P4U2R/Yu Narukami/Data: Difference between revisions

From Dustloop Wiki
(preliminary hitstun/untech/hitstop numbers from the character scripts. Correcting various frame data values)
Line 28: Line 28:
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=5 |active=3 |recovery=12 |onBlock=-2
  |startup=5 |active=3 |recovery=12 |onBlock=-2
|blockstun=12 |hitstop=10
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Yu_5A.png
  |images=P4Arena_Yu_5A.png
  |hitboxes=
  |hitboxes=
Line 39: Line 41:
  |level=3 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |level=3 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=7 |active=2 |recovery=15 |onBlock=-2
  |startup=7 |active=2 |recovery=15 |onBlock=-2
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yu_5AA.png
  |images=P4Arena_Yu_5AA.png
  |hitboxes=
  |hitboxes=
Line 46: Line 50:
{{MoveData-P4U2 |character=Yu Narukami |type=normal
{{MoveData-P4U2 |character=Yu Narukami |type=normal
  |input=5AAA Normal |name=
  |input=5AAA Normal |name=
  |damage=700, 350 |p1=200 |p2=200 |smp=50
  |damage=700×2 |p1=200 |p2=200 |smp=50
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=12 |active=2・6 |recovery=15 |onBlock=-4
  |startup=12 |active=2,6 |recovery=11+4L |onBlock=-4
|blockstun=16 |hitstop=6,12
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |images=P4AU_Yu_5AAA.png
  |images=P4AU_Yu_5AAA.png
  |hitboxes=
  |hitboxes=
Line 60: Line 66:
  |level=4 |cancel=(J)SpSODB |attribute=Body |guard=All |invuln=
  |level=4 |cancel=(J)SpSODB |attribute=Body |guard=All |invuln=
  |startup=9 |active=2 |recovery=22 |onBlock=-7
  |startup=9 |active=2 |recovery=22 |onBlock=-7
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yu_5AAA.png
  |images=P4Arena_Yu_5AAA.png
  |hitboxes=
  |hitboxes=
Line 70: Line 78:
  |level=3 |cancel=(J)SpSOB |attribute=Chest |guard=All |invuln=
  |level=3 |cancel=(J)SpSOB |attribute=Chest |guard=All |invuln=
  |startup=9 |active=3 |recovery=24 |onBlock=-14
  |startup=9 |active=3 |recovery=24 |onBlock=-14
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yu_5B.png
  |images=P4Arena_Yu_5B.png
  |hitboxes=
  |hitboxes=
Line 81: Line 91:
  |level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |startup=7 |active=3 |recovery=11 |onBlock=-3
  |startup=7 |active=3 |recovery=11 |onBlock=-3
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Yu_2A.png
  |images=P4Arena_Yu_2A.png
  |hitboxes=
  |hitboxes=
Line 88: Line 100:
{{MoveData-P4U2 |character=Yu Narukami |type=normal
{{MoveData-P4U2 |character=Yu Narukami |type=normal
  |input=2B |name=
  |input=2B |name=
  |damage=300, 150 |p1=200 |p2=100 |smp=50
  |damage=300×2 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=(J)SpSO |attribute=Body |guard=Air Unblockable |invuln=5-9F Head
  |level=3 |cancel=(J)SpSO |attribute=Body |guard=Air Unblockable |invuln=5~9 Head
  |startup=8 |active=2,3 |recovery=29 |onBlock=-17
  |startup=8 |active=2,3 |recovery=29 |onBlock=-17
|blockstun=14 |hitstop=7
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yu_2B.png
  |images=P4Arena_Yu_2B.png
  |hitboxes=
  |hitboxes=
Line 101: Line 115:
  |level=1 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |level=1 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |startup=7 |active=7 |recovery=8 |onBlock=
  |startup=7 |active=7 |recovery=8 |onBlock=
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=12 |groundCH=23 |airCH=24
  |images=P4Arena_Yu_jA.png
  |images=P4Arena_Yu_jA.png
  |hitboxes=
  |hitboxes=
Line 111: Line 127:
  |damage=450 |p1=200 |p2=100 |smp=50
  |damage=450 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=O |attribute=Head |guard=All |invuln=
  |level=3 |cancel=O |attribute=Head |guard=All |invuln=
  |startup=16 |active=Until Landing |recovery=8 After Landing |onBlock= +1 (TK)
  |startup=16 |active=Until Landing |recovery=8 After Landing |onBlock=
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=37 |groundCH=27 |airCH=57
  |images=P4Arena_Yu_j2A.png
  |images=P4Arena_Yu_j2A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===j.B===
===j.B===
{{MoveData-P4U2 |character=Yu Narukami |type=normal
{{MoveData-P4U2 |character=Yu Narukami |type=normal
  |input=j.B |name=
  |input=j.B |name=
  |damage=200, 100 |p1=200 |p2=100 |smp=50
  |damage=200×2 |p1=200 |p2=100 |smp=50
  |level=2 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |level=2 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |startup=10 |active=3, 3 |recovery=15 |onBlock=
  |startup=10 |active=3, 3 |recovery=15 |onBlock=
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Yu_jB.png
  |images=P4Arena_Yu_jB.png
  |hitboxes=
  |hitboxes=
Line 133: Line 152:
  |level=3 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |startup=7 |active=3 |recovery=12 |onBlock=
  |startup=7 |active=3 |recovery=12 |onBlock=
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yu_jBB.png
  |images=P4Arena_Yu_jBB.png
  |hitboxes=
  |hitboxes=
Line 143: Line 164:
  |level=3 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |startup=11 |active=3 |recovery=12 |onBlock=
  |startup=11 |active=3 |recovery=12 |onBlock=
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yu_jBB.png
  |images=P4Arena_Yu_jBB.png
  |hitboxes=
  |hitboxes=
Line 151: Line 174:
  |input=5AB |name=All Out Attack
  |input=5AB |name=All Out Attack
  |damage=300 |p1=0 |p2=800 |smp=3800
  |damage=300 |p1=0 |p2=800 |smp=3800
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=15F-26F Guard
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=10~26 Guard
  |startup=26 |active=1 |recovery=32 |onBlock=-14
  |startup=26 |active=1 |recovery=32 |onBlock=-14
|blockstun=15 |hitstop=13
|groundHit= |airHit=31 + GBounce |groundCH= |airCH=51 + GBounce
  |images=P4Arena_Yu_AOA.png
  |images=P4Arena_Yu_AOA.png
  |hitboxes=
  |hitboxes=
Line 162: Line 187:
  |input=2AB |name=Sweep
  |input=2AB |name=Sweep
  |damage=700 |p1=200 |p2=100 |smp=50
  |damage=700 |p1=200 |p2=100 |smp=50
  |level=4 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4-15F Chest, Projectile
  |level=4 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4-15 Chest, Projectile
  |startup=13 |active=3 |recovery=18 |onBlock=-6
  |startup=13 |active=3 |recovery=18 |onBlock=-6
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=24 |groundCH=Launch |airCH=44
  |images=P4Arena_Yu_Sweep.png
  |images=P4Arena_Yu_Sweep.png
  |hitboxes=
  |hitboxes=
Line 176: Line 203:
  |level=4 |cancel=(J)SpSOD |attribute=Body |guard=All |invuln= -
  |level=4 |cancel=(J)SpSOD |attribute=Body |guard=All |invuln= -
  |startup=13 |active=3 |recovery=33 |onBlock=-19
  |startup=13 |active=3 |recovery=33 |onBlock=-19
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=23 |groundCH=29 |airCH=43
  |images=P4Arena_Yu_5C.png
  |images=P4Arena_Yu_5C.png
  |hitboxes=
  |hitboxes=
Line 184: Line 213:
{{MoveData-P4U2 |character=Yu Narukami |type=persona
{{MoveData-P4U2 |character=Yu Narukami |type=persona
  |input=5D |name=
  |input=5D |name=
  |damage=400, 200 |p1=400 |p2=200 |smp=500
  |damage=400×2 |p1=400 |p2=200 |smp=500
  |level=4 |cancel= - |attribute=Body |guard=All |invuln= -
  |level=4 |cancel= |attribute=Body |guard=All |invuln= -
  |startup=39 |active=9, 3 |recovery=Total 52 |onBlock=+28
  |startup=39 |active=9, 3 |recovery=Total 52 |onBlock=+28
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yu_5D.png
  |images=P4Arena_Yu_5D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Immediately does second hit if opponent is within range;
}}
}}


Line 196: Line 227:
  |input=5D~D |name=
  |input=5D~D |name=
  |damage=700 |p1=400 |p2=200 |smp=500
  |damage=700 |p1=400 |p2=200 |smp=500
  |level=4 |cancel= - |attribute=Body |guard=All |invuln= -
  |level=4 |cancel= |attribute=Body |guard=All |invuln= -
  |startup=19 |active=3 |recovery= - |onBlock= -
  |startup=19 |active=3 |recovery= |onBlock=
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yu_5DD.png
  |images=P4Arena_Yu_5DD.png
  |hitboxes=
  |hitboxes=
Line 209: Line 242:
  |level=4 |cancel=SpSODB |attribute=Body |guard=All |invuln= -
  |level=4 |cancel=SpSODB |attribute=Body |guard=All |invuln= -
  |startup=19 |active=2 |recovery=26 |onBlock=-11
  |startup=19 |active=2 |recovery=26 |onBlock=-11
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Yu_2C.png
  |images=P4Arena_Yu_2C.png
  |hitboxes=
  |hitboxes=
Line 217: Line 252:
{{MoveData-P4U2 |character=Yu Narukami |type=persona
{{MoveData-P4U2 |character=Yu Narukami |type=persona
  |input=2D |name=
  |input=2D |name=
  |damage=600,300 |p1=400 |p2=200 |smp=500
  |damage=600×2 |p1=400 |p2=200 |smp=500
  |level=5 |cancel= |attribute=Head |guard=All |invuln= -
  |level=5 |cancel= |attribute=Head |guard=All |invuln= -
  |startup=102 |active=8,3 |recovery=15 |onBlock=
  |startup=102 |active=8,3 |recovery=Total 52 |onBlock=
|blockstun=18 |hitstop=6, 5
|groundHit=19, Launch |airHit=36 + Down 8, 36 |groundCH=31, Launch |airCH=56 + Down 8, 56
  |images=P4Arena_Yu_2D.png
  |images=P4Arena_Yu_2D.png
  |hitboxes=
  |hitboxes=
Line 230: Line 267:
  |damage=700 |p1=200 |p2=100 |smp=50
  |damage=700 |p1=200 |p2=100 |smp=50
  |level=4 |cancel=SpSO |attribute=Head |guard=All |invuln= -
  |level=4 |cancel=SpSO |attribute=Head |guard=All |invuln= -
  |startup=10 |active=2 |recovery=32 |onBlock= -
  |startup=10 |active=2 |recovery=32 |onBlock=
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=21 |groundCH=29 |airCH=41
  |images=P4Arena_Yu_jC.png
  |images=P4Arena_Yu_jC.png
  |hitboxes=
  |hitboxes=
Line 239: Line 278:
{{MoveData-P4U2 |character=Yu Narukami |type=persona
{{MoveData-P4U2 |character=Yu Narukami |type=persona
  |input=j.D |name=
  |input=j.D |name=
  |damage=600, 300 |p1=0 |p2=200 |smp=500
  |damage=600×2 |p1=0 |p2=200 |smp=500
  |level=5 |cancel= - |attribute=Head, Body |guard=All |invuln= -
  |level=5 |cancel= |attribute=Head, Body |guard=All |invuln= -
  |startup=32 |active=Until hitting ground +3 |recovery=Total 67/Landing 5 |onBlock= -
  |startup=32 |active=Until Landing,3 |recovery=Total 67/Landing 5 |onBlock=
|blockstun=18 |hitstop=6, 5
|groundHit=19, Launch |airHit=36 + Down 8, 36 |groundCH=31, Launch |airCH=56 + Down 8, 56
  |images=P4Arena_Yu_jD.png
  |images=P4Arena_Yu_jD.png
  |hitboxes=
  |hitboxes=
Line 253: Line 294:
  |damage=0, 1400 |p1=0 |p2=1000, 100 |smp=0
  |damage=0, 1400 |p1=0 |p2=1000, 100 |smp=0
  |level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= -
  |level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= -
  |startup=5 |active=3 |recovery=25 |onBlock= -
  |startup=5 |active=3 |recovery=25 |onBlock=
|blockstun= |hitstop=0, 12
|groundHit=Launch 34 |airHit= |groundCH= |airCH=
  |images=P4Arena_Yu_GroundThrow.png
  |images=P4Arena_Yu_GroundThrow.png
  |hitboxes=
  |hitboxes=
Line 264: Line 307:
  |damage=0, 1500 |p1=0 |p2=1200, 100 |smp=50
  |damage=0, 1500 |p1=0 |p2=1200, 100 |smp=50
  |level=0, 2 |cancel=O |attribute=Throw |guard=Throw |invuln= -
  |level=0, 2 |cancel=O |attribute=Throw |guard=Throw |invuln= -
  |startup=4 |active=3 |recovery=19 |onBlock= -
  |startup=4 |active=3 |recovery=19 |onBlock=
|blockstun= |hitstop=0
|groundHit= |airHit=25 + Down 25 |groundCH= |airCH=
  |images=P4Arena_Yu_AirThrow.png
  |images=P4Arena_Yu_AirThrow.png
  |hitboxes=
  |hitboxes=
Line 273: Line 318:
{{MoveData-P4U2 |character=Yu Narukami |type=other
{{MoveData-P4U2 |character=Yu Narukami |type=other
  |input=BD |name=Big Gamble
  |input=BD |name=Big Gamble
  |damage=700,350 |p1=1000 |p2=100 |smp=50
  |damage=700×2 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=S |attribute=Body |guard=All |invuln=1-22F
  |level=4 |cancel=S |attribute=Body |guard=All |invuln=1~22 All
  |startup=10 |active=3,10 |recovery=37,9 After landing |onBlock=-39
  |startup=10 |active=3,10 |recovery=37+9L |onBlock=-39
  |images=P4Arena_Yu_BD.png
  |images=P4Arena_Yu_BD.png
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=39 |groundCH=Launch |airCH=59
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 284: Line 331:
{{MoveData-P4U2 |character=Yu Narukami |type=other
{{MoveData-P4U2 |character=Yu Narukami |type=other
  |input=j.BD |name=Big Gamble
  |input=j.BD |name=Big Gamble
  |damage=600,300 |p1=1000 |p2=100 |smp=50
  |damage=600×2 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=S |attribute=Head |guard=All |invuln=1-9F
  |level=4 |cancel=S |attribute=Head |guard=All |invuln=1~9 All
  |startup=4 |active=3,3 |recovery=9 After landing |onBlock= -
  |startup=4 |active=3,3 |recovery=Until L+9 |onBlock=
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=44 |groundCH=Launch |airCH=64
  |images=P4Arena_Yu_BD.png
  |images=P4Arena_Yu_BD.png
  |hitboxes=
  |hitboxes=
Line 296: Line 345:
  |input=6AB |name=Guard Cancel Attack
  |input=6AB |name=Guard Cancel Attack
  |damage=0 |p1=1200 |p2=100 |smp=50
  |damage=0 |p1=1200 |p2=100 |smp=50
  |level=1 |cancel=O |attribute=Body |guard=All |invuln=1-24 Unthrowable Autoguard
  |level=1 |cancel=O |attribute=Body |guard=All |invuln=1~24 Guard HBFPT
  |startup=20 |active=4 |recovery=22 |onBlock=-15
  |startup=16 |active=3 |recovery=29 |onBlock=-15
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yu_5AA.png
  |images=P4Arena_Yu_5AA.png
  |hitboxes=
  |hitboxes=
Line 320: Line 371:
  |damage=900 |p1=300 |p2=100 |smp=50
  |damage=900 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=13 |active= |recovery=24,47(Izanagi) |onBlock=-10
  |startup=13 |active=Until Hit |recovery=Total 47 |onBlock=-9
|blockstun=14 |hitstop=0/+11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=29
  |images=P4Arena_Yu_Zio.png
  |images=P4Arena_Yu_Zio.png
  |hitboxes=
  |hitboxes=
  |notes=Air version has 55 total recovery;
  |notes=Air version has 55F total duration;Persona stays out for ??F
}}
}}


Line 331: Line 384:
  |damage=900 |p1=300 |p2=100 |smp=50
  |damage=900 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SOD |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SOD |attribute=Projectile |guard=All |invuln=
  |startup=13 |active=- |recovery=24,47(Izanagi) |onBlock=-10
  |startup=13 |active=Until Hit |recovery=Total 47 |onBlock=-9
|blockstun=14 |hitstop=0/+11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=29
  |images=P4Arena_Yu_Zio.png
  |images=P4Arena_Yu_Zio.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Air version has 55F total duration;Persona stays out for ??F
}}
}}


Line 340: Line 395:
{{MoveData-P4U2 |character=Yu Narukami |type=special
{{MoveData-P4U2 |character=Yu Narukami |type=special
  |input=236CD |name=Zio
  |input=236CD |name=Zio
  |damage=600, 100 x4 |p1=300 |p2=100 |smp=50
  |damage=200×5 |p1=300 |p2=100 |smp=50
  |level=4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=18 |active= |recovery=19,47(Izanagi) |onBlock=+11
  |startup=18 |active= |recovery=Total 36 |onBlock=+12
|blockstun=16 |hitstop=0/+6
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yu_Zio2.png
  |images=P4Arena_Yu_Zio2.png
  |hitboxes=
  |hitboxes=
  |notes=Inflicts Shock;
  |notes=Inflicts Shock for 180F;Air version has 36F total duration;Persona stays out for ??F
}}
}}


Line 352: Line 409:
  |input=214C |name=Swift Strike
  |input=214C |name=Swift Strike
  |damage=800 |p1=500 |p2=600 |smp=50
  |damage=800 |p1=500 |p2=600 |smp=50
  |level=4 |cancel=SO |attribute=Foot |guard=Low |invuln=6-20F Very Low Profile
  |level=4 |cancel=SO |attribute=Foot |guard=Low |invuln=6~20 Very Low Profile
  |startup=15 |active=6 |recovery=21 |onBlock=-10
  |startup=15 |active=6 |recovery=21 |onBlock=-10
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54
  |images=P4Arena_Yu_SwiftStrike.png
  |images=P4Arena_Yu_SwiftStrike.png
  |hitboxes=
  |hitboxes=
Line 362: Line 421:
{{MoveData-P4U2 |character=Yu Narukami |type=special
{{MoveData-P4U2 |character=Yu Narukami |type=special
  |input=214D |name=Swift Strike
  |input=214D |name=Swift Strike
  |damage=200, 100, 1100 |p1=500 |p2=100 |smp=50
  |damage=200×2, 1100 |p1=500 |p2=100 |smp=50
  |level=4 |cancel=SO |attribute=Foot |guard=Low |invuln=6-42F Very Low Profile
  |level=4 |cancel=SO |attribute=Foot |guard=Low |invuln=6~42 Very Low Profile
  |startup=17 |active=6, 10, 7 |recovery=29 |onBlock=-19
  |startup=17 |active=6, 10, 7 |recovery=29 |onBlock=-19
|blockstun=16 |hitstop=1×2,12
|groundHit=17×2, Launch |airHit=19×2, 34 |groundCH=29×2, Launch |airCH=39×2, 54
  |images=P4Arena_Yu_SwiftStrike.png
  |images=P4Arena_Yu_SwiftStrike.png
  |hitboxes=
  |hitboxes=
Line 373: Line 434:
{{MoveData-P4U2 |character=Yu Narukami |type=special
{{MoveData-P4U2 |character=Yu Narukami |type=special
  |input=214CD |name=Swift Strike
  |input=214CD |name=Swift Strike
  |damage=600, 300 ×4 |p1=500 |p2=300 |smp=50
  |damage=600×5 |p1=300 |p2=300 |smp=50
  |level=4 |cancel=SO |attribute=Foot |guard=Low |invuln=8-59F Very Low Profile
  |level=4 |cancel=SO |attribute=Foot |guard=Low |invuln=8~59 Very Low Profile
  |startup=13 |active=6,6,6,10,6 |recovery=24 |onBlock=-13
  |startup=13 |active=6,6,6,10,6 |recovery=24 |onBlock=-13
|blockstun=16 |hitstop=1×4,12
|groundHit=17×4, Launch |airHit=37×4, 33 |groundCH=29×4, Launch |airCH=57×4, 53
  |images=P4Arena_Yu_SwiftStrike.png
  |images=P4Arena_Yu_SwiftStrike.png
  |hitboxes=
  |hitboxes=
  |notes=Can be cancelled into a special variation of Furious Action on hit;
  |notes=Final hit can be cancelled into a special variation of Furious Action on hit;
}}
}}


Line 386: Line 449:
  |damage=1000 |p1=300 |p2=100 |smp=300
  |damage=1000 |p1=300 |p2=100 |smp=300
  |level=4 |cancel=SO |attribute=Head |guard=High |invuln=
  |level=4 |cancel=SO |attribute=Head |guard=High |invuln=
  |startup=23 |active=5 |recovery=16 |onBlock=-4
  |startup=23 |active=5 |recovery=16L |onBlock=-4
|blockstun=16 |hitstop=12
|groundHit=19 |airHit=19 |groundCH=31 |airCH=39
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 397: Line 462:
  |damage=1000 |p1=300 |p2=100 |smp=500
  |damage=1000 |p1=300 |p2=100 |smp=500
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |startup=19 |active=To Landing |recovery=18 After Landing |onBlock=-6
  |startup=19 |active=Until L |recovery=18L |onBlock=-6
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=36 |groundCH=Launch |airCH=56
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 407: Line 474:
  |damage=1500 |p1=300 |p2=300 |smp=600
  |damage=1500 |p1=300 |p2=300 |smp=600
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |startup=30 |active=7 |recovery=10 |onBlock=+2
  |startup=30 |active=7 |recovery=10L |onBlock=+2
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=19 + Slide 16|groundCH=Launch |airCH=29 + Slide 16
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 419: Line 488:
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=Total 26 |onBlock=
  |startup= |active= |recovery=Total 26 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 429: Line 500:
  |damage=1100 |p1=300 |p2=100 |smp=50
  |damage=1100 |p1=300 |p2=100 |smp=50
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |startup=21 |active=To Landing |recovery=18 After Landing |onBlock=-4
  |startup=21 |active=Until L |recovery=18L |onBlock=-4
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=36 + Down 27|groundCH=Launch |airCH=56 + Down 27
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 439: Line 512:
  |damage=1200 |p1=300 |p2=100 |smp=50
  |damage=1200 |p1=300 |p2=100 |smp=50
  |level=4 |cancel=SO |attribute=Head |guard=High |invuln=
  |level=4 |cancel=SO |attribute=Head |guard=High |invuln=
  |startup=21 |active=4 |recovery=12 |onBlock=+1
  |startup=21 |active=4 |recovery=12L |onBlock=+1
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=19 + Down 19 |groundCH=Launch |airCH=39 + GBounce
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 450: Line 525:
  |damage=1400 |p1=300 |p2=100 |smp=50
  |damage=1400 |p1=300 |p2=100 |smp=50
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=
  |startup=17 |active=To Landing |recovery=18 After Landing |onBlock=-2
  |startup=17 |active=Until L |recovery=18L |onBlock=-2
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=34 + Down 27 |groundCH=Launch |airCH=54 + Down 27
  |images=P4Arena_Yu_RagingLion.png
  |images=P4Arena_Yu_RagingLion.png
  |hitboxes=
  |hitboxes=
Line 461: Line 538:
  |level=4 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=17~25 |active=5 |recovery=20 |onBlock=-5
  |startup=17~25 |active=5 |recovery=20 |onBlock=-5
|blockstun=16 |hitstop=4
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4AU_Yu_BraveAndDaring1.png
  |images=P4AU_Yu_BraveAndDaring1.png
  |hitboxes=
  |hitboxes=
Line 472: Line 551:
  |level=0,1,5 |cancel=SO |attribute=Throw |guard=Throw |invuln=
  |level=0,1,5 |cancel=SO |attribute=Throw |guard=Throw |invuln=
  |startup=30 |active=1 |recovery=26 |onBlock=
  |startup=30 |active=1 |recovery=26 |onBlock=
|blockstun= |hitstop=0×2, 12
|groundHit=Launch |airHit=60 |groundCH= |airCH=
  |images=P4AU_Yu_BraveAndDaring2.png
  |images=P4AU_Yu_BraveAndDaring2.png
  |hitboxes=
  |hitboxes=
Line 483: Line 564:
  |level=4 |cancel=SO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Body |guard=All |invuln=
  |startup=15 |active=5 |recovery=16 |onBlock=+3
  |startup=15 |active=5 |recovery=16 |onBlock=+3
|blockstun=16 |hitstop=6
|groundHit=20 |airHit=19 |groundCH=32 |airCH=39
  |images=P4AU_Yu_BraveAndDaring1.png
  |images=P4AU_Yu_BraveAndDaring1.png
  |hitboxes=
  |hitboxes=
Line 492: Line 575:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=236236A |name=Lightning Flash
  |input=236236A |name=Lightning Flash
  |damage=160, 80×5, 1500 |p1=1000 |p2=100 |smp=50
  |damage=160×6, 1500 |p1=1000 |p2=100 |smp=50
  |level=3×6, 5 |cancel=O |attribute=Body |guard=All |invuln=
  |level=3×6, 5 |cancel=O |attribute=Body |guard=All |invuln=5~5 All
  |startup=5+1 |active=1×6 (5) 15 |recovery=25 |onBlock=-21
  |startup=5+(66 Flash)+1 |active=1×6 (5) 15 |recovery=25 |onBlock=-21
|blockstun=14×6, 18 |hitstop=1×6, 13
|groundHit=Crumple×6, Launch |airHit=Stand×6, 21 + Slide 13 |groundCH=Crumple×6, Launch |airCH=Stand×6, 41 + Slide 13
  |images=P4Arena_Yu_ShidenIssen.png
  |images=P4Arena_Yu_ShidenIssen.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=On hit, the 5F gap before the final hit is 15F;
}}
}}


Line 503: Line 588:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=236236B |name=Lightning Flash
  |input=236236B |name=Lightning Flash
  |damage=160, 80×7, 1800 |p1=1000 |p2=100 |smp=50
  |damage=160×8, 1800 |p1=1000 |p2=100 |smp=50
  |level=3×8, 5 |cancel=O |attribute=Body |guard=All |invuln=
  |level=3×8, 5 |cancel=O |attribute=Body |guard=All |invuln=4~4 All
  |startup=5+5 |active=1×8 (5) 15 |recovery=25 |onBlock=-21
  |startup=4+(65 Flash)+5 |active=1×8 (5) 15 |recovery=25 |onBlock=-21
|blockstun=14×8, 18 |hitstop=1×6, 13
|groundHit=Crumple×8, Launch |airHit=Stand×8, 21 + Slide 13 |groundCH=Crumple×8, Launch |airCH=Stand×8, 41 + Slide 13
  |images=P4Arena_Yu_ShidenIssen.png
  |images=P4Arena_Yu_ShidenIssen.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=On hit, the 5F gap before the final hit is 15F;
}}
}}


Line 515: Line 602:
  |input=236236AB |name=Lightning Flash
  |input=236236AB |name=Lightning Flash
  |damage=500, 2500 |p1=1000 |p2=100 |smp=40
  |damage=500, 2500 |p1=1000 |p2=100 |smp=40
  |level=3, 5 |cancel=O |attribute=Body |guard=All |invuln=4-5 Projectile
  |level=3, 5 |cancel=O |attribute=Body |guard=All |invuln=4~4 All
  |startup=5+1 |active=16 (5) 15 |recovery=25 |onBlock=-21
  |startup=4+(65 Flash)+1 |active=16 (5) 15 |recovery=25 |onBlock=-21
|blockstun=14, 18 |hitstop=6, 13
|groundHit=Crumple, Launch |airHit=Stand, 21 + Slide 13 |groundCH=Crumple, Launch |airCH=Stand, 41 + Slide 13
  |images=P4Arena_Yu_ShidenIssen.png
  |images=P4Arena_Yu_ShidenIssen.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=On hit, the 5F gap before the final hit is 15F;
}}
}}


Line 525: Line 614:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=236236C |name=Ziodyne
  |input=236236C |name=Ziodyne
  |damage=134, 67×33 |p1=1000 |p2=500 |smp=50
  |damage=134×34 |p1=600 |p2=500 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1F-22F
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~21 All
  |startup=5+14 |active=102 (34 Hits) |recovery=67 |onBlock=-53
  |startup=5+(33 Flash)+13 |active=3×34 |recovery=Total: 186 |onBlock=-53
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=47 + WStick 40 |groundCH=Launch |airCH=67 + WStick 40
  |images=P4Arena_Yu_Ziodyne.png
  |images=P4Arena_Yu_Ziodyne.png
  |hitboxes=
  |hitboxes=
Line 536: Line 627:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=j.236236C |name=Ziodyne
  |input=j.236236C |name=Ziodyne
  |damage=134, 67×33 |p1=1000 |p2=500 |smp=50
  |damage=134×34 |p1=1000 |p2=500 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1F-23F
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~25 All
  |startup=19+4 |active=102 (34 Hits) |recovery=Until landing +9 |onBlock=
  |startup=19+(39 Flash)+3 |active=3×34 |recovery=Total: Until L+9 |onBlock=
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=47 + WStick 40 |groundCH=Launch |airCH=67 + WStick 40
  |images=P4Arena_Yu_Ziodyne.png
  |images=P4Arena_Yu_Ziodyne.png
  |hitboxes=
  |hitboxes=
Line 547: Line 640:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=236236D |name=Ziodyne
  |input=236236D |name=Ziodyne
  |damage=134, 67×33 |p1=1000 |p2=500 |smp=50
  |damage=134×34 |p1=1000 |p2=500 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1F-43F
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~38 All
  |startup=5+32 |active=102 (34 Hits) |recovery=Total: 129 |onBlock=+25
  |startup=5+(33 Flash)+32 |active=3×34 |recovery=Total: 127 |onBlock=+25
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=47 + WStick 20 |groundCH=Launch |airCH=67 + WStick 20
  |images=P4Arena_Yu_Ziodyne.png
  |images=P4Arena_Yu_Ziodyne.png
  |hitboxes=
  |hitboxes=
Line 558: Line 653:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=j.236236D |name=Ziodyne
  |input=j.236236D |name=Ziodyne
  |damage=134, 67×33 |p1=1000 |p2=500 |smp=50
  |damage=134×34 |p1=1000 |p2=500 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1F-30F
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~30 All
  |startup=19+22 |active=102 (34 Hits) |recovery=Until Landing +9 |onBlock=
  |startup=19+(39 Flash)+21 |active=3×34 |recovery=Total: Until L+9 |onBlock=
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=47 + WStick 20 |groundCH=Launch |airCH=67 + WStick 20
  |images=P4Arena_Yu_Ziodyne.png
  |images=P4Arena_Yu_Ziodyne.png
  |hitboxes=
  |hitboxes=
Line 569: Line 666:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=236236CD |name=Ziodyne
  |input=236236CD |name=Ziodyne
  |damage=134, 67×33 |p1=1000 |p2=500 |smp=50
  |damage=134×34 |p1=1000 |p2=500 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1F-32F
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~32 All
  |startup=5+15 |active=102 (34 Hits) |recovery=31 |onBlock=-17
  |startup=5+(33 Flash)+15 |active=3×34 |recovery=Total: 150 |onBlock=-17
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=47 + WStick 40 |groundCH=Launch |airCH=67 + WStick 40
  |images=P4Arena_Yu_Ziodyne.png
  |images=P4Arena_Yu_Ziodyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Inflicts Shock for 360F;
}}
}}


Line 580: Line 679:
{{MoveData-P4U2 |character=Yu Narukami |type=super
{{MoveData-P4U2 |character=Yu Narukami |type=super
  |input=j.236236CD |name=Ziodyne
  |input=j.236236CD |name=Ziodyne
  |damage=134, 67×33 |p1=1000 |p2=500 |smp=50
  |damage=134×34 |p1=1000 |p2=500 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1F-23F
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~23 All
  |startup=19+5 |active=102 (34 Hits) |recovery=Until Landing +9 |onBlock=
  |startup=19+(39 Flash)+3 |active=3×34 |recovery=Total: Until L+9 |onBlock=
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=47 + WStick 40 |groundCH=Launch |airCH=67 + WStick 40
  |images=P4Arena_Yu_Ziodyne.png
  |images=P4Arena_Yu_Ziodyne.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Inflicts Shock for 360F;
}}
}}


==[[Damage (P4AU)#Awakening|Awakened]] SP Skill Attacks==
==[[Damage (P4AU)#Awakening|Awakened]] SP Skill Attacks==
===214214C===
===214214C===
{{MoveData-P4U2  
{{MoveData-P4U2 |character=Yu Narukami |type=super
|character=Yu Narukami  
|input=214214C |name=Cross Slash
|type=super
|damage=1500,2800 |p1=200 |p2=300 |smp=50
|input=214214C
|level=5,4 |cancel=O |attribute=Body |guard=All |invuln=1~26 All
|name=Cross Slash
|startup=11+(80 Flash)+4 |active=7 |recovery=32 |onBlock=-20
|damage=1500,2800  
|blockstun=18 |hitstop=13, 12
|p1=200
|groundHit=100, Crumple |airHit=Stand |groundCH=112, Crumple |airCH=Stand
|p2=300  
|images=P4Arena_Yu_CrossSlash.png;P4Arena_Yu_CrossSlash2.png
|smp=50
|hitboxes=
|level=5,4  
|notes=
|cancel=O  
|attribute=Body  
|guard=All  
|invuln=1F-26F
|startup=11+5
|active=7  
|recovery=32  
|onBlock=-20
|images=P4Arena_Yu_CrossSlash.png;P4Arena_Yu_CrossSlash2.png
|hitboxes=
|notes=
}}
}}


Line 617: Line 707:
  |input=214214D |name=Cross Slash
  |input=214214D |name=Cross Slash
  |damage=1500,4200 |p1=200 |p2=300 |smp=50
  |damage=1500,4200 |p1=200 |p2=300 |smp=50
  |level=5,4 |cancel=O |attribute=Body |guard=All |invuln=1F-55F
  |level=5,4 |cancel=O |attribute=Body |guard=All |invuln=1~54 All
  |startup=20+25 |active=7 |recovery=32 |onBlock=-20
  |startup=20+(60 Flash)+24 |active=7 |recovery=32 |onBlock=-20
  |images=P4Arena_Yu_CrossSlash.png;P4Arena_Yu_CrossSlash2.png
  |images=P4Arena_Yu_CrossSlash.png;P4Arena_Yu_CrossSlash2.png
|blockstun=18 |hitstop=13, 12
|groundHit=100, Crumple |airHit=Stand |groundCH=112, Crumple |airCH=Stand
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 628: Line 720:
  |input=214214CD |name=Cross Slash
  |input=214214CD |name=Cross Slash
  |damage=1500,2800 |p1=200 |p2=300 |smp=50
  |damage=1500,2800 |p1=200 |p2=300 |smp=50
  |level=5,4 |cancel=O |attribute=Body |guard=All |invuln=1F-23F
  |level=5,4 |cancel=O |attribute=Body |guard=All |invuln=1~25 All
  |startup=10+5 |active=7 |recovery=32 |onBlock=-20
  |startup=11+(80 Flash)+4 |active=7 |recovery=32 |onBlock=-20
  |images=P4Arena_Yu_CrossSlash.png;P4Arena_Yu_CrossSlash2.png
  |images=P4Arena_Yu_CrossSlash.png;P4Arena_Yu_CrossSlash2.png
|blockstun=18 |hitstop=13, 12
|groundHit=100, Crumple |airHit=Stand |groundCH=112, Crumple |airCH=Stand
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=2nd hit inflicts Shock for 360F
}}
}}


Line 639: Line 733:
  |input=214214AB |name=Thunder God Dance
  |input=214214AB |name=Thunder God Dance
  |damage=1200, 400×8, 4000, 400, 200×6, 4000 |p1= |p2=100×8, 1000, 100×8 |smp=
  |damage=1200, 400×8, 4000, 400, 200×6, 4000 |p1= |p2=100×8, 1000, 100×8 |smp=
  |level= |cancel= |attribute=Body |guard=All |invuln=
  |level=4 |cancel= |attribute=Body |guard=All |invuln=1~23 All
  |startup=4+18 |active=3 |recovery=41 |onBlock=-27
  |startup=4+(60 Flash)+17 |active=3 |recovery=41 |onBlock=-27
|blockstun=16 |hitstop=20
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yu_RaijinEnbu.png;P4Arena_Yu_RaijinEnbu_Finish.png
  |images=P4Arena_Yu_RaijinEnbu.png;P4Arena_Yu_RaijinEnbu_Finish.png
  |hitboxes=
  |hitboxes=
  |notes=Inputs on hit for full damage 5A > 5A > 5B > 5C > 5B > 5C > 5D > 5A+B > 214214C+D > [2]8C+D ;Full super requires 150 meter, with 50 spent at the start, middle, and end of the super (214214AB will immediately spend 50 meter, etc.);Minimum damage: 3240. If the input sequence is dropped, Narukami is forced into an uncancellable whiff animation.  
  |notes=Inputs on hit for full damage 5A > 5A > 5B > 5C > 5B > 5C > 5D > 5A+B > 214214C+D > [2]8C+D ;Full super requires 150 meter, with 50 spent at the start, middle, and end of the super (214214AB will immediately spend 50 meter, etc.);Minimum damage: 3240. If the input sequence is dropped, Narukami is forced into a 99F uncancellable whiff animation.  
}}
}}


Line 651: Line 747:
  |input=222CD |name=
  |input=222CD |name=
  |damage=K.O. |p1= |p2= |smp=
  |damage=K.O. |p1= |p2= |smp=
  |level=5 |cancel= - |attribute=Body |guard=All |invuln=1F-94F
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~92 All
  |startup=23+40 |active=32 |recovery=44 |onBlock=-46
  |startup=23+(70 Flash)+38 |active=32 |recovery=44 |onBlock=-57
|blockstun=18 |hitstop=0
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yu_MyriadTruths.png;P4Arena_Yu_MyriadTruths2.png
  |images=P4Arena_Yu_MyriadTruths.png;P4Arena_Yu_MyriadTruths2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
==Category==
==Category==
{{#lst:P4U2.5/Navigation}}
{{#lst:P4U2.5/Navigation}}

Revision as of 05:15, 13 May 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Yu Portrait.png
Yu Narukami 9,500 3F 23F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
60% 4 P4AU Yu Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - All 5 3 12 -2 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 2 12 11 13 23 25 10
P4Arena Yu 5A.png

5AA

5AA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 7 2 15 -2 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 17 27 37 11
P4Arena Yu 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700×2 - All 12 2,6 11+4L -4 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 4 16 Launch 22 Launch 42 6,12
P4AU Yu 5AAA.png

5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 9 2 22 -7 Body - (J)SpSODB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 400 50 4 16 17 19 29 39 12
Dash Cancel is -5 on block
P4Arena Yu 5AAA.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 9 3 24 -14 Chest - (J)SpSOB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
Backdash Cancel is -6 on block
P4Arena Yu 5B.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 3 11 -3 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 10 11 13 23 25 9
P4Arena Yu 2A.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×2 - Air Unblockable 8 2,3 29 -17 Body 5~9 Head (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 7
P4Arena Yu 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - High 7 7 8 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 1 10 11 12 23 24 9
P4Arena Yu jA.png

j.2A

j.2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - All 16 Until Landing 8 After Landing - Head - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 37 27 57 11
P4Arena Yu j2A.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×2 - High 10 3, 3 15 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2 12 13 15 25 27 10
P4Arena Yu jB.png

j.BB

j.BB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - High 7 3 12 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
P4Arena Yu jBB.png

j.2B

j.2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - High 11 3 12 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
P4Arena Yu jBB.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 26 1 32 -14 Body 10~26 Guard O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 3800 5 15 - 31 + GBounce - 51 + GBounce 13
P4Arena Yu AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - Low 13 3 18 -6 Foot 4-15 Chest, Projectile SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 Launch 24 Launch 44 12
P4Arena Yu Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 13 3 33 -19 Body - (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 23 29 43 12
Dash Cancel is -5 on block
P4Arena Yu 5C.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×2 - All 39 9, 3 Total 52 +28 Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 500 4 16 17 19 29 39 12
Immediately does second hit if opponent is within range
P4Arena Yu 5D.png

5D~D

5D~D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 19 3 - - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 500 4 16 17 19 29 39 12
P4Arena Yu 5DD.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 - All 19 2 26 -11 Body - SpSODB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 600 300 4 16 Launch 41 Launch 61 12
Dash Cancel is -5 on block
Backdash Cancel is -4 on block
P4Arena Yu 2C.png

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600×2 - All 102 8,3 Total 52 - Head - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 500 5 18 19, Launch 36 + Down 8, 36 31, Launch 56 + Down 8, 56 6, 5
File:P4Arena Yu 2D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 10 2 32 - Head - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 21 29 41 12
P4Arena Yu jC.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600×2 - All 32 Until Landing,3 Total 67/Landing 5 - Head, Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 200 500 5 18 19, Launch 36 + Down 8, 36 31, Launch 56 + Down 8, 56 6, 5
P4Arena Yu jD.png

Throws

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1400 - Throw 5 3 25 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 0 0, 4 - Launch 34 - - - 0, 12
P4Arena Yu GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1500 - Throw 4 3 19 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50 0, 2 - - 25 + Down 25 - - 0
P4Arena Yu AirThrow.png

BD

BD
Big Gamble
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700×2 - All 10 3,10 37+9L -39 Body 1~22 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 39 Launch 59 12
P4Arena Yu BD.png

j.BD

j.BD
Big Gamble
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600×2 - All 4 3,3 Until L+9 - Head 1~9 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 44 Launch 64 12
P4Arena Yu BD.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 16 3 29 -15 Body 1~24 Guard HBFPT O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1200 100 50 1 - - - - - -
P4Arena Yu 5AA.png

Dash Cancel

66
Dash Cancel
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - 21 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -

Skill Attacks

236C

236C
Zio
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 13 Until Hit Total 47 -9 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 15 17 27 29 0/+11
Air version has 55F total duration
Persona stays out for ??F
P4Arena Yu Zio.png

236D

236D
Zio
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 13 Until Hit Total 47 -9 Projectile - SOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 15 17 27 29 0/+11
Air version has 55F total duration
Persona stays out for ??F
P4Arena Yu Zio.png

236CD

236CD
Zio
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×5 - All 18 - Total 36 +12 Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 16 17 19 29 39 0/+6
Inflicts Shock for 180F
Air version has 36F total duration
Persona stays out for ??F
P4Arena Yu Zio2.png

214C

214C
Swift Strike
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - Low 15 6 21 -10 Foot 6~20 Very Low Profile SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 600 50 4 16 Launch 34 Launch 54 12
P4Arena Yu SwiftStrike.png

214D

214D
Swift Strike
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×2, 1100 - Low 17 6, 10, 7 29 -19 Foot 6~42 Very Low Profile SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 4 16 17×2, Launch 19×2, 34 29×2, Launch 39×2, 54 1×2,12
P4Arena Yu SwiftStrike.png

214CD

214CD
Swift Strike
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600×5 - Low 13 6,6,6,10,6 24 -13 Foot 8~59 Very Low Profile SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 300 50 4 16 17×4, Launch 37×4, 33 29×4, Launch 57×4, 53 1×4,12
Final hit can be cancelled into a special variation of Furious Action on hit
P4Arena Yu SwiftStrike.png

214A

214A
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - High 23 5 16L -4 Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 300 4 16 19 19 31 39 12
Fatal Recovery
P4Arena Yu RagingLion.png

j.214A

j.214A
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - High 19 Until L 18L -6 Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 500 5 18 Launch 36 Launch 56 13
Recovery depends on how high the move was done
Recovery starts at 18, 28 if higher, and 38 if higher still.
P4Arena Yu RagingLion.png

214B

214B
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500 - High 30 7 10L +2 Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 300 600 5 18 Launch 19 + Slide 16 Launch 29 + Slide 16 13
Fatal Counter
Fatal Recovery
P4Arena Yu RagingLion.png

214[B]

214[B]
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 26 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Yu RagingLion.png

j.214B

j.214B
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1100 - High 21 Until L 18L -4 Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 5 18 Launch 36 + Down 27 Launch 56 + Down 27 13
Fatal Counter
Recovery depends on how high the move was done
Recovery starts at 18, 28 if higher, and 38 if higher still.
P4Arena Yu RagingLion.png

214AB

214AB
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 - High 21 4 12L +1 Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 16 Launch 19 + Down 19 Launch 39 + GBounce 12
Fatal Counter
Fatal Recovery
P4Arena Yu RagingLion.png

j.214AB

j.214AB
Raging Lion
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - High 17 Until L 18L -2 Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 5 18 Launch 34 + Down 27 Launch 54 + Down 27 13
Fatal Counter
Recovery depends on how high the move was done
Recovery starts at 18, 28 if higher, and 38 if higher still.
P4Arena Yu RagingLion.png

236A

236A
Heroic Bravery
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 17~25 5 20 -5 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 4 16 17 19 29 39 4
Can be special cancelled into any other skill except Heroic Bravery
P4AU Yu BraveAndDaring1.png

236B

236B
Heroic Bravery
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0,0,1100 - Throw 30 1 26 - Throw - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000,100 50 0,1,5 - Launch 60 - - 0×2, 12
P4AU Yu BraveAndDaring2.png

236AB

236AB
Heroic Bravery
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - All 15 5 16 +3 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 4 16 20 19 32 39 6
P4AU Yu BraveAndDaring1.png

SP Skill Attacks

236236A

236236A
Lightning Flash
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160×6, 1500 - All 5+(66 Flash)+1 1×6 (5) 15 25 -21 Body 5~5 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 3×6, 5 14×6, 18 Crumple×6, Launch Stand×6, 21 + Slide 13 Crumple×6, Launch Stand×6, 41 + Slide 13 1×6, 13
On hit, the 5F gap before the final hit is 15F
P4Arena Yu ShidenIssen.png

236236B

236236B
Lightning Flash
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160×8, 1800 - All 4+(65 Flash)+5 1×8 (5) 15 25 -21 Body 4~4 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 3×8, 5 14×8, 18 Crumple×8, Launch Stand×8, 21 + Slide 13 Crumple×8, Launch Stand×8, 41 + Slide 13 1×6, 13
On hit, the 5F gap before the final hit is 15F
P4Arena Yu ShidenIssen.png

236236AB

236236AB
Lightning Flash
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 2500 - All 4+(65 Flash)+1 16 (5) 15 25 -21 Body 4~4 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 40 3, 5 14, 18 Crumple, Launch Stand, 21 + Slide 13 Crumple, Launch Stand, 41 + Slide 13 6, 13
On hit, the 5F gap before the final hit is 15F
P4Arena Yu ShidenIssen.png

236236C

236236C
Ziodyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
134×34 - All 5+(33 Flash)+13 3×34 Total: 186 -53 Projectile 1~21 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
600 500 50 4 16 Launch 47 + WStick 40 Launch 67 + WStick 40 0
P4Arena Yu Ziodyne.png

j.236236C

j.236236C
Ziodyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
134×34 - All 19+(39 Flash)+3 3×34 Total: Until L+9 - Projectile 1~25 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 500 50 4 16 Launch 47 + WStick 40 Launch 67 + WStick 40 0
P4Arena Yu Ziodyne.png

236236D

236236D
Ziodyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
134×34 - All 5+(33 Flash)+32 3×34 Total: 127 +25 Projectile 1~38 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 500 50 4 16 Launch 47 + WStick 20 Launch 67 + WStick 20 0
P4Arena Yu Ziodyne.png

j.236236D

j.236236D
Ziodyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
134×34 - All 19+(39 Flash)+21 3×34 Total: Until L+9 - Projectile 1~30 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 500 50 4 16 Launch 47 + WStick 20 Launch 67 + WStick 20 0
P4Arena Yu Ziodyne.png

236236CD

236236CD
Ziodyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
134×34 - All 5+(33 Flash)+15 3×34 Total: 150 -17 Projectile 1~32 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 500 50 4 16 Launch 47 + WStick 40 Launch 67 + WStick 40 0
Inflicts Shock for 360F
P4Arena Yu Ziodyne.png

j.236236CD

j.236236CD
Ziodyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
134×34 - All 19+(39 Flash)+3 3×34 Total: Until L+9 - Projectile 1~23 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 500 50 4 16 Launch 47 + WStick 40 Launch 67 + WStick 40 0
Inflicts Shock for 360F
P4Arena Yu Ziodyne.png

Awakened SP Skill Attacks

214214C

214214C
Cross Slash
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500,2800 - All 11+(80 Flash)+4 7 32 -20 Body 1~26 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 50 5,4 18 100, Crumple Stand 112, Crumple Stand 13, 12
P4Arena Yu CrossSlash.pngP4Arena Yu CrossSlash2.png

214214D

214214D
Cross Slash
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500,4200 - All 20+(60 Flash)+24 7 32 -20 Body 1~54 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 50 5,4 18 100, Crumple Stand 112, Crumple Stand 13, 12
P4Arena Yu CrossSlash.pngP4Arena Yu CrossSlash2.png

214214CD

214214CD
Cross Slash
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500,2800 - All 11+(80 Flash)+4 7 32 -20 Body 1~25 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 300 50 5,4 18 100, Crumple Stand 112, Crumple Stand 13, 12
2nd hit inflicts Shock for 360F
P4Arena Yu CrossSlash.pngP4Arena Yu CrossSlash2.png

214214AB

214214AB
Thunder God Dance
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200, 400×8, 4000, 400, 200×6, 4000 - All 4+(60 Flash)+17 3 41 -27 Body 1~23 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- 100×8, 1000, 100×8 - 4 16 - - - - 20
Inputs on hit for full damage 5A > 5A > 5B > 5C > 5B > 5C > 5D > 5A+B > 214214C+D > [2]8C+D
Full super requires 150 meter, with 50 spent at the start, middle, and end of the super (214214AB will immediately spend 50 meter, etc.)
Minimum damage: 3240. If the input sequence is dropped, Narukami is forced into a 99F uncancellable whiff animation.
P4Arena Yu RaijinEnbu.pngP4Arena Yu RaijinEnbu Finish.png

Instant Kill

222CD

222CD
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 23+(70 Flash)+38 32 44 -57 Body 1~92 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 5 18 - - - - 0
P4Arena Yu MyriadTruths.pngP4Arena Yu MyriadTruths2.png

Category