Difference between revisions of "P4U2R/Marie/Data"
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(→2B) |
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|damage=0 |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level=4 |cancel= |attribute= |guard=All |invuln=1~21 Guard Strike | |level=4 |cancel= |attribute= |guard=All |invuln=1~21 Guard Strike | ||
− | |startup=17 |active=3 |recovery= | + | |startup=17 |active=3 |recovery=21+14L |onBlock=-21 |
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 |
Revision as of 02:41, 17 June 2022
Links
System Data
Name | Health | Prejump | Backdash | Combo Rate | Persona Cards | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|---|
Marie | 9,000 | 3F | 20F (1~6F Inv All) | 65% | 5 | ![]() |
![]() |
Normals
5A
5AA
5AAA
5B
5BB
2A
2B
j.A
j.B
j.2B
Sweep
All Out Attack
Persona Attacks
5C
5D
2C
2D
j.C
j.D
Universal Mechanics
Ground Throw
Air Throw
BD
j.BD
Guard Cancel Attack
Skill Attacks
236A
236B
236AB
j.236A
j.236B
j.236AB
214A/B
214AB
214A > A
214B > B
214AB > A
214A > C
214A > D
214A > D Cancel |
Type | Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel | P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
special | - | - | - | - | - | Total 15 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | |||
236C
236D
236CD
214C/D (Set)
214C/D (Detonate)
214CD (Detonate)
SP Skill Attacks
236236A
j.236236A
236236B
j.236236B
236236AB
j.236236AB
236236C
236236D
236236CD
Awakened SP Skill Attacks
214214C
214214CD
214214C Shot
214214D Shot
Instant Kill
222CD
Category
Aigis[★]
Akihiko Sanada[★]
Chie Satonaka[★]
Elizabeth[★]
Junpei Iori[★]
Kanji Tatsumi[★]
Ken Amada[★]
Labrys[★]
Margaret[★]
Marie[★]
Minazuki[★]
Mitsuru Kirijo[★]
Naoto Shirogane[★]
Rise Kujikawa[★]
Shadow Labrys[★]
Sho[★]
Teddie[★]
Tohru Adachi[★]
Yosuke Hanamura[★]
Yu Narukami[★]
Yukari Takeba[★]
Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Attack Attributes •
SP/Persona/Burst Gauge Usage •
Status Ailments •
Detailed & Advanced Information
• Damage/Combo System • Frame Data & System Data • Universal Strategy • Misc •
Archived Information
• Patch Notes • Tier Lists •
Mechanics Glossary
- Air Turn
- Air Unblockable Attacks
- All Out Attack
- Attack Level
- Attributes (Head/Body/Foot/Projectile/Throw)
- Auto Combo
- Awakening
- Blue Health
- Burst
- Counter Hit
- Counter Hit Carry
- Crossup Guard
- Defensive Burst
- Evasive Action
- Fatal Counter
- Fatal Recovery
- Furious Action (R Action)
- Guard Cancel Attack
- Guard Cancel Evasive Action
- Instant Kill
- Instant Block
- Max Burst
- Guard Bonus
- Hop
- Minimum Damage
- Negative Penalty
- Normal Type
- Super Cancel
- One More Cancel (OMC)
- One More Burst (OMB)
- Proration 1 (P1)
- Proration 2 (P2)
- Persona Gauge
- Persona Break
- Same Move Proration (SMP)
- SP Gauge
- Shadow Frenzy
- Shadow Type
- S Hold
- Skill Attack
- Skill Boost Attack (SB)
- SP Skill Attack
- Skill Boost SP Attack
- Status Ailments (Poison, Fear, etc.)
- Throw
- Ukemi (Air)
- Ukemi (Ground)
- Unblockables