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===<big>{{clr|1|5P}}</big>=== | |||
<div class="attack-container"> | |||
<div class="attack-gallery"> | |||
<tabber> | |||
Images = | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
GGAC_Venom_5P.png|"...And in this box, you'll see its damage value" | |||
</gallery> | |||
|-| | |||
Hitboxes = | |||
<gallery widths="210px" heights="210px" mode="nolines"> | |||
GGXXACPR_Venom_5P-Hitbox.png| | |||
</gallery> | |||
</tabber> | |||
</div> | </div> | ||
<div class="attack-info"> | |||
{| class="attack-data" | |||
{{CargoHeader-GGACR}} | |||
|- | |||
{{#cargo_query:tables=MoveData_GGACR | |||
|fields=damage,guard,startup,active,recovery,onBlock,invuln,level | |||
|where=chara="{{SUBPAGENAME}}" and input="5P" | |||
|format=template|template=CargoBody-GGACR|named args=yes|order by=_ID | |||
}} | |||
|} | |||
{{#invoke:FrameChart|drawFrameData | |||
|startup = 6 | |||
|active = 3 | |||
|recovery = 9 | |||
}} | |||
==== ==== | |||
{{clr|1|5P}} is Venom's fastest, lowest commitment way to launch an inert ball. | |||
Balls launched by {{clr|1|5P}} move very slowly. This makes {{clr|1|5P}} the ideal normal to launch a ball with the intent to approach behind the ball. Other normals will often launch the ball too quickly to approach behind, or will have too much recovery to keep up with the ball. | |||
[[GGACR/Venom/Frame_Data#Gatling_Table|Gatling Options]]: {{clr|1|5P}}, {{clr|1|2P}}, {{clr|1|6P}}, {{clr|2|5K}}, {{clr|2|2K}}, {{clr|3|c.S}}, {{clr|3|f.S}}, {{clr|3|2S}}, {{clr|4|5H}}, {{clr|4|2H}}, {{clr|4|6H}}, {{clr|5|5D}}, {{clr|5|2D}} | |||
{{CloseCard}} |
Revision as of 03:00, 25 June 2022
5P
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Total: 17
5P is Venom's fastest, lowest commitment way to launch an inert ball.
Balls launched by 5P move very slowly. This makes 5P the ideal normal to launch a ball with the intent to approach behind the ball. Other normals will often launch the ball too quickly to approach behind, or will have too much recovery to keep up with the ball.
Gatling Options: 5P, 2P, 6P, 5K, 2K, c.S, f.S, 2S, 5H, 2H, 6H, 5D, 2D