Strategies: Difference between revisions

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===== Rushdown =====
===== Rushdown =====
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An all-offensive playstyle. Basically a rushdown player tries to get up in their opponent's face and swing away until their opponent cracks from the pressure. Effective rushdown often utilizes quick normal attacks that are easily hit-confirmable into a combo and leave the attacker at a relatively safe frame advantage if blocked. Mixups come into play here as the rushdown player tries to open up their opponent with a mix of overheads, low attacks, throws, staggered strings, and even unblockables if available.
 
===== Turtling =====
An all-defensive playstyle. A turtling player usually will want their opponent to attack them until they make a mistake that leaves them vulnerable, which a turtling player will punish. Various defensive options such as Instant Blocking, Slashback, Barrier Guard/Faultless Defense, and Pushblocking can help a turtling player in forcing their attacking opponent into making a mistake.


===== Zoning =====
===== Zoning =====
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===== Runaway =====
===== Runaway =====
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===== Turtling =====
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Revision as of 03:53, 10 March 2012

The General Fighting Game Strategies section contain a list of general strategies that can be applied to any of the fighting games listed on this wiki (unless otherwise noted). This list is made under the assumption that the reader already has a basic knowledge of how the respective games work (i.e. knowledge of attack buttons, defensive options, etc.).

Playstyles

Rushdown

An all-offensive playstyle. Basically a rushdown player tries to get up in their opponent's face and swing away until their opponent cracks from the pressure. Effective rushdown often utilizes quick normal attacks that are easily hit-confirmable into a combo and leave the attacker at a relatively safe frame advantage if blocked. Mixups come into play here as the rushdown player tries to open up their opponent with a mix of overheads, low attacks, throws, staggered strings, and even unblockables if available.

Turtling

An all-defensive playstyle. A turtling player usually will want their opponent to attack them until they make a mistake that leaves them vulnerable, which a turtling player will punish. Various defensive options such as Instant Blocking, Slashback, Barrier Guard/Faultless Defense, and Pushblocking can help a turtling player in forcing their attacking opponent into making a mistake.

Zoning

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Runaway

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Offensive Techniques

Frame Traps

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Offensive Kara Cancels

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Attacking Option Selects

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Offensive Fuzzy Guard

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Unblockables

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Burst-Bait Combos

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Meaty Attacks

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Tech Catches

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Okizeme

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Mixups

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Defensive Techniques

Defensive Kara Cancels

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Defending Option Selects

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Defensive Fuzzy Guard

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Chicken Blocking

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Special Techniques

Jump Install

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Attack Buffering

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Dash Splitting

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Special Guard Cancels

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Metagame Strategies

Footsies

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Abare

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Yomi

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Forced Choice Scenarios

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Risk vs. Reward

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Trolling

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