< P4U2R | Kanji Tatsumi
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|discord= | |discord= | ||
|matchups=P4U2.5/Kanji Tatsumi/Matchups | |matchups=P4U2.5/Kanji Tatsumi/Matchups | ||
| | |resources={{PAGENAME}} | ||
}}<section end=Links/> | }}<section end=Links/> | ||
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|startup=26 [30] |active=3 |recovery=26 [33] |onBlock=-10 [-17] | |startup=26 [30] |active=3 |recovery=26 [33] |onBlock=-10 [-17] | ||
|blockstun=18 |hitstop=10 | |blockstun=18 |hitstop=10 | ||
|groundHit= |airHit=31 + | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4Arena_Kanji_AOA.png | |images=P4Arena_Kanji_AOA.png | ||
|hitboxes= | |hitboxes= | ||
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|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage=0 |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All | ||
|startup=13 |active=4 |recovery=36L |onBlock=-23 | |startup=13 |active=4 |recovery=36L |onBlock=-23 | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=236D |name=Gotcha! | |input=236D |name=Gotcha! | ||
|damage=0, 270, 135×8 |p1= | |damage=0, 270, 135×8 |p1=200 |p2=100 |smp=300 | ||
|level=0, 4×8, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H | |level=0, 4×8, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H | ||
|startup=68 |active=18 |recovery=Total 31 |onBlock= | |startup=68 |active=18 |recovery=Total 31 |onBlock= | ||
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|notes=Will automatically attack if opponent is airborne after 37F. Attack takes 4F to become active; | |notes=Will automatically attack if opponent is airborne after 37F. Attack takes 4F to become active; | ||
}} | }} | ||
===236CD=== | ===236CD=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
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{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.214A |name=Bet Ya Can't Take This! | |input=j.214A |name=Bet Ya Can't Take This! | ||
|damage=0, 400×2, 800 |p1=0 |p2= | |damage=0, 400×2, 800 |p1=0 |p2=1000 |smp=50 | ||
|level=0, 4×2, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L | |level=0, 4×2, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L Throw | ||
|startup=26 |active=Until L |recovery=20L |onBlock= | |startup=26 |active=Until L |recovery=20L |onBlock= | ||
|blockstun= |hitstop=0×2, 13 | |blockstun= |hitstop=0×2, 13 | ||
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|notes=Recovery is 43F but can be cancelled into anything after 20F; | |notes=Recovery is 43F but can be cancelled into anything after 20F; | ||
}} | }} | ||
===j.214B=== | ===j.214B=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.214B |name=Bet Ya Can't Take This! | |input=j.214B |name=Bet Ya Can't Take This! | ||
|damage=0, 250×4, 800 |p1=0 |p2= | |damage=0, 250×4, 800 |p1=0 |p2=1000 |smp=50 | ||
|level=0, 4×4, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | |level=0, 4×4, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | ||
|startup=27 |active=Until L |recovery=20L |onBlock= | |startup=27 |active=Until L |recovery=20L |onBlock= | ||
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|notes=Recovery is 43F but can be cancelled into anything after 20F; | |notes=Recovery is 43F but can be cancelled into anything after 20F; | ||
}} | }} | ||
===j.214AB=== | ===j.214AB=== | ||
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special | {{MoveData-P4U2 |character=Kanji Tatsumi |type=special | ||
|input=j.214AB |name=Bet Ya Can't Take This! | |input=j.214AB |name=Bet Ya Can't Take This! | ||
|damage=0, 100×7, 250×2, 800 |p1=0 |p2= | |damage=0, 100×7, 250×2, 800 |p1=0 |p2=1000 |smp=50 | ||
|level=5, 4×9, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | |level=5, 4×9, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T | ||
|startup=19 |active=Until L |recovery=20L |onBlock= | |startup=19 |active=Until L |recovery=20L |onBlock= | ||
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|damage=700, 800×2 [Varies] |p1=1000 [300]|p2=100 |smp=50 | |damage=700, 800×2 [Varies] |p1=1000 [300]|p2=100 |smp=50 | ||
|level=5 [3] |cancel=O |attribute=Body [Projectile] |guard=All |invuln=1~13 All | |level=5 [3] |cancel=O |attribute=Body [Projectile] |guard=All |invuln=1~13 All | ||
|startup=4+(59 Flash)+ | |startup=4+(59 Flash)+7|active=3 [Until Hit] |recovery=48 |onBlock=?? | ||
|blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | |blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | ||
|groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | |groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | ||
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|input=236236AB |name=Ass Whoopin', Tatsumi-Style | |input=236236AB |name=Ass Whoopin', Tatsumi-Style | ||
|damage=700, 800, 1600 [Varies] |p1=0 |p2=800 [100]|smp=50 | |damage=700, 800, 1600 [Varies] |p1=0 |p2=800 [100]|smp=50 | ||
|level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1 | |level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1~13 All | ||
|startup=4+7 |active=Until Hit |recovery=61 | | |startup=4+(59 Flash)+7 |active=3 [Until Hit] |recovery=48 |onBlock=?? | ||
|blockstun=18 [14]|hitstop=25, 13, 30 [0/+6] | |||
|groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97] | |||
|images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png | |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png | ||
|hitboxes= | |hitboxes= | ||
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|damage=0, 1, 0, 1200, 6000 |p1=0 |p2=1800 |smp=50 | |damage=0, 1, 0, 1200, 6000 |p1=0 |p2=1800 |smp=50 | ||
|level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1-29 All | |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1-29 All | ||
|startup=6+ | |startup=6+10 |active=15 |recovery=44 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | |groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | ||
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|damage=0, 1, 0, 1200, 7965 |p1=0 |p2=1800 |smp=50 | |damage=0, 1, 0, 1200, 7965 |p1=0 |p2=1800 |smp=50 | ||
|level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1-33 All | |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1-33 All | ||
|startup=6+(78 Flash)+ | |startup=6+(78 Flash)+13 |active=15 |recovery=44 |onBlock= | ||
|blockstun= |hitstop=0 | |blockstun= |hitstop=0 | ||
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | |groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH= | ||
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|damage=K.O. |p1=0 |p2=100 |smp=50 | |damage=K.O. |p1=0 |p2=100 |smp=50 | ||
|level=0, 5, 0, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=1~72 All | |level=0, 5, 0, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=1~72 All | ||
|startup=40+(30 Flash)+ | |startup=40+(30 Flash)+31 |active=3 |recovery=36 |onBlock= | ||
|blockstun= |hitstop= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= |
Revision as of 02:11, 24 June 2022
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Kanji Tatsumi | 10,500 | 3F | 26F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
60% | 3 |
Normal Attacks
5A
5AA Normal
5AAA Normal
5AA Shadow
5AAA Shadow
5B
5[B]
2A
2B
j.A
j.B
All Out Attack
Sweep
Persona Attacks
5C
2C
5D
2D
j.C
j.D
Universal Mechanics
Ground Throw
Air Throw
BD
Guard Cancel Attack
Skill Attacks
236A
236B
236AB
j.236A
j.236B
j.236AB
Knockdown > 236A
Knockdown > 236B
Knockdwon > 236AB
214C
214D
214CD
236C
236D
236CD
[4]6C
[4]6D
[4]6CD
j.214A
j.214B
j.214AB
SP Skill Attacks
236236A/B
236236AB
Awakened SP Skill Attacks
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information