User:Junny4444: Difference between revisions

1,952 editsJoined 29 March 2022
m (Replaced content with "among us Cancel into {{MMC|game=GGST|chara=Axl Low|input=[4]6S|label=Rensen}} ({{clr|3|[4]6S}}), {{MMC|game=GGST|chara=Axl Low|input=214H|label=Snail}} ({{clr|4|214H}}) or...")
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{{Tt|fadeback|Moving away from an opponent}}
{{Tt|fadeback|Moving away from an opponent}}
==Introduction==
{{TheoryBox
| Title      = {{Character Label|P4U2R|Teddie}}
| Oneliner  = At a Glance
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
==Gameplan==
===<big>Neutral</big>===
{{TheoryBox
| Title      = General Neutral Theory
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
{{TheoryBox
| Title      = Common Neutral Tools
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
===<big>Pressure</big>===
{{TheoryBox
| Title      = General Pressure Theory
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
{{TheoryBox
| Title      = Normals Overview
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
{{TheoryBox
| Title      = Block Strings
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
===Okizeme===
{{TheoryBox
| Title      = General Okizeme Theory
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
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{{TheoryBox
| Title      = Common Knockdowns, Meaties, and Mixups
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
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{{TheoryBox
| Title      = General Item Theory
| Oneliner  =
| Difficulty =
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| Video      =
| Recipe    =
| content    =
}}
{{TheoryBox
| Title      = All Items Breakdown
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
===Awakening===
{{TheoryBox
| Title      = General Awakening Theory
| Oneliner  = Awakening Mode Activates at 35% HP or less.
| Difficulty =
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| Video      =
| Recipe    =
| content    =
}}
==Defense==
{{TheoryBox
| Title      = General Defense Theory
| Oneliner  =
| Difficulty =
| Anchor    =
| Video      =
| Recipe    =
| content    =
}}
===<big>[[Abare]]</big>===
Abare means to attack during an opponents frame advantage with the intention of interrupting their pressure. Naturally, fast moves or invincible moves work best for this task.
{{TheoryBox|Title=Key Abare Moves|Oneliner=|Difficulty=|Youtube=|Size=300x200|Video=|Recipe=|content=
}}
===<big>Anti-Air</big>===
{{TheoryBox|Title=Key Anti-Airs|Oneliner=|Difficulty=|Youtube=|Size=300x200|Video=|Recipe=|content=
}}

Revision as of 21:02, 29 August 2022

among us Cancel into RensenGGST Axl Low 46S.pngGuardAllStartup24Recovery29Advantage-19~-9 ([4]6S), SnailGGST Axl Low 214H.pngGuardAllStartup14Recovery29Advantage-24 (214H) or RainwaterGGST Axl Low 214S.pngGuardAllStartup24Recovery21Advantage+3 (214S) seemingly leaves you with favourable spacing for a Red Roman Cancel (RRC).


 I-No's


P K S H D

fadebackMoving away from an opponent

Introduction

 TeddieAt a Glance



Gameplan

Neutral

General Neutral Theory



Common Neutral Tools




Pressure

General Pressure Theory



Normals Overview



Block Strings



Okizeme

General Okizeme Theory



Common Knockdowns, Meaties, and Mixups



General Item Theory



All Items Breakdown



Awakening

General Awakening TheoryAwakening Mode Activates at 35% HP or less.



Defense

General Defense Theory



Abare

Abare means to attack during an opponents frame advantage with the intention of interrupting their pressure. Naturally, fast moves or invincible moves work best for this task.

Key Abare Moves



Anti-Air

Key Anti-Airs