P4U2R/Aigis/Data: Difference between revisions

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< P4U2R‎ | Aigis
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m (→‎j.236236A: Updated minimum damage of first hit, was incorrect so am adjusting it)
 
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==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=P4U2R/Aigis |videos=http://horibuna.web.fc2.com/P4U2/index.html
<section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/>
|discord=
|matchups=P4U2R/Aigis/Matchups
|resources=P4U2R/Aigis/Resources
}}<section end=Links/>


==System Data==
==System Data==
Line 20: Line 16:
| umo=Orgia Boost
| umo=Orgia Boost
}}
}}
 
==Normal Attacks==
==Normal Attacks==
===5A===
===5A===
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=5A |name=
  |input=5A |name=
  |damage=170 |p1=200 |p2=200 |smp=50
  |damage=170 |p1=400 |p2=200 |smp=50
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=5 |active=3 |recovery=16 |onBlock=-6
  |startup=5 |active=3 |recovery=16 |onBlock=-6
Line 31: Line 27:
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Aigis_5A.png
  |images=P4Arena_Aigis_5A.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5AHitbox.png
  |notes=
  |notes=
}}
}}
Line 44: Line 40:
  |groundHit=Launch |airHit=19 + WBounce 25 |groundCH=Launch |airCH=39 + WBounce 25
  |groundHit=Launch |airHit=19 + WBounce 25 |groundCH=Launch |airCH=39 + WBounce 25
  |images=P4AU_Aigis_5AA.png
  |images=P4AU_Aigis_5AA.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5AAHitbox.png
  |notes=
  |notes=
}}
}}
Line 57: Line 53:
  |groundHit=Launch |airHit=44 |groundCH=Launch |airCH=64
  |groundHit=Launch |airHit=44 |groundCH=Launch |airCH=64
  |images=P4AU_Aigis_5AAA.png
  |images=P4AU_Aigis_5AAA.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5AAAHitbox.png
  |notes=
  |notes=
}}
}}
Line 66: Line 62:
  |damage=70×8 |p1=300 |p2=0×7, 100 |smp=0
  |damage=70×8 |p1=300 |p2=0×7, 100 |smp=0
  |level=4 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |level=4 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |startup=17 |active=X{(2)X}×7 |recovery=45 Total |onBlock=
  |startup=17 |active=P{(2)P}×7 |recovery=45 Total |onBlock=
  |blockstun= |hitstop=0
  |blockstun= |hitstop=0
  |groundHit=Launch |airHit=19×7, 19 + WBounce 40 |groundCH=Launch |airCH=39×7, 39 + WBounce 40
  |groundHit=Launch |airHit=19×7, 19 + WBounce 40 |groundCH=Launch |airCH=39×7, 39 + WBounce 40
  |images=P4AU_Aigis_5AAAA.png
  |images=P4AU_Aigis_5AAAA.png
  |hitboxes=
  |hitboxes=
  |notes=5AAAA will switch to Radical Cannon B (air) when out of bullets;
  |notes=Each P in active frames represents a projectile spawned;5AAAA will switch to Radical Cannon B (air) when out of bullets;
}}
}}


Line 77: Line 73:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=5AA Shadow |name=
  |input=5AA Shadow |name=
  |damage=100×10 |p1=0 |p2=10×10 |smp=0
  |damage=100×10 |p1=0 |p2=100 |smp=50
  |level=2 |cancel=(J)SpS |attribute=Projectile |guard=All |invuln=
  |level=2 |cancel=(J)SpS |attribute=Projectile |guard=All |invuln=
  |startup=10 |active=X{(3)X}×9 |recovery=46 Total |onBlock=-13
  |startup=10 |active=P{(3)P}×9 |recovery=46 Total |onBlock=-13
  |blockstun=12 |hitstop=0
  |blockstun=12 |hitstop=0
  |groundHit=Launch |airHit=31 |groundCH= |airCH=43
  |groundHit=Launch |airHit=31 |groundCH= |airCH=43
  |images=P4Arena_Aigis_5AA.png
  |images=P4Arena_Aigis_5AA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}


Line 104: Line 100:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=5AAA Shadow |name=
  |input=5AAA Shadow |name=
  |damage=400 |p1=0 |p2=400 |smp=500
  |damage=400 |p1=0 |p2=200 |smp=50
  |level=5 |cancel=JSpSO |attribute=Head |guard=All |invuln=
  |level=5 |cancel=JSpSO |attribute=Head |guard=All |invuln=
  |startup=28 |active=5 |recovery=10 |onBlock=
  |startup=28 |active=5 |recovery=10 |onBlock=
Line 110: Line 106:
  |groundHit=19 |airHit=41 |groundCH=31 |airCH=61
  |groundHit=19 |airHit=41 |groundCH=31 |airCH=61
  |images=P4Arena_Aigis_5AAA.png
  |images=P4Arena_Aigis_5AAA.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5AAASHitbox.png
  |notes=
  |notes=
}}
}}
Line 120: Line 116:
  |level=4 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |level=4 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |startup=10 |active=3 |recovery=25 |onBlock=-13
  |startup=10 |active=3 |recovery=25 |onBlock=-13
|blockstun=14
  |images=P4Arena_Aigis_5B.png
  |images=P4Arena_Aigis_5B.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5BHitbox.png
|caption=Great combo tool, bad poke
|hitboxCaption= Galaga Hitbox
  |notes=
  |notes=
}}
}}
Line 134: Line 133:
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Aigis_2A.png
  |images=P4Arena_Aigis_2A.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_2AHitbox.png
  |notes=
  |notes=
}}
}}
Line 141: Line 140:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=2B |name=
  |input=2B |name=
  |damage=120×8 |p1=0 |p2=0 |smp=50
  |damage=120×8 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |startup=7 |active=X{(2)X}×7 |recovery=Total 58 |onBlock=-27
  |startup=7 |active=P{(2)P}×7 |recovery=Total 58 |onBlock=-27
  |blockstun=14 |hitstop=0
  |blockstun=14 |hitstop=0
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |groundHit=15 |airHit=17 |groundCH=27 |airCH=37
Line 149: Line 148:
  |hitboxes=
  |hitboxes=
  |caption=Great button. Use it wisely!
  |caption=Great button. Use it wisely!
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}


Line 161: Line 160:
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Aigis_2B.png
  |images=P4Arena_Aigis_2B.png
  |hitboxes=
  |hitboxes=P4U2R_2B_Hitbox_1.png;P4U2R_Aigis_2B_Hitbox_2.png
  |notes=
  |notes=
}}
}}
Line 174: Line 173:
  |groundHit=11 |airHit=12 |groundCH=23 |airCH=24
  |groundHit=11 |airHit=12 |groundCH=23 |airCH=24
  |images=P4Arena_Aigis_jA.png
  |images=P4Arena_Aigis_jA.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_jAHitbox.png
  |notes=After blocking the first hit, the remaining hits are guard All;
  |notes=After blocking the first hit, the remaining hits are guard All;
}}
}}
Line 187: Line 186:
  |groundHit=15 |airHit=19 |groundCH=27 |airCH=39
  |groundHit=15 |airHit=19 |groundCH=27 |airCH=39
  |images=P4Arena_Aigis_jB.png
  |images=P4Arena_Aigis_jB.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_jBHitbox.png
  |caption=I blocked that in my mind!
  |caption=I blocked that in my mind!
  |notes=
  |notes=
Line 195: Line 194:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=j.2B |name=
  |input=j.2B |name=
  |damage=200×3 |p1=0 |p2=50 |smp=50
  |damage=200×3 |p1=0 |p2=100 |smp=50
  |level=1 |cancel=O |attribute=Projectile |guard=All |invuln=
  |level=1 |cancel=O |attribute=Projectile |guard=All |invuln=
  |startup=9 |active=X(3)X(3)X |recovery=Total 27+6L |onBlock=
  |startup=9 |active=P(3)P(3)P |recovery=Total 27+6L |onBlock=
  |blockstun=10 |hitstop=0
  |blockstun=10 |hitstop=0
  |groundHit=11 |airHit=17 |groundCH=23 |airCH=29
  |groundHit=11 |airHit=17 |groundCH=23 |airCH=29
  |images=P4Arena_Aigis_j2B.png
  |images=P4Arena_Aigis_j2B.png
  |hitboxes=
  |hitboxes=
  |notes=Each bomb is active for 16F
  |notes=Each P in active frames represents a projectile spawned;Each bomb is active for 16F
}}
}}


Line 214: Line 213:
  |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
  |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
  |images=P4Arena_Aigis_AOA.png
  |images=P4Arena_Aigis_AOA.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_AoAHitbox.png
  |notes=On hit and counter hit, opponent experiences additional 15F hitstop;
  |notes=On hit and counter hit, opponent experiences additional 15F hitstop;
}}
}}
Line 221: Line 220:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=2AB |name=Sweep
  |input=2AB |name=Sweep
  |damage=700 |p1=0 |p2=200 |smp=50
  |damage=700 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~16 C
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~16 C
  |startup=12 |active=5 |recovery=16 |onBlock=-6
  |startup=12 |active=5 |recovery=16 |onBlock=-6
  |blockstun= |hitstop=5
  |blockstun=14 |hitstop=5
  |groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |images=P4Arena_Aigis_Sweep.png
  |images=P4Arena_Aigis_Sweep.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_SweepHitbox.png
  |notes=
  |notes=
}}
}}
Line 241: Line 240:
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_5C.png
  |images=P4Arena_Aigis_5C.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5CHitbox.png
  |notes=
  |notes=
}}
}}
Line 248: Line 247:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=2C |name=
  |input=2C |name=
  |damage=700 |p1=300 |p2=200 |smp=50
  |damage=700 |p1=0 |p2=300 |smp=50
  |level=5 |cancel=CSpSO |attribute=Body |guard=Air Unblockable |invuln=Persona 1~Until Active All
  |level=5 |cancel=CSpSO |attribute=Body |guard=Air Unblockable |invuln=Persona 1~Until Active All
  |startup=19 |active=3 |recovery=27 |onBlock=-11
  |startup=19 |active=3 |recovery=27 |onBlock=-11
  |blockstun=18 |hitstop=13
  |blockstun=18 |hitstop=13
  |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_jC.png
  |images=P4U2R_Aigis_2C.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_2C(1)Hitbox.png
|caption=Bad anti-air, great DP punish!
  |notes=Fatal Counter;
  |notes=Fatal Counter;
}}
}}
Line 267: Line 267:
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_2C.png
  |images=P4Arena_Aigis_2C.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_222CHitbox.png
  |notes=
  |notes=
}}
}}
Line 280: Line 280:
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_DHitbox.png
  |notes=
  |notes=
}}
}}
Line 288: Line 288:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=5D (Attack) |name=
  |input=5D (Attack) |name=
  |damage=800 |p1=400 |p2=200 |smp=50
  |damage=800 |p1=400 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=High |invuln=Persona 1~48 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 1~48 Guard
  |startup=26 |active=18 |recovery= |onBlock=
  |startup=26 |active=18 |recovery= |onBlock=
  |blockstun=18 |hitstop=13
  |blockstun=18 |hitstop=13
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_5D_2.png
  |images=P4Arena_Aigis_5D_2.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5DHitbox.png
  |notes=
  |notes=
}}
}}
Line 307: Line 307:
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_DHitbox.png
  |notes=
  |notes=
}}
}}
Line 320: Line 320:
  |groundHit=Launch |airHit=31 + Down 20 |groundCH=Launch |airCH=51 + Down 20
  |groundHit=Launch |airHit=31 + Down 20 |groundCH=Launch |airCH=51 + Down 20
  |images=P4Arena_Aigis_2D.png
  |images=P4Arena_Aigis_2D.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_2CHitbox.png
  |notes=After blocking the first hit, the remaining hits are guard All;
  |notes=After blocking the first hit, the remaining hits are guard All;
}}
}}
Line 327: Line 327:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=j.C |name=
  |input=j.C |name=
  |damage=400, 800 |p1=200 |p2=100 |smp=50
  |damage=400, 800 |p1=200 |p2=100×100 |smp=50
  |level=2, 5 |cancel=SpSO |attribute=Head |guard=All |invuln=Persona 1~Until Active All
  |level=2, 5 |cancel=SpSO |attribute=Head |guard=All |invuln=Persona 1~Until Active All
  |startup=8 |active=4(8)6 |recovery=10 |onBlock=
  |startup=8 |active=4(8)6 |recovery=10 |onBlock=
Line 333: Line 333:
  |groundHit=Launch |airHit=17, 22 |groundCH=Launch |airCH=39, 42
  |groundHit=Launch |airHit=17, 22 |groundCH=Launch |airCH=39, 42
  |images=P4Arena_Aigis_jC.png
  |images=P4Arena_Aigis_jC.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_jCHitbox.png
  |caption=Aigis' best air button
  |caption=Aigis' best air button
  |notes=
  |notes=
Line 346: Line 346:
  |blockstun=18 |hitstop=13
  |blockstun=18 |hitstop=13
  |groundHit=Launch |airHit=26 |groundCH=Launch |airCH=46
  |groundHit=Launch |airHit=26 |groundCH=Launch |airCH=46
  |images=P4Arena_Aigis_5C.png
  |images=P4U2R_Aigis_j2C.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_j2CHitbox.png
  |notes=
  |notes=
}}
}}
Line 360: Line 360:
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_DHitbox.png
  |notes=
  |notes=
}}
}}
Line 373: Line 373:
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_5D_2.png
  |images=P4Arena_Aigis_5D_2.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_5DHitbox.png
  |notes=
  |notes=
}}
}}
Line 386: Line 386:
  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_DHitbox.png
  |notes=
  |notes=
}}
}}
Line 399: Line 399:
  |groundHit=Launch |airHit=31 + Down 20 |groundCH=Launch |airCH=51 + Down 20
  |groundHit=Launch |airHit=31 + Down 20 |groundCH=Launch |airCH=51 + Down 20
  |images=P4Arena_Aigis_2D.png
  |images=P4Arena_Aigis_2D.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_2CHitbox.png
  |notes=
  |notes=
}}
}}
Line 407: Line 407:
{{MoveData-P4U2 |character=Aigis |type=other
{{MoveData-P4U2 |character=Aigis |type=other
  |input=CD |name=Ground Throw
  |input=CD |name=Ground Throw
  |damage=0, 0, 1100 |p1=0 |p2=1000, 100 |smp=50
  |damage=0, 0, 1100 |p1=0 |p2=900, 100 |smp=50
  |level=0, 2, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |level=0, 2, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |startup=5 |active=3 |recovery=25 |onBlock=
  |startup=5 |active=3 |recovery=25 |onBlock=
Line 420: Line 420:
{{MoveData-P4U2 |character=Aigis |type=other
{{MoveData-P4U2 |character=Aigis |type=other
  |input=j.CD |name=Air Throw
  |input=j.CD |name=Air Throw
  |damage=0, 0, 1400 |p1=0 |p2=1200, 100 |smp=50
  |damage=0, 0, 1400 |p1=0 |p2=1200 |smp=50
  |level=0, O, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |level=0, O, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |startup=4 |active=3 |recovery=19 |onBlock=
  |startup=4 |active=3 |recovery=19 |onBlock=
Line 439: Line 439:
  |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |images=P4Arena_Aigis_BD.png
  |images=P4Arena_Aigis_BD.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_DPHitbox.png
  |notes=
  |notes=
}}
}}
Line 452: Line 452:
  |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |images=P4Arena_Aigis_BD.png
  |images=P4Arena_Aigis_BD.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_DPHitbox.png
  |notes=Cancelable only on hit in orgia mode by boosting or backdashing. May have been changed in patch 1.1 to not be possible.
  |notes=Cancelable on hit when going from non orgia to orgia mode.
}}
}}


Line 478: Line 478:
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Toggles Orgia on frame 16
}}
}}


Line 489: Line 489:
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
  |notes=Aigis recovers in the air;When deactivating, immediately enters Overheat, but duration is halved;
  |notes=Aigis recovers in the air;When deactivating, immediately enters Overheat, but duration is halved;Toggles Orgia on frame 18
}}
}}


Line 500: Line 500:
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
  |notes=Aigis recovers in the air;
  |notes=Aigis recovers in the air;Toggles Orgia on frame 13
}}
}}


Line 517: Line 517:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236A |name=A 7th Gen Gatling Blast
  |input=236A |name=A 7th Gen Gatling Blast
  |damage=400, 110, 55×9 |p1=0, 300×10 |p2=100, 0×10 |smp=50
  |damage=400, 110, 55×9 |p1=300 |p2=100, 100, 0x10 |smp=50
  |level=3 |cancel=SO |attribute=Body, Chest+Projectile×10 |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Chest+Projectile×10 |guard=All |invuln=
  |startup=16 |active=Strike: 2<br/>Bullets: X{(2)X}×9 |recovery=35 |onBlock=-5
  |startup=16 |active=Strike: 2<br/>Bullets: P{(2)P}×9 |recovery=35 |onBlock=-5
  |images=P4Arena_Aigis_236A.png
  |images=P4Arena_Aigis_236A.png
  |blockstun=14 |hitstop=1, 0×10
  |blockstun=14 |hitstop=1, 0×10
  |groundHit=20, 15×10 |airHit=22, 17×10 |groundCH=32, 27×10 |airCH=32, 37×10
  |groundHit=20, 15×10 |airHit=22, 17×10 |groundCH=32, 27×10 |airCH=32, 37×10
  |hitboxes=
  |hitboxes=P4U2R_Aigis_Gatling_Hitbox.png
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}


Line 530: Line 530:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236B |name=B 7th Gen Gatling Blast
  |input=236B |name=B 7th Gen Gatling Blast
  |damage=400, 110, 55×19 |p1=0, 300×20 |p2=100, 0×20 |smp=50
  |damage=400, 110, 55×19 |p1=300 |p2=100, 100, 0x20 |smp=50
  |level=3 |cancel=SO |attribute=Body, Chest+Projectile×20 |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Chest+Projectile×20 |guard=All |invuln=
  |startup=21 |active=Strike: 2<br/>Bullets: X{(2)X}×19 |recovery=55 |onBlock=-5
  |startup=21 |active=Strike: 2<br/>Bullets: P{(2)P}×19 |recovery=55 |onBlock=-5
  |blockstun=14 |hitstop=1, 0×20
  |blockstun=14 |hitstop=1, 0×20
  |groundHit=Launch, 15×20 |airHit=22, 17×20 |groundCH=Launch, 27×20 |airCH=32, 37×20
  |groundHit=Launch, 15×20 |airHit=22, 17×20 |groundCH=Launch, 27×20 |airCH=32, 37×20
  |images=P4Arena_Aigis_236A.png
  |images=P4Arena_Aigis_236A.png
  |hitboxes=
  |hitboxes=
  |notes=Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets;Damage for these extra bullets is 25×N;
  |notes=Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets;Damage for these extra bullets is 25×N;Each P in active frames represents a projectile spawned;
}}
}}


Line 543: Line 543:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236AB |name=SB 7th Gen Gatling Blast
  |input=236AB |name=SB 7th Gen Gatling Blast
  |damage=400, 90, 45×9 |p1=0, 300×20 |p2=100, 0×20 |smp=50
  |damage=400, 90, 45×9 |p1=300 |p2=100, 100, 0x20 |smp=50
  |level=3 |cancel=SO |attribute=Body, Chest+Projectile×20 |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Chest+Projectile×20 |guard=All |invuln=
  |startup=16 |active=Strike: 2<br/>Bullets: X{(2)X}×19 |recovery=53 |onBlock=-3
  |startup=16 |active=Strike: 2<br/>Bullets: P{(2)P}×19 |recovery=53 |onBlock=-3
  |blockstun=14 |hitstop=1, 0×20
  |blockstun=14 |hitstop=1, 0×20
  |groundHit=Launch, 15×20 |airHit=22 + WBounce, 17×20 |groundCH=Launch, 27×20 |airCH=32 + WBounce, 37×20
  |groundHit=Launch, 15×20 |airHit=22 + WBounce, 17×20 |groundCH=Launch, 27×20 |airCH=32 + WBounce, 37×20
  |images=P4Arena_Aigis_236A.png
  |images=P4Arena_Aigis_236A.png
  |hitboxes=
  |hitboxes=
  |notes=Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets;Damage for these extra bullets is 25×N;
  |notes=Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets;Damage for these extra bullets is 25×N;Each P in active frames represents a projectile spawned;
}}
}}


Line 564: Line 564:
  |hitboxes=
  |hitboxes=
  |caption=SB shoots both
  |caption=SB shoots both
  |notes=From 45F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost;
  |notes=From 45F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost; A and B versions are considered the same in regards to SMP;
}}
}}


Line 577: Line 577:
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
  |notes=From 39F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost;
  |notes=From 39F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost; A and B versions are considered the same in regards to SMP;
}}
}}


Line 590: Line 590:
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
  |notes=From 46F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost
  |notes=From 46F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost; A and B versions are considered the same in regards to SMP;
}}
}}


Line 603: Line 603:
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
  |notes=From 40F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost
  |notes=From 40F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost; A and B versions are considered the same in regards to SMP;
}}
}}


Line 609: Line 609:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214AB |name=SB 7th Gen Radical Cannon
  |input=214AB |name=SB 7th Gen Radical Cannon
  |damage=[300, 600]×2 |p1=0 |p2=[300, 100]×2 |smp=50
  |damage=[300, 600]×2 |p1=300 |p2=100 |smp=50
  |level=[3, 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=[3, 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=First Shot: 29<br/>Second Shot: 32 |active={Until Hit,30} per Shot |recovery=Total 53 |onBlock=
  |startup=First Shot: 29<br/>Second Shot: 32 |active={Until Hit,30} per Shot |recovery=Total 53 |onBlock=
Line 622: Line 622:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214AB |name=Air SB 7th Gen Radical Cannon
  |input=j.214AB |name=Air SB 7th Gen Radical Cannon
  |damage=[300, 600]×2 |p1=0 |p2=[300, 100]×2 |smp=50
  |damage=[300, 600]×2 |p1=300 |p2=100 |smp=50
  |level=[3, 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=[3, 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=First Shot: 23<br/>Second Shot: 26 |active={Until Hit,30} per Shot |recovery=Total 55 |onBlock=
  |startup=First Shot: 23<br/>Second Shot: 26 |active={Until Hit,30} per Shot |recovery=Total 55 |onBlock=
Line 635: Line 635:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236A |name=Air A 7th Gen Vulcan Cannon
  |input=j.236A |name=Air A 7th Gen Vulcan Cannon
  |damage=100, 50×8 |p1=300 |p2=0 |smp=50
  |damage=100, 50×8 |p1=300 |p2=100, 0x9 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=19 |active=X{(2)X}×8 |recovery=Until L+7 |onBlock=
  |startup=19 |active=P{(2)P}×8 |recovery=Until L+7 |onBlock=
  |blockstun=14 |hitstop=0
  |blockstun=14 |hitstop=0
  |groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
Line 643: Line 643:
  |hitboxes=
  |hitboxes=
  |caption=SB shoots both
  |caption=SB shoots both
  |notes=Hold button to fall while shooting;
  |notes=Hold button to fall while shooting;Each P in active frames represents a projectile spawned;
}}
}}


Line 649: Line 649:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236B |name=Air B 7th Gen Vulcan Cannon
  |input=j.236B |name=Air B 7th Gen Vulcan Cannon
  |damage=100, 50×13 |p1=0 |p2=0 |smp=50
  |damage=100, 50×13 |p1=300 |p2=100, 0x14 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=25 |active=X{(2)X}×13 |recovery=Until L+7 |onBlock=
  |startup=25 |active=P{(2)P}×13 |recovery=Until L+7 |onBlock=
  |blockstun=14 |hitstop=0
  |blockstun=14 |hitstop=0
  |groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |images=P4Arena_Aigis_j236A.png
  |images=P4Arena_Aigis_j236A.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to fall while shooting;
  |notes=Hold button to fall while shooting;Each P in active frames represents a projectile spawned;
}}
}}


Line 662: Line 662:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236AB |name=Air SB 7th Gen Vulcan Cannon
  |input=j.236AB |name=Air SB 7th Gen Vulcan Cannon
  |damage=170, 85×13 |p1=0 |p2=0 |smp=50
  |damage=170, 85×13 |p1=300 |p2=100, 0x14 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=21 |active=X{(2)X}×13 |recovery=Until L+7 |onBlock=
  |startup=21 |active=P{(2)P}×13 |recovery=Until L+7 |onBlock=
  |blockstun=14 |hitstop=0
  |blockstun=14 |hitstop=0
  |groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |images=P4Arena_Aigis_j236A.png
  |images=P4Arena_Aigis_j236A.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to fall while shooting;
  |notes=Hold button to fall while shooting;Each P in active frames represents a projectile spawned;
}}
}}


Line 682: Line 682:
  |groundHit=Launch |airHit=32, 52×4 |groundCH=Launch |airCH=52, 72×4
  |groundHit=Launch |airHit=32, 52×4 |groundCH=Launch |airCH=52, 72×4
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_MegidoFireHitbox.png
  |notes=On block, base damage is 598×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;Fatal Recovery
|caption=Infamous Cheese Wheel of death
  |notes=On block, base damage is 598×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
}}
}}


Line 696: Line 697:
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=On block, base damage is 598×3, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;Fatal Recovery
  |notes=On block, base damage is 598×3, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
}}
}}


Line 728: Line 729:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236CD |name=SB Megido Fire
  |input=236CD |name=SB Megido Fire
  |damage=348, 100, 50×12, 1400 |p1=500 |p2=500, 0×14 |smp=50, 1000
  |damage=348, 100, 50×12, 1400 |p1=300 |p2=300, 0×14 |smp=50, 1000
  |level=3×15, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |level=3×15, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |startup=13 |active=9×3,3 |recovery=4+4L |onBlock=+4
  |startup=13 |active=9×3,3 |recovery=4+4L |onBlock=+4
Line 741: Line 742:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236CD |name=Air SB Megido Fire
  |input=j.236CD |name=Air SB Megido Fire
  |damage=348, 100, 50×12, 1400 |p1=500 |p2=500, 0×14 |smp=50, 1000
  |damage=348, 100, 50×12, 1400 |p1=300 |p2=300, 0×14 |smp=50, 1000
  |level=3×15, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |level=3×15, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |startup=14 |active=9×3,3 |recovery=Until L+9 |onBlock=
  |startup=14 |active=9×3,3 |recovery=Until L+9 |onBlock=
Line 754: Line 755:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214C |name=C Pandora Missile Launcher
  |input=214C |name=C Pandora Missile Launcher
  |damage=300×5 |p1=500 |p2=0 |smp=50
  |damage=300×5 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
  |startup=21 |active=P(6)P(6)P(6)P(6)P |recovery=Total 67+9L |onBlock=
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Each P in active frames represents a projectile spawned;
}}
}}


Line 767: Line 768:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214C |name=Air C Pandora Missile Launcher
  |input=j.214C |name=Air C Pandora Missile Launcher
  |damage=300×5 |p1=500 |p2=0 |smp=50
  |damage=300×5 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
  |startup=21 |active=P(6)P(6)P(6)P(6)P |recovery=Total 67+9L |onBlock=
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Each P in active frames represents a projectile spawned;
}}
}}


Line 780: Line 781:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214D |name=D Pandora Missile Launcher
  |input=214D |name=D Pandora Missile Launcher
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |damage=300×5 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
  |startup=21 |active=P(6)P(6)P(6)P(6)P |recovery=Total 67+9L |onBlock=
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Each P in active frames represents a projectile spawned;
}}
}}


Line 793: Line 794:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214D |name=Air D Pandora Missile Launcher
  |input=j.214D |name=Air D Pandora Missile Launcher
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |damage=300×5 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
  |startup=21 |active=P(6)P(6)P(6)P(6)P |recovery=Total 67+9L |onBlock=
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Each P in active frames represents a projectile spawned;
}}
}}


Line 806: Line 807:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214CD |name=SB Pandora Missile Launcher
  |input=214CD |name=SB Pandora Missile Launcher
  |damage=150×15 |p1=300 |p2=0 |smp=10
  |damage=150×15 |p1=0 |p2=100 |smp=10
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=8~119 P
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=8~119 P
  |startup=21 |active=X{(6)X}×14 |recovery=Total 127+9L |onBlock=
  |startup=21 |active=P{(6)P}×14 |recovery=Total 127+9L |onBlock=
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Each P in active frames represents a projectile spawned;
}}
}}


Line 819: Line 820:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214CD |name=Air SB Pandora Missile Launcher
  |input=j.214CD |name=Air SB Pandora Missile Launcher
  |damage=150×15 |p1=300 |p2=0 |smp=10
  |damage=150×15 |p1=0 |p2=100 |smp=10
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=8~119 P
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=8~119 P
  |startup=21 |active=X{(6)X}×14 |recovery=Total 127+9L |onBlock=
  |startup=21 |active=P{(6)P}×14 |recovery=Total 127+9L |onBlock=
  |blockstun=14 |hitstop=0/+3
  |blockstun=14 |hitstop=0/+3
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Counter;
  |notes=Fatal Counter;Each P in active frames represents a projectile spawned;
}}
}}


Line 872: Line 873:
  |input= Orgia j.AB |name=Orgia Boost
  |input= Orgia j.AB |name=Orgia Boost
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln= 7~19 Strike
  |level= |cancel= |attribute= |guard= |invuln= 7~19 Strike/Projectile
  |startup= |active= |recovery=Total 28 |onBlock=
  |startup= |active= |recovery=Total 28 |onBlock=
  |blockstun= |hitstop=
  |blockstun= |hitstop=
Line 885: Line 886:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=236236C |name=C Goddess Shield
  |input=236236C |name=C Goddess Shield
  |damage=2000 |p1=400 |p2=100 |smp=50
  |damage=2000 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~12 All<br/>13~32 Guard All
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~12 All<br/>13~32 Guard All
  |startup=4+(58 Flash)+9 |active=24 |recovery=35+14L |onBlock=-31
  |startup=4+(58 Flash)+9 |active=24 |recovery=35+14L |onBlock=-31
Line 891: Line 892:
  |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=P4U2R_Aigis_GreatShieldHitbox.png
  |notes=Fatal Recovery;Immediately enters recovery on hit/block;Invul immediately disappears on hit/block;Can super cancel into Heavenly Spear on hit/block;Minimum damage 800;
  |notes=Fatal Recovery;Immediately enters recovery on hit/block;Invul immediately disappears on hit/block;Can super cancel into Heavenly Spear on hit/block;Minimum damage 800;
}}
}}
Line 898: Line 899:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236C |name=Air C Goddess Shield
  |input=j.236236C |name=Air C Goddess Shield
  |damage=2000 |p1=0 |p2=500 |smp=50
  |damage=2000 |p1=600 |p2=500 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~12 All<br/>13~32 Guard All
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~12 All<br/>13~32 Guard All
  |startup=4+(58 Flash)+9 |active=24 |recovery=Until L+14 |onBlock=
  |startup=4+(58 Flash)+9 |active=24 |recovery=Until L+14 |onBlock=
Line 924: Line 925:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236D |name=Air D Goddess Shield
  |input=j.236236D |name=Air D Goddess Shield
  |damage=2500 |p1=1000 |p2=100 |smp=50
  |damage=2500 |p1=600 |p2=500 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~19 All<br/>20~40 Guard All
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~19 All<br/>20~40 Guard All
  |startup=4+(58 Flash)+9 |active=24 |recovery=Until L+14 |onBlock=
  |startup=4+(58 Flash)+9 |active=24 |recovery=Until L+14 |onBlock=
Line 939: Line 940:
  |damage=1400×2 |p1=1000 |p2=100 |smp=50
  |damage=1400×2 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-14 All<br/>13-32 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-14 All<br/>13-32 Guard
  |startup=4+(58 Flash)+17 |active=24(6)24 |recovery=35+14L |onBlock=-31
  |startup=4+(58 Flash)+9 |active=24(6)24 |recovery=35+14L |onBlock=-31
  |blockstun=18 |hitstop=17
  |blockstun=18 |hitstop=17
  |groundHit=Launch |airHit=101, 51 |groundCH=Launch |airCH=121, 71
  |groundHit=Launch |airHit=101, 51 |groundCH=Launch |airCH=121, 71
Line 957: Line 958:
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
  |notes=Max 14 hits;Minimum damage 160, 80×13 (1200);
  |notes=Max 16 hits;Minimum damage 160, 80×15 (1360);
}}
}}


Line 963: Line 964:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236A |name=A Multi Mounted Machine Gun Orion
  |input=j.236236A |name=A Multi Mounted Machine Gun Orion
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 100, 0×32 |smp=50
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 0×32 |smp=50
  |level=0, 4, 3×32 |cancel= |attribute=Throw |guard=Throw (300) |invuln=1~(14~21) All
  |level=0, 4, 3×32 |cancel= |attribute=Throw |guard=Throw (300) |invuln=1~(14~21) All
  |startup=10+(54 Flash)+2~9 |active=3 |recovery=Until L+9 |onBlock=
  |startup=10+(54 Flash)+2~9 |active=3 |recovery=Until L+9 |onBlock=
Line 970: Line 971:
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |hitboxes=
  |hitboxes=
  |notes=Aigis travels forward until in range, then throws after 4F;If opponent is not within range 5F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery;Can steer by holding direction;Minimum damage  
  |notes=Aigis travels forward until in range, then throws after 4F;If opponent is not within range 5F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery;Can steer by holding direction;Minimum damage 273, 42x32 (1617)
}}
}}


Line 976: Line 977:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236B |name=B Multi Mounted Machine Gun Orion
  |input=j.236236B |name=B Multi Mounted Machine Gun Orion
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 100, 0×32 |smp=50
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 0×32 |smp=50
  |level=0, 4, 3×32 |cancel= |attribute=Throw |guard=Throw (300)|invuln=1~(18~26) All
  |level=0, 4, 3×32 |cancel= |attribute=Throw |guard=Throw (300)|invuln=1~(18~26) All
  |startup=10+(54 Flash)+6~14 |active=3 |recovery=Until L+9 |onBlock=
  |startup=10+(54 Flash)+6~14 |active=3 |recovery=Until L+9 |onBlock=
Line 989: Line 990:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236AB |name=SB Multi Mounted Machine Gun Orion
  |input=j.236236AB |name=SB Multi Mounted Machine Gun Orion
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 100, 0×32 |smp=50
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 0×32 |smp=50
  |level=0, 4, 3 |cancel= |attribute=Throw |guard=Throw (300) |invuln=1~(10~26) All
  |level=0, 4, 3 |cancel= |attribute=Throw |guard=Throw (300) |invuln=1~(10~26) All
  |startup=10+(54 Flash)+0~14 |active=3 |recovery=9 after landing |onBlock=
  |startup=10+(54 Flash)+0~14 |active=3 |recovery=9 after landing |onBlock=
Line 1,001: Line 1,002:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=214214C |name=C Heavenly Spear
  |input=214214C |name=C Heavenly Spear
  |damage=2500 |p1=500 |p2=100 |smp=50
  |damage=2500 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~8 All
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~8 All
  |startup=4+(62 Flash)+3 |active=60 |recovery=Total 41+9L |onBlock=+4
  |startup=4+(62 Flash)+3 |active=60 |recovery=Total 41+9L |onBlock=+4
Line 1,014: Line 1,015:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=214214D |name=D Heavenly Spear
  |input=214214D |name=D Heavenly Spear
  |damage=200×10 |p1=500 |p2=100 |smp=500
  |damage=200×10 |p1=1000 |p2=100 |smp=500
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~16 All
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~16 All
  |startup=4+(54 Flash)+11 |active=4×10 |recovery=Total: 49+4L |onBlock=-7
  |startup=4+(54 Flash)+11 |active=4×10 |recovery=Total: 49+4L |onBlock=-7
Line 1,034: Line 1,035:
  |images=P4Arena_Aigis_HolySpear.png
  |images=P4Arena_Aigis_HolySpear.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Fatal Counter;Minimum damage 840
  |notes=Fatal Recovery;Fatal Counter;Minimum damage 1125;Minimum damage after shield 1575
}}
}}


Line 1,046: Line 1,047:
  |hitboxes=
  |hitboxes=
  |caption=You'll never see this.
  |caption=You'll never see this.
  |notes=Costs 150 SP;Only available when persona broken, out of bullets, and overheated;After startup, Persona cards, Bullets, and Orgia gauge will recover;Attack power of all attacks will be raised by 1.2 afterwards;Allows for four boosts in the air;
  |notes=Costs 150 SP;Only available when out of bullets and overheated;After startup, Persona cards, Bullets, and Orgia gauge will recover;Attack power of all attacks will be raised by 1.2 afterwards;Lasts 12 seconds;If Aigis isn't hit during EXO she regenerates at 120HP per second, for a total of 1440 HP.
}}
}}


Line 1,053: Line 1,054:
{{MoveData-P4U2 |character=Aigis |type=instant kill
{{MoveData-P4U2 |character=Aigis |type=instant kill
  |input=j.222CD |name=Heritage Liberator Palladion
  |input=j.222CD |name=Heritage Liberator Palladion
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |damage=K.O. |p1=0 |p2=50x12, 300 |smp=50
  |level=3×4, 5, 4, 0 |cancel= |attribute=Projectile |guard=All |invuln=1~114 All
  |level=3×4, 5, 4, 0 |cancel= |attribute=Projectile |guard=All |invuln=1~114 All
  |startup=1+(15 Flash)+50 |active=X(8)X(8)X(8)X(12)X |recovery=Until L+29 |onBlock=
  |startup=1+(15 Flash)+50 |active=P(8)P(8)P(8)P(12)P |recovery=Until L+29 |onBlock=
  |blockstun=14×4, 18 |hitstop=0
  |blockstun=14×4, 18 |hitstop=0
  |groundHit=Launch |airHit=(100+Down 10)×4, 100+Down 20 |groundCH= |airCH=(120+Down 10)×4, 120+Down 20
  |groundHit=Launch |airHit=(100+Down 10)×4, 100+Down 20 |groundCH= |airCH=(120+Down 10)×4, 120+Down 20
Line 1,061: Line 1,062:
  |hitboxes=
  |hitboxes=
  |caption=&#32;\PROTON CANNON!
  |caption=&#32;\PROTON CANNON!
  |notes=
  |notes=Each P in active frames represents a projectile spawned;
}}
}}


==Category==
==Category==
{{#lst:P4U2.5/Navigation}}
{{#lst:P4U2.5/Navigation}}

Latest revision as of 20:21, 20 January 2024

Links



System Data

Portrait Name Health Prejump Backdash
P4U2R Aigis Portrait.png
Aigis 9,000 3F 20F (Normal 1~6F Inv All) (Orgia: 1~7F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
60% 4 Orgia Boost P4AU Aigis Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
170 - All 5 3 16 -6 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 2 12 13 15 25 27 10
P4Arena Aigis 5A.png
P4U2R Aigis 5AHitbox.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 15 - Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 4 14 Launch 19 + WBounce 25 Launch 39 + WBounce 25 10
P4AU Aigis 5AA.png
P4U2R Aigis 5AAHitbox.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - High 9 2 22 - Head - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 200 50 4 16 Launch 44 Launch 64 6
P4AU Aigis 5AAA.png
P4U2R Aigis 5AAAHitbox.png

5AAAA Normal

5AAAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
70×8 - All 17 P{(2)P}×7 45 Total - Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0×7, 100 0 4 - Launch 19×7, 19 + WBounce 40 Launch 39×7, 39 + WBounce 40 0
Each P in active frames represents a projectile spawned
5AAAA will switch to Radical Cannon B (air) when out of bullets
P4AU Aigis 5AAAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100×10 - All 10 P{(3)P}×9 46 Total -13 Projectile - (J)SpS
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 2 12 Launch 31 - 43 0
Each P in active frames represents a projectile spawned
P4Arena Aigis 5AA.png

5AA Shadow (No Ammo)

5AA Shadow (No Ammo)
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 7 1 18 -4 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 Launch 28 Launch 48 6
P4Arena Aigis 5AA.png


5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 28 5 10 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 200 50 5 18 19 41 31 61 13
P4Arena Aigis 5AAA.png
P4U2R Aigis 5AAASHitbox.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 25 -13 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 14 - - - - -
P4Arena Aigis 5B.png
Great combo tool, bad poke
P4U2R Aigis 5BHitbox.png
Galaga Hitbox

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 4 11 -2 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 2 12 13 15 25 27 10
P4Arena Aigis 2A.png
P4U2R Aigis 2AHitbox.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
120×8 - All 7 P{(2)P}×7 Total 58 -27 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 0
Each P in active frames represents a projectile spawned
P4Arena Aigis 2B.png
Great button. Use it wisely!

2B (No Ammo)

2B (No Ammo)
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - Air Unblockable 9 4 27 -18 Body 7~10 H (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2 12 13 15 25 27 10
P4Arena Aigis 2B.png
P4U2R 2B Hitbox 1.pngP4U2R Aigis 2B Hitbox 2.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100×3 - High 6 2, 2, 2 14 - Head - CJSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 1 10 11 12 23 24 6
After blocking the first hit, the remaining hits are guard All
P4Arena Aigis jA.png
P4U2R Aigis jAHitbox.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 9 8 10 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 19 27 39 11
P4Arena Aigis jB.png
I blocked that in my mind!
P4U2R Aigis jBHitbox.png

j.2B

j.2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×3 - All 9 P(3)P(3)P Total 27+6L - Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 1 10 11 17 23 29 0
Each P in active frames represents a projectile spawned
Each bomb is active for 16F
P4Arena Aigis j2B.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 28 5 32 -18 Body 9~28 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
On hit and counter hit, opponent experiences additional 15F hitstop
P4Arena Aigis AOA.png
P4U2R Aigis AoAHitbox.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - Low 12 5 16 -6 Foot 4~16 C SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 Launch 22 Launch 42 5
P4Arena Aigis Sweep.png
P4U2R Aigis SweepHitbox.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 15 2 32 -15 Body Persona 1~Until Active All (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 1000 5 18 Launch 31 Launch 51 13
P4Arena Aigis 5C.png
P4U2R Aigis 5CHitbox.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - Air Unblockable 19 3 27 -11 Body Persona 1~Until Active All CSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 300 50 5 18 Launch 41 Launch 61 13
Fatal Counter
P4U2R Aigis 2C.png
Bad anti-air, great DP punish!
P4U2R Aigis 2C(1)Hitbox.png

222C

222C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1100 - All 26 2 21 -4 Body Persona 1~Until Active All (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 1000 5 18 Launch 31 Launch 51 13
P4Arena Aigis 2C.png
P4U2R Aigis 222CHitbox.png

5D (Guard)

5D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 33 - - Persona 17~91 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png
P4U2R Aigis DHitbox.png


5D (Attack)

5D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 26 18 - - Body Persona 1~48 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 5 18 Launch 31 Launch 51 13
P4Arena Aigis 5D 2.png
P4U2R Aigis 5DHitbox.png

2D (Guard)

2D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 36 - - Persona 17~73 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png
P4U2R Aigis DHitbox.png

2D (Attack)

2D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×7 - High 28 3×7 - - Body Persona 1~48 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 5 18 Launch 31 + Down 20 Launch 51 + Down 20 1
After blocking the first hit, the remaining hits are guard All
P4Arena Aigis 2D.png
P4U2R Aigis 2CHitbox.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 800 - All 8 4(8)6 10 - Head Persona 1~Until Active All SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100×100 50 2, 5 12, 18 Launch 17, 22 Launch 39, 42 10, 13
P4Arena Aigis jC.png
Aigis' best air button
P4U2R Aigis jCHitbox.png

j.2C

j.2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 15 2 31 - Body Persona 1~Until Active All SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 500 5 18 Launch 26 Launch 46 13
P4U2R Aigis j2C.png
P4U2R Aigis j2CHitbox.png

j.D (Guard)

j.D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 24 - - Persona 29~103 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png
P4U2R Aigis DHitbox.png

j.D (Attack)

j.D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 26 18 - - Body Persona 1~48 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 5 18 Launch 31 Launch 51 13
P4Arena Aigis 5D 2.png
P4U2R Aigis 5DHitbox.png

j.2D (Guard)

j.2D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 24 - - Persona 19~75 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png
P4U2R Aigis DHitbox.png

j.2D (Attack)

j.2D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×N - High 25 3×N - - Body Persona 1~Until L+3 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 50 5 18 Launch 31 + Down 20 Launch 51 + Down 20 1
P4Arena Aigis 2D.png
P4U2R Aigis 2CHitbox.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 0, 1100 - Throw 5 3 25 - Throw - Sp(*)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 900, 100 50 0, 2, 5 - 13, Launch 71 - 25, Launch 91 - 0, 0, 0/+13
P4Arena Aigis GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 0, 1400 - Throw 4 3 19 - Throw - Sp(*)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200 50 0, O, 5 - - 51, 41 + WBounce - 61 + WBounce 0, 0, 15
Only cancelable by boosting in orgia or backdashing in orgia
P4Arena Aigis AirThrow.pngP4Arena Aigis Airthrow 2.png

BD

BD
Escape Change
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 10 4 49+15L -51 Projectile 1~13 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 29 Launch 49 12
P4Arena Aigis BD.png
P4U2R Aigis DPHitbox.png

j.BD

j.BD
Escape Change
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 8 4 Until L+15 - Projectile 1~11 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
800 100 50 4 16 Launch 29 Launch 49 12
Cancelable on hit when going from non orgia to orgia mode.
P4Arena Aigis BD.png
P4U2R Aigis DPHitbox.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 16 3 33 -19 Body 1~21 Guard All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1200 100 50 4 16 Launch 19 Launch 39 12
P4Arena Aigis 5B.png

Skill Attacks

22A

22A
A Mode Change
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 28 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Toggles Orgia on frame 16
P4Arena Aigis 22A.png

22B

22B
B Mode Change
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 21 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Aigis recovers in the air
When deactivating, immediately enters Overheat, but duration is halved
Toggles Orgia on frame 18
P4Arena Aigis 22A.png

22AB (Activate)

22AB (Activate)
SB Mode Change (Activatae)
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 13 - - 3~7 P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Aigis recovers in the air
Toggles Orgia on frame 13
P4Arena Aigis 22A.png

22AB (Deactivate)

22AB (Deactivate)
SB Mode Change (Deactivate)
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 20 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 22A.png

236A

236A
A 7th Gen Gatling Blast
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 110, 55×9 - All 16 Strike: 2
Bullets: P{(2)P}×9
35 -5 Body, Chest+Projectile×10 - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 100, 0x10 50 3 14 20, 15×10 22, 17×10 32, 27×10 32, 37×10 1, 0×10
Each P in active frames represents a projectile spawned
P4Arena Aigis 236A.png
P4U2R Aigis Gatling Hitbox.png

236B

236B
B 7th Gen Gatling Blast
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 110, 55×19 - All 21 Strike: 2
Bullets: P{(2)P}×19
55 -5 Body, Chest+Projectile×20 - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 100, 0x20 50 3 14 Launch, 15×20 22, 17×20 Launch, 27×20 32, 37×20 1, 0×20
Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets
Damage for these extra bullets is 25×N
Each P in active frames represents a projectile spawned
P4Arena Aigis 236A.png

236AB

236AB
SB 7th Gen Gatling Blast
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 90, 45×9 - All 16 Strike: 2
Bullets: P{(2)P}×19
53 -3 Body, Chest+Projectile×20 - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 100, 0x20 50 3 14 Launch, 15×20 22 + WBounce, 17×20 Launch, 27×20 32 + WBounce, 37×20 1, 0×20
Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets
Damage for these extra bullets is 25×N
Each P in active frames represents a projectile spawned
P4Arena Aigis 236A.png

214A

214A
A 7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 700 - All 29 Until Hit,30 Total 53 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 45F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
A and B versions are considered the same in regards to SMP
P4Arena Aigis 214A.png
SB shoots both

j.214A

j.214A
Air A 7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 700 - All 29 Until Hit,30 Total 60 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 39F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
A and B versions are considered the same in regards to SMP
P4Arena Aigis 214A.png

214B

214B
B 7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 900 - All 35 Until Hit,30 Total 53 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 46F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
A and B versions are considered the same in regards to SMP
P4Arena Aigis 214A.png

j.214B

j.214B
Air B 7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 900 - All 29 Until Hit,30 Total 60 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 40F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
A and B versions are considered the same in regards to SMP
P4Arena Aigis 214A.png

214AB

214AB
SB 7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
[300, 600]×2 - All First Shot: 29
Second Shot: 32
{Until Hit,30} per Shot Total 53 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 [3, 4]×2 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 41F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

j.214AB

j.214AB
Air SB 7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
[300, 600]×2 - All First Shot: 23
Second Shot: 26
{Until Hit,30} per Shot Total 55 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 [3, 4]×2 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 34F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

j.236A

j.236A
Air A 7th Gen Vulcan Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×8 - All 19 P{(2)P}×8 Until L+7 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 0x9 50 3 14 15 44 + GBounce 37 38 0
Hold button to fall while shooting
Each P in active frames represents a projectile spawned
P4Arena Aigis j236A.png
SB shoots both

j.236B

j.236B
Air B 7th Gen Vulcan Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×13 - All 25 P{(2)P}×13 Until L+7 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 0x14 50 3 14 15 44 + GBounce 37 38 0
Hold button to fall while shooting
Each P in active frames represents a projectile spawned
P4Arena Aigis j236A.png

j.236AB

j.236AB
Air SB 7th Gen Vulcan Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
170, 85×13 - All 21 P{(2)P}×13 Until L+7 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, 0x14 50 3 14 15 44 + GBounce 37 38 0
Hold button to fall while shooting
Each P in active frames represents a projectile spawned
P4Arena Aigis j236A.png


236C

236C
C Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200, 100×3, 1300 - All 15 9×3,6 7+7L -5 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png
Infamous Cheese Wheel of death
P4U2R Aigis MegidoFireHitbox.png

j.236C

j.236C
Air C Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200, 100×3, 1300 - All 17 9×2,3 Until L+15 - Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×3, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

236D

236D
D Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200, 100×3, 1300 - All 12 9×3,3 6+9L -3 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

j.236D

j.236D
Air D Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200, 100×3, 1300 - All 12 9×3,3 Until L+12 - Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

236CD

236CD
SB Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
348, 100, 50×12, 1400 - All 13 9×3,3 4+4L +4 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 300, 0×14 50, 1000 3×15, 5 14 Launch 32, 47×13, 51 Launch 52, 67×13, 71 7, 0/+2×4
On block, base damage is 348×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

j.236CD

j.236CD
Air SB Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
348, 100, 50×12, 1400 - All 14 9×3,3 Until L+9 - Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 300, 0×14 50, 1000 3×15, 5 14 Launch 32, 47×13, 51 Launch 52, 67×13, 71 7, 0/+2×4
On block, base damage is 348×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

214C

214C
C Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 P(6)P(6)P(6)P(6)P Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 18 27 38 0/+3
Fatal Counter
Each P in active frames represents a projectile spawned
P4Arena Aigis 214C.png

j.214C

j.214C
Air C Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 P(6)P(6)P(6)P(6)P Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 18 27 38 0/+3
Fatal Counter
Each P in active frames represents a projectile spawned
P4Arena Aigis 214C.png

214D

214D
D Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 P(6)P(6)P(6)P(6)P Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 18 27 38 0/+3
Fatal Counter
Each P in active frames represents a projectile spawned
P4Arena Aigis 214C.png

j.214D

j.214D
Air D Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 P(6)P(6)P(6)P(6)P Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 18 27 38 0/+3
Fatal Counter
Each P in active frames represents a projectile spawned
P4Arena Aigis 214C.png

214CD

214CD
SB Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150×15 - All 21 P{(6)P}×14 Total 127+9L - Projectile 8~119 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 10 3 14 15 18 27 38 0/+3
Fatal Counter
Each P in active frames represents a projectile spawned
P4Arena Aigis 214C.png

j.214CD

j.214CD
Air SB Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150×15 - All 21 P{(6)P}×14 Total 127+9L - Projectile 8~119 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 10 3 14 15 18 27 38 0/+3
Fatal Counter
Each P in active frames represents a projectile spawned
P4Arena Aigis 214C.png

Orgia [66]

Orgia [66]
Orgia Forward Boost
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Cancelable from 8F - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost.png

Orgia [44]

Orgia [44]
Orgia Backward Boost
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Cancelable from 12F - - 1~7 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost-2.png

Orgia j.2AC

Orgia j.2AC
Orgia Air Hover
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Cancelable between 14~103F - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost-3.png

Orgia j.AB

Orgia j.AB
Orgia Boost
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 28 - - 7~19 Strike/Projectile -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost-4.png

SP Skill Attacks

236236C

236236C
C Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(58 Flash)+9 24 35+14L -31 Body 1~12 All
13~32 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
Can super cancel into Heavenly Spear on hit/block
Minimum damage 800
P4Arena Aigis GreatShield.png
P4U2R Aigis GreatShieldHitbox.png

j.236236C

j.236236C
Air C Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(58 Flash)+9 24 Until L+14 - Body 1~12 All
13~32 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
600 500 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
Minimum damage 800
P4Arena Aigis GreatShield.png

236236D

236236D
D Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2500 - All 4+(58 Flash)+17 24 36+14L -32 Body 1~22 All
23~30 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
Can super cancel into Heavenly Spear on hit/block
Minimum damage 1000
P4Arena Aigis GreatShield.png

j.236236D

j.236236D
Air D Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2500 - All 4+(58 Flash)+9 24 Until L+14 - Body 1~19 All
20~40 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
600 500 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
Minimum damage 1000
P4Arena Aigis GreatShield.png

236236CD

236236CD
SB Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400×2 - All 4+(58 Flash)+9 24(6)24 35+14L -31 Body 1-14 All
13-32 Guard
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 101, 51 Launch 121, 71 17
Fatal Recovery
Immediately enters recovery on hit/block of 2nd hit
Can super cancel into Heavenly Spear after second hit on hit/block
Minimum damage 560×2 (1120)
P4Arena Aigis GreatShield.png

j.236236CD

j.236236CD
Air SB Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×13 - All 4+(58 Flash)+9 1×24 Until L+14 - Body 1-20 All
21-41 Guard
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
600 500 50 3 14 Launch 117 Launch 137 2
Max 16 hits
Minimum damage 160, 80×15 (1360)
P4Arena Aigis GreatShield.png

j.236236A

j.236236A
A Multi Mounted Machine Gun Orion
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 910, 142×32 - Throw (300) 10+(54 Flash)+2~9 3 Until L+9 - Throw 1~(14~21) All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 0×32 50 0, 4, 3×32 - Launch 60 + WStick, (100 + WBounce)×32 Launch 80 + WStick, (120 + WBounce)×32 0, 0/+1×32
Aigis travels forward until in range, then throws after 4F
If opponent is not within range 5F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery
Can steer by holding direction
Minimum damage 273, 42x32 (1617)
P4AU Aigis Orion.pngP4AU Aigis Orion2.png

j.236236B

j.236236B
B Multi Mounted Machine Gun Orion
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 910, 142×32 - Throw (300) 10+(54 Flash)+6~14 3 Until L+9 - Throw 1~(18~26) All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 0×32 50 0, 4, 3×32 - Launch 60 + WStick, (100 + WBounce)×32 Launch 80 + WStick, (120 + WBounce)×32 0, 0/+1×32
Aigis travels forward until in range, then throws after 4F
If opponent is not within range 10F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery
Can steer by holding direction
P4AU Aigis Orion.pngP4AU Aigis Orion2.png

j.236236AB

j.236236AB
SB Multi Mounted Machine Gun Orion
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 910, 142×32 - Throw (300) 10+(54 Flash)+0~14 3 9 after landing - Throw 1~(10~26) All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 0×32 50 0, 4, 3 - - - - - -
Aigis travels forward until in range, then throws after 4F
If opponent is not within range 10F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery
Can steer by holding direction
P4AU Aigis Orion.pngP4AU Aigis Orion2.png

Awakened SP Skill Attacks

214214C

214214C
C Heavenly Spear
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2500 - All 4+(62 Flash)+3 60 Total 41+9L +4 Projectile 1~8 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 26 Launch 46 0/+30
Fatal Recovery
Fatal Counter
Minimum damage 1000
P4Arena Aigis HolySpear.png

214214D

214214D
D Heavenly Spear
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×10 - All 4+(54 Flash)+11 4×10 Total: 49+4L -7 Projectile 1~16 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 500 5 18 Launch 26 Launch 46 0/+2
Fatal Recovery
Opponent experiences additional 8F hitstop on hit and counter hit
Minimum damage 60×10 (600)
P4Arena Aigis HolySpear.png

214214CD

214214CD
SB Heavenly Spear
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2800 - All 4+(64 Flash)+1 60 Total 48+9L +4 Projectile 1~6 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 26 Launch 46 0/+30
Fatal Recovery
Fatal Counter
Minimum damage 1125
Minimum damage after shield 1575
P4Arena Aigis HolySpear.png

214214AB

214214AB
Extreme Orgia Mode
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 3+(117 Flash)+3 - - 1~End All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Costs 150 SP
Only available when out of bullets and overheated
After startup, Persona cards, Bullets, and Orgia gauge will recover
Attack power of all attacks will be raised by 1.2 afterwards
Lasts 12 seconds
If Aigis isn't hit during EXO she regenerates at 120HP per second, for a total of 1440 HP.
P4AU Aigis ExtremeOrgiaMode.png
You'll never see this.

Instant Kill

j.222CD

j.222CD
Heritage Liberator Palladion
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 1+(15 Flash)+50 P(8)P(8)P(8)P(12)P Until L+29 - Projectile 1~114 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 50x12, 300 50 3×4, 5, 4, 0 14×4, 18 Launch (100+Down 10)×4, 100+Down 20 - (120+Down 10)×4, 120+Down 20 0
Each P in active frames represents a projectile spawned
P4Arena Aigis Palladion 1.pngP4Arena Aigis Palladion.png
• PROTON CANNON!

Category