Scatteraxis (talk | contribs) (→214C) |
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|discord= | |discord= | ||
|matchups=P4U2.5/Ken Amada/Matchups | |matchups=P4U2.5/Ken Amada/Matchups | ||
| | |resources=Go! Koromaru! | ||
}}<section end=Links/> | }}<section end=Links/> | ||
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|startup=30 |active=2 |recovery=35 |onBlock=-18 | |startup=30 |active=2 |recovery=35 |onBlock=-18 | ||
|blockstun=18 |hitstop=13 | |blockstun=18 |hitstop=13 | ||
|groundHit=Spin |airHit=31 + GBounce |groundCH=Spin |airCH=51 + GBounce | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4AU_Ken_AOA.png | |images=P4AU_Ken_AOA.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===Sweep=== | ===Sweep=== | ||
{{MoveData-P4U2 |character=Ken Amada |type=normal | {{MoveData-P4U2 |character=Ken Amada |type=normal | ||
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|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage=0 |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All | ||
|startup=16 |active=3 |recovery=33 |onBlock=-19 | |startup=16 |active=3 |recovery=33 |onBlock=-19 | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
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|damage=300, 30×13 |p1=300 |p2=200 |smp=50 | |damage=300, 30×13 |p1=300 |p2=200 |smp=50 | ||
|level=2 |cancel= |attribute=Head |guard=All |invuln= | |level=2 |cancel= |attribute=Head |guard=All |invuln= | ||
|startup=48 |active=3×13,2 |recovery=19L [Until L+19] |onBlock= | |startup=48 |active=3×13,2 |recovery=19L [Until L+19] |onBlock=18 blockstun | ||
|blockstun=12 |hitstop=1 | |blockstun=12 |hitstop=1 | ||
|groundHit=13 |airHit=20 |groundCH=25 |airCH=32 | |groundHit=13 |airHit=20 |groundCH=25 |airCH=32 | ||
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|notes=Opponent experiences 0F hitstop on hit/block/counter hit;Koromaru stops attacking and bounces off opponent if they block 3 hits. Recovery in this case is Until L+19; | |notes=Opponent experiences 0F hitstop on hit/block/counter hit;Koromaru stops attacking and bounces off opponent if they block 3 hits. Recovery in this case is Until L+19; | ||
}} | }} | ||
===214CD=== | ===214CD=== | ||
{{MoveData-P4U2 |character=Ken Amada |type=special | {{MoveData-P4U2 |character=Ken Amada |type=special | ||
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|damage=500, 50×12 |p1=300 |p2=200 |smp=50 | |damage=500, 50×12 |p1=300 |p2=200 |smp=50 | ||
|level=2 |cancel= |attribute=Head |guard=All |invuln= | |level=2 |cancel= |attribute=Head |guard=All |invuln= | ||
|startup=40 |active=3×12,2 |recovery=19L |onBlock= | |startup=40 |active=3×12,2 |recovery=19L |onBlock=51+ blockstun | ||
|blockstun=12 |hitstop=1 | |blockstun=12 |hitstop=1 | ||
|groundHit=13 |airHit=20 |groundCH=25 |airCH=32 | |groundHit=13 |airHit=20 |groundCH=25 |airCH=32 | ||
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|damage=1800 |p1=1000 |p2=100 |smp=50 | |damage=1800 |p1=1000 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln=4~4 All | |level=3 |cancel= |attribute=Projectile |guard=All |invuln=4~4 All | ||
|startup=4+(78 Flash)+ | |startup=4+(78 Flash)+7 |active=10 |recovery=Total 52 |onBlock=-22 | ||
|blockstun=14 |hitstop=0/+6 | |blockstun=14 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | ||
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|damage=1000, 250×9 |p1=1000 |p2=100 |smp=50 | |damage=1000, 250×9 |p1=1000 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln=4~4 All | |level=3 |cancel= |attribute=Projectile |guard=All |invuln=4~4 All | ||
|startup=4+(78 Flash)+ | |startup=4+(78 Flash)+7 |active=1×10 |recovery=Total 52 |onBlock=-13 | ||
|blockstun=14 |hitstop=0/+6 | |blockstun=14 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | ||
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|damage=1000, 250×9 |p1=1000 |p2=100 |smp=50 | |damage=1000, 250×9 |p1=1000 |p2=100 |smp=50 | ||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln=4~4 All | |level=3 |cancel= |attribute=Projectile |guard=All |invuln=4~4 All | ||
|startup=4+(78 Flash)+ | |startup=4+(78 Flash)+7 |active=1×10 |recovery=Total 13 |onBlock=+26 | ||
|blockstun=14 |hitstop=0/+6 | |blockstun=14 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | ||
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|damage=200, 100×11, 300 |p1=1000 |p2=100 |smp=50 | |damage=200, 100×11, 300 |p1=1000 |p2=100 |smp=50 | ||
|level=3×12, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All | |level=3×12, 5 |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All | ||
|startup=4+(52 Flash)+ | |startup=4+(52 Flash)+3 |active=3×13 |recovery=44 |onBlock=-28 | ||
|blockstun=14×12, 18 |hitstop=1×12, 10 | |blockstun=14×12, 18 |hitstop=1×12, 10 | ||
|groundHit=15×12, Launch |airHit=47×12, 51 |groundCH=27×12, Launch |airCH=67×12, 71 | |groundHit=15×12, Launch |airHit=47×12, 51 |groundCH=27×12, Launch |airCH=67×12, 71 | ||
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|damage=200, 100×17, 300 |p1=1000 |p2=100 |smp=50 | |damage=200, 100×17, 300 |p1=1000 |p2=100 |smp=50 | ||
|level= |cancel=O |attribute=Projectile |guard=All |invuln=1~20 All | |level= |cancel=O |attribute=Projectile |guard=All |invuln=1~20 All | ||
|startup=4+(52 Flash)+ | |startup=4+(52 Flash)+15 |active=3×19 |recovery=44 |onBlock=-28 | ||
|blockstun=14×18, 18 |hitstop=1×18, 10 | |blockstun=14×18, 18 |hitstop=1×18, 10 | ||
|groundHit=15×18, Launch |airHit=47×18, 51 |groundCH=27×18, Launch |airCH=67×18, 71 | |groundHit=15×18, Launch |airHit=47×18, 51 |groundCH=27×18, Launch |airCH=67×18, 71 | ||
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|damage=200, 100×17, 400 |p1=1000 |p2=100 |smp=50 | |damage=200, 100×17, 400 |p1=1000 |p2=100 |smp=50 | ||
|level= |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All | |level= |cancel=O |attribute=Projectile |guard=All |invuln=1~8 All | ||
|startup=4+(52 Flash)+ | |startup=4+(52 Flash)+3 |active=3×19 |recovery=44 |onBlock=-28 | ||
|blockstun=14×18, 18 |hitstop=1×18, 10 | |blockstun=14×18, 18 |hitstop=1×18, 10 | ||
|groundHit=15×18, Launch |airHit=47 |groundCH=27×18, Launch |airCH=67×18, 71 | |groundHit=15×18, Launch |airHit=47 |groundCH=27×18, Launch |airCH=67×18, 71 | ||
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|damage=1034, 1100×2 [1034, 1409] |p1=0 |p2=100 |smp=50 | |damage=1034, 1100×2 [1034, 1409] |p1=0 |p2=100 |smp=50 | ||
|level=5 |cancel=O* |attribute=Body |guard=All |invuln=1~18 All | |level=5 |cancel=O* |attribute=Body |guard=All |invuln=1~18 All | ||
|startup=4+(91 Flash)+ | |startup=4+(91 Flash)+3 |active=5 |recovery=8+30L |onBlock=-26 | ||
|blockstun=18 |hitstop=13 | |blockstun=18 |hitstop=13 | ||
|groundHit=Launch |airHit=46 |groundCH=Launch |airCH=46 | |groundHit=Launch |airHit=46 |groundCH=Launch |airCH=46 | ||
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|damage=1104, 1300×2 [1104, 1548] |p1= |p2= |smp= | |damage=1104, 1300×2 [1104, 1548] |p1= |p2= |smp= | ||
|level=5 |cancel=O* |attribute=Body |guard=All |invuln=1~28 All | |level=5 |cancel=O* |attribute=Body |guard=All |invuln=1~28 All | ||
|startup=4+(91 Flash)+ | |startup=4+(91 Flash)+13 |active=5 |recovery=8+30L |onBlock=-26 | ||
|images=P4AU_Ken_UltimateCross.png;P4AU_Ken_UltimateCross2.png | |images=P4AU_Ken_UltimateCross.png;P4AU_Ken_UltimateCross2.png | ||
|hitboxes= | |hitboxes= | ||
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|damage=1304, 1300×2 [1304, 1548] |p1= |p2= |smp= | |damage=1304, 1300×2 [1304, 1548] |p1= |p2= |smp= | ||
|level=5 |cancel=O* |attribute=Body |guard=All |invuln=1~18 All | |level=5 |cancel=O* |attribute=Body |guard=All |invuln=1~18 All | ||
|startup=4+(91 Flash)+ | |startup=4+(91 Flash)+3 |active=5 |recovery=8+30L |onBlock=-26 | ||
|images=P4AU_Ken_UltimateCross.png;P4AU_Ken_UltimateCross2.png | |images=P4AU_Ken_UltimateCross.png;P4AU_Ken_UltimateCross2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=If Koromaru is not onscreen, damage reduced to value in [];Minimum damage 391, 585×2 (1561) [391, 696 (1006)]; | |notes=If Koromaru is not onscreen, damage reduced to value in [];Minimum damage 391, 585×2 (1561) [391, 696 (1006)]; | ||
}} | }} | ||
==Instant Kill== | ==Instant Kill== | ||
===222CD=== | ===222CD=== | ||
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|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level=5 |cancel= |attribute= |guard=All |invuln=1~142 All | |level=5 |cancel= |attribute= |guard=All |invuln=1~142 All | ||
|startup=35+(40 Flash)+ | |startup=35+(40 Flash)+30 |active=Until Hit |recovery=Total 166 |onBlock=-69 | ||
|blockstun=18 |hitstop=0/+15 | |blockstun=18 |hitstop=0/+15 | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= |
Revision as of 02:14, 24 June 2022
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Ken Amada | 8,500 | 3F | 26F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
60% | 2 |
Normal Attacks
5A
5AA
5AAA
5B
2A
2B
j.A
j.B
j.2B
All Out Attack
Sweep
Koromaru Normal Attacks
5C
5C Incoming
2C
5D
5D Incoming
Universal Mechanics
Ground Throw
Air Throw
BD
Guard Cancel Attack
Skill Attacks
236A
236B
236AB
Charge Thrust > A
Charge Thrust > B
Charge Thrust > AB
214A
214B
214AB
236C
236D
236CD
214C
214D
214CD
SP Skill Attacks
236236C
236236D
236236CD
236236A
236236B
236236AB
Awakened SP Skill Attacks
214214A
214214B
214214AB
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information