="236H"/>
<section begin="236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="236H Extra"/>
===j.236H Data===
<section begin="j.236H"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1|invul=
|startup=16 |active=4 |recovery=15 |frameAdv=-3
}}<section end="j.236H"/>
<section begin="j.236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="j.236H Extra"/>
===214SH Data===
<section begin="214SH"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1|invul=
|startup=16 |active=4 |recovery=15 |frameAdv=-2
}}<section end="214SH"/>
<section begin="214SH Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="214SH Extra"/>
===214L Data===
<section begin="214L"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=35 Total |frameAdv=+15
}}<section end="214L"/>
<section begin="214L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="214L Extra"/>
===j.214L Data===
<section begin="j.214L"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=38 Total |frameAdv=+15
}}<section end="j.214L"/>
<section begin="j.214L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="j.214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=38 Total |frameAdv=+15
}}<section end="214M"/>
<section begin="214M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="214M Extra"/>
===j.214M Data===
<section begin="j.214M"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup= |active=90f after recovery |recovery=42 Total |frameAdv=+15
}}<section end="j.214M"/>
<section begin="j.214M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="j.214M Extra"/>
===214H Data===
<section begin="214H"/>{{FrameData-DBFZ
|damage=700*2, 700*2
|guard=All |smash=|invul=
|startup= |active=90f, 180f after recovery |recovery=35 Total |frameAdv=+15
}}<section end="214H"/>
<section begin="214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="214H Extra"/>
===j.214H Data===
<section begin="j.214H"/>{{FrameData-DBFZ
|damage=700*2, 700*2
|guard=All |smash=|invul=
|startup= |active=90f, 180f after recovery |recovery=38 Total |frameAdv=+15
}}<section end="j.214H"/>
<section begin="j.214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P2 |level=
|blockstun=15 |groundHit= |airHit=
}}<section end="j.214H Extra"/>
===236S Data===
<section begin="236S"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=U1|invul=18-22 P1
|startup=18 |active=3 |recovery=26 |frameAdv=-5
}}<section end="236S"/>
<section begin="236S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="236S Extra"/>
===j.236S Data===
<section begin="j.236S"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=U1|invul=18-22 P1
|startup=18 |active=3 |recovery=26 |frameAdv=-5
}}<section end="j.236S"/>
<section begin="j.236S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="j.236S Extra"/>
===236[S] Data===
<section begin="236[S]"/>{{FrameData-DBFZ
|damage=1100, 900 / 900
|guard=All |smash=U1|invul=25-29 P1
|startup=25 |active=3, 2 |recovery=32f from projectile |frameAdv=-3
}}<section end="236[S]"/>
<section begin="236[S] Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="236[S] Extra"/>
===j.236[S] Data===
<section begin="j.236[S]"/>{{FrameData-DBFZ
|damage=1100, 900 / 900
|guard=All |smash=U1|invul=25-29 P1
|startup=25 |active=3, 2 |recovery=32f from projectile |frameAdv=-3
}}<section end="j.236[S]"/>
<section begin="j.236[S] Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="j.236[S] Extra"/>
===214S Data===
<section begin="214S"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=25 |active=600 |recovery= |frameAdv=
}}<section end="214S"/>
<section begin="214S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="214S Extra"/>
===j.214S Data===
<section begin="j.214S"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=
|startup=16 |active=600 |recovery= |frameAdv=
}}<section end="j.214S"/>
<section begin="j.214S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214S Extra"/>
===fl.66 Data===
<section begin="fl.66"/>{{FrameData-DBFZ
|damage=
|guard= |smash= |invul=1-10 Full
|startup= |active= |recovery=Total 13 |frameAdv=
}}<section end="fl.66"/>
<section begin="fl.~66 Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="fl.66 Extra"/>
===fl.44 Data===
<section begin="fl.44"/>{{FrameData-DBFZ
|damage=
|guard= |smash= |invul=1-10 Full
|startup= |active= |recovery=Total 13 |frameAdv=
}}<section end="fl.44"/>
<section begin="fl.44 Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="fl.44 Extra"/>
===fl.2H Data===
<section begin="fl.2H"/>{{FrameData-DBFZ
|damage=850 [1000]
|guard=High |smash=D1|invul=
|startup=18 |active=4 |recovery=16 |frameAdv=+10~15
}}<section end="fl.2H"/>
<section begin="fl.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="fl.2H Extra"/>
===fl.L Data===
<section begin="fl.L"/>{{FrameData-DBFZ
|damage=1100
|guard=All |smash=D1 |invul=
|startup=? |active=4 |recovery=16 |frameAdv=-7~-2 [+6]
}}<section end="fl.L"/>
<section begin="fl.L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="fl.L Extra"/>
===fl.M Data===
<section begin="fl.M"/>{{FrameData-DBFZ
|damage=1200
|guard=All |smash=D1|invul=
|startup=21 |active=4 |recovery=16 |frameAdv=-7~-2 [+6]
}}<section end="fl.M"/>
<section begin="fl.M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="fl.M Extra"/>
===fl.H Data===
<section begin="fl.H"/>{{FrameData-DBFZ
|damage=1300
|guard=All |smash=D1 |invul=
|startup=? |active=4 |recovery=16 |frameAdv=-7~-2 [+6]
}}<section end="fl.H"/>
<section begin="fl.H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=Launch |airHit=
}}<section end="fl.H Extra"/>
===fl.6S Data===
<section begin="fl.6S"/>{{FrameData-DBFZ
|damage=1100, 900
|guard=All |smash=U1|invul=18-22 P1
|startup=20 |active=3 |recovery=26 |frameAdv=-10 [+6]
}}<section end="fl.6S"/>
<section begin="fl.6S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=23 |groundHit=Launch |airHit=
}}<section end="fl.6S Extra"/>
==Z Assists==
===Assist A Data===
<section begin="Assist A"/>{{FrameData-DBFZ
|damage=800
|guard=All|smash=|invul=
|startup=35 |active= |recovery= |frameAdv=+30
}}<section end="Assist A"/>
<section begin="Assist A Extra"/>{{FrameDataExtra-DBFZ
|kigain=|prorate=|attribute= |level=
|blockstun=+30 |groundHit= |airHit=
}}<<section end="Assist A Extra"/>
===Assist B Data===
<section begin="Assist B"/>{{FrameData-DBFZ
|damage=800
|guard=All |smash=|invul=
|startup=21 |active= |recovery= |frameAdv=+29
}}<section end="Assist B"/>
<section begin="Assist B Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun=+29 |groundHit= |airHit=
}}<section end="Assist B Extra"/>
===Assist C Data===
<section begin="Assist C"/>{{FrameData-DBFZ
|damage=800, 400
|guard=All |smash=|invul=Head
|startup=45 |active= |recovery= |frameAdv=+29
}}<section end="Assist C"/>
<section begin="Assist C Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun=29 |groundHit= |airHit=
}}<section end="Assist C Extra"/>
==Super Moves==
===236LM Data===
<section begin="236LM"/>{{FrameData-DBFZ
|damage=700, 400*3, 800
|guard=All |smash=UDV|invul=
|startup=7+4 |active= |recovery= |frameAdv=-19
}}<section end="236LM"/>
<section begin="236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="236LM Extra"/>
===j.236LM Data===
<section begin="j.236LM"/>{{FrameData-DBFZ
|damage=700, 400*3, 800
|guard=All |smash=UDV|invul=
|startup=7+4 |active= |recovery= |frameAdv=-19
}}<section end="j.236LM"/>
<section begin="j.236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="j.236LM Extra"/>
===236HS Data===
<section begin="236HS"/>{{FrameData-DBFZ
|damage=(100, 350)*18
|guard=All |smash=UDV|invul=
|startup=44 |active=100 |recovery= |frameAdv=
}}<section end="236HS"/>
<section begin="236HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P1 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="236HS Extra"/>
===j.236HS Data===
<section begin="j.236HS"/>{{FrameData-DBFZ
|damage=(100, 350)*18
|guard=All |smash=UDV|invul=
|startup=44 |active=100 |recovery= |frameAdv=
}}<section end="j.236HS"/>
<section begin="j.236HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P1 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="j.236HS Extra"/>
===214HS Data===
<section begin="214HS"/>{{FrameData-DBFZ
|damage=60, 800*6
|guard=All |smash=UDV|invul=
|startup=13+4 |active= |recovery= |frameAdv=-31
}}<section end="214HS"/>
<section begin="214HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="214HS Extra"/>
===j.214HS Data===
<section begin="j.214HS"/>{{FrameData-DBFZ
|damage=60, 800*6
|guard=All |smash=UDV|invul=
|startup=13+4 |active= |recovery= |frameAdv=-31
}}<section end="j.214HS"/>
<section begin="j.214HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="j.214HS Extra"/>


==Category==
==Category==
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}

Revision as of 02:31, 29 September 2021

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Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5 - 11 16 16
DBFZ Zamasu 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 4 17 -5 B - - - 7 - 15 18 18
DBFZ Zamasu 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 11 1 23 - T - U3+ - 12 - - Launch 34
DBFZ Zamasu 5LLL.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 2 14 -4 F - - - 5 - 11 16 16
DBFZ Zamasu 2L.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 8 4 19 -7 B - - - 7 - 15 18 18
DBFZ Zamasu 5M.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 11 3 18 -5 F - - - 7 - 15 Launch 23
DBFZ Zamasu 2M.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6 After landing 0 B - - - 12 - 16 19 23
File:DBFZ Zamasu 6M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 15 4 21 -13 B - U1 - 12 - 15 Launch 23 / 39
DBFZ Zamasu 5H.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 17 3 33 -20 B 4- Head U1+ - 12 - 15 Launch 23 / 39
DBFZ Zamasu 2H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 14 - 17 -4 P1 - - - 6 - 21 24 26
DBFZ Zamasu 5S.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 7 5 12 -3 H - - - 5 - 11 16 16
DBFZ Zamasu jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 15 -3 H - - - 7 - 15 18 18
DBFZ Zamasu jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 [1000] High 13 3 19 -7 H - D1+ - 12 - 15 18 18
DBFZ Zamasu jH.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 [1000] High 18 4 16+7L -2 H - D1 - 12 - 15 18 18
DBFZ Zamasu j2H.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400*1~3 All 15 - - - P1 - - - 6*1~3 - 21 24 26
DBFZ Zamasu jS.png

Special Moves

236L

236L
L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 15 -3 B - - - - - 15 Launch 18
DBFZ Zamasu EternalJustice.png

j.236L

j.236L
Air L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 15 -3 H - - - - - 15 Launch 18
DBFZ Zamasu EternalJustice.png

236M

236M
M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 20 4 16 -4 B - D1 - - - 15 Launch -
DBFZ Zamasu EternalJustice.png

j.236M

j.236M
Air M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 21 4 16 -4 H - D1 - - - 15 Launch -
DBFZ Zamasu EternalJustice.png

236H

236H
H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 15 -3 B - D1 - -100 - 15 Launch -
DBFZ Zamasu EternalJustice.png

j.236H

j.236H
Air H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 15 -3 B - D1 - -100 - 15 Launch -
DBFZ Zamasu EternalJustice.png

214L

214L
L Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2 All 126 - 35 Total +15 P2 - - - - - 15 - -
File:DBFZ Zamasu WallOfLight.png,DBFZ Zamasu WallOfLight2.png

j.214L

j.214L
Air L Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2 All 126 - 38 Total +15 P2 - - - - - 15 - -
File:DBFZ Zamasu WallOfLight.png,DBFZ Zamasu WallOfLight2.png

214M

214M
M Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2 All 219 90f after recovery 38 Total +15 P2 - - - - - 15 - -
File:DBFZ Zamasu WallOfLight.png,DBFZ Zamasu WallOfLight2.png

j.214M

j.214M
Air M Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2 All 219 - 42 Total +15 P2 - - - - - 15 - -
File:DBFZ Zamasu WallOfLight.png,DBFZ Zamasu WallOfLight2.png

214H

214H
H Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2, 700*2 All 126 X(94)X 35 Total +15 P2 - - - -100 - 15 - -
File:DBFZ Zamasu WallOfLight.png,DBFZ Zamasu WallOfLight2.png

j.214H

j.214H
Air H Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2, 700*2 All 126 X(94)X 38 Total +15 P2 - - - -100 - 15 - -
File:DBFZ Zamasu WallOfLight.png,DBFZ Zamasu WallOfLight2.png

236S

236S
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 18 3 26 -5 P2 18-22 P1 U1 - - - 23 Launch -
DBFZ Zamasu DivineOrder.png

236[S]

236[S]
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 / 900 All 25 3, 2 32f from projectile -3 P2 25-29 P1 U1 - - - 23 Launch -
DBFZ Zamasu DivineOrder.png

j.236S

j.236S
Air Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 18 3 26 -5 P2 18-22 P1 U1 - - - 23 Launch -
DBFZ Zamasu DivineOrder.png

j.236[S]

j.236[S]
Air Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 / 900 All 25 3, 2 32f from projectile -3 P2 25-29 P1 U1 - - - 23 Launch -
DBFZ Zamasu DivineOrder.png

214S

214S
Heaven's Flash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 25 - - - - - - - - - - - -
26f startup, 204f total
goes into unfly if it runs out (unfly: 10f can't block)
DBFZ Zamasu HeavensFlash.png

j.214S

j.214S
Air Heaven's Flash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 16 - - - - - - - - - - - -
17f startup, 195f total
goes into unfly if it runs out (unfly: 10f can't block)
DBFZ Zamasu HeavensFlash.png

fl.66

fl.66
Heaven's Warp Forward
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 13 - H 1-10 Full - - - - - - -
DBFZ Zamasu Warp.png

fl.44

fl.44
Heaven's Warp Back
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 13 - H 1-10 Full - - - - - - -
DBFZ Zamasu Warp.png

fl.2H

fl.2H
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 [1000] High 18 4 16 +10~15 H - D1 - - - - - -
DBFZ Zamasu j2H.png

fl.L

fl.L
L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 16 -7~-2 [+6] H - D1 - - - 15 Launch 18
DBFZ Zamasu EternalJustice.png

fl.M

fl.M
M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 21 4 16 -7~-2 [+6] H - D1 - - - 15 Launch -
DBFZ Zamasu EternalJustice.png

fl.H

fl.H
H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 16 -7~-2 [+6] H - D1 - -50 - 15 Launch -
DBFZ Zamasu EternalJustice.png

fl.6S

fl.6S
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 20 3 26 -10 [+6] P2 18-22 P1 U1 - - - 23 Launch -
DBFZ Zamasu DivineOrder.png

Z Assists

Assist A

Assist A
Divine Order
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 35 - - +30 - - - - - - +30 - -
DBFZ Zamasu DivineOrder.png

Assist B

Assist B
Eternal Justice
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 21 - - +29 - - - - - - +29 - -
DBFZ Zamasu EternalJustice.png

Assist C

Assist C
Divine Authority
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 400 All 45 - - +29 - Head - - - - 29 - -
DBFZ Zamasu 2H.png

Super Moves

236LM

236LM
Divine Wrath
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700, 400*3, 800 All 7+4 - - -19 P3 - UDV - -100 - - Launch -
File:DBFZ Zamasu DivineWrath.png,DBFZ Zamasu DivineWrath2.png

j.236LM

j.236LM
Air Divine Wrath
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700, 400*3, 800 All 7+4 - - -19 P3 - UDV - -100 - - Launch -
File:DBFZ Zamasu DivineWrath.png,DBFZ Zamasu DivineWrath2.png

236HS

236HS
Blades of Judgment
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(100, 350)*18 All 44 100 - - P1 - UDV - -100 - - Launch -
File:DBFZ Zamasu BladesOfJudgement.png,DBFZ Zamasu BladesOfJudgement2.png

j.236HS

j.236HS
Air Blades of Judgment
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(100, 350)*18 All 44 100 - - P1 - UDV - -100 - - Launch -
File:DBFZ Zamasu BladesOfJudgement.png,DBFZ Zamasu BladesOfJudgement2.png

214HS

214HS
Lightning of Absolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
60, 800*6 All 13+4 - - -31 P3 - UDV - -300 - - Launch -
File:DBFZ Zamasu LightningOfAbsolution.png,DBFZ Zamasu LightningOfAbsolution2.png

j.214HS

j.214HS
Air Lightning of Absolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
60, 800*6 All 13+4 - - -31 P3 - UDV - -300 - - Launch -
File:DBFZ Zamasu LightningOfAbsolution.png,DBFZ Zamasu LightningOfAbsolution2.png

Category

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