P4U2R/Yukiko Amagi/Data: Difference between revisions

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Line 5: Line 5:
|discord=
|discord=
|matchups=P4U2.5/Yukiko Amagi/Matchups
|matchups=P4U2.5/Yukiko Amagi/Matchups
|twitter=P4U_YK
|resources={{PAGENAME}}
}}<section end=Links/>
}}<section end=Links/>


Line 14: Line 14:
| prejump  = 3F
| prejump  = 3F
| backdash  = 23F (1~6F Inv All)
| backdash  = 23F (1~6F Inv All)
| comborate = 70%
| comborate = 65%
| personacards = 5
| personacards = 5
| portrait  =P4U_Yukiko_Portrait.png
| portrait  =P4U_Yukiko_Portrait.png
Line 20: Line 20:
| umo=
| umo=
}}
}}
==Normal Attacks==
==Normal Attacks==
===5A===
===5A===
Line 26: Line 27:
  |damage=300 |p1=200 |p2=200 |smp=50
  |damage=300 |p1=200 |p2=200 |smp=50
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=10 |active=4 |recovery=20 |onBlock=-11
  |startup=10 |active=4 |recovery=15 |onBlock=-6
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Yukiko_5A.png
  |images=P4Arena_Yukiko_5A.png
  |hitboxes=
  |hitboxes=
Line 36: Line 39:
  |damage=400 |p1=0 |p2=100 |smp=50
  |damage=400 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=12 |active=3 |recovery=12 |onBlock=0
  |startup=10 |active=3 |recovery=15 |onBlock=-3
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4AU_Yukiko_5AA.png
  |images=P4AU_Yukiko_5AA.png
  |hitboxes=
  |hitboxes=
Line 44: Line 49:
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
  |input=5AAA Normal |name=
  |input=5AAA Normal |name=
  |damage=800 |p1=0 |p2=400 |smp=50
  |damage=900 |p1=0 |p2=400 |smp=50
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=15 |active=3 |recovery=27 |onBlock=-13
  |startup=15 |active=3 |recovery=27 |onBlock=-13
|blockstun=16 |hitstop=12
|groundHit=Spin 17 |airHit=19 |groundCH=Spin 29 |airCH=39
  |images=P4AU_Yukiko_5AAA.png
  |images=P4AU_Yukiko_5AAA.png
  |hitboxes=
  |hitboxes=
Line 56: Line 63:
  |damage=400 |p1=0 |p2=100 |smp=50
  |damage=400 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=12 |active=5 |recovery=12 |onBlock=-2
  |startup=10 |active=5 |recovery=12 |onBlock=-2
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yukiko_5AA.png
  |images=P4Arena_Yukiko_5AA.png
  |hitboxes=
  |hitboxes=
Line 67: Line 76:
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=15 |active=3 |recovery=23 |onBlock=-9
  |startup=15 |active=3 |recovery=23 |onBlock=-9
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yukiko_5AAA.png
  |images=P4Arena_Yukiko_5AAA.png
  |hitboxes=
  |hitboxes=
Line 75: Line 86:
  |input=5B |name=
  |input=5B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=2 |cancel=(J)SpSO |attribute=Chest, Projectile |guard=All |invuln=
  |level=2 |cancel=(J)SpSO |attribute=Chest+Projectile |guard=All |invuln=
  |startup=13 |active= |recovery=49 Total |onBlock=-14
  |startup=12 |active=Until Hit |recovery=Total 48 |onBlock=-14
|blockstun=12 |hitstop=0/+10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=37
  |images=P4Arena_Yukiko_5B.png
  |images=P4Arena_Yukiko_5B.png
  |hitboxes=
  |hitboxes=
Line 85: Line 98:
  |input=4B |name=
  |input=4B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=2 |cancel=(J)SpSO |attribute=Chest, Projectile |guard=All |invuln=
  |level=2 |cancel=(J)SpSO |attribute=Chest+Projectile |guard=All |invuln=
  |startup=13 |active= |recovery=52 Total |onBlock=-17
  |startup=12 |active=Until Hit |recovery=Total 51 |onBlock=-17
|blockstun=12 |hitstop=0/+10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Yukiko_5B.png
  |images=P4Arena_Yukiko_5B.png
  |hitboxes=
  |hitboxes=
Line 95: Line 110:
  |input=5BB |name=
  |input=5BB |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=300 |p2=100 |smp=100
  |level=3 |cancel=JSpSO |attribute=Chest, Projectile |guard=All |invuln=
  |level=3 |cancel=JSpSO |attribute=Chest+Projectile |guard=All |invuln=
  |startup=9 |active= |recovery=49 Total |onBlock=-8
  |startup=9 |active=Until Hit |recovery=Total 42 |onBlock=-8
|blockstun=14 |hitstop=0/+11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yukiko_5BB.png
  |images=P4Arena_Yukiko_5BB.png
  |hitboxes=
  |hitboxes=
Line 106: Line 123:
  |input=2A |name=
  |input=2A |name=
  |damage=160 |p1=500 |p2=100 |smp=50
  |damage=160 |p1=500 |p2=100 |smp=50
  |level=1 |cancel=MSpSO |attribute=Leg |guard=Low |invuln=
  |level=1 |cancel=MSpSO |attribute=Foot |guard=Low |invuln=
  |startup=7 |active=2 |recovery=14 |onBlock=-5
  |startup=7 |active=2 |recovery=14 |onBlock=-5
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Yukiko_2A.png
  |images=P4Arena_Yukiko_2A.png
  |hitboxes=
  |hitboxes=
Line 115: Line 134:
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
  |input=2B |name=
  |input=2B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=200 |p2=100 |smp=100
  |level=2 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |level=2 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |startup=14 |active= |recovery=40 Total |onBlock=-4
  |startup=14 |active=Until Hit |recovery=Total 42 |onBlock=-6
|blockstun=12 |hitstop=0/+10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Yukiko_2B.png
  |images=P4Arena_Yukiko_2B.png
  |hitboxes=
  |hitboxes=
Line 128: Line 149:
  |level=3 |cancel=MJSpSO |attribute=Head |guard=High |invuln=
  |level=3 |cancel=MJSpSO |attribute=Head |guard=High |invuln=
  |startup=10 |active=3 |recovery=13 |onBlock=
  |startup=10 |active=3 |recovery=13 |onBlock=
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yukiko_jA.png
  |images=P4Arena_Yukiko_jA.png
  |hitboxes=
  |hitboxes=
Line 135: Line 158:
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
  |input=j.B |name=
  |input=j.B |name=
  |damage=300 |p1=300 |p2=100 |smp=100
  |damage=300 |p1=200 |p2=100 |smp=100
  |level=2 |cancel=JSpO |attribute=Projectile |guard=All* |invuln=
  |level=2 |cancel=JSpO |attribute=Projectile |guard=All* |invuln=
  |startup=12 |active= |recovery=39 Total |onBlock=
  |startup=12 |active=Until Hit |recovery=Total 39+7L |onBlock=
|blockstun=12 |hitstop=0/+10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Yukiko_jB.png
  |images=P4Arena_Yukiko_jB.png
  |hitboxes=
  |hitboxes=
Line 145: Line 170:
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
  |input=5AB |name=All Out Attack
  |input=5AB |name=All Out Attack
  |damage=300 |p1=0 |p2=1000 |smp=10000
  |damage=300 |p1=0 |p2=800 |smp=10000
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=16-33 Guard
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=10~30 Guard Strike
  |startup=33 |active=4 |recovery=26 |onBlock=-11
  |startup=30 |active=4 |recovery=26 |onBlock=-11
|blockstun=18 |hitstop=13
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
  |images=P4Arena_Yukiko_AOA.png
  |images=P4Arena_Yukiko_AOA.png
  |hitboxes=
  |hitboxes=
Line 155: Line 182:
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
{{MoveData-P4U2 |character=Yukiko Amagi |type=normal
  |input=2AB |name=Sweep
  |input=2AB |name=Sweep
  |damage=400 |p1=200 |p2=100 |smp=50
  |damage=450 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=(J)SpSO |attribute=Leg |guard=Low |invuln=4-14 Chest
  |level=3 |cancel=(J)SpSO |attribute=Foot |guard=Low |invuln=4~14 Chest
  |startup=10 |active=5 |recovery=15 |onBlock=-5
  |startup=10 |active=3 |recovery=17 |onBlock=-5
|blockstun=14 |hitstop=11
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |images=P4Arena_Yukiko_Sweep.png
  |images=P4Arena_Yukiko_Sweep.png
  |hitboxes=
  |hitboxes=
Line 167: Line 196:
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
  |input=5C |name=
  |input=5C |name=
  |damage=160, 80×8 |p1=300 |p2=100 |smp=50
  |damage=140, 80×8 |p1=100 |p2=100 |smp=50
  |level=3 |cancel=(J)SpSOD |attribute=Body |guard=All |invuln=
  |level=3 |cancel=(J)SpSOD |attribute=Body |guard=All |invuln=
  |startup=17 |active=1×9 |recovery=29 |onBlock=-15
  |startup=17 |active=1×9 |recovery=29 |onBlock=-15
|blockstun=14 |hitstop=1
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yukiko_5C.png
  |images=P4Arena_Yukiko_5C.png
  |hitboxes=
  |hitboxes=
Line 179: Line 210:
  |damage=200, 100×8 |p1=0 |p2=100 |smp=50
  |damage=200, 100×8 |p1=0 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |startup=37 |active=1×9 |recovery=39 Total |onBlock=+31
  |startup=37 |active=1×9 |recovery=Total 39 |onBlock=+29
|blockstun=14 |hitstop=0/+1
|groundHit=Launch |airHit=27 |groundCH=Launch |airCH=47
  |images=P4Arena_Yukiko_5D.png
  |images=P4Arena_Yukiko_5D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Fatal Counter;
}}
}}
===2C===
===2C===
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
  |input=2C |name=
  |input=2C |name=
  |damage=160, 80×7 |p1=200 |p2=100 |smp=50
  |damage=140, 70×7 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=(J)SpSOD |attribute=Leg |guard=Low |invuln=
  |level=3 |cancel=(J)SpSOD |attribute=Leg |guard=Low |invuln=
  |startup=15 |active=1×8 |recovery=32 |onBlock=-18
  |startup=15 |active=1×8 |recovery=32 |onBlock=-18
|blockstun=14 |hitstop=1
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yukiko_2C.png
  |images=P4Arena_Yukiko_2C.png
  |hitboxes=
  |hitboxes=
Line 199: Line 234:
  |damage=400, 200×2 |p1=0 |p2=300 |smp=50
  |damage=400, 200×2 |p1=0 |p2=300 |smp=50
  |level=4 |cancel= |attribute=Head |guard=High |invuln=
  |level=4 |cancel= |attribute=Head |guard=High |invuln=
  |startup=53 |active=to the ground (3 hits) |recovery=39 Total |onBlock=+48
  |startup=53 |active=5,10×N? |recovery=Total 39 |onBlock=+48
|blockstun=16 |hitstop=0/+1
|groundHit=Crouch 19 |airHit=19 |groundCH=Crouch 31 |airCH=39
  |images=P4Arena_Yukiko_2D.png
  |images=P4Arena_Yukiko_2D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Fatal Counter;
}}
}}
===j.C===
===j.C===
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
  |input=j.C |name=
  |input=j.C |name=
  |damage=160, 80×5 |p1=0 |p2=100 |smp=50
  |damage=160, 80×7 |p1=200 |p2=100 |smp=50
  |level=4 |cancel=JSpO |attribute=Head |guard=All |invuln=
  |level=4 |cancel=JSpO |attribute=Head |guard=All |invuln=
  |startup=14 |active=3, 1×6 |recovery=23 |onBlock=
  |startup=14 |active=1×8 |recovery=24 |onBlock=
|blockstun=16 |hitstop=1
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yukiko_jC.png
  |images=P4Arena_Yukiko_jC.png
  |hitboxes=
  |hitboxes=
Line 217: Line 256:
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
{{MoveData-P4U2 |character=Yukiko Amagi |type=persona
  |input=j.D |name=
  |input=j.D |name=
  |damage=400, 200×n |p1=300 |p2=50 |smp=50
  |damage=400, 200×N |p1=300 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Head |guard=High |invuln=
  |level=3 |cancel= |attribute=Head |guard=High |invuln=
  |startup=50 |active=to the ground |recovery=37 Total |onBlock=
  |startup=50 |active=5,10×N |recovery=Total 37 |onBlock=
|blockstun=14 |hitstop=0/+1
|groundHit=Crouch 17 |airHit=17 |groundCH=Crouch 29 |airCH=37
  |images=P4Arena_Yukiko_2D.png
  |images=P4Arena_Yukiko_2D.png
  |hitboxes=
  |hitboxes=
Line 230: Line 271:
  |input=CD |name=Ground Throw
  |input=CD |name=Ground Throw
  |damage=0, 1100 |p1=0 |p2=1000, 100 |smp=50
  |damage=0, 1100 |p1=0 |p2=1000, 100 |smp=50
  |level=4 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |startup=5 |active=2 |recovery=23 |onBlock=
  |startup=5 |active=2 |recovery=23 |onBlock=
|blockstun= |hitstop=0, 7
|groundHit=Spin 42 |airHit= |groundCH=Spin 54 |airCH=
  |images=P4Arena_Yukiko_GroundThrow.png
  |images=P4Arena_Yukiko_GroundThrow.png
  |hitboxes=
  |hitboxes=
Line 239: Line 282:
{{MoveData-P4U2 |character=Yukiko Amagi |type=other
{{MoveData-P4U2 |character=Yukiko Amagi |type=other
  |input=j.CD |name=Air Throw
  |input=j.CD |name=Air Throw
  |damage=0, 1800 |p1=0 |p2=1200, 100 |smp=50
  |damage=0, 1600 |p1=0 |p2=1200, 100 |smp=50
  |level=2 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |level=2 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |startup=4 |active=2 |recovery=17 |onBlock=
  |startup=4 |active=2 |recovery=17 |onBlock=
|blockstun= |hitstop=0
|groundHit= |airHit=65 + Down 20 |groundCH= |airCH=
  |images=P4Arena_Yukiko_AirThrow.png
  |images=P4Arena_Yukiko_AirThrow.png
  |hitboxes=
  |hitboxes=
Line 250: Line 295:
{{MoveData-P4U2 |character=Yukiko Amagi |type=other
{{MoveData-P4U2 |character=Yukiko Amagi |type=other
  |input=BD |name=Dia
  |input=BD |name=Dia
  |damage=100 |p1=800 |p2=100 |smp=50
  |damage=100 |p1=1000 |p2=100 |smp=50
  |level=3 |cancel=S |attribute=Body |guard=All |invuln=1-34 Guard
  |level=3 |cancel=S |attribute=Body |guard=All |invuln=1~33 Guard All
  |startup=22 |active=12 |recovery=24 |onBlock=-21
  |startup=22 |active=12 |recovery=12+12L |onBlock=-21
|blockstun=14 |hitstop=11
|groundHit=Launch |airHit=47 + WBounce |groundCH= |airCH=
  |images=P4Arena_Yukiko_BD.png
  |images=P4Arena_Yukiko_BD.png
  |hitboxes=
  |hitboxes=
  |notes=Can hold button to continue healing and neutralizing projectiles;Heals 300 HP on 33f, plus an additional 10 HP per frame after 38f;
  |notes=Hold button to continue healing and begin guarding against Projectiles;Heals 300 HP on 33F, plus an additional 10 HP per frame after 38F;
}}
}}


Line 264: Line 311:
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=21 Total |onBlock=
  |startup= |active= |recovery=21 Total |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=
  |images=
  |hitboxes=
  |hitboxes=
Line 272: Line 321:
{{MoveData-P4U2 |character=Yukiko Amagi |type=other
{{MoveData-P4U2 |character=Yukiko Amagi |type=other
  |input=6AB |name=Guard Cancel Attack
  |input=6AB |name=Guard Cancel Attack
  |damage= |p1= |p2= |smp=
  |damage=0 |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard
  |startup= |active= |recovery= |onBlock=
  |startup=15 |active=3 |recovery=30 |onBlock=-16
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39
  |images=P4Arena_Yukiko_5AAA.png
  |images=P4Arena_Yukiko_5AAA.png
  |hitboxes=
  |hitboxes=
Line 283: Line 334:
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236A |name=Agi
  |input=236A |name=Agi
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |damage=300, [650] |p1=300, [0] |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=SO |attribute=Body; Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=
  |startup=13, 27 |active=3, 15 |recovery=60 Total |onBlock=-12
  |startup=13 |active=3(11)[15] |recovery=Total 54 |onBlock=-27 [-12]
|blockstun=14 |hitstop=11, [0/+7]
|groundHit=15, [Launch] |airHit=37, [19] |groundCH=27, [Launch] |airCH=57, [39]
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to delay second hit;
  |notes=Values in [] are for explosion; Hold button to delay explosion;
}}
}}
===236B===
===236B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236B |name=Agi
  |input=236B |name=Agi
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=SO |attribute=Body; Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=
  |startup=13, 27 |active=3, 15 |recovery=47 Total |onBlock=+1
  |startup=13 |active=3(11)[15] |recovery=Total 42 |onBlock=-15 [+6]
|blockstun=14 |hitstop=11, [0/+7]
|groundHit=15, [Launch] |airHit=37, [19] |groundCH=27, [Launch] |airCH=57, [39]
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to delay second hit;
  |notes=Values in [] are for explosion; Hold button to delay explosion;
}}
}}
===236AB===
===236AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236AB |name=Agi
  |input=236AB |name=Agi
  |damage=500, 600, 600 |p1=300 |p2=100, 200, 200 |smp=50, 1000, 1000
  |damage=500, [650]×2 |p1=300 |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=SO |attribute=Body; Projectile; Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, [Projectile] |guard=All |invuln=
  |startup=27, 45, 45 |active=3, 15, 15 |recovery=42 Total |onBlock=+24
  |startup=17 |active=3,(11)[15 per explosion] |recovery=Total 32 |onBlock=-1 [+20]
|blockstun=14 |hitstop=11, [0/+7]
|groundHit=15, [Launch] |airHit=37, [19] |groundCH=27, [Launch] |airCH=57, [39]
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to delay second and third hits;
  |notes=Values in [] are for each explosion; Hold buttons to delay explosion;
}}
}}
===j.236A===
===j.236A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.236A |name=Agi
  |input=j.236A |name=Agi
  |damage=300, 600 |p1=300 |p2=100, 200 |smp=50, 1000
  |damage=300, [650] |p1=300 [0] |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=
  |startup=12, 26 |active=3, 15 |recovery=53 Total |onBlock=
  |startup=12 |active=3(11)15 |recovery=Total 53 |onBlock=
|blockstun=14 |hitstop=11, [0/+7]
|groundHit=15, [Launch] |airHit=37, [19] |groundCH=27, [Launch] |airCH=57, [39]
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
  |hitboxes=
  |hitboxes=
Line 323: Line 382:
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.236AB |name=Agi
  |input=j.236AB |name=Agi
  |damage=500, 600, 600 |p1=300 |p2=100, 200, 200 |smp=50, 1000, 1000
  |damage=500, [650]×2 |p1=300 |p2=100, [200] |smp=50, [50]
  |level=3 |cancel=O |attribute=Body; Projectile; Projectile |guard=All |invuln=
  |level=3 |cancel=O |attribute=Body, [Projectile] |guard=All |invuln=
  |startup=21, 39, 39 |active=3, 15, 15 |recovery=56 Total |onBlock=
  |startup=17 |active=3,(11)[15 per explosion] |recovery=Total 56 |onBlock=
|blockstun=14 |hitstop=11, [0/+7]
|groundHit=15, [Launch] |airHit=37, [19] |groundCH=27, [Launch] |airCH=57, [39]
  |images=P4Arena_Yukiko_Agi.png
  |images=P4Arena_Yukiko_Agi.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to delay second and third hits;
  |notes=Values in [] are for each explosion; Hold buttons to delay explosion;
}}
}}
===236C===
===236C===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236C |name=Maragi
  |input=236C |name=Maragi
  |damage=500, 800 |p1=200 |p2=100, 100 |smp=50
  |damage=500, 900 |p1=300, 300 |p2=100, 100 |smp=50, 50
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |level=3 |cancel=SO |attribute=Projectile+Foot, Projectile |guard=Low, All |invuln=
  |startup=38 |active=75(9)30 |recovery=50 Total |onBlock=+12
  |startup=38 |active=75 <(9)30> |recovery=Total 50 |onBlock=+12
|blockstun=14 |hitstop=0
|groundHit=Launch |airHit=37 + Down 10, 47 |groundCH=Launch |airCH=57 + Down 10, 87
  |images=P4Arena_Yukiko_Maragi.png
  |images=P4Arena_Yukiko_Maragi.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Hold button to manually detonate fire and begin second hit (values in <>);Immediately begins second hit (values in <>) on hit/block;
}}
}}
===236D===
===236D===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=236D |name=Maragi
  |input=236D |name=Maragi
  |damage=500, 800 |p1=200 |p2=100, 100 |smp=50
  |damage=500, 900 |p1=300, 300 |p2=100, 100 |smp=50, 50
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |level=3 |cancel=SO |attribute=Projectile+Foot, Projectile |guard=Low, All |invuln=
  |startup=31 |active=Full-screen(9)30 |recovery=59 Total |onBlock=-4
  |startup=31 |active=35 <(9)30> |recovery=Total 59 |onBlock=-4
|blockstun=14 |hitstop=0
|groundHit=Launch |airHit=37 + Down 10, 47 |groundCH=Launch |airCH=57 + Down 10, 87
  |images=P4Arena_Yukiko_Maragi.png
  |images=P4Arena_Yukiko_Maragi.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Hold button to manually detonate fire and begin second hit (values in <>);Immediately begins second hit (values in <>) on hit/block;
}}
}}
===236CD===
===236CD===
Line 355: Line 420:
  |damage=(500, 800)×2 |p1=200 |p2=(100, 100)×2 |smp=50×2
  |damage=(500, 800)×2 |p1=200 |p2=(100, 100)×2 |smp=50×2
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |level=3 |cancel=SO |attribute=Projectile, Leg; Projectile |guard=Low, All |invuln=
  |startup=31 |active=75(9)30/Full-screen(9)30 |recovery=46 Total |onBlock=+9
  |startup=31 |active=Shot 1: 75 <(9)30><br/>Shot 2: 35 <(9)30> |recovery=Total 46 |onBlock=+9
|groundHit=Launch |airHit=(37 + Down 10, 47)×2 |groundCH=Launch |airCH=(57 + Down 10, 87)×2
  |images=P4Arena_Yukiko_Maragi.png
  |images=P4Arena_Yukiko_Maragi.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Hold button to manually detonate fire and begin second hit (values in <>);Immediately begins second hit (values in <>) on hit/block;
}}
}}
===214A===
===214A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214A |name=Flame Dance
  |input=214A |name=Flame Dance
  |damage=300, 500 |p1=300 |p2=200 |smp=50
  |damage=100, 500 |p1=400, 900 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Body; Projectile, Chest |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=
  |startup=11, 21 |active=2(8)5 |recovery=19 |onBlock=-3
  |startup=11 |active=2(8)5 |recovery=Total 44 |onBlock=-3
|blockstun=14 |hitstop=0/+5, 0/+1
|groundHit=15, Launch |airHit=15, 30 |groundCH=27, Launch |airCH=35, 50
  |images=P4AU_Yukiko_FlameDance.png
  |images=P4AU_Yukiko_FlameDance.png
  |hitboxes=
  |hitboxes=
Line 373: Line 441:
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214B |name=Flame Dance
  |input=214B |name=Flame Dance
  |damage=300, 600 |p1=300 |p2=200 |smp=500
  |damage=100, 600 |p1=400, 900 |p2=100 |smp=1000
  |level=3 |cancel=SO |attribute=Body; Projectile, Chest |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=
  |startup=17, 29 |active=2(10)5 |recovery=21 |onBlock=-5
  |startup=15 |active=2(10)5 |recovery=Total 52 |onBlock=-5
|blockstun=14 |hitstop=0/+5, 0/+1
|groundHit=15, Launch |airHit=15, 40 |groundCH=27, Launch |airCH=35, 50
  |images=P4AU_Yukiko_FlameDance.png
  |images=P4AU_Yukiko_FlameDance.png
  |hitboxes=
  |hitboxes=
Line 383: Line 453:
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214AB |name=Flame Dance
  |input=214AB |name=Flame Dance
  |damage=600, 600 |p1=300 |p2=200 |smp=500
  |damage=100, 800 |p1=300 |p2=200 |smp=500
  |level=3 |cancel= |attribute=Body; Projectile, Chest |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Projectile+Chest |guard=All |invuln=
  |startup=11, 21 |active=2(8)5 |recovery=12 Total |onBlock=+4
  |startup=11 |active=2(8)5 |recovery=Total 37 |onBlock=+4
|blockstun=14 |hitstop=0/+5, 0/+1
|groundHit=15, Launch |airHit=15, 40 |groundCH=27, Launch |airCH=35, 50
  |images=P4AU_Yukiko_FlameDance.png
  |images=P4AU_Yukiko_FlameDance.png
  |hitboxes=
  |hitboxes=
Line 393: Line 465:
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214214A |name=Phoenix Flame Swirl
  |input=214214A |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=29 |active=Full-screen |recovery=69 Total |onBlock=-21
  |startup=20 |active=42 |recovery=Total 61 |onBlock=-22
|blockstun=18 |hitstop=0/+1
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |hitboxes=
  |hitboxes=
  |notes=Can only be performed if fire level is at 6 or higher;
  |notes=Can only be performed if Fire Level 6 or higher;
}}
}}
===214214B===
===214214B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214214B |name=Phoenix Flame Swirl
  |input=214214B |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=37 |active=Full-screen |recovery=70 Total |onBlock=-14
  |startup=30 |active=48 |recovery=Total 61 |onBlock=-14
|blockstun=18 |hitstop=0/+1
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |hitboxes=
  |hitboxes=
  |notes=Can only be performed if fire level is at 6 or higher;
  |notes=Can only be performed if Fire Level 6 or higher;
}}
}}
===214214AB===
===214214AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=214214AB |name=Phoenix Flame Swirl
  |input=214214AB |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=24 |active=Full-screen |recovery=51 Total |onBlock=-8
  |startup=20 |active=42 |recovery=Total 51 |onBlock=-12
|blockstun=18 |hitstop=0/+1
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |hitboxes=
  |hitboxes=
  |notes=Can only be performed if fire level is at 6 or higher;
  |notes=Can only be performed if Fire Level 6 or higher;
}}
}}
===j.214214A===
===j.214214A===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.214214A |name=Phoenix Flame Swirl
  |input=j.214214A |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=31 |active=Full-screen |recovery=46 Total |onBlock=
  |startup=20 |active=42 |recovery=Total 58 |onBlock=
|blockstun=18 |hitstop=0/+1
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |hitboxes=
  |hitboxes=
  |notes=Can only be performed if fire level is at 6 or higher;
  |notes=Can only be performed if Fire Level 6 or higher;
}}
}}
===j.214214B===
===j.214214B===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.214214B |name=Phoenix Flame Swirl
  |input=j.214214B |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=39 |active=Full-screen |recovery=61 Total |onBlock=
  |startup=30 |active=48 |recovery=Total 58 |onBlock=
|blockstun=18 |hitstop=0/+1
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |hitboxes=
  |hitboxes=
  |notes=Can only be performed if fire level is at 6 or higher;
  |notes=Can only be performed if Fire Level 6 or higher;
}}
}}
===j.214214AB===
===j.214214AB===
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
{{MoveData-P4U2 |character=Yukiko Amagi |type=special
  |input=j.214214AB |name=Phoenix Flame Swirl
  |input=j.214214AB |name=Phoenix Flame Swirl
  |damage=2040 |p1=200 |p2=300 |smp=1000
  |damage=1280 |p1=300 |p2=100 |smp=1000
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=26 |active=Full-screen |recovery=36 Total |onBlock=
  |startup=20 |active=42 |recovery=Total 48 |onBlock=
|blockstun=18 |hitstop=0/+1
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=66
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |images=P4AU_Yukiko_RadiantPhoenix.png
  |hitboxes=
  |hitboxes=
  |notes=Can only be performed if fire level is at 6 or higher;
  |notes=Can only be performed if Fire Level 6 or higher;
}}
}}
===214C===
===214C===
Line 455: Line 539:
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=41 Total |onBlock=
  |startup= |active= |recovery=Total 36 |onBlock=
  |images=P4Arena_Yukiko_214C.png
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yukiko_FireBoost.png
  |hitboxes=
  |hitboxes=
  |notes=Increases Fire Level by 1;Increases fire damage by 10% until level 4;Levels 5 to 8 increases fire damage by 15% per level;Level 9 increases fire damage by 30%;
  |notes=Increases Fire Level by 1 on 28F;Increases fire damage by 10% until level 4;Levels 5 to 8 increases fire damage by 15% per level;Level 9 increases fire damage by 30%;
}}
}}
===214D===
===214D===
Line 465: Line 551:
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=55 Total |onBlock=
  |startup= |active= |recovery=Total 55 |onBlock=
  |images=P4Arena_Yukiko_214D.png
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yukiko_FireBoost.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Makes the next fire attack unblockable;After using a fire attack, Fire Break gauge appears, set at 9000 points and decreases at a rate of 10 points per frame;Can not use Fire Break until Fire Break gauge empties;
  |notes=Fatal Recovery;Next fire attack is unblockable on. Effect gained on 28F;After using a fire attack, Fire Break gauge appears, set at 9000 points and decreases at a rate of 10 points per frame;Can not use Fire Break until Fire Break gauge empties;
}}
}}
===214CD===
===214CD===
Line 475: Line 563:
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=31 Total |onBlock=
  |startup= |active= |recovery=Total 21 |onBlock=
  |images=P4Arena_Yukiko_214CD.png
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yukiko_FireBreak.png
  |hitboxes=
  |hitboxes=
  |notes=Increases Fire Level by 2;Increases fire damage by 10% until level 4;Levels 5 to 8 increases fire damage by 15% per level;Level 9 increases fire damage by 30%;
  |notes=Increases Fire Level by 2 on 19F;
}}
}}


Line 486: Line 576:
  |input=236236C |name=Agidyne
  |input=236236C |name=Agidyne
  |damage=1400 |p1=0 |p2=1000 |smp=50
  |damage=1400 |p1=0 |p2=1000 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-24
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~24 All
  |startup=4+17 |active=Full-screen |recovery=71 Total |onBlock=-25
  |startup=4+(63 Flash)+17 |active=Until Hit |recovery=Total 71 |onBlock=-25
|blockstun=18 |hitstop=0/+7
|groundHit=Launch |airHit=101 + WBounce |groundCH=Launch |airCH=121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 420;
}}
}}
===236236[C] partial hold===
===236236[C] partial hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[C] partial hold |name=Agidyne
  |input=236236[C] partial hold |name=Agidyne
  |damage=100, 50×n, 1700 |p1=0 |p2=100, 1000 |smp=50
  |damage=100, 50×N, 1700 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-27
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~26 All
  |startup=4+23 |active=n(8)Full-screen |recovery=51F after release |onBlock=-25
  |startup=4+(63 Flash)+23 |active=6×N(8)Until Hit |recovery=51F after release |onBlock=-25
|blockstun=16 |hitstop=0/+1×N, 0/+7
|groundHit=Launch |airHit=49×N, 101 + WBounce |groundCH=Launch |airCH=69×N, 121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 30, 15×N, 510 (540 + 15×N);
}}
}}
===236236[C] full hold===
===236236[C] full hold===
Line 506: Line 600:
  |input=236236[C] |name=Agidyne
  |input=236236[C] |name=Agidyne
  |damage=100, 50×12, 2000 |p1=0 |p2=100, 1000 |smp=50
  |damage=100, 50×12, 2000 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-27
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~26 All
  |startup=4+23 |active=75(8)Full-screen |recovery=39F after release |onBlock=-4
  |startup=4+(63 Flash)+23 |active=75(8)Until Hit |recovery=39F after release |onBlock=-4
|blockstun=16 |hitstop=0/+1×13, 0/+7
|groundHit=Launch |airHit=49×13, 101 + WBounce |groundCH=Launch |airCH=69×13, 121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 30, 15×12, 600 (810);
}}
}}
===236236D===
===236236D===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236D |name=Agidyne
  |input=236236D |name=Agidyne
  |damage=150, 75×4, 1400 |p1=0 |p2=1000 |smp=50
  |damage=150, 75×4, 1400 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |level=4×5, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=4+11 |active=27 (5 hits)(8)Full-screen |recovery=51F after release |onBlock=-57
  |startup=4+(63 Flash)+11 |active=6×4,4(8)Until Hit |recovery=Total 101 |onBlock=-57
|blockstun=16×5, 18 |hitstop=0/+1×5, 0/+7
|groundHit=Launch |airHit=49×5, 101 + WBounce |groundCH=Launch |airCH=69×5, 121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 45, 22×4, 420 (553);
}}
}}
===236236[D] partial hold===
===236236[D] partial hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[D] partial hold |name=Agidyne
  |input=236236[D] partial hold |name=Agidyne
  |damage=150, 75×n, 1700 |p1=0 |p2=1000 |smp=50
  |damage=150, 75×N, 1700 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=4+11 |active=n(8)Full-screen |recovery=51F after release |onBlock=
  |startup=4+11 |active=6×N,4(8)Until Hit |recovery=51F after release |onBlock=
|blockstun=16×N, 18 |hitstop=0/+1×N, 0/+7
|groundHit=Launch |airHit=49×N, 101 + WBounce |groundCH=Launch |airCH=69×N, 121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 45, 22×N, 510 (555 + 22×N);
}}
}}
===236236[D] full hold===
===236236[D] full hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[D] full hold |name=Agidyne
  |input=236236[D] full hold |name=Agidyne
  |damage=150, 75×14, 1400 |p1=0 |p2=1000 |smp=50
  |damage=150, 75×14, 2000 |p1=0 |p2=100, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=4+11 |active=87 (15 hits)(8)Full-screen |recovery=39 after release |onBlock=-105
  |startup=4+11 |active=6×14,4(8)Until Hit |recovery=39 after release |onBlock=
|blockstun=16×15, 18 |hitstop=0/+1×15, 0/+7
|groundHit=Launch |airHit=49×N, 101 + WBounce |groundCH=Launch |airCH=69×N, 121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 45, 22×14, 600 (953);
}}
}}
===236236CD===
===236236CD===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236CD |name=Agidyne
  |input=236236CD |name=Agidyne
  |damage=1400, 1400 |p1=0 |p2=1000, 1000 |smp=50
  |damage=1400×2 |p1=0 |p2=1000, 1000 |smp=50
  |level=5, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=4+17 |active=Full-screen |recovery=89 Total |onBlock=-32
  |startup=4+(63 Flash)+17 |active=X(18)X |recovery=Total 89 |onBlock=-16
|blockstun=18 |hitstop=0/+7
|groundHit=Launch |airHit=101 + WBounce |groundCH=Launch |airCH=121 + WBounce
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 280×2 (560);
}}
}}
===236236[CD] partial hold===
===236236[CD] partial hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[CD] partial hold |name=Agidyne
  |input=236236[CD] partial hold |name=Agidyne
  |damage=100, 50, 1700, 1700 |p1=0 |p2=100, 1000, 1000 |smp=50
  |damage=100, 50×N, 1700×2 |p1=0 |p2=100, 1000, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |level=4×N, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=4+23 |active=n(8)Full-screen |recovery=51F after release |onBlock=-32
  |startup=4+(63 Flash)+23 |active=6×N,10(8)X(18)X |recovery=51F after release |onBlock=-33
|blockstun=16×N, 18 |hitstop=0/+1×N, 0/+7
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 30, 15×N, 340×2 (710 + 15×N);
}}
}}
===236236[CD] full hold===
===236236[CD] full hold===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=236236[CD] full hold |name=Agidyne
  |input=236236[CD] full hold |name=Agidyne
  |damage=100, 50, 2000, 2000 |p1=0 |p2=100, 1000, 1000 |smp=50
  |damage=100, 50×12, 2000×2 |p1=0 |p2=100, 1000, 1000 |smp=50
  |level=4, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1-30
  |level=4×13, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=4+23 |active=75 (13 hits)(8)Full-screen |recovery=39F after release |onBlock=-20
  |startup=4+23 |active=6×12,10(8)X(18)X |recovery=39F after release |onBlock=-21
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yukiko_Agidyne.png
  |images=P4Arena_Yukiko_Agidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 30, 15×12, 400×2 (1010);
}}
}}


Line 577: Line 685:
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=214214C/D |name=Maragidyne
  |input=214214C/D |name=Maragidyne
  |damage=400×n |p1=0 |p2=100 |smp=50
  |damage=400, 200×9 per direction |p1=0 |p2=600 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-22
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~22 All
  |startup=19+11 |active=5* (per pillar) |recovery=65 Total |onBlock=+76
  |startup=19+(85 Flash)+11 |active=5{(5)5}×9 per direction |recovery=Total 65 |onBlock=+76
|blockstun=18 |hitstop=0
|groundHit=Launch |airHit=50 |groundCH=Launch |airCH=70
  |images=P4Arena_Yukiko_Maragidyne.png
  |images=P4Arena_Yukiko_Maragidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=C shoots from Yukikos position outward in both directions;D shoots from the 2 edges of the screen towards Yukiko;Minimum damage 120, 60×9 (660);
}}
}}
===214214CD===
===214214CD===
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
{{MoveData-P4U2 |character=Yukiko Amagi |type=super
  |input=214214CD |name=Maragidyne
  |input=214214CD |name=Maragidyne
  |damage=450, 225×9 |p1=0 |p2=500 |smp=50
  |damage=400, 200×19 |p1=0 |p2=600 |smp=50
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-22
  |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1~22 All
  |startup=19+9 |active=10 (10 hits) |recovery=89 Total |onBlock=-26
  |startup=19+(85 Flash)+5 |active=X{(3)X}×19 |recovery=Total 89 |onBlock=-26
|blockstun=18 |hitstop=0
|groundHit=Launch |airHit=50 |groundCH=Launch |airCH=70
  |images=P4Arena_Yukiko_Maragidyne.png
  |images=P4Arena_Yukiko_Maragidyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Each flame pillar is active for 5F;Minimum damage for first pillar 120. Followup pillars 60;
}}
}}


Line 602: Line 714:
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-60
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-60
  |startup=36+16 |active=4 |recovery=66 |onBlock=-50
  |startup=36+16 |active=4 |recovery=66 |onBlock=-50
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yukiko_FullBloom.png;P4Arena_Yukiko_FullBloom2.png
  |images=P4Arena_Yukiko_FullBloom.png;P4Arena_Yukiko_FullBloom2.png
  |hitboxes=
  |hitboxes=

Revision as of 01:15, 27 June 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Yukiko Portrait.png
Yukiko Amagi 8,500 3F 23F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
65% 5 P4AU Yukiko Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 10 4 15 -6 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 2 12 13 15 25 27 10
P4Arena Yukiko 5A.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 15 -3 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 17 27 37 11
P4AU Yukiko 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 15 3 27 -13 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 50 4 16 Spin 17 19 Spin 29 39 12
P4AU Yukiko 5AAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 5 12 -2 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 17 27 37 11
P4Arena Yukiko 5AA.png

5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 15 3 23 -9 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 50 4 16 17 19 29 39 12
P4Arena Yukiko 5AAA.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 12 Until Hit Total 48 -14 Chest+Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 12 13 15 25 37 0/+10
P4Arena Yukiko 5B.png

4B

4B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 12 Until Hit Total 51 -17 Chest+Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 2 12 13 15 25 27 0/+10
P4Arena Yukiko 5B.png

5BB

5BB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 9 Until Hit Total 42 -8 Chest+Projectile - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 100 3 14 15 17 27 37 0/+11
P4Arena Yukiko 5BB.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 2 14 -5 Foot - MSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 10 11 13 23 25 9
P4Arena Yukiko 2A.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 14 Until Hit Total 42 -6 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 100 2 12 13 15 25 27 0/+10
P4Arena Yukiko 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 10 3 13 - Head - MJSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
P4Arena Yukiko jA.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All* 12 Until Hit Total 39+7L - Projectile - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 100 2 12 13 15 25 27 0/+10
Must guard low if hits legs
P4Arena Yukiko jB.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 30 4 26 -11 Body 10~30 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Yukiko AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - Low 10 3 17 -5 Foot 4~14 Chest (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 Launch 22 Launch 42 11
P4Arena Yukiko Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
140, 80×8 - All 17 1×9 29 -15 Body - (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 3 14 15 17 27 37 1
Dash Cancel is -10 on block
P4Arena Yukiko 5C.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200, 100×8 - All 37 1×9 Total 39 +29 Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 Launch 27 Launch 47 0/+1
Fatal Counter
P4Arena Yukiko 5D.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
140, 70×7 - Low 15 1×8 32 -18 Leg - (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 1
Dash Cancel is -10 on block
P4Arena Yukiko 2C.png

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×2 - High 53 5,10×N? Total 39 +48 Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 300 50 4 16 Crouch 19 19 Crouch 31 39 0/+1
Fatal Counter
P4Arena Yukiko 2D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160, 80×7 - All 14 1×8 24 - Head - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 19 29 39 1
P4Arena Yukiko jC.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×N - High 50 5,10×N Total 37 - Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 Crouch 17 17 Crouch 29 37 0/+1
Fatal Counter
P4Arena Yukiko 2D.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1100 - Throw 5 2 23 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 50 0, 4 - Spin 42 - Spin 54 - 0, 7
P4Arena Yukiko GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1600 - Throw 4 2 17 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50 2 - - 65 + Down 20 - - 0
P4Arena Yukiko AirThrow.png

BD

BD
Dia
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100 - All 22 12 12+12L -21 Body 1~33 Guard All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 3 14 Launch 47 + WBounce - - 11
Hold button to continue healing and begin guarding against Projectiles
Heals 300 HP on 33F, plus an additional 10 HP per frame after 38F
P4Arena Yukiko BD.png

Dash Cancel

66
Dash Cancel
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 21 Total - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 15 3 30 -16 Body 1~21 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 4 16 Launch 19 Launch 39 12
P4Arena Yukiko 5AAA.png

Skill Attacks

236A

236A
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 13 3(11)[15] Total 54 -27 [-12] Body, [Projectile] - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300, [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for explosion
Hold button to delay explosion
P4Arena Yukiko Agi.png

236B

236B
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 13 3(11)[15] Total 42 -15 [+6] Body, [Projectile] - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for explosion
Hold button to delay explosion
P4Arena Yukiko Agi.png

236AB

236AB
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, [650]×2 - All 17 3,(11)[15 per explosion] Total 32 -1 [+20] Body, [Projectile] - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for each explosion
Hold buttons to delay explosion
P4Arena Yukiko Agi.png

j.236A

j.236A
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, [650] - All 12 3(11)15 Total 53 - Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 [0] 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Hold button to delay second hit
P4Arena Yukiko Agi.png

j.236AB

j.236AB
Agi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, [650]×2 - All 17 3,(11)[15 per explosion] Total 56 - Body, [Projectile] - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100, [200] 50, [50] 3 14 15, [Launch] 37, [19] 27, [Launch] 57, [39] 11, [0/+7]
Values in [] are for each explosion
Hold buttons to delay explosion
P4Arena Yukiko Agi.png

236C

236C
Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 900 - Low, All 38 75 <(9)30> Total 50 +12 Projectile+Foot, Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300, 300 100, 100 50, 50 3 14 Launch 37 + Down 10, 47 Launch 57 + Down 10, 87 0
Hold button to manually detonate fire and begin second hit (values in <>)
Immediately begins second hit (values in <>) on hit/block
P4Arena Yukiko Maragi.png

236D

236D
Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 900 - Low, All 31 35 <(9)30> Total 59 -4 Projectile+Foot, Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300, 300 100, 100 50, 50 3 14 Launch 37 + Down 10, 47 Launch 57 + Down 10, 87 0
Hold button to manually detonate fire and begin second hit (values in <>)
Immediately begins second hit (values in <>) on hit/block
P4Arena Yukiko Maragi.png

236CD

236CD
Maragi
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
(500, 800)×2 - Low, All 31 Shot 1: 75 <(9)30>
Shot 2: 35 <(9)30>
Total 46 +9 Projectile, Leg; Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 (100, 100)×2 50×2 3 - Launch (37 + Down 10, 47)×2 Launch (57 + Down 10, 87)×2 -
Hold button to manually detonate fire and begin second hit (values in <>)
Immediately begins second hit (values in <>) on hit/block
P4Arena Yukiko Maragi.png

214A

214A
Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 500 - All 11 2(8)5 Total 44 -3 Body, Projectile+Chest - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400, 900 100 50 3 14 15, Launch 15, 30 27, Launch 35, 50 0/+5, 0/+1
P4AU Yukiko FlameDance.png

214B

214B
Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 600 - All 15 2(10)5 Total 52 -5 Body, Projectile+Chest - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400, 900 100 1000 3 14 15, Launch 15, 40 27, Launch 35, 50 0/+5, 0/+1
P4AU Yukiko FlameDance.png

214AB

214AB
Flame Dance
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 800 - All 11 2(8)5 Total 37 +4 Body, Projectile+Chest - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 500 3 14 15, Launch 15, 40 27, Launch 35, 50 0/+5, 0/+1
P4AU Yukiko FlameDance.png

214214A

214214A
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 61 -22 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

214214B

214214B
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 30 48 Total 61 -14 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

214214AB

214214AB
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 51 -12 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214A

j.214214A
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 58 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214B

j.214214B
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 30 48 Total 58 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

j.214214AB

j.214214AB
Phoenix Flame Swirl
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1280 - All 20 42 Total 48 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 1000 5 18 Launch 46 Launch 66 0/+1
Can only be performed if Fire Level 6 or higher
P4AU Yukiko RadiantPhoenix.png

214C

214C
Fire Boost
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 36 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Increases Fire Level by 1 on 28F
Increases fire damage by 10% until level 4
Levels 5 to 8 increases fire damage by 15% per level
Level 9 increases fire damage by 30%
P4Arena Yukiko FireBoost.png

214D

214D
Fire Break
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 55 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Fatal Recovery
Next fire attack is unblockable on. Effect gained on 28F
After using a fire attack, Fire Break gauge appears, set at 9000 points and decreases at a rate of 10 points per frame
Can not use Fire Break until Fire Break gauge empties
P4Arena Yukiko FireBoost.png

214CD

214CD
Fire Amp
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 21 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Increases Fire Level by 2 on 19F
P4Arena Yukiko FireBreak.png

SP Skill Attacks

236236C

236236C
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - All 4+(63 Flash)+17 Until Hit Total 71 -25 Projectile 1~24 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 5 18 Launch 101 + WBounce Launch 121 + WBounce 0/+7
Minimum damage 420
P4Arena Yukiko Agidyne.png

236236[C] partial hold

236236[C] partial hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×N, 1700 - All 4+(63 Flash)+23 6×N(8)Until Hit 51F after release -25 Projectile 1~26 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4×N, 5 16 Launch 49×N, 101 + WBounce Launch 69×N, 121 + WBounce 0/+1×N, 0/+7
Minimum damage 30, 15×N, 510 (540 + 15×N)
P4Arena Yukiko Agidyne.png

236236[C] full hold

236236[C]
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×12, 2000 - All 4+(63 Flash)+23 75(8)Until Hit 39F after release -4 Projectile 1~26 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4, 5 16 Launch 49×13, 101 + WBounce Launch 69×13, 121 + WBounce 0/+1×13, 0/+7
Minimum damage 30, 15×12, 600 (810)
P4Arena Yukiko Agidyne.png

236236D

236236D
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×4, 1400 - All 4+(63 Flash)+11 6×4,4(8)Until Hit Total 101 -57 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4×5, 5 16×5, 18 Launch 49×5, 101 + WBounce Launch 69×5, 121 + WBounce 0/+1×5, 0/+7
Minimum damage 45, 22×4, 420 (553)
P4Arena Yukiko Agidyne.png

236236[D] partial hold

236236[D] partial hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×N, 1700 - All 4+11 6×N,4(8)Until Hit 51F after release - Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4×N, 5 16×N, 18 Launch 49×N, 101 + WBounce Launch 69×N, 121 + WBounce 0/+1×N, 0/+7
Minimum damage 45, 22×N, 510 (555 + 22×N)
P4Arena Yukiko Agidyne.png

236236[D] full hold

236236[D] full hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×14, 2000 - All 4+11 6×14,4(8)Until Hit 39 after release - Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000 50 4, 5 16×15, 18 Launch 49×N, 101 + WBounce Launch 69×N, 121 + WBounce 0/+1×15, 0/+7
Minimum damage 45, 22×14, 600 (953)
P4Arena Yukiko Agidyne.png

236236CD

236236CD
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400×2 - All 4+(63 Flash)+17 X(18)X Total 89 -16 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 1000 50 5 18 Launch 101 + WBounce Launch 121 + WBounce 0/+7
Minimum damage 280×2 (560)
P4Arena Yukiko Agidyne.png

236236[CD] partial hold

236236[CD] partial hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×N, 1700×2 - All 4+(63 Flash)+23 6×N,10(8)X(18)X 51F after release -33 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000, 1000 50 4×N, 5 16×N, 18 - - - - 0/+1×N, 0/+7
Minimum damage 30, 15×N, 340×2 (710 + 15×N)
P4Arena Yukiko Agidyne.png

236236[CD] full hold

236236[CD] full hold
Agidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100, 50×12, 2000×2 - All 4+23 6×12,10(8)X(18)X 39F after release -21 Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1000, 1000 50 4×13, 5 - - - - - -
Minimum damage 30, 15×12, 400×2 (1010)
P4Arena Yukiko Agidyne.png

Awakened SP Skill Attacks

214214C/D

214214C/D
Maragidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×9 per direction - All 19+(85 Flash)+11 5{(5)5}×9 per direction Total 65 +76 Projectile 1~22 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 5 18 Launch 50 Launch 70 0
C shoots from Yukikos position outward in both directions
D shoots from the 2 edges of the screen towards Yukiko
Minimum damage 120, 60×9 (660)
P4Arena Yukiko Maragidyne.png

214214CD

214214CD
Maragidyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×19 - All 19+(85 Flash)+5 X{(3)X}×19 Total 89 -26 Projectile 1~22 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 600 50 5 18 Launch 50 Launch 70 0
Each flame pillar is active for 5F
Minimum damage for first pillar 120. Followup pillars 60
P4Arena Yukiko Maragidyne.png

Instant Kill

222CD

222CD
Full Bloom
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 36+16 4 66 -50 Body 1-60 -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 5 - - - - - -
P4Arena Yukiko FullBloom.pngP4Arena Yukiko FullBloom2.png

Category