User:TomTom/xrdtest

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Leo Whitefang
Combo Notation GuideCharacter Name Abbreviations
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example, 236+D becomes 236D.
> = Proceed from the previous move to the following move.
/land = Indicate that the player must land at that point in the sequence.
, = Link the previous move into the following move.
->/~ = Cancel the previous special into a follow-up special.
dl./delay = Delay the following move.
whiff/(whiff) = The move must whiff (not hit).
c. = Close
f. = Far
j. = Jump
hj./sj. = High Jump/Super Jump
jc = Jump Cancel
hjc/sjc = High Jump Cancel/Super Jump Cancel
dc/adc = Dash Cancel/Air Dash Cancel
CH = Counter Hit
AA = Anti-Air
WS = Wall Stick/Wall Splat
[X] = Hold input.
]X[ = Release input.
(move) = Move is optional.
[X] or [Y] = Perform sequence X or Y.
[sequence] xN = Repeat sequence N amount of times.
(N) = Hit N of a move or move must deal N amount of hits.
Eisen Sturm = [2]8S/H


Combo List

  • All damage values are damage dealt to Sol unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
  • Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated.

Basic Combos

The Bread and Butter Combo

Beginner.png Basic combos are simple combos with the fewest requirements and conditions possible. They:
  • Work against every, or almost every, character in the game
  • Can be performed from most positions in the play area
  • Require few adjustments, and if any are required they are simple
The BnB ComboSimple normals into knockdown
Very Easy
5P/2P > 5K > c.S > 5H > 236S > 236H > 214S

An easy combo that ends in a side switch and hard knockdown to setup OkizemeFrom Japanese "起き攻め". Attacking an opponent about to wake up, usually with meaty attacks or mixups..


Basic Croucher Bread and Butter Combo

Basic Croucher ComboCrouching only combo
Very Easy
5P > 5K > c.S > f.S > 5H > 236S > 236H > 214S

A basic combo for crouching opponents.


The Backturn Bread and Butter Combo

The Backturn BnB ComboBackturn combo into knockdown.
Very Easy
bt.K > bt.P > bt.K > bt.S > 236S > 236H > 214S

A combo in backturn that gets a hard knockdown to setup OkizemeFrom Japanese "起き攻め". Attacking an opponent about to wake up, usually with meaty attacks or mixups.. You can also chose to end your combo with bt.214S instead of the rekka series to get a same side knockdown.


Meterless Combos

5P/2P Starter

Combo Position Damage Works on: Difficulty Notes Video
5P/2P > 5K > c.S > 5H > 236S > 236H > 214S Everywhere ??? Everyone Easy N/A.
5P/2P > 5K > f.S > 2D Everywhere ??? Everyone Easy Alternative route for instances where c.S isn't possible due to range.
Combo Position Damage Works on: Difficulty Notes Video
5P > 5K > c.S > 5H > 236S > 236H > 214S Everywhere ??? Everyone Easy N/A.
5P > 5K > c.S > 5H > 236S > 236H > 214S Everywhere ??? Everyone Easy N/A.

5K Starter

c.S Starter

5H Starter

5D Starter

Brynhildr (Backturn) Combos

bt.P Starter

bt.K Starter

bt.S Starter

bt.H Starter

bt.D Parry Starter