P4U2R/Marie/Data: Difference between revisions

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< P4U2R‎ | Marie
(→‎236A: Added hitbox)
 
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{{TOC limit|3}}
==Links==
==Links==
<section begin=Links/>{{CharLinks |charMainPage=P4U2.5/Marie |videos=http://horibuna.web.fc2.com/P4U2/index.html |forums=http://www.dustloop.com/forums/index.php?/forums/forum/305-marie/
<section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/>
|discord=
|matchups=P4U2.5/Marie/Matchups
|twitter=P4U_MA
}}<section end=Links/>


==System Data==
==System Data==
{{P4U2-character
{{P4U2-character
| name      =Marie
|name      =Marie
| health    =9,000
|health    =9,000
| prejump  = 3F
|prejump  = 3F
| backdash  = 20F (1~6F Inv All)
|backdash  = 20F (1~6F Inv All)
| comborate = 65%
|comborate = 65%
| personacards = 5
|personacards = 5
| portrait  =P4U2_Marie_Portrait.png
|portrait  =P4U2_Marie_Portrait.png
| icon      =P4AU_Marie_Icon.png
|icon      =P4AU_Marie_Icon.png
| umo=
|umo=
}}
}}
 
==Normals==
==Normals==
===5A===
===5A===
Line 31: Line 25:
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4AU_Marie_5A.png
  |images=P4AU_Marie_5A.png
  |hitboxes=
  |hitboxes=P4AU_Marie_5AHitbox.png
  |notes=
  |notes=
}}
}}
===5AA===
===5AA===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
Line 43: Line 38:
  |groundHit=24 |airHit=26 |groundCH=36 |airCH=46
  |groundHit=24 |airHit=26 |groundCH=36 |airCH=46
  |images=P4AU_Marie_5AA.png
  |images=P4AU_Marie_5AA.png
  |hitboxes=
  |hitboxes=P4AU_Marie_5AAHitbox.png
  |notes=
  |notes=
}}
}}
===5AAA===
===5AAA===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
Line 55: Line 51:
  |groundHit=17 |airHit=19 + GBounce |groundCH=29 |airCH=39 + GBounce
  |groundHit=17 |airHit=19 + GBounce |groundCH=29 |airCH=39 + GBounce
  |images=P4AU_Marie_5AAA.png
  |images=P4AU_Marie_5AAA.png
  |hitboxes=
  |hitboxes=P4AU_Marie_5AAAHitbox.png
|notes=
}}
 
===2A===
{{MoveData-P4U2 |character=Marie |type=normal
|input=2A |name=
|damage=160 |p1=500 |p2=100 |smp=50
|level=1 |cancel=CSpO |attribute=Foot |guard=Low |invuln=
|startup=7 |active=3 |recovery=9 |onBlock=-1
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
|images=P4AU_Marie_2A.png
|hitboxes=P4U2R_Marie_2AHitbox.png
  |notes=
  |notes=
}}
}}
===5B===
===5B===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
Line 67: Line 77:
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Marie_5B.png
  |images=P4AU_Marie_5B.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_5BHitbox.png
  |notes=
  |notes=
}}
}}
===5BB===
===5BB===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
Line 79: Line 90:
  |groundHit=17 |airHit=21 + GBounce |groundCH=29 |airCH=41 + GBounce
  |groundHit=17 |airHit=21 + GBounce |groundCH=29 |airCH=41 + GBounce
  |images=P4AU_Marie_5BB.png
  |images=P4AU_Marie_5BB.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_j2BHitbox.png
  |notes=Fatal Counter;
  |notes=Fatal Counter;
}}
}}
===2A===
 
{{MoveData-P4U2 |character=Marie |type=normal
|input=2A |name=
|damage=160 |p1=500 |p2=100 |smp=50
|level=1 |cancel=CSpO |attribute=Foot |guard=Low |invuln=
|startup=7 |active=3 |recovery=9 |onBlock=-1
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
|images=P4AU_Marie_2A.png
|hitboxes=
|notes=
}}
===2B===
===2B===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
  |input=2B |name=
  |input=2B |name=
  |damage=200 |p1=300 |p2=100 |smp=
  |damage=400 |p1=200 |p2=100 |smp= 50
  |level=3 |cancel=CSpJO |attribute=Body |guard=Air Unblockable |invuln=7~11 H
  |level=3 |cancel=CSpJO |attribute=Body |guard=Air Unblockable |invuln=7~11 Head
  |startup=9 |active=3 |recovery=20 |onBlock=-11
  |startup=9 |active=3 |recovery=20 |onBlock=-11
  |blockstun=14 |hitstop=11
  |blockstun=14 |hitstop=11
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Marie_2B.png
  |images=P4AU_Marie_2B.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_2BHitbox.png
  |notes=
  |notes=
}}
}}
Line 116: Line 116:
  |groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4AU_Marie_jA.png
  |images=P4AU_Marie_jA.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_jAHitbox.png
  |notes=
  |notes=
}}
}}
===j.B===
===j.B===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
Line 127: Line 128:
  |blockstun=14 |hitstop=12
  |blockstun=14 |hitstop=12
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Marie_jB.png
  |images=P4AU_Marie_jB.png |caption=Great Value Narukami j.2B
  |hitboxes=
  |hitboxes=P4U2R_Marie_jBHitbox.png
  |notes=
  |notes=
}}
}}
===j.2B===
===j.2B===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
  |input=j.2B |name=
  |input=j.2B |name=
  |damage=500 |p1=200 |p2=100 |smp=1000
  |damage=500 |p1=200 |p2=100 |smp=1000
  |level=4 |cancel= |attribute= |guard=High |invuln=
  |level=4 |cancel= |attribute=Head |guard=High |invuln=
  |startup=12 |active=4 |recovery=19 [] |onBlock=
  |startup=12 |active=4 |recovery=19 [] |onBlock=
  |blockstun=16 |hitstop=12
  |blockstun=16 |hitstop=12
  |groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4AU_Marie_j2B.png
  |images=P4AU_Marie_j2B.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_j2BHitbox.png
  |notes=On hit/block, bounces off opponent, recovery is 21F (but technically first 2F are still active and can hit other opponents);
  |notes=On hit/block, bounces off opponent, recovery is 21F (but technically first 2F are still active and can hit other opponents);
}}
}}
===All Out Attack===
{{MoveData-P4U2 |character=Marie |type=normal
|input=5AB |name=All Out Attack
|damage=500 |p1=0 |p2=800 |smp=10000
|level=5 |cancel=O |attribute=Body |guard=High |invuln=10~29 Guard Strike
|startup=29 |active=2 |recovery=31 |onBlock=-18
|blockstun=18 |hitstop=13
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
|images=P4AU_Marie_AOA.png
|hitboxes=P4U2R_Marie_AoA_Hitbox.png
|notes=
}}
===Sweep===
===Sweep===
{{MoveData-P4U2 |character=Marie |type=normal
{{MoveData-P4U2 |character=Marie |type=normal
  |input=2AB |name=Sweep
  |input=2AB |name=Sweep
  |damage=700 |p1=200 |p2=100 |smp=50
  |damage=700 |p1=200 |p2=100 |smp=50
  |level=4 |cancel=SpO |attribute= |guard=Low |invuln=3~12 Chest
  |level=4 |cancel=SpO |attribute=Foot |guard=Low |invuln=3~12 Chest
  |startup=10 |active=3 |recovery=18 |onBlock=-4
  |startup=10 |active=3 |recovery=18 |onBlock=-4
  |blockstun=16 |hitstop=12
  |blockstun=16 |hitstop=12
  |groundHit=Launch |airHit=27 |groundCH=Launch |airCH=47
  |groundHit=Launch |airHit=27 |groundCH=Launch |airCH=47
  |images=P4AU_Marie_Sweep.png
  |images=P4AU_Marie_Sweep.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_SweepHitbox.png
|notes=
  |hitboxCaption= Don't let this disjoint fool you, your hurtbox moves with it.
}}
===All Out Attack===
{{MoveData-P4U2 |character=Marie |type=normal
|input=5AB |name=All Out Attack
|damage=500 |p1=0 |p2=800 |smp=50
|level=5 |cancel=O |attribute=Body |guard=High |invuln=10~29 Guard Strike
|startup=29 |active=2 |recovery=31 |onBlock=-18
|blockstun=18 |hitstop=13
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
|images=P4AU_Marie_AOA.png
  |hitboxes=
  |notes=
  |notes=
}}
}}


==Persona Attacks==
==Persona Attacks==
===5C===
===5C===
{{MoveData-P4U2 |character=Marie |type=persona
{{MoveData-P4U2 |character=Marie |type=persona
  |input=5C |name=
  |input=5C |name=
  |damage=700 |p1=200 |p2=100 |smp=
  |damage=700 |p1=200 |p2=100 |smp=50
  |level=4 |cancel=CSp(J)DO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=CSp(J)DO |attribute=Body |guard=All |invuln=Persona 1~Until Active All
  |startup=13 |active=4 |recovery=34 |onBlock=-21
  |startup=13 |active=4 |recovery=34 |onBlock=-21
  |blockstun=16 |hitstop=12
  |blockstun=16 |hitstop=12
  |groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4AU_Marie_5C.png
  |images=P4AU_Marie_5C.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_5CHitbox.png
  |notes=Dash Cancel is -5 on block;
  |notes=Dash Cancel is -5 on block;
}}
}}
===2C===
{{MoveData-P4U2 |character=Marie |type=persona
|input=2C |name=
|damage=900 |p1=0 |p2=300 |smp=500
|level=4 |cancel=CSp(J)O |attribute=Body |guard=All |invuln=Persona 1~Until Active All
|startup=16 |active=3 |recovery=33 |onBlock=-19
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
|images=P4AU_Marie_2C.png
|hitboxes=P4U2R_Marie_2CHitbox.png
|notes=
}}
===5D===
===5D===
{{MoveData-P4U2 |character=Marie |type=persona
{{MoveData-P4U2 |character=Marie |type=persona
Line 187: Line 205:
  |damage=400×3 |p1=400 |p2=100 |smp=50
  |damage=400×3 |p1=400 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=?? |active=X(10)X(10)X |recovery=Total 49 |onBlock=
  |startup=?? |active=P(10)P(10)P |recovery=Total 49 |onBlock=
  |blockstun=14 |hitstop=0/+6
  |blockstun=14 |hitstop=0/+6
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Marie_5D.png
  |images=P4AU_Marie_5D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
===2C===
{{MoveData-P4U2 |character=Marie |type=persona
|input=2C |name=
|damage=900 |p1=300 |p2=100 |smp=500
|level=4 |cancel=CSp(J)O |attribute=Body |guard=All |invuln=
|startup=16 |active=3 |recovery=33 |onBlock=-19
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
|images=P4AU_Marie_2C.png
|hitboxes=
|notes=
}}
}}
===2D===
===2D===
{{MoveData-P4U2 |character=Marie |type=persona
{{MoveData-P4U2 |character=Marie |type=persona
Line 211: Line 218:
  |damage=400×3 |p1=400 |p2=100 |smp=50
  |damage=400×3 |p1=400 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=?? |active=X(10)X(10)X |recovery=Total 54 |onBlock=
  |startup=?? |active=P(10)P(10)P |recovery=Total 54 |onBlock=
  |blockstun=14 |hitstop=0/+6
  |blockstun=14 |hitstop=0/+6
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Marie_2D.png
  |images=P4AU_Marie_2D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}
===j.C===
===j.C===
{{MoveData-P4U2 |character=Marie |type=persona
{{MoveData-P4U2 |character=Marie |type=persona
Line 227: Line 235:
  |groundHit=16 |airHit=15 |groundCH=26 |airCH=27
  |groundHit=16 |airHit=15 |groundCH=26 |airCH=27
  |images=P4AU_Marie_jC.png
  |images=P4AU_Marie_jC.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_jCHitbox.png
|caption=Airborne Ziocar
  |notes=Max 5 hits;Opponent experiences 1F extra hitstop on hit/block;
  |notes=Max 5 hits;Opponent experiences 1F extra hitstop on hit/block;
}}
}}
===j.D===
===j.D===
{{MoveData-P4U2 |character=Marie |type=persona
{{MoveData-P4U2 |character=Marie |type=persona
Line 235: Line 245:
  |damage=400×3 |p1=400 |p2=100 |smp=50
  |damage=400×3 |p1=400 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=?? |active=X(10)X(10)X |recovery=Total 54 |onBlock=
  |startup=?? |active=P(10)P(10)P |recovery=Total 54 |onBlock=
  |blockstun=14 |hitstop=0/+6
  |blockstun=14 |hitstop=0/+6
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Marie_jD.png
  |images=P4AU_Marie_jD.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}


==Universal Mechanics==
==Universal Mechanics==
===Ground Throw===
===Ground Throw===
{{MoveData-P4U2 |character=Marie |type=other
{{MoveData-P4U2 |character=Marie |type=other
  |input=CD |name=Ground Throw
  |input=CD |name=Ground Throw
  |damage=0, 200, 100×3, 600 |p1=1000 |p2=100 |smp=50
  |damage=0, 200, 100×3, 600 |p1=0 |p2=1000 |smp=50
  |level=0, 3×4, 4 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |level=0, 3×4, 4 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |startup=5 |active=3 |recovery=25 |onBlock=
  |startup=5 |active=3 |recovery=25 |onBlock=
Line 257: Line 266:
  |notes=Opponent is Shocked on hit for 180F;
  |notes=Opponent is Shocked on hit for 180F;
}}
}}
===Air Throw===
===Air Throw===
{{MoveData-P4U2 |character=Marie |type=other
{{MoveData-P4U2 |character=Marie |type=other
Line 274: Line 284:
  |input=BD |name=Hot Lightning
  |input=BD |name=Hot Lightning
  |damage=500, 100×4 |p1=1000 |p2=100 |smp=50
  |damage=500, 100×4 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=S |attribute= |guard=All |invuln=1~15 All
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~15 All
  |startup=13 |active=3×5 |recovery=33+12L|onBlock=-25
  |startup=13 |active=3×5 |recovery=33+12L|onBlock=-25
  |blockstun=16 |hitstop=1/+6
  |blockstun=16 |hitstop=1/+6
Line 282: Line 292:
  |notes=
  |notes=
}}
}}
===j.BD===
===j.BD===
{{MoveData-P4U2 |character=Marie |type=other
{{MoveData-P4U2 |character=Marie |type=other
  |input=BD |name=Hot Lightning
  |input=j.BD |name=Air Hot Lightning
  |damage=500, 100×4 |p1=1000 |p2=100 |smp=50
  |damage=500, 100×4 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=S |attribute= |guard=All |invuln=1~18 All
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~18 All
  |startup=16 |active=3×5 |recovery=Until L+12|onBlock=
  |startup=16 |active=3×5 |recovery=Until L+12|onBlock=
  |blockstun=16 |hitstop=1/+6
  |blockstun=16 |hitstop=1/+6
Line 294: Line 305:
  |notes=
  |notes=
}}
}}
===Guard Cancel Attack===
===Guard Cancel Attack===
{{MoveData-P4U2 |character=Marie |type=other
{{MoveData-P4U2 |character=Marie |type=other
  |input=6AB |name=Guard Cancel Attack
  |input=6AB |name=Guard Cancel Attack
  |damage=0 |p1= |p2= |smp=
  |damage=0 |p1=1000 |p2=100 |smp=
  |level=4 |cancel= |attribute= |guard=All |invuln=1~21 Guard Strike
  |level=4 |cancel= |attribute= |guard=All |invuln=1~21 Guard Strike
  |startup=17 |active=3 |recovery=??+14L |onBlock=
  |startup=17 |active=3 |recovery=21+14L |onBlock=-21
  |blockstun=16 |hitstop=12
  |blockstun=16 |hitstop=12
  |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39
  |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39
  |images=P4AU_Marie_5B.png
  |images=P4AU_Marie_5B.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_5BHitbox.png
  |notes=
  |notes=
}}
}}
Line 310: Line 322:
===236A===
===236A===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=236A |name=Run Amok
  |input=236A |name=A Run Amok
  |damage=600,300 |p1=500 |p2=100 |smp=500
  |damage=600,300 |p1=500 |p2=100 |smp=500
  |level=4 |cancel= |attribute=Body, Head |guard=All,High |invuln=
  |level=4 |cancel= |attribute=Body, Head |guard=All,High |invuln=
Line 317: Line 329:
  |groundHit=Launch |airHit=39, 39 + GBounce |groundCH=Launch |airCH=59, 59 + GBounce
  |groundHit=Launch |airHit=39, 39 + GBounce |groundCH=Launch |airCH=59, 59 + GBounce
  |images=P4AU_Marie_RunAmok.png
  |images=P4AU_Marie_RunAmok.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_RunAmokHitbox.png;P4U2R_Marie_RunAmok_Hitbox_2.png
|hitboxCaption=Frames 10-12,36-37\Frames 13-15
  |notes=
  |notes=
}}
}}
===236B===
 
===j.236A===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=236B |name=Run Amok
  |input=j.236A |name=Air A Run Amok
  |damage=700, 350 |p1=400 |p2=100 |smp=500
  |damage=500, 250 |p1=300 |p2=100 |smp=50
  |level=4 |cancel= |attribute=Body, Head |guard=All, High |invuln=
  |level=4 |cancel= |attribute=Head |guard=All,High |invuln=
  |startup=22 |active=6(24)2 |recovery=24 |onBlock=-4
  |startup=10 |active=7(Until L-2)2 |recovery=22 |onBlock=-2
  |blockstun=26, 21 |hitstop=12
  |blockstun=26, 21 |hitstop=12
  |groundHit=Launch |airHit=39, 39 + GBounce |groundCH=Launch |airCH=59, 59 + GBounce
  |groundHit=Launch |airHit=39, 39 + Down 17 |groundCH=Launch |airCH=59, 59 + Down 17
  |images=P4AU_Marie_RunAmok.png
  |images=P4AU_Marie_RunAmok.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===236AB===
 
===236B===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=236AB |name=Run Amok
  |input=236B |name=B Run Amok
  |damage=700, 350 |p1=400 |p2=100 |smp=500
  |damage=700, 350 |p1=500 |p2=100 |smp=500
  |level=4 |cancel= |attribute=Body, Head |guard=All, High |invuln=5~14 Guard Strike
  |level=4 |cancel= |attribute=Body, Head |guard=All, High |invuln=
  |startup=21 |active=6(24)2 |recovery=18 |onBlock=+2
  |startup=22 |active=6(24)2 |recovery=24 |onBlock=-4
  |blockstun=26, 21 |hitstop=12
  |blockstun=26, 21 |hitstop=12
  |groundHit=Launch |airHit=39, 39 + GBounce |groundCH=Launch |airCH=59, 59 + GBounce
  |groundHit=Launch |airHit=39, 39 + GBounce |groundCH=Launch |airCH=59, 59 + GBounce
Line 344: Line 359:
  |notes=
  |notes=
}}
}}
===j.236A===
 
===j.236B===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=j.236A |name=Run Amok
  |input=j.236B |name=Air B Run Amok
  |damage=500, 250 |p1=300 |p2=100 |smp=50
  |damage=600, 300 |p1=300 |p2=100 |smp=50
  |level=4 |cancel= |attribute=Head |guard=All,High |invuln=
  |level=4 |cancel= |attribute=Head |guard=All, High |invuln=
  |startup=10 |active=7(Until L-2)2 |recovery=22 |onBlock=-2
  |startup=10 |active=7(Until L-2)2 |recovery=22 |onBlock=-2
  |blockstun=26, 21 |hitstop=12
  |blockstun=26, 21 |hitstop=12
  |groundHit=Launch |airHit=39, 39 + Down 17 |groundCH=Launch |airCH=59, 59 + Down 17
  |groundHit=Launch |airHit=41, 41 + Down 17 |groundCH=Launch |airCH=61, 61 + Down 17
  |images=P4AU_Marie_RunAmok.png
  |images=P4AU_Marie_RunAmok.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===j.236B===
 
===236AB===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=j.236B |name=Run Amok
  |input=236AB |name=SB Run Amok
  |damage=600, 300 |p1=300 |p2=100 |smp=50
  |damage=700, 350 |p1=800 |p2=300 |smp=500
  |level=4 |cancel= |attribute=Head |guard=All, High |invuln=
  |level=4 |cancel= |attribute=Body, Head |guard=All, High |invuln=5~14 Guard Strike
  |startup=10 |active=7(Until L-2)2 |recovery=22 |onBlock=-2
  |startup=21 |active=6(24)2 |recovery=18 |onBlock=+2
  |blockstun=26, 21 |hitstop=12
  |blockstun=26, 21 |hitstop=12
  |groundHit=Launch |airHit=41, 41 + Down 17 |groundCH=Launch |airCH=61, 61 + Down 17
  |groundHit=Launch |airHit=39, 39 + GBounce |groundCH=Launch |airCH=59, 59 + GBounce
  |images=P4AU_Marie_RunAmok.png
  |images=P4AU_Marie_RunAmok.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===j.236AB===
===j.236AB===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=j.236AB |name=Run Amok
  |input=j.236AB |name=Air SB Run Amok
  |damage=600, 300 |p1=300 |p2=100 |smp=50
  |damage=600, 300 |p1=300 |p2=100 |smp=50
  |level=4 |cancel= |attribute=Head |guard=All, High |invuln=
  |level=4 |cancel= |attribute=Head |guard=All, High |invuln=
Line 380: Line 398:
  |notes=
  |notes=
}}
}}
===214A/B===
===214A/B===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
Line 388: Line 407:
  |blockstun= |hitstop=
  |blockstun= |hitstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4AU_Marie_ItsAllYours.png
  |images=P4AU_Marie_ItsAllYours.png |caption=Entering stance
  |hitboxes=
  |hitboxes=
  |notes=Can cancel into followups 9F onwards;If no followup inputted, then immediately goes into followup after 48F;
  |notes=Can cancel into followups 9F onwards;If no followup inputted, then immediately goes into followup after 48F;
}}
}}
===214AB===
===214AB===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214AB |name=It's All Yours
  |input=214AB |name=SB It's All Yours
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
Line 404: Line 424:
  |notes=Can cancel into followups 8F onwards;If no followup inputted, then immediately goes into followup after 39F;
  |notes=Can cancel into followups 8F onwards;If no followup inputted, then immediately goes into followup after 39F;
}}
}}
===214A > A===
===214A > A===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214A > A |name=Dance, Fallen Angels
  |input=214A > A |name=Dance, Fallen Angels
  |damage=200, 100×5 |p1=300 |p2=100 |smp=50
  |damage=200, 100×5 |p1=300 |p2=100 |smp=50
  |level=3 |cancel= |attribute= |guard=All |invuln=
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=53~169 |active=4{(4)4}×5 |recovery=Total 29 |onBlock=+96
  |startup=53~169 |active=4{(4)4}×5 |recovery=Total 29 |onBlock=+96
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=32 |groundCH= |airCH=
  |groundHit=15 |airHit=32 |groundCH= |airCH=
  |images=P4AU_Marie_DanceFallenAngels.png
  |images=P4AU_Marie_DanceFallenAngels.png |caption=Good for oki and controlling ground space
  |hitboxes=
  |hitboxes=
  |notes=Gift only attacks after it gets in range or after ??F;Once in range attack starts up after 9F. Fastest startup is 53F;Pressing B instead of A will have the gift travel faster and farther;
  |notes=Gift only attacks after it gets in range or after 187F;Once in range attack starts up after 9F. Fastest startup is 53F;Pressing B instead of A will have the gift travel faster and farther;
}}
}}
===214B > B===
===214B > B===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
Line 424: Line 446:
  |blockstun=16 |hitstop=0/+12
  |blockstun=16 |hitstop=0/+12
  |groundHit=Launch |airHit=39 |groundCH= |airCH=
  |groundHit=Launch |airHit=39 |groundCH= |airCH=
  |images=P4AU_Marie_MemoriesOfGrief.png
  |images=P4AU_Marie_MemoriesOfGrief.png |caption=Good for restricting opponent's air movements
  |hitboxes=
  |hitboxes=
  |notes=Opponent is Shocked on hit for 200F;
  |notes=Opponent is Shocked on hit for 200F;
}}
}}
===214AB > A===
===214AB > A===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214AB > A |name=Dance, Fallen Angels
  |input=214AB > A |name=SB Dance, Fallen Angels
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard=All |invuln=
  |level= |cancel= |attribute=Projectile |guard=All |invuln=
  |startup= |active= |recovery=Total 19 |onBlock=
  |startup= |active= |recovery=Total 19 |onBlock=
  |blockstun= |hitstop=
  |blockstun= |hitstop=
Line 440: Line 463:
  |notes=Summons both gift and cloud. Both behave same as their 214A and 214B versions;Pressing B instead of A will have the gift travel faster;
  |notes=Summons both gift and cloud. Both behave same as their 214A and 214B versions;Pressing B instead of A will have the gift travel faster;
}}
}}
===214A > C===
===214A > C===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214A > C |name=Her Name Is "Hope" (Pandora)
  |input=214A > C |name=Her Name Is "Hope" (Pandora)
  |damage=1000 |p1=200 |p2=100 |smp=50
  |damage=1000 |p1=200 |p2=100 |smp=50
  |level=5 |cancel=S0 |attribute= |guard=Air Unblockable |invuln=4~12 H
  |level=5 |cancel=S0 |attribute= |guard=Air Unblockable |invuln=4~13 H
  |startup=12 |active=6 |recovery=Total 46 |onBlock=
  |startup=12 |active=6 |recovery=Total 46 |onBlock=
  |blockstun=18 |hitstop=13
  |blockstun=18 |hitstop=13
Line 453: Line 477:
}}
}}


===214A > D===
===214A/B > D===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214A > D |name=Cancel
  |input=214A/B > D |name=Cancel
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
Line 465: Line 489:
  |notes=
  |notes=
}}
}}
===236C===
===236C===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=236C |name=Stigma of Condemnation
  |input=236C |name=C Stigma of Condemnation
  |damage=700 |p1=0 |p2=600 |smp=50
  |damage=700 |p1=0 |p2=600 |smp=50
  |level=3 |cancel=SO |attribute= |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Chest+Projectile |guard=All |invuln=
  |startup=14 |active=3 |recovery=Total 41 |onBlock=-7
  |startup=14 |active=3 |recovery=Total 41 |onBlock=-7
  |blockstun=14 |hitstop=0/+6
  |blockstun=14 |hitstop=0/+6
  |groundHit=Launch |airHit=32 |groundCH=Launch |airCH=52
  |groundHit=Launch |airHit=32 |groundCH=Launch |airCH=52
  |images=P4AU_Marie_StigmaOfCondemnation.png
  |images=P4AU_Marie_StigmaOfCondemnation.png  
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===236D===
===236D===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=236D |name=Stigma of Condemnation
  |input=236D |name=D Stigma of Condemnation
  |damage=700 |p1=0 |p2=600 |smp=50
  |damage=700 |p1=0 |p2=600 |smp=50
  |level=3 |cancel=SO |attribute= |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Chest+Projectile |guard=All |invuln=
  |startup=14 |active=3 |recovery=Total 41 |onBlock=-7
  |startup=14 |active=3 |recovery=Total 41 |onBlock=-7
  |blockstun=14 |hitstop=0/+6
  |blockstun=14 |hitstop=0/+6
Line 489: Line 515:
  |notes=
  |notes=
}}
}}
===236CD===
===236CD===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=236CD |name=Stigma of Condemnation
  |input=236CD |name=SB Stigma of Condemnation
  |damage=700 |p1=300 |p2=100 |smp=50
  |damage=700 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute= |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Chest+Projectile |guard=All |invuln=
  |startup=26 |active=3 |recovery=Total 43 |onBlock=+3
  |startup=26 |active=3 |recovery=Total 43 |onBlock=+3
  |blockstun=14 |hitstop=0/+6
  |blockstun=14 |hitstop=0/+6
Line 501: Line 528:
  |notes=
  |notes=
}}
}}
===214C/D (Set)===
===214C/D (Set)===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
Line 509: Line 537:
  |blockstun= |hitstop=
  |blockstun= |hitstop=
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4AU_Marie_AbysmalEvilEye.png
  |images=P4AU_Marie_AbysmalEvilEye.png |caption=Good for negating projectiles and for oki
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===214C/D (Detonate)===
===214C/D (Detonate)===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214C/D (Detonate) |name=Abysmal Evil Eye
  |input=214C/D (Detonate) |name=Abysmal Evil Eye
  |damage=1200 |p1=300 |p2=100 |smp=50
  |damage=1200 |p1=300 |p2=100 |smp=50
  |level=3 |cancel= |attribute= |guard=All |invuln=
  |level=3 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=17 |active=6 |recovery=Total 39 |onBlock=+16
  |startup=17 |active=6 |recovery=Total 39 |onBlock=+16
  |blockstun=14 |hitstop=0/+24
  |blockstun=14 |hitstop=0/+24
Line 525: Line 554:
  |notes=Opponent only experiences 12F hitstop on hit/counter hit;
  |notes=Opponent only experiences 12F hitstop on hit/counter hit;
}}
}}
===214CD (Detonate)===
===214CD (Detonate)===
{{MoveData-P4U2 |character=Marie |type=special
{{MoveData-P4U2 |character=Marie |type=special
  |input=214CD (Detonate) |name=Abysmal Evil Eye
  |input=214CD (Detonate) |name=SB Abysmal Evil Eye
  |damage=1200 |p1=300 |p2=100 |smp=50
  |damage=1200 |p1=300* |p2=100 |smp=50
  |level=3 |cancel= |attribute= |guard=Unblockable |invuln=
  |level=3 |cancel= |attribute=Projectile |guard=Unblockable |invuln=
  |startup=17 |active=6 |recovery=Total 39 |onBlock=
  |startup=17 |active=6 |recovery=Total 39 |onBlock=
  |blockstun=14 |hitstop=0/+24
  |blockstun=14 |hitstop=0/+24
Line 535: Line 565:
  |images=P4AU_Marie_AbysmalEvilEyeDetonate.png
  |images=P4AU_Marie_AbysmalEvilEyeDetonate.png
  |hitboxes=
  |hitboxes=
  |notes=Opponent only experiences 12F hitstop on hit/counter hit;
  |notes=Opponent only experiences 12F hitstop on hit/counter hit;Only unblockable on manual detonation, in which case P1 is 900
}}
}}


Line 541: Line 571:
===236236A===
===236236A===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=236236A |name=Shell of Denial
  |input=236236A |name=A Shell of Denial
  |damage=1500 |p1=1000 |p2=100 |smp=50
  |damage=1500 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
Line 548: Line 578:
  |groundHit=Launch |airHit=71 |groundCH=Launch |airCH=91
  |groundHit=Launch |airHit=71 |groundCH=Launch |airCH=91
  |images=P4AU_Marie_ShellOfDenial.png
  |images=P4AU_Marie_ShellOfDenial.png
  |hitboxes=
  |hitboxes=P4U2R_Marie_ShellOfDenialHitbox.png
  |notes=Minimum damage 450;
  |notes=Damage in Sunny:1800; Minimum damage 450; Sunny Minimum Damage: 540
}}
}}
===j.236236A===
===j.236236A===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=j.236236A |name=Shell of Denial
  |input=j.236236A |name=Air A Shell of Denial
  |damage=1500 |p1=1000 |p2=100 |smp=50
  |damage=1500 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
Line 561: Line 592:
  |images=P4AU_Marie_ShellOfDenial.png
  |images=P4AU_Marie_ShellOfDenial.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum damage 450;
  |notes=Damage in Sunny: 1800; Minimum damage: 450; Sunny Minimum Damage: 540;
}}
}}
===236236B===
===236236B===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=236236B |name=Shell of Denial
  |input=236236B |name=BShell of Denial
  |damage=2000 |p1=1000 |p2=500 |smp=50
  |damage=2000 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~24 All
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~24 All
  |startup=4+(64 Flash)+13 |active=6 |recovery=37+6L |onBlock=-17
  |startup=4+(64 Flash)+13 |active=6 |recovery=37+6L |onBlock=-17
Line 573: Line 605:
  |images=P4AU_Marie_ShellOfDenial.png
  |images=P4AU_Marie_ShellOfDenial.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum damage 600;
  |notes=Damage in Sunny: 2400; Minimum damage: 600; Sunny Minimum Damage: 720;
}}
}}
===j.236236B===
===j.236236B===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=j.236236B |name=Shell of Denial
  |input=j.236236B |name=Air B Shell of Denial
  |damage=2000 |p1=1000 |p2=500 |smp=50
  |damage=2000 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~24 All
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~24 All
  |startup=4+(64 Flash)+13 |active=6 |recovery=29 |onBlock=
  |startup=4+(64 Flash)+13 |active=6 |recovery=29 |onBlock=
Line 585: Line 618:
  |images=P4AU_Marie_ShellOfDenial.png
  |images=P4AU_Marie_ShellOfDenial.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum damage 600;
  |notes=Damage in Sunny: 2400; Minimum damage: 600; Sunny Minimum Damage: 720;
}}
}}
===236236AB===
===236236AB===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=236236AB |name=Shell of Denial
  |input=236236AB |name=SB Shell of Denial
  |damage=2000 |p1=1000 |p2=500 |smp=50
  |damage=2000 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
  |startup=4+(64 Flash)+3 |active=6 |recovery=37+6L |onBlock=-17
  |startup=4+(64 Flash)+3 |active=6 |recovery=37+6L |onBlock=-17
Line 597: Line 631:
  |images=P4AU_Marie_ShellOfDenial.png
  |images=P4AU_Marie_ShellOfDenial.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum damage 600;
  |notes=Damage in Sunny: 2400; Minimum damage: 600; Sunny Minimum Damage: 720;
}}
}}
===j.236236AB===
===j.236236AB===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=j.236236AB |name=Shell of Denial
  |input=j.236236AB |name=Air SB Shell of Denial
  |damage=2000 |p1=1000 |p2=500 |smp=50
  |damage=2000 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
  |level=5 |cancel=O |attribute= |guard=All |invuln=1~14 All
  |startup=4+(64 Flash)+3 |active=6 |recovery=29 |onBlock=-17
  |startup=4+(64 Flash)+3 |active=6 |recovery=29 |onBlock=-17
Line 609: Line 644:
  |images=P4AU_Marie_ShellOfDenial.png
  |images=P4AU_Marie_ShellOfDenial.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum damage 600;
  |notes=Damage in Sunny: 2400; Minimum damage: 600; Sunny Minimum Damage: 720;
}}
}}
===236236C===
===236236C===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=236236C |name=ShutupIhateyouyoustupidjerk
  |input=236236C |name=C ShutupIhateyouyoustupidjerk
  |damage=500, varies |p1=0 |p2=600 |smp=50
  |damage=500, varies |p1=0 |p2=600 |smp=50
  |level=4 |cancel=O |attribute= |guard=All |invuln=4~33 All
  |level=4 |cancel=O |attribute= |guard=All |invuln=4~33 All
Line 619: Line 655:
  |blockstun=16 |hitstop=0/+8
  |blockstun=16 |hitstop=0/+8
  |groundHit=Launch |airHit=59 |groundCH=Launch |airCH=79
  |groundHit=Launch |airHit=59 |groundCH=Launch |airCH=79
  |images=P4AU_Marie_ShutupIhateyouyoustupidjerk.png;P4AU_Marie_ShutupIhateyouyoustupidjerk_2.png
  |images=P4AU_Marie_ShutupIhateyouyoustupidjerk.png;P4AU_Marie_ShutupIhateyouyoustupidjerk_2.png |caption=Yes, that's the actual name\A = Sunny, B = Rainy, C = Cloudy, D = Snowy
  |hitboxes=
  |hitboxes=
  |notes=Sun Lv1: Damage = 3125, Minimum Damage= 1250, P1=0, P2=500;Sun Lv2: Damage = 3750. Minimum Damage= 1500. P1=0. P2=500;Cloudy Lv1: Damage = 2258. Minimum Damage= 677. P1=0. P2=500;Cloudy Lv2: Damage = 2258, Minimum Damage= 677. P1=0. P2=500;Rainy Lv1: Damage = 250, 125×15, Minimum Damage= 630. P1=0. P2=500;Rainy Lv2: Damage = 250, 125×31, Minimum Damage= 1221. P1=0. P2=500;Snow Lv1: Damage = 2605. Minimum Damage= 781. P1=0. P2=500;Snow Lv2: Damage = 2605. Minimum Damage= 781. P1=0. P2=500
  |notes=Other~Sun: Damage = 2234, Minimum Damage= 983, P1=0, P2=500;Sun~Sun: Damage = 2234. Minimum Damage= 983. P1=0. P2=500;Other~Cloudy: Damage = 2017. Minimum Damage= 514. P1=0. P2=500;Cloudy~Cloudy: Damage = 2017, Minimum Damage= 514. P1=0. P2=500;Other~Rainy: Damage = 2133, 93×15, Minimum Damage= 797. P1=0. P2=500;Rainy~Rainy: Damage = 2118, 40×31, Minimum Damage= 810. P1=0. P2=500;Other~Snow: Damage = 1908. Minimum Damage= 488. P1=0. P2=500;Snow~Snow: Damage = 1908. Minimum Damage= 488. P1=0. P2=500
}}
}}
===236236D===
===236236D===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=236236D |name=ShutupIhateyouyoustupidjerk
  |input=236236D |name=D ShutupIhateyouyoustupidjerk
  |damage=500, varies |p1=0 |p2=600 |smp=50
  |damage=500, varies |p1=0 |p2=600 |smp=50
  |level=4 |cancel=O |attribute= |guard=All |invuln=4~63 All
  |level=4 |cancel=O |attribute= |guard=All |invuln=4~63 All
Line 631: Line 668:
  |blockstun=16 |hitstop=0/+8
  |blockstun=16 |hitstop=0/+8
  |groundHit=Launch |airHit=59 |groundCH=Launch |airCH=79
  |groundHit=Launch |airHit=59 |groundCH=Launch |airCH=79
  |images=P4AU_Marie_ShutupIhateyouyoustupidjerk.png;P4AU_Marie_ShutupIhateyouyoustupidjerk_2.png
  |images=P4AU_Marie_ShutupIhateyouyoustupidjerk.png;P4AU_Marie_ShutupIhateyouyoustupidjerk_2.png |caption=Yes, that's the actual name\A = Sunny, B = Rainy, C = Cloudy, D = Snowy
  |hitboxes=
  |hitboxes=
  |notes=Sun Lv1: Damage = 3750. Minimum Damage= 1500. P1=0. P2=500;Sun Lv2: Damage = 4500. Minimum Damage= 1800. P1=0. P2=500;Cloudy Lv1: Damage = 2952. Minimum Damage= 885. P1=0. P2=500;Cloudy Lv2: Damage = 2952. Minimum Damage= 885. P1=0. P2=500;Rainy Lv1: Damage = 300, 150*15. Minimum Damage= 758. P1=0. P2=500;Rainy Lv2: Damage = 300,150*31. Minimum Damage= 1485. P1=0. P2=500;Snow Lv1: Damage = 3152. Minimum Damage= 937. P1=0. P2=500;Snow Lv2: Damage = 3152. Minimum Damage= 937. P1=0. P2=500
  |notes=Other~Sun: Damage = 2450. Minimum Damage= 1087. P1=0. P2=500;Sun~Sun: Damage = 2450. Minimum Damage= 1087. P1=0. P2=500;Other~Cloudy: Damage = 2230. Minimum Damage= 556. P1=0. P2=500;Cloudy~Cloudy: Damage = 2230. Minimum Damage= 556. P1=0. P2=500;Other~Rainy: Damage = 500,218, 109*15. Minimum Damage= 882. P1=0. P2=500;Rainy~Rainy: Damage = 500,113, 56*31. Minimum Damage= 877. P1=0. P2=500;Other~Snow: Damage = 2125. Minimum Damage= 540. P1=0. P2=500;Snow~Snow: Damage = 2125. Minimum Damage= 540. P1=0. P2=500
}}
}}


===236236CD===
===236236CD===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=236236CD |name=ShutupIhateyouyoustupidjerk
  |input=236236CD |name=SB ShutupIhateyouyoustupidjerk
  |damage=500, varies |p1=0 |p2=600 |smp=50
  |damage=500, varies |p1=0 |p2=600 |smp=50
  |level=4 |cancel=O |attribute= |guard=All |invuln=1~38 All
  |level=4 |cancel=O |attribute= |guard=All |invuln=1~38 All
Line 644: Line 681:
  |blockstun=16 |hitstop=0/+8
  |blockstun=16 |hitstop=0/+8
  |groundHit=Launch |airHit=59 |groundCH=Launch |airCH=79
  |groundHit=Launch |airHit=59 |groundCH=Launch |airCH=79
  |images=P4AU_Marie_ShutupIhateyouyoustupidjerk.png;P4AU_Marie_ShutupIhateyouyoustupidjerk_2.png
  |images=P4AU_Marie_ShutupIhateyouyoustupidjerk.png;P4AU_Marie_ShutupIhateyouyoustupidjerk_2.png |caption=Yes, that's the actual name\A = Sunny, B = Rainy, C = Cloudy, D = Snowy
  |hitboxes=
  |hitboxes=
  |notes=Weather specific data is the same as the D version;
  |notes=Weather specific data is the same as the D version;
Line 650: Line 687:


==Awakened SP Skill Attacks==
==Awakened SP Skill Attacks==
===214214C===
===214214C/D===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=214214C |name=Shining Arrows
  |input=214214C/D |name=Shining Arrows
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=1~12 All
  |level= |cancel= |attribute= |guard= |invuln=1~12 All
Line 660: Line 697:
  |images=P4AU_Marie_ShiningArrows.png;
  |images=P4AU_Marie_ShiningArrows.png;
  |hitboxes=
  |hitboxes=
  |notes=Air version is in recovery until landing;C version creates 3 shots that player can fire by pressing C/D;D version automatically fires 3 shots;C version's shots go across the screen 2 times. D version's shots go across the 3 times;
  |notes=Air version is in recovery until landing;C version creates 3 shots that player can fire by pressing C/D;D version automatically fires 3 shots; All versions go across the screen 2 times, unless the weather is rain, where it increases to 3.
}}
}}
===214214CD===
===214214CD===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=214214CD |name=Shining Arrows
  |input=214214CD |name=SB Shining Arrows
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=1~4 All
  |level= |cancel= |attribute= |guard= |invuln=1~4 All
Line 672: Line 710:
  |images=P4AU_Marie_ShiningArrows.png;
  |images=P4AU_Marie_ShiningArrows.png;
  |hitboxes=
  |hitboxes=
  |notes=Air version has total recovery 30;Creates 3 shots that player can fire by pressing C/D;Each shot goes across the 3 times;
  |notes=Air version has total recovery 30;Creates 3 shots that player can fire by pressing C/D;Each shot goes across the 2 times, however when the weather is rain it increases to 3;
}}
}}
===214214C Shot===
===214214C Shot===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=214214C Shot |name=Shining Arrows
  |input=214214C Shot |name=Shining Arrows Shot
  |damage=400×2 |p1=500 |p2=100 |smp=50
  |damage=400×2 |p1=0 |p2=600 |smp=50
  |level=4 |cancel= |attribute= |guard=All |invuln=
  |level=4 |cancel= |attribute= |guard=All |invuln=
  |startup=?? |active=65(10)65 |recovery= |onBlock=
  |startup=?? |active=65(10)65 |recovery= |onBlock=
Line 686: Line 725:
  |notes=Press C for shot that starts from the left side of the screen;Press D for shot that starts from the right side of the screen;Minimum damage 120 per hit;
  |notes=Press C for shot that starts from the left side of the screen;Press D for shot that starts from the right side of the screen;Minimum damage 120 per hit;
}}
}}
===214214D Shot===
===214214D Shot===
{{MoveData-P4U2 |character=Marie |type=super
{{MoveData-P4U2 |character=Marie |type=super
  |input=214214D Shot |name=Shining Arrows
  |input=214214D Shot |name=Shining Arrows Shot
  |damage=400×3 |p1=500 |p2=100 |smp=50
  |damage=400×3 |p1=0 |p2=600 |smp=50
  |level=4 |cancel= |attribute= |guard=All |invuln=
  |level=4 |cancel= |attribute= |guard=All |invuln=
  |startup=?? |active=65(10)65(10)65 |recovery= |onBlock=
  |startup=?? |active=65(10)65(10)65 |recovery= |onBlock=

Latest revision as of 18:01, 9 January 2024

Links



System Data

Portrait Name Health Prejump Backdash
P4U2 Marie Portrait.png
Marie 9,000 3F 20F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
65% 5 P4AU Marie Icon.png

Normals

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - Low 6 3 13 -3 Foot - CSpJO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 2 12 13 15 25 27 10
P4AU Marie 5A.png
P4AU Marie 5AHitbox.png

5AA

5AA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 6 18 -2 Body 5~15 Foot CSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 4 21 24 26 36 46 12
P4AU Marie 5AA.png
P4AU Marie 5AAHitbox.png

5AAA

5AAA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 11 3 15 -1 - - CSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 4 16 17 19 + GBounce 29 39 + GBounce 12
P4AU Marie 5AAA.png
P4AU Marie 5AAAHitbox.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 3 9 -1 Foot - CSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 10 11 13 23 25 9
P4AU Marie 2A.png
P4U2R Marie 2AHitbox.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 10 3 23+9L -20 Chest - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 15 17 27 37 11
P4AU Marie 5B.png
P4U2R Marie 5BHitbox.png

5BB

5BB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600 - All 11 4 8+8L -3 Head - CSp(J)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 1000 4 16 17 21 + GBounce 29 41 + GBounce 12
Fatal Counter
P4AU Marie 5BB.png
P4U2R Marie j2BHitbox.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - Air Unblockable 9 3 20 -11 Body 7~11 Head CSpJO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
P4AU Marie 2B.png
P4U2R Marie 2BHitbox.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - High 7 3 9 - Head - CSpJO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 1 10 11 13 23 25 9
P4AU Marie jA.png
P4U2R Marie jAHitbox.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - High 10 3 15 - Head - CSpJO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 12
P4AU Marie jB.png
Great Value Narukami j.2B
P4U2R Marie jBHitbox.png

j.2B

j.2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - High 12 4 19 [] - Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 1000 4 16 17 19 29 39 12
On hit/block, bounces off opponent, recovery is 21F (but technically first 2F are still active and can hit other opponents)
P4AU Marie j2B.png
P4U2R Marie j2BHitbox.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - High 29 2 31 -18 Body 10~29 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4AU Marie AOA.png
P4U2R Marie AoA Hitbox.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - Low 10 3 18 -4 Foot 3~12 Chest SpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 Launch 27 Launch 47 12
P4AU Marie Sweep.png
P4U2R Marie SweepHitbox.png
Don't let this disjoint fool you, your hurtbox moves with it.

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 13 4 34 -21 Body Persona 1~Until Active All CSp(J)DO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 19 29 39 12
Dash Cancel is -5 on block
P4AU Marie 5C.png
P4U2R Marie 5CHitbox.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 16 3 33 -19 Body Persona 1~Until Active All CSp(J)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 300 500 4 16 17 19 29 39 12
P4AU Marie 2C.png
P4U2R Marie 2CHitbox.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×3 - All ?? P(10)P(10)P Total 49 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 3 14 15 17 27 37 0/+6
Each P in active frames represents a projectile spawned
P4AU Marie 5D.png

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×3 - All ?? P(10)P(10)P Total 54 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 3 14 15 17 27 37 0/+6
Each P in active frames represents a projectile spawned
P4AU Marie 2D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 80×4 - All 13 3×14 6 - Head - CSp(J)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2 12 16 15 26 27 1
Max 5 hits
Opponent experiences 1F extra hitstop on hit/block
P4AU Marie jC.png
Airborne Ziocar
P4U2R Marie jCHitbox.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×3 - All ?? P(10)P(10)P Total 54 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 3 14 15 17 27 37 0/+6
Each P in active frames represents a projectile spawned
P4AU Marie jD.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 200, 100×3, 600 - Throw 5 3 25 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 0, 3×4, 4 - Launch 69 + WStick 30 - Launch 89 + WStick 30 - 0, 3×4, 11
Opponent is Shocked on hit for 180F
P4AU Marie GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 200, 100×3, 900 - Throw 4 3 20 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1200 - - 0, 3×4, 4 - - 69 + WBounce - 89 + WBounce 0, 3×4, 11
Opponent is Shocked on hit for 180F
P4AU Marie AirThrow.png

BD

BD
Hot Lightning
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 100×4 - All 13 3×5 33+12L -25 Projectile 1~15 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 24 Launch 44 1/+6
P4AU Marie BD.png

j.BD

j.BD
Air Hot Lightning
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 100×4 - All 16 3×5 Until L+12 - Projectile 1~18 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 24 Launch 44 1/+6
P4AU Marie BD.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 17 3 21+14L -21 - 1~21 Guard Strike -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 - 4 16 Launch 19 Launch 39 12
P4AU Marie 5B.png
P4U2R Marie 5BHitbox.png

Skill Attacks

236A

236A
A Run Amok
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600,300 - All,High 10 6(20)2 24 -4 Body, Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 500 4 26, 21 Launch 39, 39 + GBounce Launch 59, 59 + GBounce 12
P4AU Marie RunAmok.png
P4U2R Marie RunAmokHitbox.pngP4U2R Marie RunAmok Hitbox 2.png
Frames 10-12,36-37 • Frames 13-15

j.236A

j.236A
Air A Run Amok
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 250 - All,High 10 7(Until L-2)2 22 -2 Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 26, 21 Launch 39, 39 + Down 17 Launch 59, 59 + Down 17 12
P4AU Marie RunAmok.png

236B

236B
B Run Amok
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700, 350 - All, High 22 6(24)2 24 -4 Body, Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 500 4 26, 21 Launch 39, 39 + GBounce Launch 59, 59 + GBounce 12
P4AU Marie RunAmok.png

j.236B

j.236B
Air B Run Amok
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600, 300 - All, High 10 7(Until L-2)2 22 -2 Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 26, 21 Launch 41, 41 + Down 17 Launch 61, 61 + Down 17 12
P4AU Marie RunAmok.png

236AB

236AB
SB Run Amok
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700, 350 - All, High 21 6(24)2 18 +2 Body, Head 5~14 Guard Strike -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
800 300 500 4 26, 21 Launch 39, 39 + GBounce Launch 59, 59 + GBounce 12
P4AU Marie RunAmok.png

j.236AB

j.236AB
Air SB Run Amok
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600, 300 - All, High 22 7(Until L-2)2 18 +2 Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 26, 21 Launch 69, 69 + Down 17 Launch 89, 89 + Down 17 12
P4AU Marie RunAmok.png

214A/B

214A/B
It's All Yours
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 48 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Can cancel into followups 9F onwards
If no followup inputted, then immediately goes into followup after 48F
P4AU Marie ItsAllYours.png
Entering stance

214AB

214AB
SB It's All Yours
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 39 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Can cancel into followups 8F onwards
If no followup inputted, then immediately goes into followup after 39F
P4AU Marie ItsAllYours.png

214A > A

214A > A
Dance, Fallen Angels
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200, 100×5 - All 53~169 4{(4)4}×5 Total 29 +96 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 15 32 - - 0/+3
Gift only attacks after it gets in range or after 187F
Once in range attack starts up after 9F. Fastest startup is 53F
Pressing B instead of A will have the gift travel faster and farther
P4AU Marie DanceFallenAngels.png
Good for oki and controlling ground space

214B > B

214B > B
Memories of Grief
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 21 60 Total 29 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 16 Launch 39 - - 0/+12
Opponent is Shocked on hit for 200F
P4AU Marie MemoriesOfGrief.png
Good for restricting opponent's air movements

214AB > A

214AB > A
SB Dance, Fallen Angels
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - All - - Total 19 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Summons both gift and cloud. Both behave same as their 214A and 214B versions
Pressing B instead of A will have the gift travel faster
P4AU Marie DanceFallenAngels.png

214A > C

214A > C
Her Name Is "Hope" (Pandora)
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - Air Unblockable 12 6 Total 46 - - 4~13 H S0
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 5 18 Launch 51 Launch 71 13
Fatal Counter
P4AU Marie HerNameIsHopePandora.png

214A/B > D

214A/B > D
Cancel
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 15 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -

236C

236C
C Stigma of Condemnation
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 14 3 Total 41 -7 Chest+Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 3 14 Launch 32 Launch 52 0/+6
P4AU Marie StigmaOfCondemnation.png

236D

236D
D Stigma of Condemnation
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 14 3 Total 41 -7 Chest+Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 3 14 Launch 32 Launch 52 0/+6
P4AU Marie StigmaOfCondemnation.png

236CD

236CD
SB Stigma of Condemnation
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 26 3 Total 43 +3 Chest+Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 Launch 42 Launch 62 0/+6
P4AU Marie StigmaOfCondemnation.png

214C/D (Set)

214C/D (Set)
Abysmal Evil Eye
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 39 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4AU Marie AbysmalEvilEye.png
Good for negating projectiles and for oki

214C/D (Detonate)

214C/D (Detonate)
Abysmal Evil Eye
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 - All 17 6 Total 39 +16 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 Launch 37 Launch 57 0/+24
Opponent only experiences 12F hitstop on hit/counter hit
P4AU Marie AbysmalEvilEyeDetonate.png

214CD (Detonate)

214CD (Detonate)
SB Abysmal Evil Eye
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 - Unblockable 17 6 Total 39 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300* 100 50 3 14 Launch 37 Launch 57 0/+24
Opponent only experiences 12F hitstop on hit/counter hit
Only unblockable on manual detonation, in which case P1 is 900
P4AU Marie AbysmalEvilEyeDetonate.png

SP Skill Attacks

236236A

236236A
A Shell of Denial
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500 - All 4+(64 Flash)+3 6 37+6L -17 - 1~14 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 71 Launch 91 0/+13
Damage in Sunny:1800
Minimum damage 450
Sunny Minimum Damage: 540
P4AU Marie ShellOfDenial.png
P4U2R Marie ShellOfDenialHitbox.png

j.236236A

j.236236A
Air A Shell of Denial
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500 - All 4+(64 Flash)+3 6 29 - - 1~14 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 71 Launch 91 0/+13
Damage in Sunny: 1800
Minimum damage: 450
Sunny Minimum Damage: 540
P4AU Marie ShellOfDenial.png

236236B

236236B
BShell of Denial
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(64 Flash)+13 6 37+6L -17 - 1~24 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 71 Launch 91 0/+13
Damage in Sunny: 2400
Minimum damage: 600
Sunny Minimum Damage: 720
P4AU Marie ShellOfDenial.png

j.236236B

j.236236B
Air B Shell of Denial
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(64 Flash)+13 6 29 - - 1~24 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 71 Launch 91 0/+13
Damage in Sunny: 2400
Minimum damage: 600
Sunny Minimum Damage: 720
P4AU Marie ShellOfDenial.png

236236AB

236236AB
SB Shell of Denial
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(64 Flash)+3 6 37+6L -17 - 1~14 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 71 Launch 91 0/+13
Damage in Sunny: 2400
Minimum damage: 600
Sunny Minimum Damage: 720
P4AU Marie ShellOfDenial.png

j.236236AB

j.236236AB
Air SB Shell of Denial
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(64 Flash)+3 6 29 -17 - 1~14 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 71 Launch 91 0/+13
Damage in Sunny: 2400
Minimum damage: 600
Sunny Minimum Damage: 720
P4AU Marie ShellOfDenial.png

236236C

236236C
C ShutupIhateyouyoustupidjerk
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, varies - All 4+(50 Flash)+10 Until Hit Total 76 -38 - 4~33 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 4 16 Launch 59 Launch 79 0/+8
Other~Sun: Damage = 2234, Minimum Damage= 983, P1=0, P2=500
Sun~Sun: Damage = 2234. Minimum Damage= 983. P1=0. P2=500
Other~Cloudy: Damage = 2017. Minimum Damage= 514. P1=0. P2=500
Cloudy~Cloudy: Damage = 2017, Minimum Damage= 514. P1=0. P2=500
Other~Rainy: Damage = 2133, 93×15, Minimum Damage= 797. P1=0. P2=500
Rainy~Rainy: Damage = 2118, 40×31, Minimum Damage= 810. P1=0. P2=500
Other~Snow: Damage = 1908. Minimum Damage= 488. P1=0. P2=500
Snow~Snow: Damage = 1908. Minimum Damage= 488. P1=0. P2=500
P4AU Marie ShutupIhateyouyoustupidjerk.pngP4AU Marie ShutupIhateyouyoustupidjerk 2.png
Yes, that's the actual name • A = Sunny, B = Rainy, C = Cloudy, D = Snowy

236236D

236236D
D ShutupIhateyouyoustupidjerk
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, varies - All 4+(50 Flash)+35 Until Hit Total 101 -38 - 4~63 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 4 16 Launch 59 Launch 79 0/+8
Other~Sun: Damage = 2450. Minimum Damage= 1087. P1=0. P2=500
Sun~Sun: Damage = 2450. Minimum Damage= 1087. P1=0. P2=500
Other~Cloudy: Damage = 2230. Minimum Damage= 556. P1=0. P2=500
Cloudy~Cloudy: Damage = 2230. Minimum Damage= 556. P1=0. P2=500
Other~Rainy: Damage = 500,218, 109*15. Minimum Damage= 882. P1=0. P2=500
Rainy~Rainy: Damage = 500,113, 56*31. Minimum Damage= 877. P1=0. P2=500
Other~Snow: Damage = 2125. Minimum Damage= 540. P1=0. P2=500
Snow~Snow: Damage = 2125. Minimum Damage= 540. P1=0. P2=500
P4AU Marie ShutupIhateyouyoustupidjerk.pngP4AU Marie ShutupIhateyouyoustupidjerk 2.png
Yes, that's the actual name • A = Sunny, B = Rainy, C = Cloudy, D = Snowy

236236CD

236236CD
SB ShutupIhateyouyoustupidjerk
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, varies - All 4+(50 Flash)+10 Until Hit Total 76 -38 - 1~38 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 4 16 Launch 59 Launch 79 0/+8
Weather specific data is the same as the D version
P4AU Marie ShutupIhateyouyoustupidjerk.pngP4AU Marie ShutupIhateyouyoustupidjerk 2.png
Yes, that's the actual name • A = Sunny, B = Rainy, C = Cloudy, D = Snowy

Awakened SP Skill Attacks

214214C/D

214214C/D
Shining Arrows
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 4+(75 Flash)+26 - - 1~12 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Air version is in recovery until landing
C version creates 3 shots that player can fire by pressing C/D
D version automatically fires 3 shots
All versions go across the screen 2 times, unless the weather is rain, where it increases to 3.
P4AU Marie ShiningArrows.png

214214CD

214214CD
SB Shining Arrows
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 4+(75 Flash)+14 - - 1~4 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Air version has total recovery 30
Creates 3 shots that player can fire by pressing C/D
Each shot goes across the 2 times, however when the weather is rain it increases to 3
P4AU Marie ShiningArrows.png

214214C Shot

214214C Shot
Shining Arrows Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×2 - All ?? 65(10)65 - - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 4 16 Spin 37 59 Spin 49 79 0/+8
Press C for shot that starts from the left side of the screen
Press D for shot that starts from the right side of the screen
Minimum damage 120 per hit
P4AU Marie ShiningArrowsAttack.png

214214D Shot

214214D Shot
Shining Arrows Shot
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×3 - All ?? 65(10)65(10)65 - - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 4 16 Spin 37 59 Spin 49 79 0/+8
Press C for shot that starts from the left side of the screen
Press D for shot that starts from the right side of the screen
Minimum damage 120 per hit
P4AU Marie ShiningArrowsAttack.png

Instant Kill

222CD

222CD
Musubi no Ikazuchi
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
29094 - All 26+(80 Flash)+35 100 Total 201 -111 - 1~77 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 5 18 - - - - 0/+12
P4AU Marie IK.pngP4AU Marie IK Cinematic.png

Category