Tiger Knee: Difference between revisions

From Dustloop Wiki
No edit summary
(Moved the content over to Instant Air Special given the push to use the more better terminology)
Tag: New redirect
 
(28 intermediate revisions by 8 users not shown)
Line 1: Line 1:
Tiger Knee (abbreviated to TK) is the act of doing an air special attack immediately after jumping. It got it's name from Sagat's Tiger Knee attack in Street Fighter 2, which was {{236}}{{9}}{{K}}.
#REDIRECT [[Instant_Air_Special]]
 
The idea is to
# [[Buffer|buffer]] the motion for the special attack while on the ground
# input jump after the motion
# once airborne, immediately press the button
 
This can be applied to any air special/super attack.
 
==Examples==
;GGXRD-R2
:Baiken Youzansen (air {{623}}{{H}}). Inputted as {{623}}{{9}}~{{H}}
:I-No's Ultimate Fortissimo (air {{2363214}}{{S}}). Inputted as {{2363214}}{{7}}~{{S}}
 
;BBCF
:Hakumen's Tsubaki (air {{214}}{{C}}). Inputtted as {{214}}{{7}}~{{C}}
 
In each example the goal is to input a jump after inputting the motion for the special move, then press the button shortly after.
 
==Minimum Height==
Some air attacks require that you be a minimum height off the ground before the attack can be used. A common example of this is Ky's Air Stun Edge. In cases like this, you will need to delay your button press so you can gain more altitude first.
 
{{Navbar-GeneralStrategy}}

Latest revision as of 23:56, 12 August 2022