DBFZ/Android 21/Data: Difference between revisions

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==Normal Moves==
===5L Data===
<section begin="5L"/>{{FrameData-DBFZ
|damage=400
|guard=All |smash=|invul=
|startup=6 |active=3 |recovery= |frameAdv=-3
}}<section end="5L"/>
<section begin="5L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5% |prorate=|attribute=B |level=1
|blockstun= |groundHit= |airHit=
}}<section end="5L Extra"/>
===5LL Data===
<section begin="5LL"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=9 |active=4 |recovery= |frameAdv=-4
}}<section end="5LL"/>
<section begin="5LL Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=B |level=2
|blockstun= |groundHit= |airHit=
}}<section end="5LL Extra"/>
===5LLL Data===
<section begin="5LLL"/>{{FrameData-DBFZ
|damage=1000
|guard=All |smash=U3+|invul=
|startup=13 |active=4 |recovery= |frameAdv=-5
}}<section end="5LLL"/>
<section begin="5LLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=4
|blockstun= |groundHit= |airHit=
}}<section end="5LLL Extra"/>
===5M Data===
<section begin="5M"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=10 |active=4 |recovery= |frameAdv=-6
}}<section end="5M"/>
<section begin="5M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=B |level=2
|blockstun= |groundHit= |airHit=
}}<section end="5M Extra"/>
===5H Data===
<section begin="5H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=All |smash=U1|invul=
|startup=15 |active=4 |recovery= |frameAdv=-8
}}<section end="5H"/>
<section begin="5H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=4
|blockstun= |groundHit= |airHit=
}}<section end="5H Extra"/>
===5S Data===
<section begin="5S"/>{{FrameData-DBFZ
|damage=600
|guard=All |smash=|invul=
|startup=13 |active= |recovery=Total 37 |frameAdv=-4
}}<section end="5S"/>
<section begin="5S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6% |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="5S Extra"/>
===2L Data===
<section begin="2L"/>{{FrameData-DBFZ
|damage=400
|guard=Low |smash=|invul=
|startup=7 |active=2 |recovery= |frameAdv=-2
}}<section end="2L"/>
<section begin="2L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5% |prorate=|attribute=F |level=1
|blockstun= |groundHit= |airHit=
}}<section end="2L Extra"/>
===2M Data===
<section begin="2M"/>{{FrameData-DBFZ
|damage=700
|guard=Low |smash=|invul=
|startup=11 |active=3 |recovery= |frameAdv=-10
}}<section end="2M"/>
<section begin="2M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=F |level=2
|blockstun= |groundHit= |airHit=
}}<section end="2M Extra"/>
===3M Data===
<section begin="3M"/>{{FrameData-DBFZ
|damage=700
|guard=Low |smash=|invul=
|startup=17 |active=3 |recovery= |frameAdv=-10
}}<section end="3M"/>
<section begin="3M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=F |level=2
|blockstun= |groundHit= |airHit=
}}<section end="3M Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=All |smash=U1+|invul=4-18 Head
|startup=16 |active=3 |recovery=22+10L |frameAdv=-19
}}<section end="2H"/>
<section begin="2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="2H Extra"/>
===2S Data===
<section begin="2S"/>{{FrameData-DBFZ
|damage=450*3
|guard=All |smash=|invul=
|startup=21 |active= |recovery=Total 38 |frameAdv=+4
}}<section end="2S"/>
<section begin="2S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6%*3 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="2S Extra"/>
===6M Data===
<section begin="6M"/>{{FrameData-DBFZ
|damage=850
|guard=High |smash=|invul=
|startup=24 |active=6 |recovery=4+6L |frameAdv=±0
}}<section end="6M"/>
<section begin="6M Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=3
|blockstun=15 |groundHit=18 |airHit=23
}}<section end="6M Extra"/>
===j.L Data===
<section begin="j.L"/>{{FrameData-DBFZ
|damage=400
|guard=High |smash=|invul=
|startup=6 |active=3 |recovery= |frameAdv=
}}<section end="j.L"/>
<section begin="j.L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5% |prorate=|attribute=H |level=1
|blockstun= |groundHit= |airHit=
}}<section end="j.L Extra"/>
===j.M Data===
<section begin="j.M"/>{{FrameData-DBFZ
|damage=700
|guard=High |smash=|invul=
|startup=10 |active=4 |recovery= |frameAdv=
}}<section end="j.M"/>
<section begin="j.M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=H |level=2
|blockstun= |groundHit= |airHit=
}}<section end="j.M Extra"/>
===5LLLLLLL Data===
<section begin="5LLLLLLL"/>{{FrameData-DBFZ
|damage=750 / 1000
|guard=High |smash=D3+|invul=
|startup=13 |active=5 |recovery= |frameAdv=
}}<section end="5LLLLLLL"/>
<section begin="5LLLLLLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=H |level=3
|blockstun= |groundHit= |airHit=
}}<section end="5LLLLLLL Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-DBFZ
|damage=750
|guard=High |smash=|invul=
|startup=14 |active=5 |recovery= |frameAdv=
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=H |level=3
|blockstun= |groundHit= |airHit=
}}<section end="j.H Extra"/>
===j.S Data===
<section begin="j.S"/>{{FrameData-DBFZ
|damage=400*3
|guard=All |smash=|invul=
|startup=18 |active= |recovery=Total 45+6L |frameAdv=
}}<section end="j.S"/>
<section begin="j.S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6%*3 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.S Extra"/>
===j.2H Data===
<section begin="j.2H"/>{{FrameData-DBFZ
|damage=750
|guard=All |smash=U1+|invul=
|startup=13 |active=4 |recovery= |frameAdv=
}}<section end="j.2H"/>
<section begin="j.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=H |level=3
|blockstun= |groundHit= |airHit=
}}<section end="j.2H Extra"/>
==Special Moves==
===236L Data===
<section begin="236L"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=|invul=
|startup=18 |active= |recovery=Total 56 |frameAdv=-10
}}<section end="236L"/>
<section begin="236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236L Extra"/>
===236M Data===
<section begin="236M"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=|invul=
|startup=18 |active= |recovery=Total 50 |frameAdv=-4
}}<section end="236M"/>
<section begin="236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236M Extra"/>
===236H Level 0 Data===
<section begin="236H Level 0"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=|invul=
|startup=16 |active= |recovery=Total 43 |frameAdv=+1
}}<section end="236H Level 0"/>
<section begin="236H Level 0 Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Level 0 Extra"/>
===236H Level 1 Data===
<section begin="236H Level 1"/>{{FrameData-DBFZ
|damage=700*2
|guard=All |smash=|invul=
|startup=16 |active= |recovery=Total 41 |frameAdv=+5
}}<section end="236H Level 1"/>
<section begin="236H Level 1 Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Level 1 Extra"/>
===236H Level 2 Data===
<section begin="236H Level 2"/>{{FrameData-DBFZ
|damage=700*3
|guard=All |smash=|invul=
|startup=16 |active= |recovery=Total 41 |frameAdv=+10
}}<section end="236H Level 2"/>
<section begin="236H Level 2 Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Level 2 Extra"/>
===236H Level 3 Data===
<section begin="236H Level 3"/>{{FrameData-DBFZ
|damage=700*4
|guard=All |smash=|invul=
|startup=16 |active= |recovery=Total 41 |frameAdv=+15
}}<section end="236H Level 3"/>
<section begin="236H Level 3 Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Level 3 Extra"/>
===236H Level 4 Data===
<section begin="236H Level 4"/>{{FrameData-DBFZ
|damage=700*5
|guard=All |smash=|invul=
|startup=16 |active= |recovery=Total 41 |frameAdv=+20
}}<section end="236H Level 4"/>
<section begin="236H Level 4 Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Level 4 Extra"/>
===214L Data===
<section begin="214L"/>{{FrameData-DBFZ
|damage=200,800 / 200,300 / 0,1000
|guard=All |smash=U1+|invul=
|startup=12 |active= |recovery= |frameAdv=-5
}}<section end="214L"/>
<section begin="214L Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,6% / 1%*2 / 1%,6% |prorate=|attribute=H, P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-DBFZ
|damage=200,800 / 200,300 / 0,1100
|guard=All |smash=U1+|invul=
|startup=14 |active= |recovery= |frameAdv=-5
}}<section end="214M"/>
<section begin="214M Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,6% / 1%*2 / 1%,6% |prorate=|attribute=H, P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="214M Extra"/>
===214H Data===
<section begin="214H"/>{{FrameData-DBFZ
|damage=600,1000 / 600,1000 / 0,1200
|guard=All |smash=U1+|invul=
|startup=14 |active= |recovery= |frameAdv=-5
}}<section end="214H"/>
<section begin="214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=H, P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="214H Extra"/>
===j.214L Data===
<section begin="j.214L"/>{{FrameData-DBFZ
|damage=200,800 / 200,300 / 0,1000
|guard=All |smash=U1+|invul=
|startup=13 |active= |recovery= |frameAdv=-5
}}<section end="j.214L"/>
<section begin="j.214L Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,6% / 1%*2 / 1%,6% |prorate=|attribute=H, P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214L Extra"/>
===j.214M Data===
<section begin="j.214M"/>{{FrameData-DBFZ
|damage=200,800 / 200,300 / 0,1100
|guard=All |smash=U1+|invul=
|startup=15 |active= |recovery= |frameAdv=-5
}}<section end="j.214M"/>
<section begin="j.214M Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,6% / 1%*2 / 1%,6% |prorate=|attribute=H, P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214M Extra"/>
===j.214H Data===
<section begin="j.214H"/>{{FrameData-DBFZ
|damage=600,1000 / 600,1000 / 0,1200
|guard=All |smash=U1+|invul=
|startup=13 |active= |recovery= |frameAdv=-5
}}<section end="j.214H"/>
<section begin="j.214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=H, P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214H Extra"/>
===236S Data===
<section begin="236S"/>{{FrameData-DBFZ
|damage=900
|guard=Throw |smash=D2|invul=
|startup=24 |active= |recovery= |frameAdv=
}}<section end="236S"/>
<section begin="236S Extra"/>{{FrameDataExtra-DBFZ
|kigain=15% |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="236S Extra"/>
===j.236S Data===
<section begin="j.236S"/>{{FrameData-DBFZ
|damage=900
|guard=Throw |smash=D2|invul=
|startup=13 |active= |recovery=+3L |frameAdv=
}}<section end="j.236S"/>
<section begin="j.236S Extra"/>{{FrameDataExtra-DBFZ
|kigain=15% |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236S Extra"/>
===214S Data===
<section begin="214S"/>{{FrameData-DBFZ
|damage=900
|guard=Throw |smash=D2|invul=4-13 Head
|startup=13 |active= |recovery=+3L |frameAdv=
}}<section end="214S"/>
<section begin="214S Extra"/>{{FrameDataExtra-DBFZ
|kigain=15% |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="214S Extra"/>
===j.214S Data===
<section begin="j.214S"/>{{FrameData-DBFZ
|damage=900
|guard=Throw |smash=D2|invul=
|startup=13 |active= |recovery=+3L |frameAdv=
}}<section end="j.214S"/>
<section begin="j.214S Extra"/>{{FrameDataExtra-DBFZ
|kigain=15% |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214S Extra"/>
==Absorbed Abilities==
===236B Data===
<section begin="236B"/>{{FrameData-DBFZ
|damage=262*5
|guard=All |smash=|invul=
|startup=18 |active=25 |recovery= |frameAdv=-8
}}<section end="236B"/>
<section begin="236B Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236B Extra"/>
===j.236B Data===
<section begin="j.236B"/>{{FrameData-DBFZ
|damage=262*5
|guard=All |smash=|invul=
|startup=18 |active=25 |recovery= |frameAdv=
}}<section end="j.236B"/>
<section begin="j.236B Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236B Extra"/>
===214B Data===
<section begin="214B"/>{{FrameData-DBFZ
|damage=0
|guard=All |smash=|invul=4-10 Head
|startup=10 |active=5 |recovery= |frameAdv=-1
}}<section end="214B"/>
<section begin="214B Extra"/>{{FrameDataExtra-DBFZ
|kigain=18% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="214B Extra"/>
===j.214B Data===
<section begin="j.214B"/>{{FrameData-DBFZ
|damage=0
|guard=All |smash=|invul=4-10 Head
|startup=10 |active=5 |recovery= |frameAdv=
}}<section end="j.214B"/>
<section begin="j.214B Extra"/>{{FrameDataExtra-DBFZ
|kigain=18% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214B Extra"/>
===236Y Data===
<section begin="236Y"/>{{FrameData-DBFZ
|damage=170*8
|guard=All |smash=|invul=
|startup=12 |active= |recovery= |frameAdv=-7
}}<section end="236Y"/>
<section begin="236Y Extra"/>{{FrameDataExtra-DBFZ
|kigain=4%*8 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236Y Extra"/>
===j.236Y Data===
<section begin="j.236Y"/>{{FrameData-DBFZ
|damage=170*8
|guard=All |smash=|invul=
|startup=12 |active= |recovery=+6L |frameAdv=
}}<section end="j.236Y"/>
<section begin="j.236Y Extra"/>{{FrameDataExtra-DBFZ
|kigain=4%*8 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236Y Extra"/>
===214Y Data===
<section begin="214Y"/>{{FrameData-DBFZ
|damage=1400
|guard=Throw |smash=D2|invul=1-21 Head
|startup=17 |active=5 |recovery= |frameAdv=
}}<section end="214Y"/>
<section begin="214Y Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="214Y Extra"/>
===j.214Y Data===
<section begin="j.214Y"/>{{FrameData-DBFZ
|damage=1400
|guard=Throw |smash=D2|invul=1-20 Head
|startup=16 |active= |recovery= |frameAdv=
}}<section end="j.214Y"/>
<section begin="j.214Y Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214Y Extra"/>
===236G Data===
<section begin="236G"/>{{FrameData-DBFZ
|damage=(400,800)*2
|guard=All |smash=|invul=
|startup=19 |active= |recovery=Total 39 |frameAdv=+11
}}<section end="236G"/>
<section begin="236G Extra"/>{{FrameDataExtra-DBFZ
|kigain=6%*4 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236G Extra"/>
===j.236G Data===
<section begin="j.236G"/>{{FrameData-DBFZ
|damage=(400,800)*2
|guard=All |smash=|invul=
|startup=15 |active= |recovery= |frameAdv=
}}<section end="j.236G"/>
<section begin="j.236G Extra"/>{{FrameDataExtra-DBFZ
|kigain=6%*4 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236G Extra"/>
===214G Data===
<section begin="214G"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=4-41 Non-throw, non-Super
|startup= |active= |recovery=Total 50 |frameAdv=
}}<section end="214G"/>
<section begin="214G Extra"/>{{FrameDataExtra-DBFZ
|kigain=25%*N |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214G Extra"/>
===j.214G Data===
<section begin="j.214G"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=4-41 Non-throw, non-Super
|startup= |active= |recovery=Total 50+6L |frameAdv=
}}<section end="j.214G"/>
<section begin="j.214G Extra"/>{{FrameDataExtra-DBFZ
|kigain=25%*N |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214G Extra"/>
===236P Data===
<section begin="236P"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=18 |active= |recovery=Total 45 |frameAdv=-7
}}<section end="236P"/>
<section begin="236P Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236P Extra"/>
===j.236P Data===
<section begin="j.236P"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=18 |active= |recovery=Total 47+6L |frameAdv=
}}<section end="j.236P"/>
<section begin="j.236P Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236P Extra"/>
===214P Data===
<section begin="214P"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=15-26 All
|startup= |active= |recovery=Total 32 |frameAdv=
}}<section end="214P"/>
<section begin="214P Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="214P Extra"/>
===j.214P Data===
<section begin="j.214P"/>{{FrameData-DBFZ
|damage=
|guard= |smash=|invul=15-26 All
|startup= |active= |recovery=Total 37 |frameAdv=
}}<section end="j.214P"/>
<section begin="j.214P Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214P Extra"/>
==Z Assists==
===Assist A Data===
<section begin="Assist A"/>{{FrameData-DBFZ
|damage=800
|guard=All |smash=|invul=
|startup=26 |active= |recovery= |frameAdv=+30
}}<section end="Assist A"/>
<section begin="Assist A Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist A Extra"/>
===Assist B Data===
<section begin="Assist B"/>{{FrameData-DBFZ
|damage=200, 800
|guard=All |smash=|invul=
|startup=26 |active= |recovery= |frameAdv=+29
}}<section end="Assist B"/>
<section begin="Assist B Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist B Extra"/>
===Assist C Data===
<section begin="Assist C"/>{{FrameData-DBFZ
|damage=450*2, 400
|guard=All |smash=|invul=
|startup=46 [21] |active= |recovery= |frameAdv=+50
}}<section end="Assist C"/>
<section begin="Assist C Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist C Extra"/>
==Super Moves==
===236LM Data===
<section begin="236LM"/>{{FrameData-DBFZ
|damage=2200
|guard=All |smash=UDV|invul=9-18 All
|startup=9+4 |active=20 |recovery= |frameAdv=-20
}}<section end="236LM"/>
<section begin="236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="236LM Extra"/>
===j.236LM Data===
<section begin="j.236LM"/>{{FrameData-DBFZ
|damage=2200
|guard=All |smash=UDV|invul=9-18 All
|startup=9+4 |active=20 |recovery= |frameAdv=-20
}}<section end="j.236LM"/>
<section begin="j.236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236LM Extra"/>
===214LM Data===
<section begin="214LM"/>{{FrameData-DBFZ
|damage=3803
|guard=All |smash=UDV|invul=1-20 All
|startup=10+3 |active= |recovery= |frameAdv=-29
}}<section end="214LM"/>
<section begin="214LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300% |prorate=|attribute=P3 |level=
|blockstun= |groundHit= |airHit=
}}<section end="214LM Extra"/>
===j.214LM Data===
<section begin="j.214LM"/>{{FrameData-DBFZ
|damage=4221
|guard=All |smash=UDV|invul=1-? All
|startup=11+3 |active= |recovery=Until L |frameAdv= 
}}<section end="j.214LM"/>
<section begin="j.214LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214LM Extra"/>


==Category==
==Category==
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}

Revision as of 22:02, 25 September 2021

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Links

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 - -3 B - - - 5% 1 - - -
DBFZ Android21 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 4 - -4 B - - - 7% 2 - - -
DBFZ Android21 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 13 4 - -5 B - U3+ - 12% 4 - - -
DBFZ Android21 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 10 4 - -6 B - - - 7% 2 - - -
DBFZ Android21 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 4 - -8 B - U1 - 12% 4 - - -
DBFZ Android21 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 13 - Total 37 -4 P1 - - - 6% - - - -
DBFZ Android21 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 2 - -2 F - - - 5% 1 - - -
DBFZ Android21 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 11 3 - -10 F - - - 7% 2 - - -
DBFZ Android21 2M.png

3M

3M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 17 3 - -10 F - - - 7% 2 - - -
DBFZ Android21 3M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 16 3 22+10L -19 B 4-18 Head U1+ - 12% - - - -
DBFZ Android21 2H.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450*3 All 21 - Total 38 +4 P1 - - - 6%*3 - - - -
DBFZ Android21 2S.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - - 12% 3 15 18 23
File:DBFZ Android21 6M.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 - - H - - - 5% 1 - - -
DBFZ Android21 jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 - - H - - - 7% 2 - - -
DBFZ Android21 jM.png

5LLLLLLL

5LLLLLLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
750 / 1000 High 13 5 - - H - D3+ - 12% 3 - - -
DBFZ Android21 jH.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
750 High 14 5 - - H - - - 12% 3 - - -
DBFZ Android21 jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400*3 All 18 - Total 45+6L - P1 - - - 6%*3 - - - -
File:DBFZ Android21 jS.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
750 All 13 4 - - H - U1+ - 12% 3 - - -
File:DBFZ Android21 j2H.png

Special Moves

236L

236L
L Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 18 - Total 56 -10 P2 - - - - - - - -
DBFZ Android21 TotalDetonationBall.png

236M

236M
M Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 18 - Total 50 -4 P2 - - - - - - - -
DBFZ Android21 TotalDetonationBall.png

236H Level 0

236H Level 0
H Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 16 - Total 43 +1 P2 - - - -50% - - - -
DBFZ Android21 TotalDetonationBall-2.png

236H Level 1

236H Level 1
H Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*2 All 16 - Total 41 +5 P3 - - - -50% - - - -
DBFZ Android21 TotalDetonationBall-2.png

236H Level 2

236H Level 2
H Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*3 All 16 - Total 41 +10 P3 - - - -50% - - - -
DBFZ Android21 TotalDetonationBall-2.png

236H Level 3

236H Level 3
H Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*4 All 16 - Total 41 +15 P3 - - - -50% - - - -
DBFZ Android21 TotalDetonationBall-2.png

236H Level 4

236H Level 4
H Total Detonation Ball
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700*5 All 16 - Total 41 +20 P3 - - - -50% - - - -
DBFZ Android21 TotalDetonationBall-2.png

214L

214L
L Hors d'Oeuvre Stab
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200,800 / 200,300 / 0,1000 All 12 - - -5 H, P1 - U1+ - 1%,6% / 1%*2 / 1%,6% - - - -
DBFZ Android21 HorsDOeuvreStab.png

214M

214M
M Hors d'Oeuvre Stab
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200,800 / 200,300 / 0,1100 All 14 - - -5 H, P1 - U1+ - 1%,6% / 1%*2 / 1%,6% - - - -
DBFZ Android21 HorsDOeuvreStab.png

214H

214H
H Hors d'Oeuvre Stab
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600,1000 / 600,1000 / 0,1200 All 14 - - -5 H, P1 - U1+ - -50% - - - -
DBFZ Android21 HorsDOeuvreStab.png

j.214L

j.214L
Air L Hors d'Oeuvre Stab
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200,800 / 200,300 / 0,1000 All 13 - - -5 H, P1 - U1+ - 1%,6% / 1%*2 / 1%,6% - - - -
Additional active frames based on altitude
DBFZ Android21 HorsDOeuvreStab.png

j.214M

j.214M
Air M Hors d'Oeuvre Stab
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200,800 / 200,300 / 0,1100 All 15 - - -5 H, P1 - U1+ - 1%,6% / 1%*2 / 1%,6% - - - -
Additional active frames based on altitude
DBFZ Android21 HorsDOeuvreStab.png

j.214H

j.214H
Air H Hors d'Oeuvre Stab
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600,1000 / 600,1000 / 0,1200 All 13 - - -5 H, P1 - U1+ - -50% - - - -
Additional active frames based on altitude
DBFZ Android21 HorsDOeuvreStab.png

236S

236S
Connoisseur Cut
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 Throw 24 - - - T - D2 - 15% - - - -
DBFZ Android21 ConnoisseurCut.png

j.236S

j.236S
Connoisseur Cut
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 Throw 13 - +3L - T - D2 - 15% - - - -
DBFZ Android21 ConnoisseurCut.png

214S

214S
Aerial Connoisseur Cut
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 Throw 13 - +3L - T 4-13 Head D2 - 15% - - - -
DBFZ Android21 AerialConnoisseurCut.png

j.214S

j.214S
Aerial Connoisseur Cut
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 Throw 13 - +3L - T - D2 - 15% - - - -
DBFZ Android21 AerialConnoisseurCut.png

Absorbed Abilities

236B

236B
Kamehameha
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
262*5 All 18 25 - -8 P2 - - - 12% - - - -
Cancelable into any absorbed 214S/j.214S starting on active frame 8
DBFZ Android21 Kamehameha.png

j.236B

j.236B
Air Kamehameha
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
262*5 All 18 25 - - P2 - - - 12% - - - -
Cancelable into any absorbed 214S/j.214S starting on active frame 8
DBFZ Android21 Kamehameha.png

214B

214B
Solar Flare
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0 All 10 5 - -1 B 4-10 Head - - 18% - - - -
Immediately cancelable into any absorbed 236S/j.236S
DBFZ Android21 SolarFlare.png

j.214B

j.214B
Air Solar Flare
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0 All 10 5 - - B 4-10 Head - - 18% - - - -
Immediately cancelable into any absorbed 236S/j.236S
DBFZ Android21 SolarFlare.png

236Y

236Y
Consecutive Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
170*8 All 12 - - -7 P1 - - - 4%*8 - - - -
Cancelable into any absorbed j.214S starting on active frame 48
DBFZ Android21 ConsecutiveEnergyBlast.png

j.236Y

j.236Y
Air Consecutive Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
170*8 All 12 - +6L - P1 - - - 4%*8 - - - -
Cancelable into any absorbed j.214S starting on active frame 48
DBFZ Android21 ConsecutiveEnergyBlast.png

214Y

214Y
Sticky Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1400 Throw 17 5 - - T 1-21 Head D2 - 12% - - - -
File:DBFZ Android21 StickyEnergyBlast.png,DBFZ Android21 StickyEnergyBlast2.png

j.214Y

j.214Y
Air Sticky Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1400 Throw 16 - - - T 1-20 Head D2 - 12% - - - -
File:DBFZ Android21 StickyEnergyBlast.png,DBFZ Android21 StickyEnergyBlast2.png

236G

236G
Explosive Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(400,800)*2 All 19 - Total 39 +11 P1 - - - 6%*4 - - - -
Cancelable into any absorbed j.214S starting on startup frame 10
DBFZ Android21 ExplosiveEnergyBlast.png

j.236G

j.236G
Air Explosive Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(400,800)*2 All 15 - - - P1 - - - 6%*4 - - - -
Cancelable into any absorbed j.214S starting on startup frame 10
DBFZ Android21 ExplosiveEnergyBlast.png

214G

214G
Barrier Sphere
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 50 - - 4-41 Non-throw, non-Super - - 25%*N - - - -
[] = when blocking attack
Cancelable into any absorbed 236S/j.236S starting 6 frames before the attack hits
DBFZ Android21 Barrier.png

j.214G

j.214G
Air Barrier Sphere
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 50+6L - - 4-41 Non-throw, non-Super - - 25%*N - - - -
[] = when blocking attack
Cancelable into any absorbed 236S/j.236S starting 6 frames before the attack hits
DBFZ Android21 Barrier.png

236P

236P
Homing Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 18 - Total 45 -7 P1 - - - 12% - - - -
Cancelable into any absorbed 236S/j.236S starting 6 frames before the attack hits
DBFZ Android21 HomingEnergyBlast.png

j.236P

j.236P
Air Homing Energy Blast
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 18 - Total 47+6L - P1 - - - 12% - - - -
Cancelable into any absorbed 236S/j.236S starting 6 frames before the attack hits
DBFZ Android21 HomingEnergyBlast.png

214P

214P
Sonic Warp
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 32 - - 15-26 All - - - - - - -
Cancelable into any absorbed j.236S starting on startup frame 6
DBFZ Android21 Sonic Warp.png

j.214P

j.214P
Air Sonic Warp
absorbed
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 37 - - 15-26 All - - - - - - -
Cancelable into any absorbed j.236S starting on startup frame 6
DBFZ Android21 Sonic Warp.png

Z Assists

Assist A

Assist A
Total Detonation Ball
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 26 - - +30 P2 - - - 0% - - - -
DBFZ Android21 AssistTotalDetonationBall.png

Assist B

Assist B
Hors d'Oeuvre Stab
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200, 800 All 26 - - +29 - - - - 0% - - - -
DBFZ Android21 HorsDOeuvreStab.png

Assist C

Assist C
Snack Time
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450*2, 400 All 46 [21] - - +50 - - - - 0% - - - -
File:DBFZ Android21 5LLL.png,DBFZ Android21 2H.png

Super Moves

236LM

236LM
Photon Wave
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2200 All 9+4 20 - -20 P3 9-18 All UDV - -100% - - - -
File:DBFZ Android21 PhotonWave.png,DBFZ Android21 PhotonWave-2.png

j.236LM

j.236LM
Air Photon Wave
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2200 All 9+4 20 - -20 P3 9-18 All UDV - -100% - - - -
File:DBFZ Android21 PhotonWave.png,DBFZ Android21 PhotonWave-2.png

214LM

214LM
Sweet Tooth
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
3803 All 10+3 - - -29 P3 1-20 All UDV - -300% - - - -
File:DBFZ Android21 SweetTooth.png,DBFZ Android21 SweetTooth2.png,DBFZ Android21 SweetTooth3.png

j.214LM

j.214LM
Excellent Full Course
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
4221 All 11+3 - Until L - B 1-? All UDV - -300% - - - -
File:DBFZ Android21 ExcellentFullCourse.png,DBFZ Android21 ExcellentFullCourse2.png,DBFZ Android21 ExcellentFullCourse3.png

Category

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