P4U2.5/Sho/Data

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System Data

Name Health Prejump Backdash Combo Rate Persona Cards Unique Movement Options Portrait Icon
Sho 8,500 3F 21F (1~6F Inv All) 65% - High-Speed Movement P4U2 Sho Portrait.png P4AU Sho Icon.png


Normal Attacks

5A

5A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200 All 9 3 14 -4 Chest - JSpSO 200 200 50 2 12 13 15 25 27 10
Backdash cancel is -6 on block
P4AU Sho 5A.png


5AA

5AA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400 All 10 3 15 -1 Body - SpSO 0 100 50 4 16 20 22 32 42 8
P4AU Sho 5AA.png

5AAA

5AAA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 500 All 17 2 9+18L -10 Head - SpSO 0 400 50 5 18 24 26 + Down 18 36 46 + Down 18 13
P4AU Sho 2C.png

5B

5B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300,150 All 10 2(4)3 20 -8 Body - (J)SpSO 300 100 50 3 14 15 17 27 37 9
P4U2 P-Sho 5B.png


5C

5C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 All 12 3 21 -7 Body - (J)SpSO 200 100 50 3 14 15 17 27 37 11
P4AU Sho 5C.png


5D

5D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal - - - - Total 33 - - 1~24 Strike - - - - - - - - - - -
Press C/D to go into followup
P4AU Sho 5D.png


5D follow-up

5D~C/D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 All 12 3 21 -7 Body - (J)SpSO 1000 100 50 3 14 15 17 27 37 11
P4AU Sho 5C.png


2A

2A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 160 Low 7 3 9 -1 Foot - SpSO 500 100 50 1 10 11 13 23 25 9
P4AU Sho 2A.png

2B

2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300,150×2 Air Unblockable 10 4(10)2,3 18 -6 Body 7~13 Head (J)SpSO 200 100 50 3 14 15 17 27 37 9,1/+2,9
P4AU Sho 2B.png

2C

2C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 800 All 30 2 5+6L +6 Head - SpSO 200 100 500 5 18 21 21 + Down 18 33 41 + Down 18 13
Fatal Counter
Fatal Recovery
P4AU Sho 2C.png


j.A

j.A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200 High 7 7 12 - Head - JSpO 200 100 50 2 12 13 15 25 27 10
P4AU Sho j.A.png

j.B

j.B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300,150 High 10 3(6)3 16 - Head - JSpO 200 100 50 3 14 15 17 27 29 9, 12
P4AU Sho j.B.png


j.C

j.C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400 High 12 3(3)3 11 - Head - JSpO 200 100 50 4 16 17 19 29 39 12
P4AU Sho j.C.png

j.2C

j.2C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 700 High 28 3 12 - Head - SO 200 100 50 4 16 17 19 29 39 12
P4AU Sho j.2C.png

j.D

j.D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal - - - - 33+4L - - 4~24 Strike - - - - - - - - - - -
P4AU Sho j.D.png


j.D follow-up

j.D~C/D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 700 High 28 3 12 - Head - SO 1000 100 50 4 16 17 19 29 39 12
P4AU Sho j.2C.png


All Out Attack

5AB
All Out Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 30 [39] 3 34 -18 Body 10~30 Guard Strike
[10~39 Guard Strike]
O 0 800 50 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
If Sho passes through the opponent, startup increases to 39F
P4AU Sho AoA.png


Sweep

2AB
Sweep
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200,500 Low 10 3(8)3 15 -3 Foot 4~12 Chest SpSO 200 100 50 3 14 Launch 17 Launch 37 6, 11
P4AU Sho 2AB.png


Throws

Ground Throw

CD
Ground Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0,500, 400, 500 Throw 5 3 25 - Throw - O 0 1000, 100 50 0,3,5 - Spin 15, Crumple, 19 - Spin 27, Crumple, 31 - 0, 11, 3
P4AU Sho CD.png

Air Throw

j.CD
Air Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0,800×2 Throw 4 3 18 - Throw - O 0 1200, 100 50 0,3×2 - - 37 - - 0, 12×2
P4AU Sho j.CD.png

BD

BD
Izayoi
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 700,350 All 10 3(3)3 39+8L -33 Body 1~18 All S 1000 100 50 4 16 Launch 39 Launch 59 8
P4AU Sho BD.png

j.BD

j.BD
Ura Izayoi
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 600 High 11 4 Until L+22 - Body 1~14 All - 1000 100 50 4 16 Launch 19 + Slide 10 + Down 5 Launch 39 + Slide 10 + Down 5 12
P4AU Sho BD.png


Guard Cancel Attack

6AB
Guard Cancel Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0 All 16 3 28 -14 Body 1~21 Guard All - - - - 4 16 Launch 19 Launch 39 12
P4AU Sho 5C.png


Skill Attacks

[4]6A

[4]6A
Survival Knife
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 All 13 Until Hit Total 43 -18 Projectile - SO 300 100 50 2 12 13 15 25 27 0
Opponent experiences 6F additional hitstop on hit/counter hit
P4U2 Sho Knife.png

[4]6B

[4]6B
Survival Knife
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 Low 13 Until Hit Total 43 -18 Projectile - SO 300 100 50 2 12 13 15 25 27 0
Opponent experiences 6F additional hitstop on hit/counter hit
P4U2 Sho Knife.png

[4]6AB

[4]6AB
Survival Knife
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400×2 All 13 Until Hit×2 Total 34 -9 Projectile - SO 0 100 50 2 12 13 15 25 27 0
P4U2 Sho Knife.png

236A

236A
Hougetsuzan: Flash Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 800 All 12 3 24 -12 Body - SpSO 300 100 100 3 14 15 17 27 37 11
P4AU Sho FlashFang.png


236B

236B
Hougetsuzan: Flash Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000 All 16 3 24 -12 Body - SpSO 300 100 100 3 14 15 17 27 37 11
P4AU Sho FlashFang.png


236AB

236AB
Hougetsuzan: Flash Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000 All 10 3 18 +5 Body - SpSO 300 100 100 3 25 26 28 38 48 11
P4AU Sho FlashFang.png


214A

214A
Hougetsuzan: Soaring Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 All 8 3 28+0L -14 Body - SpSO 300 100 100 4 16 Launch 19 Launch 39 12
P4AU Sho SoaringFang.png


214B

214B
Hougetsuzan: Soaring Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 100,50,350 All 10 5,2,3 21 -7 Body - SpSO 300 100 100 2,2,4 12×2, 16 13×2, Launch 15×2, 23 25×2, Launch 27×2, 43 2×2, 12
P4AU Sho SoaringFang.png


214AB

214AB
Hougetsuzan: Soaring Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 100,50×5,350 All 6 1×6,3 7 +7 Body 6~11 All SpSO 300 200 100 2×6,4 12×6, 16 13×6, Launch 15×6, 23 25×6, Launch 27×6, 43 2×6, 12
P4AU Sho SoaringFang.png


j.214A

j.214A
Hougetsuzan: Soaring Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 All 9 3 34 - Body - SpSO 300 100 100 4 16 Launch 19 Launch 39 12
P4AU Sho SoaringFang.png


j.214B

j.214B
Hougetsuzan: Soaring Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500 All 11 3 39 - Body - SpSO 300 100 100 4 16 Launch 23 Launch 43 12
P4AU Sho SoaringFang.png


j.214AB

j.214AB
Hougetsuzan: Soaring Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 100,600 All 6 1,3 35 - Body 4~9 All SpSO 1000 100 100 2×6,4 12, 16 13, Launch 15, 23 25, Launch 27, 43 2, 12
P4AU Sho SoaringFang.png


j.236A

j.236A
Hougetsuzan: Destructive Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 600 High 16 Until L 16L - Head - SO 300 100 100 3 14 15 23 27 43 11
Fatal Counter
P4AU Sho DestructiveFang.png


j.236B

j.236B
Hougetsuzan: Destructive Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 800 High 22 Until L 10L - Head - SO 300 100 100 3 14 15 23 27 43 11
Fatal Counter
P4AU Sho DestructiveFang.png


j.236A+B

j.236AB
Hougetsuzan: Destructive Fang
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 800 High 14 Until L 0L - Head - SO 900 100 100 3 14 15 23 27 43 11
Fatal Counter
P4AU Sho DestructiveFang.png


236C

236C
High-Speed Movement
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - 35 - - - S* - - - - - - - - - -
Can cancel into special/super attacks 9F onwards
P4AU Sho HighSpeedMovementGround.png

236D

236D
High-Speed Movement
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - 49 - - - S* - - - - - - - - - -
Can cancel into special/super attacks 17F onwards
P4AU Sho HighSpeedMovementGround.png

j.236C

j.236C
High-Speed Movement
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Until L+21 - - - S* - - - - - - - - - -
Can cancel landing recovery into specials and supers
P4AU Sho HighSpeedMovementAir.png

j.236D

j.236D
High-Speed Movement
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Until L+21 - - - S* - - - - - - - - - -
Can cancel landing recovery into specials and supers
P4AU Sho HighSpeedMovementAir.png

236CD

236CD
High-Speed Movement
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - 29 - - 9~23 All S* - - - - - - - - - -
Can cancel into special/super attacks 9F onwards
P4AU Sho HighSpeedMovementGround.png

j.236CD

j.236CD
High-Speed Movement
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Until L+6 - - 8~Until L All S* - - - - - - - - - -
Can cancel landing recovery into specials and supers
P4AU Sho HighSpeedMovementAir.png


SP Skill Attacks

236236A

236236A
Blazing Moon Barrage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 100×13, 700 All 4+(60 Flash)+4 16 20 -24 Body 1~23 All O 600 500 50 5 11 19×10, Launch 41×2, 41 + Slide 15 Ground - - 1×10, 2×3, 13
Fatal Recovery
Minimum damage 40×13, 280 (800)
P4AU Sho BlazingMoonBarrage.png


236236B

236236B
Blazing Moon Barrage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 100×13, 1000 All 4+(60 Flash)+14 16 20 -24 Body 1~33 All O 600 500 50 5 11 19×10, Launch 41×2, 41 Ground - - 1×10, 2×3, 13
Fatal Recovery
Minimum damage 40×13, 400 (920)
P4AU Sho BlazingMoonBarrage.png


236236AB

236236AB
Blazing Moon Barrage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 100×13, 1200 All 4+(60 Flash)+4 18 20 -26 Body 1-25 All O 1000 - 50 5 11 19×10, Launch 41×3 Ground - - 1×10, 2×3, 20
Fatal Recovery
Minimum damage 40×13, 480 (1000)
P4AU Sho BlazingMoonBarrage.png


Awakened SP Skill Attacks

214214A

214214A
Moon Smasher
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 700, 1900 Air Unblockable 4+(63 Flash)+2 6(28)11 32 -24 Body 1~11 All O 1000 100 50 5 18 Launch 41 Launch 61, 51 13, 20
During second hit, opponent experiences 6F additional hitstop on hit/counter hit
Minimum damage 350, 950 (1300)
P4AU Sho MoonSmasher.png


214214B

214214B
Moon Smasher
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 700, 2000 Air Unblockable 4+(63 Flash)+7 12(30)11 40 -32 Body 1~22 All O 1000 - 50 5 18 Launch 51 Launch 71, 57 13, 20
During second hit, opponent experiences 6F additional hitstop on hit/counter hit
Minimum damage 350, 1000 (1350)
P4AU Sho MoonSmasher.png


214214AB

214214AB
Moon Smasher
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 700, 2100 Air Unblockable 4+(63 Flash)+2 12(30)11 40 -32 Body 1~17 All O 1000 - 50 5 18 Launch 51 Launch 71, 57 13, 20
During second hit, opponent experiences 6F additional hitstop on hit/counter hit
Minimum damage 385, 1155 (1540)
P4AU Sho MoonSmasher.png


Category