User:Browearekissing: Difference between revisions

96 editsJoined 15 July 2021
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| Video      =  
| Video      =  
| Size      =  
| Size      =  
| Recipe    = {{clr|S|c.S}} > 9 > {{clr|D|j.D}} > jc 9 > {{clr|S|j.S}} > jc 9 > delay {{clr|S|j.S}} ({{clr|K|j.K}} on heavies) > {{clr|S|c.S}}
| Recipe    = {{clr|S|c.S}} > 9.jc > {{clr|D|j.D}} > 9.jc > {{clr|S|j.S}} > 9.jc > delay {{clr|S|j.S}} ({{clr|K|j.K}} on heavies) > {{clr|S|c.S}}
| content    = cool combo
| content    = cool combo
}}
}}

Revision as of 09:43, 1 September 2022

GGML Zato IK-1.png GGML Zato 623P-1.png

Intermediate.png Core combos balance potency with consistency. They:
  • Work against most characters of a selected weight or hurt box type
  • May require moderate adjustments to account for variables such as screen position, hit count, resources, and opposing character
  • Are expected to be consistently performable by most intermediate and advanced players who main the character

Relaunch BNB

Relaunch BNBOne of many ways Millia can mix an opponent.
Medium


c.S > 9.jc > j.D > 9.jc > j.S > 9.jc > delay j.S (j.K on heavies) > c.S
cool combo