Difference between revisions of "P4U2.5/Labrys/Data"

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Revision as of 23:44, 21 June 2022

Links


System Data

Name Health Prejump Backdash Combo Rate Persona Cards Unique Movement Options Portrait Icon
Labrys 9,500 3F 21F (1~6F Inv All) 60% 3 P4U Labrys Portrait.png P4AU Labrys Icon.png


Normal Attacks

5A

5A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200 All 7 3 19 -7 Body - CSJO 200 200 50 3 14 15 17 - - 11
P4Arena Labrys 5A.png

5AA Normal

5AA Normal Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400 All 11 3 20 -8 Body - CSO 0 100 50 4 14 17 19 29 39 12
P4Arena Labrys 5AA.png

5AAA Normal

5AAA Normal Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200, 100, 600 All 12 2(6)3(23)6 30 -19 Body - CSO 0 400 50 4 16 17×2, Launch (19 + Down 20)×2, 28 + Down 20 29×2, Launch (39 + Down 20)×2, 48 + Down 20 6×2, 8
P4AU Labrys 5AAA.png

5AA Shadow

5AA Shadow Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 All 13 3 15 -1 Body - CSO 0 100 50 4 16 Launch 23 Launch 43 14
P4AU Labrys 5AA.png

5AAA Shadow

5AAA Shadow Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1000 All 22 4 23 -8 Body - CSO 0 400 50 5 18 Launch 29 Launch 49 15
P4Arena Labrys 5AAA.png

5B

5B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1000 All 15 2 25 -8 Body - CSDO 300 100 1000 5 18 19 21 31 41 15
Dash cancel is -3 on block
Backdash cancel is -2 on block
P4Arena Labrys 5B.png

5{B}

5{B} Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1200 All 36~87 2 35 -11 Body - CSDO 200 100 1000 5 25 Launch 28 + Slide 20 Launch 47 + Slide 20 20
Dash Cancel is +4 on block
Backdash cancel is +5 on block
Untech increases by 4 at Axe Level 3, and another 4 at Axe Level 4
P4Arena Labrys 5B.png


5[B]

5[B] Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1500 Unblockable 120 2 25 - Body - CSDO 900 100 1000 5 - Launch 36 + Slide 20 Launch 56 + Slide 20 20
Untech increases by 4 at Axe Level 3, and another 4 at Axe Level 4
P4Arena Labrys 5B.png


2A

2A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 160 Low 7 2 14 -1 Leg - CSO 500 100 50 3 14 15 17 27 37 11
P4Arena Labrys 2A.png

2B

2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 800 Air Unblockable 17 4 26 -6 Body 8~26 H CSJO 0 300 50 5 18 Launch 26 Launch 46 15
P4Arena Labrys 2B.png

2{B}

2{B} Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1200 All 38~98 4 34 -14 Body 9~(41~101) Head CSJO 0 300 500 5 23 Launch 41 + WBounce 30 Launch 61 + WBounce 30 13
Untech increases by 4 at Axe Level 3, and another 4 at Axe Level 4
P4Arena Labrys 2B.png

2[B]

2[B] Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1200 Unblockable 122 4 34 - Body 9~125 Head CSO 700 300 500 5 - Launch 41 + WBounce 40 Launch 61 + WBounce 40 13
Untech increases by 4 at Axe Level 3, and another 4 at Axe Level 4
P4Arena Labrys 2B.png

j.A

j.A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 9 2 6 - Head - CSJO 200 100 50 2 - - - - - -
P4Arena Labrys jA.png

j.B

j.B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 High 15 4 14 - Head - CSJO 200 100 50 3 14 15 17 27 37 14
P4Arena Labrys jB.png

j.BB

j.BB Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 800 All 13 6 22 - Head - CSJO 200 100 100 5 18 Launch 46 + WBounce Launch 66 + WBounce 15
P4Arena Labrys jBB.png

j.2B

j.2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 800 All 18 5 25 - Head - CSJO 200 100 500 4 18 Launch 46 + WBounce Launch 66 + WBounce 15
P4Arena Labrys jBB.png

All Out Attack

5AB
All Out Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 27 4 33 -18 Body 10~27 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Labrys AOA.png


Sweep

2AB
Sweep
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 1000 Low 15 3 20 -6 Foot 4~17 Chest SO 200 100 50 4 16 Launch 23 Launch 43 12
P4Arena Labrys Sweep.png


Persona Attacks

5C

5C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 300,150×3 All 31 4,4,6,6 16 -3 Projectile - CSO 400 100 50 3 14 15 17 27 37 0/+1
P4Arena Labrys 5C.png

5D

5D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 300×2 All 38 16 Total 53 +5 Projectile - SO* 400 100 50 3 14 15 27 27 47 0/+6
P4Arena Labrys 5D.png

5DD

5DD Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 200×5 All 18 X(13)X(11)X(6)X(8)X - - Projectile - - 400 100 50 2 12 13 15 + WBounce 10 - - 0/+3
Each projectile after startup has 9 active frames
P4Arena Labrys 5D.png


2C

2C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 500,250×2 All 28 6,6,6 14 -2 Projectile - DSO 200 100 200 3 16 Launch 44 Launch 64 0/+1
Dash cancel is +1 on block
P4Arena Labrys 2C.png

j.C

j.C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 300,150×3 All 13 6,6,6 33 - Projectile - SO 200 100 50 3 14 15 17×3, 22 27 37×3, 42 0/+6
P4Arena Labrys jC.png

j.D

j.D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 400×3 All 33 X(8)X(8)X Total 40+9L - Projectile - O* 200 100 50 4 16 17 19 29 39 12×2, 15
Each gear is active for 40F
P4Arena Labrys jD.png


Universal Mechanics

Ground Throw

CD
Ground Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0,1400 Throw 5 3 19 - Throw - O 0 700 50 0, 4 - Launch 49 + Down 28 - Launch 69 + Down 28 - 0, 20
P4Arena Labrys GroundThrow.png

Air Throw

j.CD
Air Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0,1800 Throw 4 3 19 - Throw - O 0 1200 100 0, 4 - - 39 + WBounce 60 - 59 + WBounce 60 0, 14
P4Arena Labrys AirThrow.png


BD

BD
5th Gen Axe Slash
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 900 All 26~85 4 42 -29 Body 1~(29~88) Guard All U 1000 100 50 4 16 Launch 29 Launch 49 + WBounce 60 14
Hold button to charge attack
Forces counter hit if attack has startup 51F
P4Arena Labrys BD.png

BD Full Charge

BD Full Charge
5th Gen Axe Slash
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 900 Unblockable 100 4 42 - Body 1~103 Guard All U 900 100 50 4 - - - - - -
Red Axe forces Fatal Counter on hit, otherwise forces Counter Hit
P4Arena Labrys BD.png


Guard Cancel Attack

6AB
Guard Cancel Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0 All 19 4 25 -12 - 1~21 Guard All - - - - 4 16 Launch 19 Launch 39 12
P4Arena Labrys 5AAA.png


Skill Attacks

236A

236A
Chain Knuckle
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500 All 20 8 25~32 -1 Body - UO 500 100 50 3 14 15 15 27 35 8/+10
Fatal Counter
Immediately enters recovery on hit/block
Recovery increases with how long it takes for opponent to get hit/block the attack
On whiff, recovery is 36F
Opponent experiences 5F extra hitstop on hit/counter hit
P4Arena Labrys ChainKnuckle.png

236B

236B
Chain Knuckle
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500 All 24 13 25~37 -1 Body - UO 300 100 50 3 14 15 15 27 35 8/+10
Fatal Counter
Immediately enters recovery on hit/block
Recovery increases with how long it takes for opponent to get hit/block the attack
On whiff, recovery is 41F
Opponent experiences 5F extra hitstop on hit/counter hit
P4Arena Labrys ChainKnuckle.png

236AB

236AB
Chain Knuckle
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500 All 24 8 25~37 -1 Body 9~(24~31) P UO 500 100 50 3 14 15 15 27 35 8/+10
Fatal Counter
Immediately enters recovery on hit/block
Recovery increases with how long it takes for opponent to get hit/block the attack
On whiff, recovery is 41F
Opponent experiences 10F extra hitstop on hit/counter hit
Invincibility ends when Labrys enters recovery
P4Arena Labrys ChainKnuckle.png

Chain Knuckle > 6

Chain Knuckle > 6
Winch Dash
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - 31~36 Total - - 1~(14~19) P - - - - - - - - - - -
Recovery value changes based on distance between Labrys and opponent
P4Arena Labrys WinchDash.png

Winch Dash > 4

Winch Dash > 4
Brake
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 21 - - 1~4 P - - - - - - - - - - -
P4Arena Labrys Brake.png

Winch Dash > A

Winch Dash > A
Chain Knuckle Extra Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000 High 20 10 36 -29 Head -4-20 O 300 100 50 4 16 Launch 27 + GBounce Launch 47 + GBounce 8
P4Arena Labrys ExtraAttack.png


Winch Dash > B

Winch Dash > B
Chain Knuckle Extra Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 800 Low 13 3 20 -6 Leg - UO 500 100 50 4 16 Launch 19 Launch 39 14
P4Arena Labrys ExtraAttack.png


Winch Dash > AB

Winch Dash > AB
Chain Knuckle Extra Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000 All 11 4 15 0 Body - UO 100 300 1000 5 18 Spin 29 39 Spin 41 59 15
P4Arena Labrys ExtraAttack.png

214A

214A
Guillotine Axe
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 300, 480 [1200] All, High 11 5(9)12 20 -5 Body - UO 500 100 50 3,5 14, 26 15, Launch 17 + Down 17, 21 + Down 17 27, Launch 37 + Down 17, 41 + Down 17 6, 15
Value in [] refers to when only 2nd part of attack hits the opponent
Does 4F extra hitstun/untech at Yellow Axe, and another 4F extra hitstun/untech at Red Axe
P4Arena Labrys GuillotineAxe.png

214B

214B
Guillotine Axe
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 300,800 [1600] All, High 18 5(9)12 20 0 Body - UO 500 100 50 3,5 14, 31 15, Launch 17 + Down 20, 21 + Down 20 27, Launch 37 + Down 20, 41 + Down 20 6, 15
Value in [] refers to when only 2nd part of attack hits the opponent
Does 4F extra hitstun/untech at Yellow Axe, and another 4F extra hitstun/untech at Red Axe
P4Arena Labrys GuillotineAxe.png

214AB

214AB
Guillotine Axe
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 300, 640 [1600] All, High 17 5(9)12 20 -5 Body - SUO 100 500 1000 3,5 14, 26 15, Launch 17 + Down 21, 56 + GBounce 27, Launch 37 + Down 21, 76 + GBounce 6, 15
Value in [] refers to when only 2nd part of attack hits the opponent
Does 4F extra hitstun/untech at Yellow Axe, and another 4F extra hitstun/untech at Red Axe
P4Arena Labrys GuillotineAxe.png

j.214A

j.214A
Guillotine Aerial
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400,200 [600/800] All, High, [All] 12 2(4)Until L,[10] 35 -13/-6 Head, Body, [Projectile] - UO 200 [0] 300 [100] 50 [50] 3×2,[5] 14×2 [18/23] Launch [Launch] 37 + Down 5 [21 + Down 7/46 + Down 7] Launch [Launch] 57 + Down 5 [41 + GBounce / 66 + GBounce] 6 [0/+13/+15]
Values in [] refer to the quake attack. After an unspecified amount of time quake does more damage and stun
Red Axe does not inflict Fatal Counter if only the quake hits the opponent
P4Arena Labrys GuillotineAerial.png

j.214B

j.214B
Guillotine Aerial
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 600,300 [600/800] All, High, [All] 17 3(6)Until L,[10] 30 -8/-1 Head, Body, [Projectile] - UO 400 [0] 100 [100] 50 [50] 3×2,[5] 14×2 [18/23] Launch [Launch] 37 + Down 5 [21 + Down 7/46 + Down 7] Launch [Launch] 57 + Down 5 [41 + Down 7 / 66 + GBounce] 6 [0/+13 0/+15]
Values in [] refer to the quake attack. After an unspecified amount of time quake does more damage and stun
Red Axe does not inflict Fatal Counter if only the quake hits the opponent
P4Arena Labrys GuillotineAerial.png

j.214AB

j.214AB
Guillotine Aerial
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500,250 [600/800] All, High, [All] 12 2(4)Until L,[10] 25 -3/+4 Head, Body, [Projectile] - UO 400 [0] 100 [100] 50 [50] 3×2,[5] 14×2 [18/23] Launch [Launch] 37 + Down 5 [21 + Down 7/46 + Down 7] Launch [Launch] 57 + Down 5 [41 + Down 7 / 66 + GBounce] 6 [0/+13 0/+15]
Values in [] refer to the quake attack. After an unspecified amount of time quake does more damage and stun
Red Axe does not inflict Fatal Counter if only the quake hits the opponent
P4Arena Labrys GuillotineAerial.png

22A

22A
Weaver's Art: Sword
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 300, 200 All 82 14 Total 38 - Projectile - - 300, 400 100, 200 50 4, 1 16 42, 11 Stand 54, 23 Stand 0/+16, 0/+35
22A+B causes 22A+22C to appear simultaneously
22C+D causes 22B+22D to appear simultaneously
P4Arena Labrys WeaversArtSword.png

236C

236C
Weaver's Art: Orb
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 All 46 235 Total 35 - Projectile - D 300 200 50 4 16 Launch 19 Launch 39 0
Opponent experices 30F extra hitstop on hit/counter hit
P4AU Labrys WeaversArtOrb.png

236D

236D
Weaver's Art: Orb
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 All 91 225 Total 35 - Projectile - D 300 200 50 4 16 Launch 19 Launch 39 0
P4AU Labrys WeaversArtOrb.png

236CD

236CD
Weaver's Art: Orb
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400 All 46 225 Total 35 - Projectile - D 300 200 50 4 16 Launch 19 Launch 39 0
P4AU Labrys WeaversArtOrb.png


SP Skill Attacks

236236C

236236C
Weaver's Art: Beast
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1200,1000,500 All 4+(39 Flash)+9 Until Hit,(8)6,9 33+14L -43 Body 1~(End of Active) Guard All O 0 500, 600 50 5 18 Launch 41, 71×2 Launch 61, 91×2 20
Damage of hits 2~3 change with Axe Level
Gray 80%, Blue 90%, Green 100%, Yellow 130%, Red 200%
First hit continues until Labrys reaches the corner or comes into contact with the opponent
Opponent experiences 10F extra hitstop on hit/counter hit for the first hit
Total Minimum damage per Axe level: 720/765/810/945/1360
Minimum damage for individual hits Gray: 360, 240, 120. Blue: 360, 270, 135. Green 360, 300, 150. Yellow: 360, 390, 195. Red: 360, 600, 400
P4Arena Labrys WeaversArtBeast.png

236236D

236236D
Weaver's Art: Beast
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1200,600,300×8 All 4+(55 Flash)+12 Until Hit(8)6,3×8 29+19L -59 Body 1~(End of Active) Guard All O 0 500, 600 50 5 18 Launch 41, 51×9 Launch 61, 71×9 20, 6, 3×8
Damage of hits 2~10 change with Axe Level
Gray 80%, Blue 90%, Green 100%, Yellow 130%, Red 200%
First hit continues until Labrys reaches the corner or comes into contact with the opponent
Opponent experiences 10F extra hitstop on hit/counter hit for the first hit
Does 4F extra untech at Yellow Axe, and another 4F extra untech at Red Axe
Total Minimum damage per Axe level: 1080/1170/1260/1530/2160
Minimum damage for individual hits Gray: 360, 144, 72×8. Blue: 360, 162, 81×8. Green: 360, 180, 90×8. Yellow: 360, 234, 117×8. Red: 360, 360, 180×8
P4Arena Labrys WeaversArtBeast.png

236236CD

236236CD
Weaver's Art: Beast
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1200,250,125×12 All 4+(39 Flash)+9 Until Hit(8)6,3×11 56+19L -95 Body 1~(End of Active) Guard All O 0 500, 600 50 5 18 Launch 41, 151×12 Launch 61, 171×12 20, 6, 3×11
Damage of hits 2~13 change with Axe Level
Gray 80%, Blue 90%, Green 100%, Yellow 130%, Red 200%
Attack continues until Labrys reaches the corner or comes into contact with the opponent
Opponent experiences 10F extra hitstop on hit/counter hit for the first hit
Does 4F extra hitstun/untech at Yellow Axe, and another 4F extra hitstun/untech at Red Axe
Total Minimum damage per Axe level: 750/790/842/985/1335
Gray Axe: 360, 60, 30×11. Blue Axe: 360, 67, 33×11. Green: 360, 75, 37×11. Yellow: 360, 97, 48×11. Red: 360, 150, 75×11
P4Arena Labrys WeaversArtBeast.png


Awakened SP Skill Attacks

214214C/D

214214C/D
Weaver's Art: Breaking Wheel
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 130,75×7 per Wheel All 4+(63 Flash)+12 10×7,5 per wheel Total 100 +21 Projectile 1~27 All O 0 1000 50 4 16 17 19 + Down 10 29 39 + Down 10 0/+1
Shoots 5 Wheels, each followup Wheel comes out 12F after the previous
Minimum damage 39, 22×7 (193) per Wheel
P4Arena Labrys WeaversArtBreakingWheel.png

214214CD

214214CD
Weaver's Art: Breaking Wheel
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 130,75×7 per Wheel All 4+(63 Flash)+12 10×7,5 per wheel Total 100 +63 Projectile 1~27 All O 0 0 50 4 16 17 19 + Down 10 29 39 + Down 10 0/+1
Shoots 8 Wheels, each followup Wheel comes out 12F after the previous
Minimum damage 39, 22×7 (193) per Wheel
P4Arena Labrys WeaversArtBreakingWheel.png

214214A

214214A
Brutal Impact
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 3000 Unblockable 111+(34 Flash)+5 6 88 - Body 1~121 Guard All - 0 2000 50 5 - Launch 1021 Launch 1041 30
Damage changes with Axe Level
Gray-Green: 100%, Yellow 130%, Red 200%
If opponent hits Labrys before superflash, Labrys immediately goes into superflash. Startup in this case is (45 Flash)+28
Minimum damage per Axe Level: 900/900/900/1365/2400
P4Arena Labrys BrutalImpact.pngP4Arena Labrys BrutalImpact2.png

214214B

214214B
Brutal Impact
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 4500 Unblockable 234+(44 Flash)+5 6 88 - Body 1~244 Guard All - 0 2000 50 5 - Launch 1021 Launch 1041 30
Damage changes with Axe Level
Gray-Green: 100%, Yellow 130%, Red 200%
If opponent hits Labrys during Guard before superflash, Labrys immediately goes into superflash. Startup in this case is (55 Flash)+38
Minimum damage per Axe Level: 1350/1350/1350/2047/3600
P4Arena Labrys BrutalImpact.pngP4Arena Labrys BrutalImpact2.png

214214AB

214214AB
Brutal Impact
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 6000 Unblockable 246+(44 Flash)+5 6 88 - Body 1~274 Guard All - 0 2000 50 5 - Launch 1021 Launch 1041 45
Damage changes with Axe Level
Gray-Green: 100%, Yellow 130%, Red 200%
If opponent hits Labrys before superflash, Labrys immediately goes into superflash. Startup in this case is (55 Flash)+38
Minimum damage per Axe Level: 1800/1800/1800/2730/4800
P4Arena Labrys BrutalImpact.pngP4Arena Labrys BrutalImpact2.png


Instant Kill

222CD

222CD
Weaver's Art: Inquisition
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
instant kill K.O All 1+(30 Flash)+59 Until Hit 114 Total -37 Projectile 1-78 All - 0 100 50 5 18 - - - - 0
P4Arena Labrys WeaversArtInquisition.pngP4Arena Labrys WeaversArtInquisition2.png


Category