Scatteraxis (talk | contribs) (→236CD) |
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|discord= | |discord= | ||
|matchups=P4U2.5/Labrys/Matchups | |matchups=P4U2.5/Labrys/Matchups | ||
| | |resources={{PAGENAME}} | ||
}}<section end=Links/> | }}<section end=Links/> | ||
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|damage=400 |p1=0 |p2=100 |smp=50 | |damage=400 |p1=0 |p2=100 |smp=50 | ||
|level=4 |cancel=CSO |attribute=Body |guard=All |invuln= | |level=4 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup=11 |active=3 |recovery=20 |onBlock=- | |startup=11 |active=3 |recovery=20 |onBlock=-6 | ||
|blockstun= | |blockstun=16 |hitstop=12 | ||
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | |groundHit=17 |airHit=19 |groundCH=29 |airCH=39 | ||
|images=P4Arena_Labrys_5AA.png | |images=P4Arena_Labrys_5AA.png | ||
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|notes= | |notes= | ||
}} | }} | ||
===5AAA Normal=== | ===5AAA Normal=== | ||
{{MoveData-P4U2 |character=Labrys |type=normal | {{MoveData-P4U2 |character=Labrys |type=normal | ||
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|input=j.2B |name= | |input=j.2B |name= | ||
|damage=800 |p1=200 |p2=100 |smp=500 | |damage=800 |p1=200 |p2=100 |smp=500 | ||
|level=4 |cancel=CSJO |attribute=Head |guard= | |level=4 |cancel=CSJO |attribute=Head |guard=High |invuln= | ||
|startup=18 |active=5 |recovery=25 |onBlock= | |startup=18 |active=5 |recovery=25 |onBlock= | ||
|blockstun=18 |hitstop=15 | |blockstun=18 |hitstop=15 | ||
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|notes= | |notes= | ||
}} | }} | ||
===All Out Attack=== | ===All Out Attack=== | ||
{{MoveData-P4U2 |character=Labrys |type=normal | {{MoveData-P4U2 |character=Labrys |type=normal | ||
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|startup=27 |active=4 |recovery=33 |onBlock=-18 | |startup=27 |active=4 |recovery=33 |onBlock=-18 | ||
|blockstun=18 |hitstop=13 | |blockstun=18 |hitstop=13 | ||
|groundHit= |airHit=31 + GBounce |groundCH= |airCH=51 + GBounce | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4Arena_Labrys_AOA.png | |images=P4Arena_Labrys_AOA.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===Sweep=== | ===Sweep=== | ||
{{MoveData-P4U2 |character=Labrys |type=normal | {{MoveData-P4U2 |character=Labrys |type=normal | ||
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{{MoveData-P4U2 |character=Labrys |type=persona | {{MoveData-P4U2 |character=Labrys |type=persona | ||
|input=5C |name= | |input=5C |name= | ||
|damage=300,150×3 |p1= | |damage=300,150×3 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=CSO |attribute=Projectile |guard=All |invuln= | |level=3 |cancel=CSO |attribute=Projectile |guard=All |invuln= | ||
|startup=31 |active=4,4,6,6 |recovery= | |startup=31 |active=4,4,6,6 |recovery=Total 66 |onBlock=-3 | ||
|blockstun=14 |hitstop=0/+1 | |blockstun=14 |hitstop=0/+1 | ||
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | ||
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|notes= | |notes= | ||
}} | }} | ||
===5D=== | ===5D=== | ||
{{MoveData-P4U2 |character=Labrys |type=persona | {{MoveData-P4U2 |character=Labrys |type=persona | ||
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{{MoveData-P4U2 |character=Labrys |type=other | {{MoveData-P4U2 |character=Labrys |type=other | ||
|input=CD |name=Ground Throw | |input=CD |name=Ground Throw | ||
|damage=0,1400 |p1=0 |p2= | |damage=0,1400 |p1=0 |p2=1000 |smp=50 | ||
|level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= | |level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= | ||
|startup=5 |active=3 |recovery=19 |onBlock= | |startup=5 |active=3 |recovery=19 |onBlock= | ||
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|notes= | |notes= | ||
}} | }} | ||
===Air Throw=== | ===Air Throw=== | ||
{{MoveData-P4U2 |character=Labrys |type=other | {{MoveData-P4U2 |character=Labrys |type=other | ||
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|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage=0 |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level=4 |cancel= |attribute= |guard=All |invuln= | |level=4 |cancel= |attribute= |guard=All |invuln=1~21 Guard All | ||
|startup=19 |active=4 |recovery=25 |onBlock=-12 | |startup=19 |active=4 |recovery=25 |onBlock=-12 | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
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|notes= | |notes= | ||
}} | }} | ||
==Skill Attacks== | ==Skill Attacks== | ||
===236A=== | ===236A=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=236A |name=Chain Knuckle | |input=236A |name=Chain Knuckle | ||
|damage=500 |p1= | |damage=500 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=UO |attribute= | |level=3 |cancel=UO |attribute=Chest |guard=All |invuln= | ||
|startup=20 |active=8 |recovery=25~32 |onBlock=-1 | |startup=20 |active=8 |recovery=25~32 |onBlock=-1 | ||
|blockstun=14 |hitstop=8/+10 | |blockstun=14 |hitstop=8/+10 | ||
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|notes=Fatal Counter;Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 36F;Opponent experiences 5F extra hitstop on hit/counter hit; | |notes=Fatal Counter;Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 36F;Opponent experiences 5F extra hitstop on hit/counter hit; | ||
}} | }} | ||
===236B=== | ===236B=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=236B |name=Chain Knuckle | |input=236B |name=Chain Knuckle | ||
|damage=500 |p1=300 |p2=100 |smp=50 | |damage=500 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=UO |attribute= | |level=3 |cancel=UO |attribute=Chest |guard=All |invuln= | ||
|startup=24 |active=13 |recovery=25~37 |onBlock=-1 | |startup=24 |active=13 |recovery=25~37 |onBlock=-1 | ||
|blockstun=14 |hitstop=8/+10 | |blockstun=14 |hitstop=8/+10 | ||
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{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=236AB |name=Chain Knuckle | |input=236AB |name=Chain Knuckle | ||
|damage=500 |p1= | |damage=500 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=UO |attribute= | |level=3 |cancel=UO |attribute=Chest |guard=All |invuln=9~(24~31) P | ||
|startup=24 |active=8 |recovery=25~37 |onBlock=-1 | |startup=24 |active=8 |recovery=25~37 |onBlock=-1 | ||
|blockstun=14 |hitstop=8/+10 | |blockstun=14 |hitstop=8/+10 | ||
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|notes=Fatal Counter;Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 41F;Opponent experiences 10F extra hitstop on hit/counter hit;Invincibility ends when Labrys enters recovery; | |notes=Fatal Counter;Immediately enters recovery on hit/block;Recovery increases with how long it takes for opponent to get hit/block the attack;On whiff, recovery is 41F;Opponent experiences 10F extra hitstop on hit/counter hit;Invincibility ends when Labrys enters recovery; | ||
}} | }} | ||
===Chain Knuckle > 6=== | ===Chain Knuckle > 6=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
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{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=Winch Dash > AB |name=Chain Knuckle Extra Attack | |input=Winch Dash > AB |name=Chain Knuckle Extra Attack | ||
|damage=1000 |p1= | |damage=1000 |p1=300 |p2=100 |smp=1000 | ||
|level=5 |cancel=UO |attribute=Body |guard=All |invuln= | |level=5 |cancel=UO |attribute=Body |guard=All |invuln= | ||
|startup=11 |active=4 |recovery=15 |onBlock=0 | |startup=11 |active=4 |recovery=15 |onBlock=0 | ||
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|notes= | |notes= | ||
}} | }} | ||
===214A=== | ===214A=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
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|damage=300, 480 [1200] |p1=500 |p2=100 |smp=50 | |damage=300, 480 [1200] |p1=500 |p2=100 |smp=50 | ||
|level=3,5 |cancel=UO |attribute=Body |guard=All, High |invuln= | |level=3,5 |cancel=UO |attribute=Body |guard=All, High |invuln= | ||
|startup=11 |active=5(9)12 |recovery= | |startup=11 |active=5(9)12 |recovery=17 |onBlock=-2 | ||
|blockstun=14, 26 |hitstop=6, 15 | |blockstun=14, 26 |hitstop=6, 15 | ||
|groundHit=15, Launch |airHit=17 + Down 17, 21 + Down 17 |groundCH=27, Launch |airCH=37 + Down 17, 41 + Down 17 | |groundHit=15, Launch |airHit=17 + Down 17, 21 + Down 17 |groundCH=27, Launch |airCH=37 + Down 17, 41 + Down 17 | ||
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|notes=Value in [] refers to when only 2nd part of attack hits the opponent;Does 4F extra hitstun/untech at Yellow Axe, and another 4F extra hitstun/untech at Red Axe; | |notes=Value in [] refers to when only 2nd part of attack hits the opponent;Does 4F extra hitstun/untech at Yellow Axe, and another 4F extra hitstun/untech at Red Axe; | ||
}} | }} | ||
===214B=== | ===214B=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
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{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=j.214A |name=Guillotine Aerial | |input=j.214A |name=Guillotine Aerial | ||
|damage=400,200 [600/800] |p1= | |damage=400,200 [600/800] |p1=400 [0] |p2=100 [100] |smp=50 [50] | ||
|level=3×2,[5] |cancel=UO |attribute=Head, Body, [Projectile] |guard=All, High, [All] |invuln= | |level=3×2,[5] |cancel=UO |attribute=Head, Body, [Projectile] |guard=All, High, [All] |invuln= | ||
|startup=12 |active=2(4)Until L,[10] |recovery=35 |onBlock=-13/-6 | |startup=12 |active=2(4)Until L,[10] |recovery=35 |onBlock=-13/-6 | ||
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|notes=Values in [] refer to the quake attack. After an unspecified amount of time quake does more damage and stun;Red Axe does not inflict Fatal Counter if only the quake hits the opponent | |notes=Values in [] refer to the quake attack. After an unspecified amount of time quake does more damage and stun;Red Axe does not inflict Fatal Counter if only the quake hits the opponent | ||
}} | }} | ||
===j.214B=== | ===j.214B=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
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|images=P4Arena_Labrys_WeaversArtSword.png | |images=P4Arena_Labrys_WeaversArtSword.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===22AB=== | |||
{{MoveData-P4U2 |character=Labrys |type=special | |||
|input=22AB |name=Weaver's Art: Sword | |||
|damage=300, 200 |p1=300, 400 |p2=100, 200 |smp=50 | |||
|level=4, 1 |cancel=- |attribute=Projectile |guard=All |invuln= | |||
|startup=66 |active=14 |recovery=Total 38 |onBlock= | |||
|blockstun=16 |hitstop=0/+16, 0/+35 | |||
|groundHit=42, 11 |airHit=Stand |groundCH=54, 23 |airCH=Stand | |||
|images=P4Arena_Labrys_WeaversArtSword.png | |||
|hitboxes= | |||
|notes= | |||
}} | |||
===236C=== | ===236C=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=236C |name=Weaver's Art: Orb | |input=236C |name=Weaver's Art: Orb | ||
|damage=400 |p1=300 |p2= | |damage=400 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=D |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=D |attribute=Projectile |guard=All |invuln= | ||
|startup=46 |active=235 |recovery=Total 35 |onBlock= | |startup=46 |active=235 |recovery=Total 35 |onBlock= | ||
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|notes=Opponent experices 30F extra hitstop on hit/counter hit; | |notes=Opponent experices 30F extra hitstop on hit/counter hit; | ||
}} | }} | ||
===236D=== | ===236D=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=236D |name=Weaver's Art: Orb | |input=236D |name=Weaver's Art: Orb | ||
|damage=400 |p1=300 |p2= | |damage=400 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=D |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=D |attribute=Projectile |guard=All |invuln= | ||
|startup=91 |active=225 |recovery=Total 35 |onBlock= | |startup=91 |active=225 |recovery=Total 35 |onBlock= | ||
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|notes= | |notes= | ||
}} | }} | ||
===236CD=== | ===236CD=== | ||
{{MoveData-P4U2 |character=Labrys |type=special | {{MoveData-P4U2 |character=Labrys |type=special | ||
|input=236CD |name=Weaver's Art: Orb | |input=236CD |name=Weaver's Art: Orb | ||
|damage=400 |p1=300 |p2= | |damage=400 |p1=300 |p2=100 |smp=50 | ||
|level=4 |cancel=D |attribute=Projectile |guard=All |invuln= | |level=4 |cancel=D |attribute=Projectile |guard=All |invuln= | ||
|startup=46 |active=225 |recovery=Total | |startup=46 |active=225 |recovery=Total 25 |onBlock= | ||
|blockstun=16 |hitstop=0 | |blockstun=16 |hitstop=0 | ||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | |groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | ||
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|damage=1200,1000,500 |p1=0 |p2=500, 600 |smp=50 | |damage=1200,1000,500 |p1=0 |p2=500, 600 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~(End of Active) Guard All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~(End of Active) Guard All | ||
|startup=4+(39 Flash)+ | |startup=4+(39 Flash)+9 |active=Until Hit,(8)6,9 |recovery=33+14L |onBlock=-43 | ||
|blockstun=18 |hitstop=20 | |blockstun=18 |hitstop=20 | ||
|groundHit=Launch |airHit=41, 71×2 |groundCH=Launch |airCH=61, 91×2 | |groundHit=Launch |airHit=41, 71×2 |groundCH=Launch |airCH=61, 91×2 | ||
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|damage=1200,600,300×8 |p1=0 |p2=500, 600 |smp=50 | |damage=1200,600,300×8 |p1=0 |p2=500, 600 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~(End of Active) Guard All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~(End of Active) Guard All | ||
|startup=4+(55 Flash)+ | |startup=4+(55 Flash)+12 |active=Until Hit(8)6,3×8 |recovery=29+19L |onBlock=-59 | ||
|blockstun=18 |hitstop=20, 6, 3×8 | |blockstun=18 |hitstop=20, 6, 3×8 | ||
|groundHit=Launch |airHit=41, 51×9 |groundCH=Launch |airCH=61, 71×9 | |groundHit=Launch |airHit=41, 51×9 |groundCH=Launch |airCH=61, 71×9 | ||
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|damage=1200,250,125×12 |p1=0 |p2=500, 600 |smp=50 | |damage=1200,250,125×12 |p1=0 |p2=500, 600 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~(End of Active) Guard All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~(End of Active) Guard All | ||
|startup=4+(39 Flash)+ | |startup=4+(39 Flash)+9 |active=Until Hit(8)6,3×11 |recovery=56+19L |onBlock=-95 | ||
|blockstun=18 |hitstop=20, 6, 3×11 | |blockstun=18 |hitstop=20, 6, 3×11 | ||
|groundHit=Launch |airHit=41, 151×12 |groundCH=Launch |airCH=61, 171×12 | |groundHit=Launch |airHit=41, 151×12 |groundCH=Launch |airCH=61, 171×12 | ||
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|damage=130,75×7 per Wheel |p1=0 |p2=1000 |smp=50 | |damage=130,75×7 per Wheel |p1=0 |p2=1000 |smp=50 | ||
|level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~27 All | |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=1~27 All | ||
|startup=4+(63 Flash)+ | |startup=4+(63 Flash)+12 |active=10×7,5 per wheel |recovery=Total 100 |onBlock=+21 | ||
|blockstun=16 |hitstop=0/+1 | |blockstun=16 |hitstop=0/+1 | ||
|groundHit=17 |airHit=19 + Down 10 |groundCH=29 |airCH=39 + Down 10 | |groundHit=17 |airHit=19 + Down 10 |groundCH=29 |airCH=39 + Down 10 | ||
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|damage=K.O |p1=0 |p2=100 |smp=50 | |damage=K.O |p1=0 |p2=100 |smp=50 | ||
|level=5 |cancel= |attribute=Projectile |guard=All |invuln=1-78 All | |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1-78 All | ||
|startup=1+(30 Flash)+ | |startup=1+(30 Flash)+59 |active=Until Hit |recovery=114 Total |onBlock=-37 | ||
|blockstun=18 |hitstop=0 | |blockstun=18 |hitstop=0 | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= |
Revision as of 14:32, 27 June 2022
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Labrys | 9,500 | 3F | 21F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
60% | 3 |
Normal Attacks
5A
5AA Normal
5AAA Normal
5AA Shadow
5AAA Shadow
5B
5{B}
5[B]
2A
2B
2{B}
2[B]
j.A
j.B
j.BB
j.2B
All Out Attack
Sweep
Persona Attacks
5C
5D
5DD
2C
j.C
j.D
Universal Mechanics
Ground Throw
Air Throw
BD
BD Full Charge
Guard Cancel Attack
Skill Attacks
236A
236B
236AB
Chain Knuckle > 6
Winch Dash > 4
Winch Dash > A
Winch Dash > B
Winch Dash > AB
214A
214B
214AB
j.214A
j.214B
j.214AB
22A
22AB
236C
236D
236CD
SP Skill Attacks
236236C
236236D
236236CD
Awakened SP Skill Attacks
214214C/D
214214CD
214214A
214214B
214214AB
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information