User:Junny4444: Difference between revisions

1,952 editsJoined 29 March 2022
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among us
among us
<code>Cancel into {{MMC|game=GGST|chara=Axl Low|input=[4]6S|label=Rensen}} ({{clr|3|[4]6S}}), {{MMC|game=GGST|chara=Axl Low|input=214H|label=Snail}} ({{clr|4|214H}}) or {{MMC|game=GGST|chara=Axl Low|input=214S|label=Rainwater}} ({{clr|3|214S}}) seemingly leaves you with favourable spacing for a Red Roman Cancel (RRC).
Cancel into {{MMC|game=GGST|chara=Axl Low|input=[4]6S|label=Rensen}} ({{clr|3|[4]6S}}), {{MMC|game=GGST|chara=Axl Low|input=214H|label=Snail}} ({{clr|4|214H}}) or {{MMC|game=GGST|chara=Axl Low|input=214S|label=Rainwater}} ({{clr|3|214S}}) seemingly leaves you with favourable spacing for a Red Roman Cancel (RRC).


Throw > {{tt|OTG Normal| {{clr|S|2S}}: Safe against the DPs of {{Character Label|GGST|Sol}}, {{Character Label|GGST|Ky}}, {{Character Label|GGST|Bridget}}, {{Character Label|GGST|Chipp}}}}


<tabber>
Normals=
{{TheoryBox|Title=Key Combo Moves|Oneliner=|Difficulty=|Youtube=|Size=300x200|Video=|Recipe=|content=


{{Character Label|GGST|I-No}}'s
*<big>{{MMC|input=2K|label={{clr|K|2K}}}}</big><br> This is used for combos because ________
 
*<big>{{MMC|input'''=2P|label={{clr|P|2P}}}}</big><br> This is her primary ___________


*<big>{{MMC|input=623P|label={{clr|P|6P}}}}</big><br> This Works well because ___________


{{clr|P|P}}
{{clr|K|K}}
{{clr|S|S}}
{{clr|H|H}}
{{clr|D|D}}
--------------------------------------------------
<center>{{Character Label|{{#titleparts:{{PAGENAME}}|1|1}}|{{#titleparts:{{PAGENAME}}|1|2}}|45px}}</center>
{{#lst:{{BASEPAGENAME}}/Data|Links}}
{{MFlag|expert}}
{{MFlag|stub}}
<div style="float:right; margin-left:20px;">
{{TOC limit|3}}
</div>


==Summaries==
* Character Strategy pages generally have at least some basic counterplay.


===<font style="visibility:hidden" size="0">Berserker</font>===
{{MatchupSummaryBox|character=Berserker
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
|-|
----
Specials=
* Placeholder, elaboration goes here
{{TheoryBox|Title=Key Combo Moves|Oneliner=|Difficulty=|Youtube=|Size=300x200|Video=|Recipe=|content=


====<big>Offense</big>====
*<big>{{MMC|input=2K|label={{clr|K|2K}}}}</big><br> This is used for combos because ________
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
*<big>{{MMC|input'''=2P|label={{clr|P|2P}}}}</big><br> This is her primary ___________
----
* Placeholder, elaboration goes here


*<big>{{MMC|input=623P|label={{clr|P|6P}}}}</big><br> This Works well because ___________


===<font style="visibility:hidden" size="0">Crusader</font>===
{{MatchupSummaryBox|character=Crusader
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
}}
----
</tabber>
* Placeholder, elaboration goes here
<tabber>
Sample=
{{TheoryBox
| Title      =  
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =  
| Size      = 256x192
| Recipe    =
| content    =


}}
|-|
Sample=
{{TheoryBox
| Title      =
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Size      = 256x192
| Recipe    =
| content    =


}}
|-|
Sample=
{{TheoryBox
| Title      =
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Size      = 256x192
| Recipe    =
| content    =


===<font style="visibility:hidden" size="0">Dragon Knight</font>===
{{MatchupSummaryBox|character=Dragon Knight
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
|-|
----
Sample=
* Placeholder, elaboration goes here
{{TheoryBox
| Title      =  
| Oneliner  =  
| Difficulty =  
| Anchor    =  
| Video      =  
| Size      = 256x192
| Recipe    =  
| content    =


====<big>Offense</big>====
}}
----
</tabber>
* Placeholder, elaboration goes here


====<big>Defense</big>====
----
* Placeholder, elaboration goes here




===<font style="visibility:hidden" size="0">Enchantress</font>===
{{MatchupSummaryBox|character=Enchantress
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
----
* Placeholder, elaboration goes here




===<font style="visibility:hidden" size="0">Ghostblade</font>===
{{MatchupSummaryBox|character=Ghostblade
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
----
* Placeholder, elaboration goes here




===<font style="visibility:hidden" size="0">Grappler</font>===
{{MatchupSummaryBox|character=Grappler
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
----
* Placeholder, elaboration goes here




===<font style="visibility:hidden" size="0">Hitman</font>===
{{MatchupSummaryBox|character=Hitman
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
----
* Placeholder, elaboration goes here




===<font style="visibility:hidden" size="0">Inquisitor</font>===
{{Character Label|GGST|I-No}}'s
{{MatchupSummaryBox|character=Inquisitor
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
{{clr|P|P}}
----
{{clr|K|K}}
* Placeholder, elaboration goes here
{{clr|S|S}}
{{clr|H|H}}
{{clr|D|D}}


{{Tt|fadeback|Moving away from an opponent}}


===<font style="visibility:hidden" size="0">Kunoichi</font>===
==Introduction==
{{MatchupSummaryBox|character=Kunoichi
{{TheoryBox
|favorability={{clr|0|Unknown}}
| Title      = {{Character Label|P4U2R|Teddie}}
|oneliner=
| Oneliner  = At a Glance
|summary=&nbsp;
| Difficulty =  
* Matchup overview, overall scope, and other key matchup points go in this box
| Anchor    =  
| Video      =
| Recipe    =
| content    =
}}
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
==Gameplan==
----
===<big>Neutral</big>===
* Placeholder, elaboration goes here
{{TheoryBox
| Title      = General Neutral Theory
| Oneliner  =  
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
{{TheoryBox
| Title      = Common Neutral Tools
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}


====<big>Defense</big>====
----
* Placeholder, elaboration goes here




===<font style="visibility:hidden" size="0">Launcher</font>===
===<big>Pressure</big>===
{{MatchupSummaryBox|character=Launcher
{{TheoryBox
|favorability={{clr|0|Unknown}}
| Title      = General Pressure Theory
|oneliner=
| Oneliner  =  
|summary=&nbsp;
| Difficulty =
* Matchup overview, overall scope, and other key matchup points go in this box
| Anchor    =
| Video      =  
| Recipe    =  
| content    =
}}
}}
====<big>Neutral</big>====
{{TheoryBox
----
| Title      = Normals Overview
* Placeholder, elaboration goes here
| Oneliner  =  
| Difficulty =  
| Anchor    =  
| Video      =  
| Recipe    =  
| content    =


====<big>Offense</big>====
}}
----
{{TheoryBox
* Placeholder, elaboration goes here
| Title      = Block Strings
 
| Oneliner  =  
====<big>Defense</big>====
| Difficulty =  
----
| Anchor    =  
* Placeholder, elaboration goes here
| Video      =  
| Recipe    =  
| content    =  
}}
===Okizeme===
{{TheoryBox
| Title      = General Okizeme Theory
| Oneliner  =  
| Difficulty =  
| Anchor    =  
| Video      =
| Recipe    =
| content    =


===<font style="visibility:hidden" size="0">Lost Warrior</font>===
{{MatchupSummaryBox|character=Lost Warrior
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
{{TheoryBox
----
| Title      = Common Knockdowns, Meaties, and Mixups
* Placeholder, elaboration goes here
| Oneliner  =
 
| Difficulty =  
====<big>Offense</big>====
| Anchor    =  
----
| Video      =  
* Placeholder, elaboration goes here
| Recipe    =  
 
| content    =  
====<big>Defense</big>====
----
* Placeholder, elaboration goes here


===<font style="visibility:hidden" size="0">Ranger</font>===
{{MatchupSummaryBox|character=Ranger
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here
====<big>Offense</big>====
----
* Placeholder, elaboration goes here
====<big>Defense</big>====
----
* Placeholder, elaboration goes here


===Awakening===
{{TheoryBox
| Title      = General Awakening Theory
| Oneliner  = Awakening Mode Activates at 35% HP or less.
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =


===<font style="visibility:hidden" size="0">Striker</font>===
{{MatchupSummaryBox|character=Striker
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here


====<big>Offense</big>====
==Defense==
----
{{TheoryBox
* Placeholder, elaboration goes here
| Title      = General Defense Theory
| Oneliner  =  
| Difficulty =  
| Anchor    =  
| Video      =
| Recipe    =
| content    =


====<big>Defense</big>====
----
* Placeholder, elaboration goes here


===<font style="visibility:hidden" size="0">Swift Master</font>===
{{MatchupSummaryBox|character=Swift Master
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
===<big>[[Abare]]</big>===
----
Abare means to attack during an opponents frame advantage with the intention of interrupting their pressure. Naturally, fast moves or invincible moves work best for this task.
* Placeholder, elaboration goes here
{{TheoryBox|Title=Key Abare Moves|Oneliner=|Difficulty=|Youtube=|Size=300x200|Video=|Recipe=|content=
 
====<big>Offense</big>====
----
* Placeholder, elaboration goes here
 
====<big>Defense</big>====
----
* Placeholder, elaboration goes here
 
 
===<font style="visibility:hidden" size="0">Troubleshooter</font>===
{{MatchupSummaryBox|character=Troubleshooter
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here
====<big>Offense</big>====
----
* Placeholder, elaboration goes here


====<big>Defense</big>====
===<big>Anti-Air</big>===
----
{{TheoryBox|Title=Key Anti-Airs|Oneliner=|Difficulty=|Youtube=|Size=300x200|Video=|Recipe=|content=
* Placeholder, elaboration goes here
 
 
===<font style="visibility:hidden" size="0">Vanguard</font>===
{{MatchupSummaryBox|character=Vanguard
|favorability={{clr|0|Unknown}}
|oneliner=
|summary=&nbsp;
* Matchup overview, overall scope, and other key matchup points go in this box
}}
}}
====<big>Neutral</big>====
----
* Placeholder, elaboration goes here
====<big>Offense</big>====
----
* Placeholder, elaboration goes here
====<big>Defense</big>====
----
* Placeholder, elaboration goes here
<br clear="all">
==Navigation==
<center>{{Character Label|{{#titleparts:{{PAGENAME}}|1|1}}|{{#titleparts:{{PAGENAME}}|1|2}}|45px}}</center>
{{#lst:{{BASEPAGENAME}}/Data|Links}}
{{#lst:DNFD/Navigation}}

Latest revision as of 00:31, 5 November 2022

among us Cancel into RensenGGST Axl Low 46S.pngGuardAllStartup24Recovery29Advantage-19~-9 ([4]6S), SnailGGST Axl Low 214H.pngGuardAllStartup14Recovery29Advantage-24 (214H) or RainwaterGGST Axl Low 214S.pngGuardAllStartup24Recovery21Advantage+3 (214S) seemingly leaves you with favourable spacing for a Red Roman Cancel (RRC).

Throw > OTG Normal 2S: Safe against the DPs of  Sol,  Ky,  Bridget,  Chipp

Key Combo Moves


  • 2K
    Error: Table MoveData_Junny4444 not found.

    This is used for combos because ________
  • 2P
    Error: Table MoveData_Junny4444 not found.

    This is her primary ___________
  • 6P
    Error: Table MoveData_Junny4444 not found.

    This Works well because ___________

Key Combo Moves


  • 2K
    Error: Table MoveData_Junny4444 not found.

    This is used for combos because ________
  • 2P
    Error: Table MoveData_Junny4444 not found.

    This is her primary ___________
  • 6P
    Error: Table MoveData_Junny4444 not found.

    This Works well because ___________


















 I-No's


P K S H D

fadebackMoving away from an opponent

Introduction

 TeddieAt a Glance



Gameplan

Neutral

General Neutral Theory



Common Neutral Tools




Pressure

General Pressure Theory



Normals Overview



Block Strings



Okizeme

General Okizeme Theory



Common Knockdowns, Meaties, and Mixups



Awakening

General Awakening TheoryAwakening Mode Activates at 35% HP or less.



Defense

General Defense Theory



Abare

Abare means to attack during an opponents frame advantage with the intention of interrupting their pressure. Naturally, fast moves or invincible moves work best for this task.

Key Abare Moves



Anti-Air

Key Anti-Airs