(updated frame data from data mining + testing in-game) |
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|discord= | |discord= | ||
|matchups=P4U2.5/Sho/Matchups | |matchups=P4U2.5/Sho/Matchups | ||
| | |resources={{PAGENAME}} | ||
}}<section end=Links/> | }}<section end=Links/> | ||
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|damage=400 |p1=300 |p2=100 |smp=100 | |damage=400 |p1=300 |p2=100 |smp=100 | ||
|level=4 |cancel=SpSO |attribute=Body |guard=All |invuln= | |level=4 |cancel=SpSO |attribute=Body |guard=All |invuln= | ||
|startup=9 |active=3 |recovery=34 | |startup=9 |active=3 |recovery=34 |onBlock= | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | ||
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|damage=800 |p1=900 |p2=100 |smp=100 | |damage=800 |p1=900 |p2=100 |smp=100 | ||
|level=3 |cancel=SO |attribute=Head |guard=High |invuln= | |level=3 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup=14 |active=Until L |recovery= | |startup=14 |active=Until L |recovery=0L |onBlock= | ||
|blockstun=14 |hitstop=11 | |blockstun=14 |hitstop=11 | ||
|groundHit=15 |airHit=23 |groundCH=27 |airCH=43 | |groundHit=15 |airHit=23 |groundCH=27 |airCH=43 | ||
|images=P4AU_Sho_DestructiveFang.png | |images=P4AU_Sho_DestructiveFang.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Counter | |notes=Fatal Counter; | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Sho |type=super | {{MoveData-P4U2 |character=Sho |type=super | ||
|input=214214AB |name=Moon Smasher | |input=214214AB |name=Moon Smasher | ||
|damage= | |damage=700, 2100 |p1=1000 |p2= |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=Air Unblockable |invuln=1~17 All | |level=5 |cancel=O |attribute=Body |guard=Air Unblockable |invuln=1~17 All | ||
|startup=4+(63 Flash)+2 |active=12(30)11 |recovery=40 |onBlock=-32 | |startup=4+(63 Flash)+2 |active=12(30)11 |recovery=40 |onBlock=-32 | ||
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|images=P4AU_Sho_MoonSmasher.png | |images=P4AU_Sho_MoonSmasher.png | ||
|hitboxes= | |hitboxes= | ||
|notes=During second hit, opponent experiences 6F additional hitstop on hit/counter hit;Minimum damage | |notes=During second hit, opponent experiences 6F additional hitstop on hit/counter hit;Minimum damage 385, 1155 (1540); | ||
}} | }} | ||
==Category== | ==Category== | ||
{{#lst:P4U2.5/Navigation}} | {{#lst:P4U2.5/Navigation}} |
Revision as of 02:23, 24 June 2022
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Sho | 8,500 | 3F | 21F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
65% | - | High-Speed Movement |
Normal Attacks
5A
5AA
5AAA
5B
5C
5D
5D follow-up
2A
2B
2C
j.A
j.B
j.C
j.2C
j.D
j.D follow-up
All Out Attack
Sweep
Throws
Ground Throw
Air Throw
BD
j.BD
Guard Cancel Attack
Skill Attacks
[4]6A
[4]6B
[4]6AB
236A
236B
236AB
214A
214B
214AB
j.214A
j.214B
j.214AB
j.236A
j.236B
j.236A+B
236C
236D
j.236C
j.236D
236CD
j.236CD
SP Skill Attacks
236236A
236236B
236236AB
Awakened SP Skill Attacks
214214A
214214B
214214AB
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information