P4U2R/Sho/Frame Data

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< P4U2R‎ | Sho
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System Data

Error: Table p4u2Characters not found.


Normal Moves

Error: Table MoveData_P4U2 not found.

Persona Moves

Error: Table MoveData_P4U2 not found.

Universal Mechanics

Error: Table MoveData_P4U2 not found.

Skill Attacks

Error: Table MoveData_P4U2 not found.

SP Skill Attacks

Error: Table MoveData_P4U2 not found.

Instant Kill

Error: Table MoveData_P4U2 not found.

P Combo System

Ground P Combo Table
A B C D AoA, Sweep Cancels
5A
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
5A, 5AA 5B, 2B 5C, 2C 5D AoA, Sweep Jump, Special
5AA
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- 5B, 2B 5C - AoA, Sweep Special
5AAA
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - Special
2A
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
5A, 2A 5B, 2B 5C, 2C - AoA, Sweep Special
5B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
[2]
- 2B 5C, 2C - AoA, Sweep Jump[-], Special
2B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
[2]
- 5B 5C, 2C - AoA, Sweep Jump[-], Special
5C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
[2]
- 5B, 2B 2C - AoA, Sweep Jump[-], Special
2C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - Special
5D
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - -
All-Out Attack
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - -
Sweep
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - - Special
Air P Combo Table
A B C D Cancel
j.A
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- j.B j.C, j.2C j.D Jump, Special
j.B
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - j.C, j.2C - Jump, Special
j.C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - Special
j.2C
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - Special
j.D
Table and field name must both be specified in 'MoveData_P4U2.5._ID'.
- - - - -


  • 5A and 2A can only be done a max of 3 times per string total.
For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
  • 5C can only be done a max of one time per string total.
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[2] = X can be done twice per string, but can not go from X > Y > X
For example, 5B > 2B > 5B does not work, but 5B > 2B > 5C > 5B and 5B > 5C > 5B do work.
Special = Skill Attacks, Hops, Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
Super = SP Skill Attacks (aka: Supers)


Navigation

To edit frame data, edit values in P4U2R/Sho/Data.