Template:GBVS Move Card: Difference between revisions

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{{#cargo_query:tables=MoveData_GBVS
{{#cargo_query:tables=MoveData_GBVS
|fields={{#if:{{#var:input2}} {{{versioned|}}} |input=Version,|}}notes
|fields={{#if:{{#var:input2}} {{{versioned|}}} |input=name,|}}notes
|where=chara="{{#var:MoveCardTargetChara}}" and input in ('{{#var:input1}}', '{{#var:input2}}', '{{#var:input3}}', '{{#var:input4}}', '{{#var:input5}}', '{{#var:input6}}', '{{#var:input7}}') {{#if: {{{type|}}}| and MoveData_GBVS.type="{{{type|}}}" |}}
|where=chara="{{#var:MoveCardTargetChara}}" and input in ('{{#var:input1}}', '{{#var:input2}}', '{{#var:input3}}', '{{#var:input4}}', '{{#var:input5}}', '{{#var:input6}}', '{{#var:input7}}') {{#if: {{{type|}}}| and MoveData_GBVS.type="{{{type|}}}" |}}
|format=template|template=Cargo_Notes|named args=yes|order by=_ID
|format=template|template=Cargo_Notes|named args=yes|order by=_ID
|default=
|default=
}}</div></div></div></includeonly><noinclude>{{clear}}{{doc}}</noinclude>
}}</div></div></div></includeonly><noinclude>{{clear}}{{doc}}</noinclude>

Revision as of 01:53, 28 September 2022

Automatically creates a query for cargo based on the current character page when given an input.

Params:

  chara     (OPTIONAL) = defines the character the move card is for. If left blank, uses the current character page.
  input                = a comma separated list of the inputs used for a move and its versions as they appear in cargo
  versioned (OPTIONAL) = name column visibility. enter name of column to use for the version field, typically 'name' or 'input'. Leave blank for no version column
  type      (OPTIONAL) = uses the cargo "type" field to help specify a desired move when multiple moves overlap inputs. 
  description          = a text description of the move

This is a test page for practicing move card generation

Examples

1 inputs 1 versions

Damage Guard Startup Active Recovery On-Block On-Hit Invuln
400 Mid 5 3 6 +2 +6

test description

Level Attribute
0

2 inputs 2 versions

Version Damage Guard Startup Active Recovery On-Block On-Hit Invuln
236L 800 All 15 Total 46 -7 -3
236M 400, 800 Mid, All 13 4 Total 55 -4 0

Add a description to this move using the |description= field.

Describe what the move is used for.

Explain the basics of why the initial purpose of the move is worth knowing or worth doing. Mention downsides that are important to know. If the move is particularly important it might have a spot on the character's Strategy page—an important anti-air will likely be mentioned in the neutral section, or an important combo move will be mentioned in the combo theory.

Version Level Attribute
236L 2
236M 2

236L:

  • Cooldown: 32-105F (Technical) 52-125F (Easy)
  • Easy input damage: 700

236M:

  • Cooldown: 58-118F (Technical) 78-138F (Easy)
  • Easy input damage: 300, 700