P4U2R/Yosuke Hanamura/Data: Difference between revisions

From Dustloop Wiki
(I'm erring on the side of this being Head attribute since from light testing I'm getting the invul bubble from 2B)
(5 intermediate revisions by 2 users not shown)
Line 5: Line 5:
|discord=
|discord=
|matchups=P4U2.5/Yosuke Hanamura/Matchups
|matchups=P4U2.5/Yosuke Hanamura/Matchups
|twitter=P4U_YO
|resources={{PAGENAME}}
}}<section end=Links/>
}}<section end=Links/>


Line 14: Line 14:
| prejump  = 3F
| prejump  = 3F
| backdash  = 23F (1~6F Inv All)
| backdash  = 23F (1~6F Inv All)
| comborate = 70%
| comborate = 60%
| personacards = 3
| personacards = 3
| portrait  =P4U_Yosuke_Portrait.png
| portrait  =P4U_Yosuke_Portrait.png
Line 25: Line 25:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=5A |name=
  |input=5A |name=
  |damage=180 |p1=200 |p2=200 |smp=50
  |damage=180 |p1=400 |p2=200 |smp=50
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=5 |active=3 |recovery=13 |onBlock=-3
  |startup=5 |active=3 |recovery=13 |onBlock=-3
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Yosuke_5A.png
  |images=P4Arena_Yosuke_5A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===5AA===
===5AA Normal===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=5AA |name=
  |input=5AA Normal|name=
  |damage=370 |p1=0 |p2=100 |smp=50
  |damage=370 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=9 |active=4 |recovery=13 |onBlock=-1
  |startup=8 |active=3 |recovery=13 |onBlock=-1
  |images=P4Arena_Yosuke_5AA.png
|blockstun=14 |hitstop=12
|groundHit=15 |airHit=23 |groundCH=27 |airCH=43
  |images=P4AU_Yosuke_5AA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===5AAA Normal===
===5AAA Normal===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=5AAA Normal |name=
  |input=5AAA Normal |name=
  |damage=1080 |p1=0 |p2=400 |smp=50
  |damage=900 |p1=200 |p2=200 |smp=50
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=10 |active=3 |recovery=37 + 12 After Landing |onBlock=-37
  |startup=10 |active=3 |recovery=15 |onBlock=-3
|blockstun=14 |hitstop=12
|groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4AU_Yosuke_5AAA.png
  |images=P4AU_Yosuke_5AAA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Can cancel into special attacks 22F onwards;
}}  
}}  


===5AA Shadow===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
|input=5AA Shadow|name=
|damage=370 |p1=0 |p2=100 |smp=50
|level=3 |cancel=JSpSO |attribute=Body |guard=All |invuln=
|startup=9 |active=4 |recovery=14 |onBlock=-3
|blockstun=14 |hitstop=12
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
|images=P4Arena_Yosuke_5AA.png
|hitboxes=
|notes=
}}
===5AAA Shadow===
===5AAA Shadow===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=5AAA Shadow |name=
  |input=5AAA Shadow |name=
  |damage=1080 |p1=0 |p2=400 |smp=50
  |damage=1080 |p1=200 |p2=200 |smp=50
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=13 |active=4 |recovery=33+12 After Landing |onBlock=-30
  |startup=13 |active=4 |recovery=13 |onBlock=-2
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |images=P4Arena_Yosuke_5AAA.png
  |images=P4Arena_Yosuke_5AAA.png
  |hitboxes=
  |hitboxes=
Line 66: Line 87:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku 5A |name=
  |input=Suku 5A |name=
  |damage=300 |p1=500 |p2=200 |smp=50
  |damage=300 |p1=400 |p2=200 |smp=50
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |startup=5 |active=10 |recovery=23 [25] |onBlock=-6
  |startup=5 |active=6 |recovery=23 [25] |onBlock=-6
|blockstun=14 |hitstop=1/+5
|groundHit=Spin 15 |airHit=17 |groundCH=Spin 27 |airCH=37
  |images=P4AU_Yosuke_Suku5A.png
  |images=P4AU_Yosuke_Suku5A.png
  |hitboxes=
  |hitboxes=
  |notes=[] = on hit / block;
  |notes=Immediately enters recovery in [] on hit/block;
}}
}}
===Suku 5AA===
===Suku 5AA===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku 5AA |name=
  |input=Suku 5AA |name=
  |damage=300 |p1=300 |p2=100 |smp=50
  |damage=300 |p1=500 |p2=100 |smp=50
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |startup=4 |active=4 |recovery=14 [22] |onBlock=-3
  |startup=4 |active=6 |recovery=20 [22] |onBlock=-3
|blockstun=14 |hitstop=1/+5
|groundHit=Spin 15 |airHit=17 |groundCH=Spin 27 |airCH=37
  |images=P4AU_Yosuke_Suku5AA.png
  |images=P4AU_Yosuke_Suku5AA.png
  |hitboxes=
  |hitboxes=
  |notes=[] = on hit / block;
  |notes=Immediately enters recovery in [] on hit/block;
}}
}}
===Suku 5AAA===
===Suku 5AAA===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku 5AAA |name=
  |input=Suku 5AAA |name=
  |damage=300 |p1=500 |p2=200 |smp=50
  |damage=300 |p1=500 |p2=100 |smp=50
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |startup=4 |active= |recovery=[22] |onBlock=
  |startup=4 |active=6 |recovery=20 [22] |onBlock=-3
|blockstun=14 |hitstop=1/+5
|groundHit=Spin 15 |airHit=17 |groundCH=Spin 27 |airCH=37
  |images=P4AU_Yosuke_Suku5A.png
  |images=P4AU_Yosuke_Suku5A.png
  |hitboxes=
  |hitboxes=
Line 96: Line 123:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku 5AAAA |name=
  |input=Suku 5AAAA |name=
  |damage=330 |p1=300 |p2=200 |smp=50
  |damage=330 |p1=500 |p2=100 |smp=50
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |level=3 |cancel=O |attribute=Body |guard=All |invuln=
  |startup=4 |active= |recovery=[39] |onBlock=
  |startup=4 |active=6 |recovery=37 [39] |onBlock=-25
|blockstun=14 |hitstop=1
|groundHit=Launch |airHit=55 |groundCH=Launch |airCH=75
  |images=P4AU_Yosuke_Suku5AA.png
  |images=P4AU_Yosuke_Suku5AA.png
  |hitboxes=
  |hitboxes=
Line 106: Line 135:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku 5AAAAA |name=
  |input=Suku 5AAAAA |name=
  |damage=510 |p1=0 |p2=100 |smp=50
  |damage=670 |p1=0 |p2=100 |smp=50
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=32 |active=4 |recovery=38 |onBlock=
  |startup=32 |active=Until L |recovery=38 |onBlock=
|blockstun=18 |hitstop=1
|groundHit=Launch |airHit=36 |groundCH=Launch |airCH=56
  |images=P4AU_Yosuke_Suku5AAAAAA.png
  |images=P4AU_Yosuke_Suku5AAAAAA.png
  |hitboxes=
  |hitboxes=
Line 117: Line 148:
  |input=5B |name=
  |input=5B |name=
  |damage=170, 85×2 |p1=100 |p2=100 |smp=50
  |damage=170, 85×2 |p1=100 |p2=100 |smp=50
  |level=3 [4] |cancel=(J)SpSOD [JSpSODB] |attribute=Body |guard=All |invuln=
  |level=3 |cancel=(J)SpSOD |attribute=Body |guard=All |invuln=
  |startup=9 |active=2, 2, 2 |recovery=15 |onBlock=-2 [0]
  |startup=9 |active=2×3 |recovery=15 |onBlock=-2
|blockstun=14 |hitstop=3
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yosuke_5B.png
  |images=P4Arena_Yosuke_5B.png
  |hitboxes=
  |hitboxes=
Line 129: Line 162:
  |damage=170, 85×2 |p1=100 |p2=100 |smp=50
  |damage=170, 85×2 |p1=100 |p2=100 |smp=50
  |level=4 |cancel=JSpSODB |attribute=Body |guard=All |invuln=
  |level=4 |cancel=JSpSODB |attribute=Body |guard=All |invuln=
  |startup=9 |active=2, 2, 2 |recovery=15 |onBlock=0
  |startup=9 |active=2×3 |recovery=15 |onBlock=0
|blockstun=16 |hitstop=3
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yosuke_5B.png
  |images=P4Arena_Yosuke_5B.png
  |hitboxes=
  |hitboxes=
Line 140: Line 175:
  |damage=140 |p1=500 |p2=100 |smp=50
  |damage=140 |p1=500 |p2=100 |smp=50
  |level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |startup=6 [4] |active=3 |recovery=9 [8] |onBlock=-2 [-1]
  |startup=6 |active=3 |recovery=10 |onBlock=-2
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Yosuke_2A.png
  |images=P4Arena_Yosuke_2A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===Suku 2A===
===Suku 2A===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
Line 151: Line 187:
  |damage=140 |p1=500 |p2=100 |smp=50
  |damage=140 |p1=500 |p2=100 |smp=50
  |level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |level=1 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |startup=4 |active=3 |recovery=8 |onBlock=-1
  |startup=4 |active=3 |recovery=9 |onBlock=-1
|blockstun=10 |hitstop=9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Yosuke_2A.png
  |images=P4Arena_Yosuke_2A.png
  |hitboxes=
  |hitboxes=
Line 161: Line 199:
  |input=2B |name=
  |input=2B |name=
  |damage=410 |p1=200 |p2=100 |smp=50
  |damage=410 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSOD [JSpSODB] |attribute=Body |guard=Air Unblockable |invuln=7~25 Head [6~22 Head]
  |level=3 |cancel=JSpSOD |attribute=Body |guard=Air Unblockable |invuln=7~25 Head
  |startup=11 [10] |active=4 [2] |recovery=26 |onBlock=-15 [-13]
  |startup=11 |active=4 |recovery=26 |onBlock=-15
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yosuke_2B.png
  |images=P4Arena_Yosuke_2B.png
  |hitboxes=
  |hitboxes=
  |notes=Dash Cancel is -4 on block;
  |notes=Dash Cancel is -4 on block;
}}
}}
===Suku 2B===
===Suku 2B===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku 2B|name=
  |input=Suku 2B |name=
  |damage=410 |p1=200 |p2=100 |smp=50
  |damage=410 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSODB |attribute=Body |guard=Air Unblockable |invuln=6~22 Head
  |level=3 |cancel=JSpSODB |attribute=Body |guard=Air Unblockable |invuln=6~22 Head
  |startup=10 |active=2 |recovery=26 |onBlock=-13
  |startup=10 |active=2 |recovery=26 |onBlock=-13
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yosuke_2B.png
  |images=P4Arena_Yosuke_2B.png
  |hitboxes=
  |hitboxes=
  |notes=Dash Cancel is -4 on block;
  |notes=Dash Cancel is -4 on block;
}}
===All Out Attack===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
|input=5AB |name=All Out Attack
|damage=300 |p1=0 |p2=1000 |smp=10000
|level=5 |cancel=O |attribute=Body |guard=High |invuln=17~28 Guard Strike [8~26 Guard Strike]
|startup=28 [26] |active=1 |recovery=32 |onBlock=-14
|images=P4Arena_Yosuke_AOA.png
|hitboxes=
|notes=
}}
===Suku All Out Attack===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
|input=Suku 5AB |name=All Out Attack
|damage=300 |p1=0 |p2=1000 |smp=10000
|level=5 |cancel=O |attribute=Body |guard=High |invuln=8~26 Guard Strike
|startup=26 |active=1 |recovery=32 |onBlock=-14
|images=P4Arena_Yosuke_AOA.png
|hitboxes=
|notes=
}}
===Sweep===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
|input=2AB |name=Sweep
|damage=450 |p1=0 |p2=300 |smp=50
|level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~13 Chest, Projectile <br> 11~21 Very Low Profile [-]
|startup=11 [10] |active=3 [3] |recovery=28 [27] |onBlock=-16 [-15]
|images=P4Arena_Yosuke_Sweep.png
|hitboxes=
|notes=
}}
===Suku Sweep===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
|input=Suku 2AB |name=Sweep
|damage=450 |p1=0 |p2=300 |smp=50
|level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~13 Chest <br> 10-21 Very Low Profile [-]
|startup=10 |active=3 |recovery=27 |onBlock=-15
|images=P4Arena_Yosuke_Sweep.png
|hitboxes=
|notes=
}}
}}


Line 226: Line 223:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=j.A |name=
  |input=j.A |name=
  |damage=170 |p1=200 |p2=100 |smp=50
  |damage=200 |p1=200 |p2=100 |smp=50
  |level=1 |cancel=JSpSO [JSpSODB] |attribute=Head |guard=High |invuln=
  |level=1 |cancel=JSpSO [JSpSODB] |attribute=Head |guard=High |invuln=
  |startup=7 [5] |active=3 |recovery=13 |onBlock=
  |startup=7 |active=3 |recovery=11 |onBlock=
|blockstun=10 |hitstop=10
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Yosuke_jA.png
  |images=P4Arena_Yosuke_jA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
 
===Suku j.A===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
|input=Suku j.A |name=
|damage=170 |p1=200 |p2=100 |smp=50
|level=1 |cancel=JSpSODB |attribute=Head |guard=High |invuln=
|startup=5 |active=3 |recovery=13 |onBlock=
|images=P4Arena_Yosuke_jA.png
|hitboxes=
|notes=
}}
}}


Line 248: Line 236:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=j.AA |name=
  |input=j.AA |name=
  |damage=290 |p1=200 |p2=100 |smp=50
  |damage=300 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSO [JSpSOD] |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSO [JSpSOD] |attribute=Head |guard=High |invuln=
  |startup=8 |active=2 |recovery=12 |onBlock=
  |startup=8 |active=3 |recovery=11 |onBlock=
|blockstun=14 |hitstop=10
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yosuke_jB.png
  |images=P4Arena_Yosuke_jB.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}


===Suku j.AA===
===j.B===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku j.AA |name=
  |input=j.B |name=
  |damage=290 |p1=200 |p2=100 |smp=50
  |damage=350 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSOD |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSOB [JSpSOD] |attribute=Head |guard=High |invuln=
  |startup=8 |active=2 |recovery=12 |onBlock=
  |startup=10 |active=4 |recovery=10 |onBlock=
|blockstun=14 |hitstop=10
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yosuke_jB.png
  |images=P4Arena_Yosuke_jB.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}


===j.B===
===j.BB===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=j.B |name=
  |input=j.BB |name=
  |damage=290 |p1=200 |p2=100 |smp=50
  |damage=260 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSOB [JSpSOD] |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSO [JSpSOD] |attribute=Head |guard=High |invuln=
  |startup=10 |active=2 |recovery=13 |onBlock=
  |startup=8 |active=2 |recovery=12 |onBlock=
  |images=P4Arena_Yosuke_jB.png
|blockstun=14 |hitstop=10
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Yosuke_jA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}


===Suku j.B===
===j.AB===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku j.B |name=
  |input=j.AB |name=
  |damage=290 |p1=200 |p2=100 |smp=50
  |damage=380 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=JSpSOD |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSO [JSpSOD] |attribute=Head |guard=High |invuln=
  |startup=10 |active=2 |recovery=13 |onBlock=
  |startup=15 |active=4 |recovery=30 |onBlock=
  |images=P4Arena_Yosuke_jB.png
|blockstun=14 |hitstop=11
|groundHit=Launch |airHit=25 |groundCH=Launch |airCH=45
  |images=P4Arena_Yosuke_j2B.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}


 
===All Out Attack===
===j.BB===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=j.BB |name=
  |input=5AB |name=All Out Attack
  |damage=260 |p1=200 |p2=100 |smp=50
  |damage=300 |p1=0 |p2=800 |smp=10000
  |level=3 |cancel=JSpSO [JSpSOD] |attribute=Head |guard=High |invuln=
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=10~28 Guard Strike
  |startup=10 [8] |active=3 |recovery=11 |onBlock=
  |startup=28 |active=1 |recovery=32 |onBlock=-14
  |images=P4Arena_Yosuke_jA.png
|blockstun=18 |hitstop=13
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
  |images=P4Arena_Yosuke_AOA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}


===Suku j.BB===
===Suku All Out Attack===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku j.BB |name=
  |input=Suku 5AB |name=All Out Attack
  |damage=260 |p1=200 |p2=100 |smp=50
  |damage=300 |p1=0 |p2=1000 |smp=10000
  |level=3 |cancel=JSpSOD |attribute=Head |guard=High |invuln=
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=8~26 Guard Strike
  |startup=8 |active=3 |recovery=11 |onBlock=
  |startup=26 |active=1 |recovery=32 |onBlock=-14
  |images=P4Arena_Yosuke_jA.png
|blockstun=18 |hitstop=13
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
  |images=P4Arena_Yosuke_AOA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}


 
===Sweep===
===j.AB===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=j.AB |name=
  |input=2AB |name=Sweep
  |damage=380 |p1=500 |p2=100 |smp=50
  |damage=450 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSO [JSpSOD] |attribute=Head |guard=High |invuln=
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~13 Chest<br/>11~21 Very Low Profile
  |startup=15 |active=4 |recovery=30 |onBlock=
  |startup=11 |active=3 |recovery=24 |onBlock=-12
  |images=P4Arena_Yosuke_j2B.png
|blockstun=14 |hitstop=11
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |images=P4Arena_Yosuke_Sweep.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}


===Suku j.AB===
===Suku Sweep===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
{{MoveData-P4U2 |character=Yosuke Hanamura |type=normal
  |input=Suku j.AB |name=
  |input=Suku 2AB |name=Sweep
  |damage=380 |p1=500 |p2=100 |smp=50
  |damage=450 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=JSpSOD |attribute=Head |guard=High |invuln=
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~12 Chest<br/>10~20 Very Low Profile
  |startup=15 |active=4 |recovery=30 |onBlock=
  |startup=10 |active=3 |recovery=23 |onBlock=-11
  |images=P4Arena_Yosuke_j2B.png
|blockstun=14 |hitstop=11
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |images=P4Arena_Yosuke_Sweep.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
Line 342: Line 344:
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=12 |active=3 |recovery=24 |onBlock=-10
  |startup=12 |active=3 |recovery=24 |onBlock=-10
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yosuke_5C.png
  |images=P4Arena_Yosuke_5C.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}
===5D===
===5D===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
  |input=5D |name=
  |input=5D |name=
  |damage=600 |p1=300 |p2=200 |smp=50
  |damage=600 |p1=400 |p2=100 |smp=50
  |level=4 |cancel= [DB] |attribute=Body |guard=All |invuln=
  |level=4 |cancel=- [DB] |attribute=Body |guard=All |invuln=
  |startup=43 |active=12 |recovery=42 Total |onBlock=+30
  |startup=43 |active=12 |recovery=Total 42 |onBlock=
|blockstun=16 |hitstop=0/+13
|groundHit=17 |airHit=19 |groundCH= |airCH=
  |images=P4Arena_Yosuke_5D.png
  |images=P4Arena_Yosuke_5D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}
===5DD===
===5DD===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
  |input=5DD |name=
  |input=5DD |name=
  |damage=120×3 |p1=300 |p2=200 |smp=50
  |damage=600, 120×2 |p1=400 |p2=100 |smp=50
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |startup=8 |active=3, 3, 4 |recovery= |onBlock=
  |startup=8 |active=3,3,4 |recovery= |onBlock=
|blockstun=14 |hitstop=1
|groundHit=Launch |airHit=17 |groundCH=Launch |airCH=37
  |images=P4Arena_Yosuke_5DD.png
  |images=P4Arena_Yosuke_5DD.png
  |hitboxes=
  |hitboxes=
Line 369: Line 378:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
  |input=2C |name=
  |input=2C |name=
  |damage=750 |p1=100 |p2=100 |smp=50 [2000]
  |damage=750 |p1=100 |p2=100 |smp=50
  |level=5 |cancel=(J)SpOD [JSpODB] |attribute=Body |guard=All |invuln=
  |level=5 |cancel=(J)SpOD [JSpODB] |attribute=Body |guard=All |invuln=
  |startup=16 |active=2 |recovery=19 |onBlock=-2
  |startup=16 |active=2 |recovery=19 |onBlock=-4
|blockstun=16 |hitstop=13
|groundHit=19 |airHit=21|groundCH=31 |airCH=41
  |images=P4Arena_Yosuke_2C.png
  |images=P4Arena_Yosuke_2C.png
  |hitboxes=
  |hitboxes=
  |notes=Dash Cancel is -2 on block;Fatal Counters in Sukukaja;
  |notes=Dash Cancel is -2 on block;Values in [] are during Sukukaja;
}}
}}


Line 380: Line 391:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
  |input=j.C |name=
  |input=j.C |name=
  |damage=400, 200 |p1=300 |p2=100 |smp=50
  |damage=400, 100×8 |p1=200 |p2=100 |smp=50
  |level=3 |cancel=SpSO [JSpSODB] |attribute=Head |guard=All |invuln=
  |level=3 |cancel=SpSO [JSpSODB] |attribute=Head |guard=All |invuln=
  |startup=15 |active=Until Landing |recovery= |onBlock=
  |startup=15 |active=3×8,2 |recovery=Total 40 |onBlock=
|blockstun=14 |hitstop=1/+1
|groundHit=15 |airHit=17 |groundCH=27 |airCH=
  |images=P4Arena_Yosuke_jC.png
  |images=P4Arena_Yosuke_jC.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Values in [] are during Sukukaja;
}}
}}


Line 391: Line 404:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
{{MoveData-P4U2 |character=Yosuke Hanamura |type=persona
  |input=j.D |name=
  |input=j.D |name=
  |damage=800 |p1=0 |p2=100 |smp=50
  |damage=800 |p1=200 |p2=100 |smp=50
  |level=4 |cancel= |attribute=Body |guard=All |invuln=
  |level=4 |cancel= |attribute=Body |guard=All |invuln=
  |startup=33 |active=To Screen Edge |recovery=31 Total |onBlock=
  |startup=33 |active=Until Hit |recovery=Total 31 |onBlock=
|blockstun=16 |hitstop=0/+13
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Yosuke_5D.png
  |images=P4Arena_Yosuke_5D.png
  |hitboxes=
  |hitboxes=
Line 403: Line 418:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=other
{{MoveData-P4U2 |character=Yosuke Hanamura |type=other
  |input=CD |name=Ground Throw
  |input=CD |name=Ground Throw
  |damage=0, 540, 270 |p1=0, 100 |p2=900, 100 |smp=50, 0
  |damage=0, 550×2 |p1=0, 100 |p2=900, 100 |smp=50, 0
  |level=0, 4 |cancel=O |attribute=Throw |guard=Throw (60) |invuln=
  |level=0, 4×2 |cancel=O |attribute=Throw |guard=Throw (60) |invuln=
  |startup=5 |active=3 [6, 6, 6, 10, 6] |recovery=25 [24] |onBlock=
  |startup=5 |active=3 |recovery=25 |onBlock=
|blockstun= |hitstop=0
|groundHit=Spin 43 |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_GroundThrow.png;P4Arena_Yosuke_GroundThrow_2.png
  |images=P4Arena_Yosuke_GroundThrow.png;P4Arena_Yosuke_GroundThrow_2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Inflicts Poison on hit for 120F;
}}
}}


Line 414: Line 431:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=other
{{MoveData-P4U2 |character=Yosuke Hanamura |type=other
  |input=j.CD |name=Air Throw
  |input=j.CD |name=Air Throw
  |damage=0, 0, 1300 |p1=0 |p2=1200, 100 |smp=50, 0
  |damage=0×2, 1400 |p1=0 |p2=1200, 100 |smp=50, 0
  |level=0, 2, 4 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |level=0, 2, 4 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |startup=4 |active=3 [22 (2 Hits)] |recovery=19 [57 Total] |onBlock=
  |startup=4 |active=3 |recovery=19 |onBlock=
|blockstun= |hitstop=0
|groundHit= |airHit=59 |groundCH= |airCH=79
  |images=P4Arena_Yosuke_AirThrow.png;P4AU_Yosuke_Suku5AAAAAA.png
  |images=P4Arena_Yosuke_AirThrow.png;P4AU_Yosuke_Suku5AAAAAA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Inflicts Poison on hit for 120F;
}}
}}


Line 426: Line 445:
  |input=BD Catch |name=Dodge
  |input=BD Catch |name=Dodge
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=1-31F All
  |level= |cancel= |attribute= |guard= |invuln=1~31 Guard All
  |startup= |active=1-31 Catch |recovery=18 |onBlock=
  |startup= |active= |recovery=Total 49 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_BD.png
  |images=P4Arena_Yosuke_BD.png
  |hitboxes=
  |hitboxes=
Line 437: Line 458:
  |input=BD Attack |name=Dodge
  |input=BD Attack |name=Dodge
  |damage=500 |p1=900 |p2=100 |smp=50
  |damage=500 |p1=900 |p2=100 |smp=50
  |level=0 |cancel= |attribute=Body |guard= |invuln=1-17F All
  |level=0 |cancel= |attribute=Body |guard= |invuln=1~17 All
  |startup=1 |active=6 |recovery=28 |onBlock=
  |startup=1 |active=6 |recovery=28 |onBlock=-23
|blockstun=10 |hitstop=0
|groundHit=Launch |airHit=43 + Down 17 |groundCH=Launch |airCH=55 + Down 17
  |images=P4Arena_Yosuke_BD.png
  |images=P4Arena_Yosuke_BD.png
  |hitboxes=
  |hitboxes=
Line 447: Line 470:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=other
{{MoveData-P4U2 |character=Yosuke Hanamura |type=other
  |input=6AB |name=Guard Cancel Attack
  |input=6AB |name=Guard Cancel Attack
  |damage= |p1= |p2= |smp=
  |damage=0 |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All
  |startup= |active= |recovery= |onBlock=
  |startup=17 |active=3 |recovery=29 |onBlock=-15
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39
  |images=P4Arena_Yosuke_5AA.png
  |images=P4Arena_Yosuke_5AA.png
  |hitboxes=
  |hitboxes=
Line 459: Line 484:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=236A |name=Dash Spring
  |input=236A |name=Dash Spring
  |damage=300, 150 |p1=600 |p2=200 |smp=50
  |damage=300, 150 |p1=300 |p2=300 |smp=50
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=6-21 Feet
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=4~(13~24) F
  |startup=11 |active=1 (10) 3 |recovery=39 + 9 After Landing |onBlock=-11
  |startup=11~22 |active=3 [(10)3] |recovery=20+9L |onBlock=-19
|blockstun=14, 23 |hitstop=0, 7/+8
|groundHit=15, 30 |airHit=17 + GBounce, 32 + GBounce |groundCH=27, 42 |airCH=37 + GBounce, 52 + GBounce
  |images=P4Arena_Yosuke_DashSpring.png
  |images=P4Arena_Yosuke_DashSpring.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Only performs followup attack (Values in []) on hit/block;When opponent is out of range, does not attack. Whiff duration 37F, 4~19 Foot invul;
}}
}}
===236B===
===236B===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=236B |name=Dash Spring
  |input=236B |name=Dash Spring
  |damage=500, 250 |p1=900 |p2=100 |smp=800
  |damage=400, 200 |p1=300 |p2=300 |smp=50
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=7-22 Feet
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=7~(16~27) F
  |startup=19 |active=1 (10) 3 |recovery=33 + 9 After Landing |onBlock=-21
  |startup=14~25 |active=3 [(10)3] |recovery=25+9L |onBlock=-13
|blockstun=14, 23 |hitstop=0, 7/+8
|groundHit=15, 30 |airHit=17 + GBounce, 32 + GBounce |groundCH=27, 42 |airCH=37 + GBounce, 52 + GBounce
  |images=P4Arena_Yosuke_DashSpring.png
  |images=P4Arena_Yosuke_DashSpring.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Only performs attack (Values in []) on hit/block;When opponent is out of range, does not attack. Whiff duration 40F, 4~22 Foot invul;
}}
}}
===236AB===
===236AB===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=236AB |name=Dash Spring
  |input=236AB |name=Dash Spring
  |damage=600, 300 |p1=600 |p2=200 |smp=800
  |damage=500, 250 |p1=500 |p2=100 |smp=50
  |level=3, 5 |cancel=SpSO |attribute=Body |guard=All |invuln=10-29 Projectile
  |level=3, 5 |cancel=SpSO |attribute=Body |guard=All |invuln=9~(18~33) P
  |startup=17 |active=1 (10) 3 |recovery=31 + 19 After Landing |onBlock=-14
  |startup=16~31 |active=3 [(10)3] |recovery=23+19L |onBlock=-17
|blockstun=14, 27 |hitstop=0, 12/+8
|groundHit=15, Launch |airHit=17 + GBounce, 42 + GBounce |groundCH=27, 42 |airCH=37 + GBounce, 62 + GBounce
  |images=P4Arena_Yosuke_DashSpring.png
  |images=P4Arena_Yosuke_DashSpring.png
  |hitboxes=
  |hitboxes=
Line 489: Line 520:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.2A |name=Flying Kunai
  |input=j.2A |name=Flying Kunai
  |damage=70, 40×11 |p1=200, 0 |p2=0, 50 |smp=0
  |damage=114, 50 per Kunai |p1=200, 0 |p2=0, 50 |smp=0
  |level=3 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |startup=13 |active=To Ground |recovery=19 After Landing |onBlock=
  |startup=13 |active=Until Hit×6 |recovery=Total Until L+14 |onBlock=
|blockstun=14 |hitstop=0/+13, 0/+6
|groundHit=15 |airHit=37 + Down 15 + WStick 50, 17 |groundCH=27 |airCH=57 + Down 15 + WStick 50, 37
  |images=P4Arena_Yosuke_FlyingKunai.png
  |images=P4Arena_Yosuke_FlyingKunai.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Only does second hit on hit/counter hit;
}}
}}
===j.2B===
===j.2B===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.2B |name=Flying Kunai
  |input=j.2B |name=Flying Kunai
  |damage=70, 40×11 |p1=200, 0 |p2=0, 50 |smp=0
  |damage=114, 50 per Kunai |p1=200, 0 |p2=0, 50 |smp=0
  |level=3 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |startup=14 |active=To Ground |recovery=19 After Landing |onBlock=
  |startup=14 |active=Until Hit×6 |recovery=Total Until L+14 |onBlock=
|blockstun=14 |hitstop=0/+13, 0/+6
|groundHit=15 |airHit=37 + Down 15 + WStick 50, 17 |groundCH=27 |airCH=57 + Down 15 + WStick 50, 37
  |images=P4Arena_Yosuke_FlyingKunai.png
  |images=P4Arena_Yosuke_FlyingKunai.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Only does second hit on hit/counter hit;
}}
}}
===j.2AB===
===j.2AB===
Line 511: Line 546:
  |damage=70, 40×11 |p1=200, 0 |p2=0, 50 |smp=0
  |damage=70, 40×11 |p1=200, 0 |p2=0, 50 |smp=0
  |level=3 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |startup=12 |active=To Ground |recovery=35 Total |onBlock=
  |startup=12 |active=Until Hit×6 |recovery=Total 35 |onBlock=
|blockstun=14 |hitstop=0/+13, 0/+6
|groundHit=15 |airHit=37 + Down 15 + WStick 50, 17 |groundCH=27 |airCH=57 + Down 15 + WStick 50, 37
  |images=P4Arena_Yosuke_FlyingKunai.png
  |images=P4Arena_Yosuke_FlyingKunai.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Only does second hit on hit/counter hit;Second hit inflicts poison on hit for 180F;
}}
}}
===j.236A===
===j.236A===
Line 520: Line 557:
  |input=j.236A |name=Moonsault
  |input=j.236A |name=Moonsault
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel=CS |attribute= |guard= |invuln=1-9 All
  |level= |cancel=CS |attribute= |guard= |invuln=5-13 All
  |startup= |active= |recovery=9 After Landing |onBlock=
  |startup= |active= |recovery=Until L+9 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_Moonsault.png
  |images=P4Arena_Yosuke_Moonsault.png
  |hitboxes=
  |hitboxes=
Line 530: Line 569:
  |input=j.236B |name=Moonsault
  |input=j.236B |name=Moonsault
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel=CS |attribute= |guard= |invuln=1-9 All
  |level= |cancel=CS |attribute= |guard= |invuln=5-13 All
  |startup= |active= |recovery=9 After Landing |onBlock=
  |startup= |active= |recovery=Until L+9 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_Moonsault.png
  |images=P4Arena_Yosuke_Moonsault.png
  |hitboxes=
  |hitboxes=
Line 539: Line 580:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.236AB |name=Moonsault
  |input=j.236AB |name=Moonsault
  |damage=1500 |p1=300 |p2=600 |smp=50
  |damage=1300 |p1=300 |p2=100 |smp=50
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=1-9 All
  |level=5 |cancel=SO |attribute=Head |guard=High |invuln=1~9 All
  |startup=28 |active=3 |recovery=11 After Landing |onBlock=
  |startup=23 |active=3 |recovery=Until L+9 |onBlock=
|blockstun=18 |hitstop=8
|groundHit=Launch |airHit=37 |groundCH=Launch |airCH=57
  |images=P4Arena_Yosuke_Moonsault.png
  |images=P4Arena_Yosuke_Moonsault.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Can cancel into followups on hit/block;
}}
}}
}}
}}
Line 550: Line 593:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=Moonsault > A |name=Crescent Slash
  |input=Moonsault > A |name=Crescent Slash
  |damage=1400 |p1=300 |p2=600 |smp=50 [600]
  |damage=600 |p1=300 |p2=600 |smp=600
  |level=5 |cancel=SO [SpSODB] |attribute=Head |guard=High |invuln=
  |level=5 |cancel=SO [SpSODB] |attribute=Head |guard=High |invuln=
  |startup=5 |active=3 |recovery=14 After Landing |onBlock=-6
  |startup=5 |active=3 |recovery=Until L+14 |onBlock=-6
|blockstun=18 |hitstop=8
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |images=P4Arena_Yosuke_CrescentSlash.png
  |images=P4Arena_Yosuke_CrescentSlash.png
  |hitboxes=
  |hitboxes=
  |notes=25F onwards able to cancel into followups;
  |notes=25F onwards able to cancel into followups;Opponent experiences 3F extra hitstop on hit/counter hit;Values in [] are during Sukukaja;
}}
}}
===Moonsault > B===
===Moonsault > B===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=Moonsault > B |name=Crescent Slash
  |input=Moonsault > B |name=Crescent Slash
  |damage=1400 |p1=300 |p2=600 |smp=50 [600]
  |damage=400 |p1=300 |p2=100 |smp=600
  |level=5 |cancel=SO [SpSODB] |attribute=Head |guard=High |invuln=
  |level=5 |cancel=SO [SpSODB] |attribute=Head |guard=High |invuln=
  |startup=5 |active=3 |recovery=14 After Landing |onBlock=-12
  |startup=8 |active=3 |recovery=Until L+14 |onBlock=-12
|blockstun=18 |hitstop=8
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54
  |images=P4Arena_Yosuke_CrescentSlash.png
  |images=P4Arena_Yosuke_CrescentSlash.png
  |hitboxes=
  |hitboxes=
|notes=28F onwards able to cancel into followups;
|notes=25F onwards able to cancel into followups;Opponent experiences 3F extra hitstop on hit/counter hit;Values in [] are during Sukukaja;
}}
}}


Line 572: Line 619:
  |input=j.2C |name=Mirage Slash
  |input=j.2C |name=Mirage Slash
  |damage=1000 |p1=300 |p2=100 |smp=50
  |damage=1000 |p1=300 |p2=100 |smp=50
  |level=4 |cancel=SO [SpSO]* |attribute=Foot |guard=Low |invuln=12-24 All
  |level=4 |cancel=SO [SpSO]* |attribute=Foot |guard=Low |invuln=7~24 All
  |startup=29 |active=7 |recovery=25 |onBlock=-15
  |startup=29 |active=7 |recovery=25 |onBlock=-15
|blockstun=16 |hitstop=4
|groundHit=Launch |airHit=49 + Down 11 |groundCH=Launch |airCH=69 + Down 11
  |images=P4Arena_Yosuke_MirageSlash.png
  |images=P4Arena_Yosuke_MirageSlash.png
  |hitboxes=
  |hitboxes=
  |notes=Enters foot attribute state during frame 25 to 35;Fatal Counter;Special cancels are all only during startup before attacks becomes active;
  |notes=Enters foot attribute state during frame 25 to 35;Fatal Counter;Special cancels are all only during startup before attacks becomes active;Values in [] are during Sukukaja;
}}
}}
===j.2D===
===j.2D===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.2D |name=Mirage Slash
  |input=j.2D |name=Mirage Slash
  |damage=1500 |p1=300 |p2=100 |smp=50
  |damage= |p1= |p2= |smp=
  |level=4 |cancel=SO [SpSO]* |attribute=Foot |guard=Low |invuln=12-44 All
  |level= |cancel=SO [SpSO]* |attribute= |guard= |invuln=7~24 All
  |startup=49 |active=9 |recovery=24 |onBlock=-16
  |startup= |active= |recovery=Total 50 [42]|onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_MirageSlash.png
  |images=P4Arena_Yosuke_MirageSlash.png
  |hitboxes=
  |hitboxes=
  |notes=Enters foot attribute state during frame 45 to 57;Fatal Counter;Special cancels are all only during startup before attacks becomes active;
  |notes=Enters foot attribute state during frame 45 to 57;Fatal Counter;Special cancels are all only during startup before attacks becomes active;Values in [] are during Sukukaja;
}}
}}
===j.2CD===
===j.2CD===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.2CD |name=Mirage Slash
  |input=j.2CD |name=Mirage Slash
  |damage= |p1= |p2= |smp=
  |damage=1200 |p1=300 |p2=100 |smp=50
  |level= |cancel=S* |attribute= |guard= |invuln=12-30 All
  |level=4 |cancel=S* |attribute=Foot |guard=Low |invuln=7~24 All
  |startup= |active=41 Total |recovery= |onBlock=
  |startup=29 |active=1×9 |recovery=24 |onBlock=
|blockstun=16 |hitstop=1
|groundHit=Launch |airHit=49 + Down 11 |groundCH=Launch |airCH=69 + Down 11
  |images=P4Arena_Yosuke_MirageSlash.png
  |images=P4Arena_Yosuke_MirageSlash.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Special cancels are all only during startup before attacks becomes active;
  |notes=Fatal Recovery;Only does 9 hits on block, 1 hit on hit;Special cancels are all only during startup before attacks becomes active;
}}
}}
===236C===
===236C===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=236C |name=Tentarafoo
  |input=236C |name=Tentarafoo
  |damage=0, 700 |p1=300 |p2=500 |smp=50
  |damage=0, 1000 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Body |guard=Unblockable |invuln=
  |level=0, 3 |cancel=SO |attribute=Body |guard=Unblockable |invuln=
  |startup=28 |active=1 |recovery=28 |onBlock=
  |startup=28 |active=1 |recovery=Total 56 |onBlock=
|blockstun= |hitstop=0
|groundHit=70, Launch 47 |airHit=Stand |groundCH=82, Launch 59 |airCH=Stand
  |images=P4Arena_Yosuke_Tentarafoo.png
  |images=P4Arena_Yosuke_Tentarafoo.png
  |hitboxes=
  |hitboxes=
  |notes=Inflicts Panic;
  |notes=Inflicts Panic on hit for 240F;Fatal Counter;
}}
}}


Line 612: Line 667:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=236D |name=Tentarafoo
  |input=236D |name=Tentarafoo
  |damage=0, 700 |p1=300 |p2=500 |smp=50
  |damage=0, 1000 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Body |guard=Unblockable |invuln=
  |level=3 |cancel=SO |attribute=Body |guard=Unblockable |invuln=
  |startup=33 |active=1 |recovery=27 |onBlock=
  |startup=33 |active=1 |recovery=Total 60 |onBlock=
|blockstun= |hitstop=0
|groundHit=70, Launch 47 |airHit=Stand |groundCH=82, Launch 59 |airCH=Stand
  |images=P4Arena_Yosuke_Tentarafoo.png
  |images=P4Arena_Yosuke_Tentarafoo.png
  |hitboxes=
  |hitboxes=
  |notes=Inflicts Panic;
  |notes=Inflicts Panic on hit for 240F;Fatal Counter;
}}
}}


Line 623: Line 680:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=236CD |name=Tentarafoo
  |input=236CD |name=Tentarafoo
  |damage=0, 700 |p1=300 |p2=500 |smp=?
  |damage=0, 1000 |p1=300 |p2=100 |smp=50
  |level=3 |cancel=SO |attribute=Body |guard=Unblockable |invuln=
  |level=3 |cancel=SO |attribute=Body |guard=Unblockable |invuln=
  |startup=28 |active=1 |recovery=16 |onBlock=
  |startup=28 |active=1 |recovery=Total 44 |onBlock=
|blockstun= |hitstop=0
|groundHit=70, Launch 47 |airHit=Stand |groundCH=82, Launch 59 |airCH=Stand
  |images=P4Arena_Yosuke_Tentarafoo.png
  |images=P4Arena_Yosuke_Tentarafoo.png
  |hitboxes=
  |hitboxes=
  |notes=Inflicts Panic;
  |notes=Inflicts Panic on hit for 240F;Fatal Counter;
}}
}}


Line 634: Line 693:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.236C |name=Flying Flash Cut
  |input=j.236C |name=Flying Flash Cut
  |damage=400, 200 |p1=0 |p2=400 |smp=50
  |damage=400, 200 |p1=500 |p2=100 |smp=50
  |level=3 |cancel=SO [SODB] |attribute=Head |guard=All |invuln=
  |level=3 |cancel=SO [SODB] |attribute=Head |guard=All |invuln=
  |startup=13 |active=(10)2 |recovery=44 + 11 after landing |onBlock=-40
  |startup=13 |active=Until L(10)2 |recovery=44+11L |onBlock=-42
|blockstun=14 |hitstop=6
|groundHit=Launch |airHit=35 + GBounce, 52 |groundCH=Launch |airCH=55 + GBounce, 72
  |images=P4AU_Yosuke_VSlash.png
  |images=P4AU_Yosuke_VSlash.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Opponent experiences 1F less hitstop on hit/counter hit;Values in [] are during Sukukaja;
}}
}}
===j.236D===
===j.236D===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.236D |name=Flying Flash Cut
  |input=j.236D |name=Flying Flash Cut
  |damage=700, 350 |p1=300 |p2=100 |smp=50
  |damage=500, 300 |p1=500 |p2=100 |smp=50
  |level=3 |cancel=SO [SODB] |attribute=Head |guard=All |invuln=
  |level=3 |cancel=SO [SODB] |attribute=Head |guard=All |invuln=
  |startup=33 |active=(10)2 |recovery=48 + 18 after landing |onBlock=-52
  |startup=33 |active=Until L(10)1 |recovery=49+11L |onBlock=-46
|blockstun=14 |hitstop=6
|groundHit=Launch |airHit=35 + GBounce, 52 |groundCH=Launch |airCH=55 + GBounce, 72
  |images=P4AU_Yosuke_VSlash.png
  |images=P4AU_Yosuke_VSlash.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Opponent experiences 1F less hitstop on hit/counter hit;Values in [] are during Sukukaja;
}}
}}
===j.236CD===
===j.236CD===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
{{MoveData-P4U2 |character=Yosuke Hanamura |type=special
  |input=j.236CD |name=Flying Flash Cut
  |input=j.236CD |name=Flying Flash Cut
  |damage=700, 350 |p1=300 |p2=100 |smp=50
  |damage=400, 200×3 |p1=500 |p2=100 |smp=50
  |level=3 |cancel=SO [SODB] |attribute=Head |guard=All |invuln=
  |level=3,4,3,4 |cancel=SO [SODB] |attribute=Head |guard=All |invuln=12~?? P
  |startup=29 |active=(10)2 |recovery=45 + 18 after landing |onBlock=-43
  |startup=17 |active=Until L(5)2 |recovery=45+11L |onBlock=-43
|blockstun=14 |hitstop=3
|groundHit=Launch |airHit=(57 + GBounce, 57)×2 |groundCH=Launch |airCH=(77 + GBounce, 77)×2
  |images=P4AU_Yosuke_VSlash.png
  |images=P4AU_Yosuke_VSlash.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Opponent experiences 1F less hitstop on hit/counter hit;Values in [] are during Sukukaja;
}}
}}


Line 666: Line 731:
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=236236C |name=Garudyne
  |input=236236C |name=Garudyne
  |damage=180, 90×N |p1=1000 |p2=100 |smp=50
  |damage=150, 75×29 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1-18f All
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~18 All
  |startup=9+8 |active=146 |recovery=11+ 38 Landing |onBlock=-33
  |startup=9+(53 Flash)+8 |active=5×29,1 |recovery=Until L+38 |onBlock=-22
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=84 |groundCH=Launch |airCH=104
  |images=P4Arena_Yosuke_Garudyne.png
  |images=P4Arena_Yosuke_Garudyne.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;
  |notes=Fatal Recovery;Minimum damage 45, 22×29 (683);
}}
}}
===236236D===
===236236D===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=236236D |name=Garudyne
  |input=236236D |name=Garudyne
  |damage=200, 100×N |p1=1000 |p2=100 |smp=50
  |damage=180, 90×30 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1-27 All
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~27 All
  |startup=13+14 |active=155 |recovery=38 landing |onBlock=-27
  |startup=13+(53 Flash)+14 |active=31×5 |recovery=Until L+38 |onBlock=-26
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=84 |groundCH=Launch |airCH=104
  |images=P4Arena_Yosuke_Garudyne.png
  |images=P4Arena_Yosuke_Garudyne.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;
  |notes=Fatal Recovery;Minimum damage 54, 27×30 (864);
}}
}}
===236236CD===
===236236CD===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=236236CD |name=Garudyne
  |input=236236CD |name=Garudyne
  |damage=210, 105×N |p1=1000 |p2=100 |smp=50
  |damage=160, 80×30 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1-18 All
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1-18 All
  |startup=9+8 |active=155 |recovery=2 + 38 Landing |onBlock=-43
  |startup=9+(53 Flash)+8 |active=31×5 |recovery=Until L+38 |onBlock=-26
|blockstun=16 |hitstop=0
|groundHit=Launch |airHit=84 |groundCH=Launch |airCH=104
  |images=P4Arena_Yosuke_Garudyne.png
  |images=P4Arena_Yosuke_Garudyne.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;
  |notes=Fatal Recovery;Minimum damage 48, 24×29 (744);
}}
}}


==[[Damage (P4AU)#Awakening|Awakened]] SP Skill Attacks==
==Awakened SP Skill Attacks==
===214214C===
===214214C===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=214214C |name=Sukukaja
  |input=214214C |name=Sukukaja
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=3~9 All
  |level= |cancel= |attribute= |guard= |invuln=4~9 All
  |startup= |active= |recovery=Total 3+(100 Flash)+12 |onBlock=
  |startup= |active= |recovery=Total 4+(100 Flash)+5+2L |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_Sukukaja.png
  |images=P4Arena_Yosuke_Sukukaja.png
  |hitboxes=
  |hitboxes=
  |notes=Lasts for 299F;
  |notes=Sukukaja lasts for 299F;
}}
}}


Line 710: Line 783:
  |input=214214D |name=Sukukaja
  |input=214214D |name=Sukukaja
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=1~13 All
  |startup= |active= |recovery=13+20 |onBlock=
  |startup= |active= |recovery=Total 13+(100 Flash)+40+2L |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_Sukukaja.png
  |images=P4Arena_Yosuke_Sukukaja.png
  |hitboxes=
  |hitboxes=
  |notes=Lasts for 599F;
  |notes=Sukukaja lasts for 599F;
}}
}}
===214214CD===
===214214CD===
Line 720: Line 795:
  |input=214214CD |name=Sukukaja
  |input=214214CD |name=Sukukaja
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=4~End All
  |startup= |active= |recovery=4+6 |onBlock=
  |startup= |active= |recovery=Total 4+(122 Flash)+0 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_Sukukaja.png
  |images=P4Arena_Yosuke_Sukukaja.png
  |hitboxes=
  |hitboxes=
  |notes=Lasts for 199F;
  |notes=Sukukaja lasts for 199F;
}}
}}
===214214C Sukukaja===
===214214C Sukukaja===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=214214C Sukukaja |name=Shippu - Nagareboshi
  |input=214214C Sukukaja |name=Shippu - Nagareboshi
  |damage=740,550,150×18 |p1=500,0 |p2=500,0 |smp=50
  |damage=740,402,140×18 |p1=500,0 |p2=500,0 |smp=50
  |level=5×2,4 |cancel=0 |attribute=Body |guard=All |invuln=1-18f All
  |level=5×2,4×18 |cancel=0 |attribute=Body |guard=All |invuln=1~18 All
  |startup=9+1 |active=9 |recovery=15 + 5 After Landing |onBlock=-10
  |startup=9+(40 Flash)+1 |active=9 |recovery=19+5L |onBlock=-14
|blockstun=18 |hitstop=20, 8, 0/+30×18
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54
  |images=P4AU_Yosuke_ShippuNagareboshi1.png;P4AU_Yosuke_ShippuNagareboshi2.png
  |images=P4AU_Yosuke_ShippuNagareboshi1.png;P4AU_Yosuke_ShippuNagareboshi2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 222, 120, 21×18 (720);
}}
}}
===214214D Sukukaja===
===214214D Sukukaja===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=214214D Sukukaja |name=Shippu - Nagareboshi
  |input=214214D Sukukaja |name=Shippu - Nagareboshi
  |damage=740,550,150×25 |p1=500,0 |p2=500,0 |smp=50
  |damage=740,402,140×25 |p1=500,0 |p2=500,0 |smp=50
  |level=5×2,4 |cancel=0 |attribute=Body |guard=All |invuln=1-34f All
  |level=5×2,4×25 |cancel=0 |attribute=Body |guard=All |invuln=1~34 All
  |startup=19+1 |active=15 |recovery=10 + 5 After Landing |onBlock=-11
  |startup=19+(40 Flash)+1 |active=15 |recovery=26+5L |onBlock=-27
|blockstun=18 |hitstop=20, 8, 0/+30×25
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54
  |images=P4AU_Yosuke_ShippuNagareboshi1.png;P4AU_Yosuke_ShippuNagareboshi2.png
  |images=P4AU_Yosuke_ShippuNagareboshi1.png;P4AU_Yosuke_ShippuNagareboshi2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 222, 120, 21×25 (867);
}}
}}
===214214CD Sukukaja===
===214214CD Sukukaja===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
{{MoveData-P4U2 |character=Yosuke Hanamura |type=super
  |input=214214CD Sukukaja |name=Shippu - Nagareboshi
  |input=214214CD Sukukaja |name=Shippu - Nagareboshi
  |damage=740,550,150×31 |p1=500,0 |p2=500,0 |smp=50
  |damage=740,402,140×31 |p1=500,0 |p2=500,0 |smp=50
  |level=5×2,4 |cancel=0 |attribute=Body |guard=All |invuln=1-29f All
  |level=5×2,4×31 |cancel=0 |attribute=Body |guard=All |invuln=1~29 All
  |startup=14+1 |active=15 |recovery=18 + 5 After Landing |onBlock=-11
  |startup=14+(40 Flash)+1 |active=15 |recovery=9+5L |onBlock=-10
|blockstun=18 |hitstop=20, 8, 0/+30×31
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54
  |images=P4AU_Yosuke_ShippuNagareboshi1.png;P4AU_Yosuke_ShippuNagareboshi2.png
  |images=P4AU_Yosuke_ShippuNagareboshi1.png;P4AU_Yosuke_ShippuNagareboshi2.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Minimum damage 222, 120, 21×31 (993);
}}
}}


== Instant Kill ==
==Instant Kill==
===222CD===
===222CD===
{{MoveData-P4U2 |character=Yosuke Hanamura |type=instant kill
{{MoveData-P4U2 |character=Yosuke Hanamura |type=instant kill
  |input=222CD |name=Brave Blade
  |input=222CD |name=Brave Blade
  |damage=K.O. |p1= |p2= |smp=
  |damage=K.O. |p1= |p2= |smp=
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1-129 All
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~129 All
  |startup=4 + 50 |active=63 |recovery=37 |onBlock=-69
  |startup=4+(45 Flash)+50 |active=63 |recovery=Total 153 |onBlock=-69
|blockstun=18 |hitstop=0/+12
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Yosuke_BraveBlade.png;P4Arena_Yosuke_BraveBlade2.png
  |images=P4Arena_Yosuke_BraveBlade.png;P4Arena_Yosuke_BraveBlade2.png
  |hitboxes=
  |hitboxes=

Revision as of 03:00, 24 June 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Yosuke Portrait.png
Yosuke Hanamura 8,500 3F 23F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
60% 3 Moonsault, Sukukaja P4AU Yosuke Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
180 - All 5 3 13 -3 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 2 12 13 15 25 27 10
P4Arena Yosuke 5A.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
370 - All 8 3 13 -1 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 23 27 43 12
P4AU Yosuke 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 10 3 15 -3 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 3 14 Launch 31 Launch 51 12
Can cancel into special attacks 22F onwards
P4AU Yosuke 5AAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
370 - All 9 4 14 -3 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 15 17 27 37 12
P4Arena Yosuke 5AA.png

5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1080 - All 13 4 13 -2 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 5 18 Launch 29 Launch 49 13
P4Arena Yosuke 5AAA.png

Suku 5A

Suku 5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 5 6 23 [25] -6 Body - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 3 14 Spin 15 17 Spin 27 37 1/+5
Immediately enters recovery in [] on hit/block
P4AU Yosuke Suku5A.png

Suku 5AA

Suku 5AA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 4 6 20 [22] -3 Body - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3 14 Spin 15 17 Spin 27 37 1/+5
Immediately enters recovery in [] on hit/block
P4AU Yosuke Suku5AA.png

Suku 5AAA

Suku 5AAA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - All 4 6 20 [22] -3 Body - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3 14 Spin 15 17 Spin 27 37 1/+5
[] = on hit / block
P4AU Yosuke Suku5A.png

Suku 5AAAA

Suku 5AAAA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
330 - All 4 6 37 [39] -25 Body - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3 14 Launch 55 Launch 75 1
[] = on hit / block
P4AU Yosuke Suku5AA.png

Suku 5AAAAA

Suku 5AAAAA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
670 - All 32 Until L 38 - Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 5 18 Launch 36 Launch 56 1
P4AU Yosuke Suku5AAAAAA.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
170, 85×2 - All 9 2×3 15 -2 Body - (J)SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 3 14 15 17 27 37 3
Dash Cancel is -4 on block
P4Arena Yosuke 5B.png

Suku 5B

Suku 5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
170, 85×2 - All 9 2×3 15 0 Body - JSpSODB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 4 16 17 19 29 39 3
Dash Cancel is -4 on block
P4Arena Yosuke 5B.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
140 - Low 6 3 10 -2 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 10 11 13 23 25 9
P4Arena Yosuke 2A.png

Suku 2A

Suku 2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
140 - Low 4 3 9 -1 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 1 10 11 13 23 25 9
P4Arena Yosuke 2A.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
410 - Air Unblockable 11 4 26 -15 Body 7~25 Head JSpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
Dash Cancel is -4 on block
P4Arena Yosuke 2B.png

Suku 2B

Suku 2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
410 - Air Unblockable 10 2 26 -13 Body 6~22 Head JSpSODB
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
Dash Cancel is -4 on block
P4Arena Yosuke 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200 - High 7 3 11 - Head - JSpSO [JSpSODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 1 10 11 13 23 25 10
Values in [] are during Sukukaja
P4Arena Yosuke jA.png

j.AA

j.AA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 8 3 11 - Head - JSpSO [JSpSOD]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 10
Values in [] are during Sukukaja
P4Arena Yosuke jB.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
350 - High 10 4 10 - Head - JSpSOB [JSpSOD]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 10
Values in [] are during Sukukaja
P4Arena Yosuke jB.png

j.BB

j.BB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
260 - High 8 2 12 - Head - JSpSO [JSpSOD]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 10
Values in [] are during Sukukaja
P4Arena Yosuke jA.png

j.AB

j.AB
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
380 - High 15 4 30 - Head - JSpSO [JSpSOD]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 14 Launch 25 Launch 45 11
Values in [] are during Sukukaja
P4Arena Yosuke j2B.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 28 1 32 -14 Body 10~28 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Yosuke AOA.png

Suku All Out Attack

Suku 5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 26 1 32 -14 Body 8~26 Guard Strike O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Yosuke AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - Low 11 3 24 -12 Foot 4~13 Chest
11~21 Very Low Profile
SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 Launch 22 Launch 42 11
P4Arena Yosuke Sweep.png

Suku Sweep

Suku 2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
450 - Low 10 3 23 -11 Foot 4~12 Chest
10~20 Very Low Profile
SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 Launch 22 Launch 42 11
P4Arena Yosuke Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
550 - All 12 3 24 -10 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 [2000] 4 16 17 19 29 39 12
Values in [] are during Sukukaja
P4Arena Yosuke 5C.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600 - All 43 12 Total 42 - Body - - [DB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 4 16 17 19 - - 0/+13
Values in [] are during Sukukaja
P4Arena Yosuke 5D.png

5DD

5DD
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600, 120×2 - All 8 3,3,4 - - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 3 14 Launch 17 Launch 37 1
P4Arena Yosuke 5DD.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
750 - All 16 2 19 -4 Body - (J)SpOD [JSpODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 5 16 19 21 31 41 13
Dash Cancel is -2 on block
Values in [] are during Sukukaja
P4Arena Yosuke 2C.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 100×8 - All 15 3×8,2 Total 40 - Head - SpSO [JSpSODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 - 1/+1
Values in [] are during Sukukaja
P4Arena Yosuke jC.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 33 Until Hit Total 31 - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 19 29 39 0/+13
P4Arena Yosuke 5D.png

Throws

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 550×2 - Throw (60) 5 3 25 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 100 900, 100 50, 0 0, 4×2 - Spin 43 - - - 0
Inflicts Poison on hit for 120F
P4Arena Yosuke GroundThrow.pngP4Arena Yosuke GroundThrow 2.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0×2, 1400 - Throw 4 3 19 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50, 0 0, 2, 4 - - 59 - 79 0
Inflicts Poison on hit for 120F
P4Arena Yosuke AirThrow.pngP4AU Yosuke Suku5AAAAAA.png

B+D Catch

BD Catch
Dodge
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 49 - - 1~31 Guard All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Yosuke BD.png

BD Attack

BD Attack
Dodge
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - - 1 6 28 -23 Body 1~17 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
900 100 50 0 10 Launch 43 + Down 17 Launch 55 + Down 17 0
P4Arena Yosuke BD.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 17 3 29 -15 Body 1~21 Guard All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 4 16 Launch 19 Launch 39 12
P4Arena Yosuke 5AA.png

Skill Attacks

236A

236A
Dash Spring
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 150 - All 11~22 3 [(10)3] 20+9L -19 Body 4~(13~24) F SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 300 50 3 14, 23 15, 30 17 + GBounce, 32 + GBounce 27, 42 37 + GBounce, 52 + GBounce 0, 7/+8
Only performs followup attack (Values in []) on hit/block
When opponent is out of range, does not attack. Whiff duration 37F, 4~19 Foot invul
P4Arena Yosuke DashSpring.png

236B

236B
Dash Spring
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200 - All 14~25 3 [(10)3] 25+9L -13 Body 7~(16~27) F SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 300 50 3 14, 23 15, 30 17 + GBounce, 32 + GBounce 27, 42 37 + GBounce, 52 + GBounce 0, 7/+8
Only performs attack (Values in []) on hit/block
When opponent is out of range, does not attack. Whiff duration 40F, 4~22 Foot invul
P4Arena Yosuke DashSpring.png

236AB

236AB
Dash Spring
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 250 - All 16~31 3 [(10)3] 23+19L -17 Body 9~(18~33) P SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3, 5 14, 27 15, Launch 17 + GBounce, 42 + GBounce 27, 42 37 + GBounce, 62 + GBounce 0, 12/+8
P4Arena Yosuke DashSpring.png

j.2A

j.2A
Flying Kunai
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
114, 50 per Kunai - All 13 Until Hit×6 Total Until L+14 - Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200, 0 0, 50 0 3 14 15 37 + Down 15 + WStick 50, 17 27 57 + Down 15 + WStick 50, 37 0/+13, 0/+6
Only does second hit on hit/counter hit
P4Arena Yosuke FlyingKunai.png

j.2B

j.2B
Flying Kunai
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
114, 50 per Kunai - All 14 Until Hit×6 Total Until L+14 - Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200, 0 0, 50 0 3 14 15 37 + Down 15 + WStick 50, 17 27 57 + Down 15 + WStick 50, 37 0/+13, 0/+6
Only does second hit on hit/counter hit
P4Arena Yosuke FlyingKunai.png

j.2AB

j.2AB
Flying Kunai
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
70, 40×11 - All 12 Until Hit×6 Total 35 - Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200, 0 0, 50 0 3 14 15 37 + Down 15 + WStick 50, 17 27 57 + Down 15 + WStick 50, 37 0/+13, 0/+6
Only does second hit on hit/counter hit
Second hit inflicts poison on hit for 180F
P4Arena Yosuke FlyingKunai.png

j.236A

j.236A
Moonsault
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Until L+9 - - 5-13 All CS
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
25F onwards able to cancel into followups
P4Arena Yosuke Moonsault.png

j.236B

j.236B
Moonsault
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Until L+9 - - 5-13 All CS
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
28F onwards able to cancel into followups
P4Arena Yosuke Moonsault.png

j.236AB

j.236AB
Moonsault
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1300 - High 23 3 Until L+9 - Head 1~9 All SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 5 18 Launch 37 Launch 57 8
Can cancel into followups on hit/block
P4Arena Yosuke Moonsault.png

}}

Moonsault > A

Moonsault > A
Crescent Slash
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600 - High 5 3 Until L+14 -6 Head - SO [SpSODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 600 600 5 18 Launch 29 Launch 49 8
25F onwards able to cancel into followups
Opponent experiences 3F extra hitstop on hit/counter hit
Values in [] are during Sukukaja
P4Arena Yosuke CrescentSlash.png

Moonsault > B

Moonsault > B
Crescent Slash
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - High 8 3 Until L+14 -12 Head - SO [SpSODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 600 5 18 Launch 34 Launch 54 8
25F onwards able to cancel into followups
Opponent experiences 3F extra hitstop on hit/counter hit
Values in [] are during Sukukaja
P4Arena Yosuke CrescentSlash.png

j.2C

j.2C
Mirage Slash
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - Low 29 7 25 -15 Foot 7~24 All SO [SpSO]*
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 16 Launch 49 + Down 11 Launch 69 + Down 11 4
Enters foot attribute state during frame 25 to 35
Fatal Counter
Special cancels are all only during startup before attacks becomes active
Values in [] are during Sukukaja
P4Arena Yosuke MirageSlash.png

j.2D

j.2D
Mirage Slash
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 50 [42] - - 7~24 All SO [SpSO]*
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Enters foot attribute state during frame 45 to 57
Fatal Counter
Special cancels are all only during startup before attacks becomes active
Values in [] are during Sukukaja
P4Arena Yosuke MirageSlash.png

j.2CD

j.2CD
Mirage Slash
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 - Low 29 1×9 24 - Foot 7~24 All S*
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 16 Launch 49 + Down 11 Launch 69 + Down 11 1
Fatal Recovery
Only does 9 hits on block, 1 hit on hit
Special cancels are all only during startup before attacks becomes active
P4Arena Yosuke MirageSlash.png

236C

236C
Tentarafoo
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1000 - Unblockable 28 1 Total 56 - Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 0, 3 - 70, Launch 47 Stand 82, Launch 59 Stand 0
Inflicts Panic on hit for 240F
Fatal Counter
P4Arena Yosuke Tentarafoo.png

236D

236D
Tentarafoo
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1000 - Unblockable 33 1 Total 60 - Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 - 70, Launch 47 Stand 82, Launch 59 Stand 0
Inflicts Panic on hit for 240F
Fatal Counter
P4Arena Yosuke Tentarafoo.png

236CD

236CD
Tentarafoo
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1000 - Unblockable 28 1 Total 44 - Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3 - 70, Launch 47 Stand 82, Launch 59 Stand 0
Inflicts Panic on hit for 240F
Fatal Counter
P4Arena Yosuke Tentarafoo.png

j.236C

j.236C
Flying Flash Cut
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200 - All 13 Until L(10)2 44+11L -42 Head - SO [SODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3 14 Launch 35 + GBounce, 52 Launch 55 + GBounce, 72 6
Opponent experiences 1F less hitstop on hit/counter hit
Values in [] are during Sukukaja
P4AU Yosuke VSlash.png

j.236D

j.236D
Flying Flash Cut
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 300 - All 33 Until L(10)1 49+11L -46 Head - SO [SODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3 14 Launch 35 + GBounce, 52 Launch 55 + GBounce, 72 6
Opponent experiences 1F less hitstop on hit/counter hit
Values in [] are during Sukukaja
P4AU Yosuke VSlash.png

j.236CD

j.236CD
Flying Flash Cut
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 200×3 - All 17 Until L(5)2 45+11L -43 Head 12~?? P SO [SODB]
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3,4,3,4 14 Launch (57 + GBounce, 57)×2 Launch (77 + GBounce, 77)×2 3
Opponent experiences 1F less hitstop on hit/counter hit
Values in [] are during Sukukaja
P4AU Yosuke VSlash.png

SP Skill Attacks

236236C

236236C
Garudyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150, 75×29 - All 9+(53 Flash)+8 5×29,1 Until L+38 -22 Projectile 1~18 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 84 Launch 104 0
Fatal Recovery
Minimum damage 45, 22×29 (683)
P4Arena Yosuke Garudyne.png

236236D

236236D
Garudyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
180, 90×30 - All 13+(53 Flash)+14 31×5 Until L+38 -26 Projectile 1~27 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 84 Launch 104 0
Fatal Recovery
Minimum damage 54, 27×30 (864)
P4Arena Yosuke Garudyne.png

236236CD

236236CD
Garudyne
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160, 80×30 - All 9+(53 Flash)+8 31×5 Until L+38 -26 Projectile 1-18 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 84 Launch 104 0
Fatal Recovery
Minimum damage 48, 24×29 (744)
P4Arena Yosuke Garudyne.png

Awakened SP Skill Attacks

214214C

214214C
Sukukaja
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 4+(100 Flash)+5+2L - - 4~9 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Sukukaja lasts for 299F
P4Arena Yosuke Sukukaja.png

214214D

214214D
Sukukaja
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 13+(100 Flash)+40+2L - - 1~13 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Sukukaja lasts for 599F
P4Arena Yosuke Sukukaja.png

214214CD

214214CD
Sukukaja
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 4+(122 Flash)+0 - - 4~End All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Sukukaja lasts for 199F
P4Arena Yosuke Sukukaja.png

214214C Sukukaja

214214C Sukukaja
Shippu - Nagareboshi
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
740,402,140×18 - All 9+(40 Flash)+1 9 19+5L -14 Body 1~18 All 0
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500,0 500,0 50 5×2,4×18 18 Launch 34 Launch 54 20, 8, 0/+30×18
Minimum damage 222, 120, 21×18 (720)
P4AU Yosuke ShippuNagareboshi1.pngP4AU Yosuke ShippuNagareboshi2.png

214214D Sukukaja

214214D Sukukaja
Shippu - Nagareboshi
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
740,402,140×25 - All 19+(40 Flash)+1 15 26+5L -27 Body 1~34 All 0
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500,0 500,0 50 5×2,4×25 18 Launch 34 Launch 54 20, 8, 0/+30×25
Minimum damage 222, 120, 21×25 (867)
P4AU Yosuke ShippuNagareboshi1.pngP4AU Yosuke ShippuNagareboshi2.png

214214CD Sukukaja

214214CD Sukukaja
Shippu - Nagareboshi
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
740,402,140×31 - All 14+(40 Flash)+1 15 9+5L -10 Body 1~29 All 0
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500,0 500,0 50 5×2,4×31 18 Launch 34 Launch 54 20, 8, 0/+30×31
Minimum damage 222, 120, 21×31 (993)
P4AU Yosuke ShippuNagareboshi1.pngP4AU Yosuke ShippuNagareboshi2.png

Instant Kill

222CD

222CD
Brave Blade
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 4+(45 Flash)+50 63 Total 153 -69 Projectile 1~129 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 5 18 - - - - 0/+12
P4Arena Yosuke BraveBlade.pngP4Arena Yosuke BraveBlade2.png

Category