P4U2R/Kanji Tatsumi/Data: Difference between revisions

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Line 5: Line 5:
|discord=
|discord=
|matchups=P4U2.5/Kanji Tatsumi/Matchups
|matchups=P4U2.5/Kanji Tatsumi/Matchups
|twitter=P4U_KA
|resources={{PAGENAME}}
}}<section end=Links/>
}}<section end=Links/>


Line 28: Line 28:
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=6 |active=3 |recovery=17 |onBlock=-7
  |startup=6 |active=3 |recovery=17 |onBlock=-7
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Kanji_5A.png
  |images=P4Arena_Kanji_5A.png
  |hitboxes=
  |hitboxes=
Line 39: Line 41:
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=10 |active=3 |recovery=17 |onBlock=-3
  |startup=10 |active=3 |recovery=17 |onBlock=-3
|blockstun=16 |hitstop=14
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4AU_Kanji_5AA.png
  |images=P4AU_Kanji_5AA.png
  |hitboxes=
  |hitboxes=
Line 46: Line 50:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
  |input=5AAA Normal |name=
  |input=5AAA Normal |name=
  |damage=0, 1000 |p1=0 |p2=0, 1300 |smp=0
  |damage=0×2, 1000 |p1=0, 100 |p2=0, 300 |smp=0
  |level=4, 5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=4, 0, 5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=15 |active=3 |recovery=20 |onBlock=-6
  |startup=15 |active=3 |recovery=20 |onBlock=-6
|blockstun=16 |hitstop=16, 0, 20
|groundHit=Launch |airHit=27 + GBounce |groundCH=Launch |airCH=47 + GBounce
  |images=P4AU_Kanji_5AAA.png
  |images=P4AU_Kanji_5AAA.png
  |hitboxes=
  |hitboxes=
Line 60: Line 66:
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=10 |active=5 |recovery=12 |onBlock=0
  |startup=10 |active=5 |recovery=12 |onBlock=0
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=19 |groundCH=29 |airCH=39
  |images=P4Arena_Kanji_5AA.png
  |images=P4Arena_Kanji_5AA.png
  |hitboxes=
  |hitboxes=
Line 67: Line 75:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
  |input=5AAA Shadow |name=
  |input=5AAA Shadow |name=
  |damage=1000 |p1=0 |p2=400 |smp=50
  |damage=1000 |p1=300 |p2=100 |smp=50
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=17 |active=6 |recovery=26 |onBlock=-13
  |startup=17 |active=6 |recovery=26 |onBlock=-13
|blockstun=18 |hitstop=13
|groundHit=19 |airHit=21 + Down 25 |groundCH=31 |airCH=41 + Down 25
  |images=P4Arena_Kanji_5AAA.png
  |images=P4Arena_Kanji_5AAA.png
  |hitboxes=
  |hitboxes=
Line 77: Line 87:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
  |input=5B |name=
  |input=5B |name=
  |damage=500 |p1=400 |p2=100 |smp=50
  |damage=500 |p1=300 |p2=100 |smp=50
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=
  |startup=11 |active=5 |recovery=13 |onBlock=0
  |startup=11 |active=5 |recovery=Total 28 |onBlock=0
|blockstun=17 |hitstop=0
|groundHit=17 |airHit=19 |groundCH=Spin 32 |airCH=39
  |images=P4Arena_Kanji_5B.png
  |images=P4Arena_Kanji_5B.png
  |hitboxes=
  |hitboxes=
Line 90: Line 102:
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=
  |level=4 |cancel=O |attribute=Projectile |guard=All |invuln=
  |startup=20 |active=5 |recovery=20 |onBlock=+2
  |startup=20 |active=5 |recovery=20 |onBlock=+2
|blockstun=19 |hitstop=0
|groundHit=Spin 23 |airHit=19 |groundCH=Spin 35 |airCH=39
  |images=P4Arena_Kanji_5B.png
  |images=P4Arena_Kanji_5B.png
  |hitboxes=
  |hitboxes=
Line 101: Line 115:
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |startup=8 |active=3 |recovery=12 |onBlock=0
  |startup=8 |active=3 |recovery=12 |onBlock=0
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Kanji_2A.png
  |images=P4Arena_Kanji_2A.png
  |hitboxes=
  |hitboxes=
Line 112: Line 128:
  |level=4 |cancel=SpSOD |attribute=Body |guard=Air Unblockable |invuln=9-20 Head
  |level=4 |cancel=SpSOD |attribute=Body |guard=Air Unblockable |invuln=9-20 Head
  |startup=18 |active=3 |recovery=31 |onBlock=-17
  |startup=18 |active=3 |recovery=31 |onBlock=-17
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=24 |groundCH= |airCH=49
  |images=P4Arena_Kanji_2B.png
  |images=P4Arena_Kanji_2B.png
  |hitboxes=
  |hitboxes=
Line 123: Line 141:
  |level=3 |cancel=JSpO |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpO |attribute=Head |guard=High |invuln=
  |startup=7 |active=3 |recovery=11 |onBlock=
  |startup=7 |active=3 |recovery=11 |onBlock=
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Kanji_jA.png
  |images=P4Arena_Kanji_jA.png
  |hitboxes=
  |hitboxes=
Line 134: Line 154:
  |level=4 |cancel=JSpO |attribute=Head |guard=High |invuln=
  |level=4 |cancel=JSpO |attribute=Head |guard=High |invuln=
  |startup=16 |active=3 |recovery=19 |onBlock=
  |startup=16 |active=3 |recovery=19 |onBlock=
|blockstun=16 |hitstop=12
|groundHit=17 |airHit=25 |groundCH=29 |airCH=45
  |images=P4Arena_Kanji_jB.png
  |images=P4Arena_Kanji_jB.png
  |hitboxes=
  |hitboxes=
Line 142: Line 164:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
{{MoveData-P4U2 |character=Kanji Tatsumi |type=normal
  |input=5AB |name=All Out Attack
  |input=5AB |name=All Out Attack
  |damage=300 |p1=800 |p2= |smp=10000
  |damage=300 |p1=0 |p2=800 |smp=10000
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=14-26 [30] Guard
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=10~26 Guard Strike<br/>[10~32 Guard Strike]
  |startup=26 [30] |active=3 |recovery=24 [31] |onBlock=-5 [-12]
  |startup=26 [30] |active=3 |recovery=26 [33] |onBlock=-10 [-17]
|blockstun=18 |hitstop=10
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce
  |images=P4Arena_Kanji_AOA.png
  |images=P4Arena_Kanji_AOA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Opponent experiences 3F additional hitstop on block/hit/counter hit;
}}
}}


Line 155: Line 179:
  |damage=800 |p1=200 |p2=100 |smp=50
  |damage=800 |p1=200 |p2=100 |smp=50
  |level=5 |cancel=O Cruel |attribute=Foot |guard=Low |invuln=
  |level=5 |cancel=O Cruel |attribute=Foot |guard=Low |invuln=
  |startup=13 |active=4 |recovery=35 |onBlock=-15
  |startup=13 |active=4 |recovery=36L |onBlock=-16
|blockstun=23 |hitstop=13
|groundHit=Launch |airHit=40 + Down 18 |groundCH=Launch |airCH=60 + Down 18
  |images=P4Arena_Kanji_Sweep.png
  |images=P4Arena_Kanji_Sweep.png
  |hitboxes=
  |hitboxes=
Line 167: Line 193:
  |damage=1200 [1800] |p1=100 |p2=100 |smp=50
  |damage=1200 [1800] |p1=100 |p2=100 |smp=50
  |level=5 |cancel=SpSOD |attribute=Body |guard=All |invuln=
  |level=5 |cancel=SpSOD |attribute=Body |guard=All |invuln=
  |startup=25 [64] |active=3 |recovery=29 |onBlock=-8
  |startup=25~63 [64] |active=3 |recovery=29 |onBlock=-8
|blockstun=23 |hitstop=13
|groundHit=24 |airHit=25 |groundCH=36 |airCH=45
  |images=P4Arena_Kanji_5C.png
  |images=P4Arena_Kanji_5C.png
  |hitboxes=
  |hitboxes=
  |notes=Dash Cancel is -11 on block;Fatal Counter when charged;Hold button to delay attack. Hold button for 50F for Just Frame Version;Values in [] are for Just Frame Version;Inflicts Shock on hit;
  |notes=Dash Cancel is -11 on block;Fatal Counter when charged;Hold button to delay attack. Hold button for 50F for Just Frame Version;Values in [] are for Just Frame Version;Inflicts Shock on hit for 100F;
}}
}}


Line 178: Line 206:
  |damage=1200 [1800] |p1=100 |p2=100 |smp=50
  |damage=1200 [1800] |p1=100 |p2=100 |smp=50
  |level=5 |cancel=OD |attribute=Foot |guard=All |invuln=
  |level=5 |cancel=OD |attribute=Foot |guard=All |invuln=
  |startup=31 [64] |active=2 |recovery=11 |onBlock=+6
  |startup=31~63 [64] |active=2 |recovery=11 |onBlock=+6
|blockstun=18 |hitstop=13
|groundHit=19 |airHit=21 |groundCH=Spin 36 |airCH=46
  |images=P4Arena_Kanji_2C.png
  |images=P4Arena_Kanji_2C.png
  |hitboxes=
  |hitboxes=
Line 184: Line 214:
}}
}}


===5D===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona
|input=5D |name=
|damage=300 per bolt |p1=400 |p2=100 |smp=100
|level=1 |cancel= |attribute=Projectile |guard=All |invuln=
|startup=35 (3) |active=5 per bolt|recovery=Total 32 |onBlock=+22
|blockstun=10 |hitstop=0/+9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
|images=P4Arena_Kanji_5D.png
|hitboxes=
|notes=Inflicts Shock on hit for 300F;Can cancel into itself up to three times;
}}
===2D===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona
|input=2D |name=
|damage=300 per bolt |p1=400 |p2=100 |smp=100
|level=1 |cancel= |attribute=Projectile |guard=All |invuln=
|startup=35 (3) |active=5 per bolt|recovery=Total 52 |onBlock=+2
|blockstun=10 |hitstop=0/+9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
|images=P4Arena_Kanji_5D.png
|hitboxes=
|notes=Inflicts Shock on hit;Can cancel into itself up to three times;
}}
===j.C===
===j.C===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona
  |input=j.C |name=
  |input=j.C |name=
  |damage=1200 |p1=200 |p2=100 |smp=50
  |damage=1200 |p1=200 |p2=100 |smp=50
  |level=6 |cancel=0 |attribute=Body |guard=All |invuln=
  |level=5 |cancel=0 |attribute=Body |guard=All |invuln=
  |startup=19 |active=5 |recovery=Until landing + 8 |onBlock=
  |startup=19 |active=5 |recovery=Until L+8 |onBlock=
|blockstun=18 |hitstop=10
|groundHit=29 |airHit=41 |groundCH=Crumple |airCH=61
  |images=P4Arena_Kanji_jC.png
  |images=P4Arena_Kanji_jC.png
  |hitboxes=
  |hitboxes=
  |notes=Hold button to delay attack;Fatal Counter;Fatal Recovery;
  |notes=Hold button to delay attack;Fatal Counter;Fatal Recovery;
}}
}}
===5D, 2D, and j.D===
 
===j.D===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona
{{MoveData-P4U2 |character=Kanji Tatsumi |type=persona
  |input=5D |name=5D, 2D, and j.D
  |input=j.D |name=
  |damage=300 per bolt |p1=500 |p2=100 |smp=100
  |damage=300 per bolt |p1=500 |p2=100 |smp=100
  |level=1 |cancel=- |attribute=Projectile |guard=All |invuln=
  |level=1 |cancel= |attribute=Projectile |guard=All |invuln=
  |startup=35 (3) |active=5 |recovery=5D: 32<br />2D: 52<br />j.D: 27 |onBlock=5D: +22<br />2D: +2
  |startup=35 (3) |active=5 per bolt|recovery=Total 27 |onBlock=
|blockstun=10 |hitstop=0/+9
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25
  |images=P4Arena_Kanji_5D.png
  |images=P4Arena_Kanji_5D.png
  |hitboxes=
  |hitboxes=
Line 209: Line 269:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=other
{{MoveData-P4U2 |character=Kanji Tatsumi |type=other
  |input=CD |name=Ground Throw
  |input=CD |name=Ground Throw
  |damage=0, 1500 |p1=0 |p2=1000, 100 |smp=50
  |damage=0, 1400 |p1=0 |p2=1000, 100 |smp=50
  |level=5 |cancel=O, Cruel |attribute=Throw |guard=Throw (160) |invuln=
  |level=0, 5 |cancel=O, Cruel |attribute=Throw |guard=Throw (160) |invuln=
  |startup=10 |active=3 |recovery=20 |onBlock=
  |startup=20 |active=3 |recovery=20 |onBlock=
|blockstun= |hitstop=0, 13
|groundHit=Launch 71 + Down 25 |airHit= |groundCH=Launch 91 + Down 25 |airCH=
  |images=P4Arena_Kanji_GroundThrow.png
  |images=P4Arena_Kanji_GroundThrow.png
  |hitboxes=
  |hitboxes=
Line 221: Line 283:
  |input=j.CD |name=Air Throw
  |input=j.CD |name=Air Throw
  |damage=1200, 100 |p1=0 |p2=1000, 100 |smp=50
  |damage=1200, 100 |p1=0 |p2=1000, 100 |smp=50
  |level=5 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |level=0, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |startup=5 |active=2 |recovery=18 |onBlock=
  |startup=4 |active=3 |recovery=18 |onBlock=
  |images=P4Arena_Kanji_AirThrow.png
  |images=P4Arena_Kanji_AirThrow.png
  |hitboxes=
  |hitboxes=
Line 232: Line 294:
  |input=BD |name=What A Pain!
  |input=BD |name=What A Pain!
  |damage=1000 |p1=800 |p2=100 |smp=50
  |damage=1000 |p1=800 |p2=100 |smp=50
  |level=4 |cancel=S |attribute=Body |guard=All |invuln=1-35 All
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~35 Guard All
  |startup=13 |active=28 |recovery=25 |onBlock=-36
  |startup=13 |active=28 |recovery=25 |onBlock=-36
  |images=P4Arena_Kanji_BD.png
  |images=P4Arena_Kanji_BD.png
  |hitboxes=
  |hitboxes=
  |notes=If attacked during frames 1~35, Kanji will enter a special 26F hitstop;Attack starts up on 19F (at this point, hitstop is gone);If lightning attack whiffs, move is active until 23F after hitstop;Fatal Recovery
  |notes=If attacked during Guard Point, Kanji will enter a special 26F hitstop;Attack starts up on 19F (at this point, hitstop is gone);If lightning attack whiffs, move is active until 23F after hitstop;Fatal Recovery
}}
}}


Line 242: Line 304:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=other
{{MoveData-P4U2 |character=Kanji Tatsumi |type=other
  |input=6AB |name=Guard Cancel Attack
  |input=6AB |name=Guard Cancel Attack
  |damage=0 |p1=? |p2=? |smp=?
  |damage=0 |p1= |p2= |smp=
  |level=? |cancel=? |attribute=? |guard=All |invuln=?
  |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All
  |startup=? |active=? |recovery=? |onBlock=?
  |startup=13 |active=4 |recovery=36L |onBlock=-23
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39
  |images=P4Arena_Kanji_Sweep.png
  |images=P4Arena_Kanji_Sweep.png
  |hitboxes=
  |hitboxes=
Line 254: Line 318:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=236A |name=Cruel Attack
  |input=236A |name=Cruel Attack
  |damage=500, 250 |p1=400 |p2=100 |smp=500
  |damage=500, 250 |p1=300 |p2=100 |smp=50
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |startup=17 |active=3, 6 |recovery=37 |onBlock=-3
  |startup=17 |active=3, 6 |recovery=15 |onBlock=-4
|blockstun=16 |hitstop=7
|groundHit=23, Crouch 25 |airHit=25 + Down 5 |groundCH=35, Crouch 37 |airCH=45 + Down 5
  |images=P4Arena_Kanji_CruelAttack.png
  |images=P4Arena_Kanji_CruelAttack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 38F but can be canceled into anything after 15F;
}}
}}
===236B===
===236B===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=236B |name=Cruel Attack
  |input=236B |name=Cruel Attack
  |damage=800, 400 |p1=400 |p2=300 |smp=500
  |damage=800, 400 |p1=100 |p2=300 |smp=500
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |startup=27 |active=6, 6 |recovery=33 |onBlock=+1
  |startup=27 |active=6, 6 |recovery=10 |onBlock=+1
|blockstun=16 |hitstop=9
|groundHit=17, Launch |airHit=19 + Down 12 |groundCH=29, Launch |airCH=39 + Down 12
  |images=P4Arena_Kanji_CruelAttack.png
  |images=P4Arena_Kanji_CruelAttack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 33F but can be canceled into anything after 10F;
}}
}}
===236AB===
===236AB===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=236AB |name=Cruel Attack
  |input=236AB |name=Cruel Attack
  |damage=900, 450 |p1=400 |p2=300 |smp=500
  |damage=900, 450 |p1=300 |p2=100 |smp=500
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |startup=24 |active=6, 6 |recovery=33 |onBlock=+1
  |startup=24 |active=6, 6 |recovery=10 |onBlock=+1
|blockstun=16 |hitstop=9
|groundHit=22, Crouch 24 |airHit=29 + Down 10 |groundCH=34, Crouch 38 |airCH=49 + Down 10
  |images=P4Arena_Kanji_CruelAttack.png
  |images=P4Arena_Kanji_CruelAttack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 33F but can be canceled into anything after 10F;
}}
}}
===j.236A===
===j.236A===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=j.236A |name=Cruel Attack
  |input=j.236A |name=Cruel Attack
  |damage=500, 250 |p1=400 |p2=100 |smp=500
  |damage=500, 250 |p1=300 |p2=100 |smp=500
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |startup=17 |active=3, 6 |recovery=Until landing +6 |onBlock=+1
  |startup=17 |active=Until L, 6 |recovery=13 |onBlock=-2
|blockstun=16 |hitstop=7
|groundHit=17, Crouch 19 |airHit=29 + Down 12 |groundCH=29, Crouch 31 |airCH=49 + Down 12
  |images=P4Arena_Kanji_CruelAttack.png
  |images=P4Arena_Kanji_CruelAttack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 33F but can be canceled into anything after 13F;
}}
}}
===j.236B===
===j.236B===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=j.236B |name=Cruel Attack
  |input=j.236B |name=Cruel Attack
  |damage=600, 300 |p1=400 |p2=300 |smp=500
  |damage=600, 300 |p1=100 |p2=300 |smp=500
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |startup=24 |active=6, 6 |recovery=Until Landing +6 |onBlock=+1
  |startup=24 |active=Until L, 6 |recovery=13 |onBlock=-2
|blockstun=16 |hitstop=7
|groundHit=17, Launch |airHit=29 + Down 14|groundCH=29, Launch |airCH=49 + Down 14
  |images=P4Arena_Kanji_CruelAttack.png
  |images=P4Arena_Kanji_CruelAttack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 33F but can be canceled into anything after 13F;
}}
}}
===j.236AB===
===j.236AB===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=j.236AB |name=Cruel Attack
  |input=j.236AB |name=Cruel Attack
  |damage=700, 350 |p1=400 |p2=300 |smp=500
  |damage=700, 350 |p1=100 |p2=300 |smp=500
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |level=4 |cancel=SO |attribute=Head, Body |guard=All |invuln=
  |startup=24 |active=6, 6 |recovery=Until landing +6 |onBlock=+1
  |startup=25 |active=Until L, 6 |recovery=10 |onBlock=+1
|blockstun=16 |hitstop=7
|groundHit=17, Launch |airHit=29 + Down 14 |groundCH=29, Launch |airCH=49 + Down 14
  |images=P4Arena_Kanji_CruelAttack.png
  |images=P4Arena_Kanji_CruelAttack.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 33F but can be canceled into anything after 10F;
}}
}}
===Knockdown > 236A===
===Knockdown > 236A===
Line 315: Line 391:
  |input=Knockdown > 236A |name=Added Cruel Attack
  |input=Knockdown > 236A |name=Added Cruel Attack
  |damage=1000 |p1=0 |p2=100 |smp=50
  |damage=1000 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=- |attribute=Body |guard=All |invuln=
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |startup=27 |active=6 |recovery=47 |onBlock=
  |startup=27 |active=6 |recovery=47 |onBlock=
|blockstun=14 |hitstop=7
|groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce
  |images=P4Arena_Kanji_AddedCruelAttack.png
  |images=P4Arena_Kanji_AddedCruelAttack.png
  |hitboxes=
  |hitboxes=
Line 327: Line 405:
  |damage=1500 |p1=0 |p2=1000 |smp=50
  |damage=1500 |p1=0 |p2=1000 |smp=50
  |level=3 |cancel=- |attribute=Body |guard=All |invuln=
  |level=3 |cancel=- |attribute=Body |guard=All |invuln=
  |startup=40 |active=6 |recovery=47  |onBlock=
  |startup=40 |active=6 |recovery=47 |onBlock=
|blockstun=14 |hitstop=7
  |groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce
  |images=P4Arena_Kanji_AddedCruelAttack.png
  |images=P4Arena_Kanji_AddedCruelAttack.png
  |hitboxes=
  |hitboxes=
Line 335: Line 415:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=Knockdown > 236AB |name=Added Cruel Attack
  |input=Knockdown > 236AB |name=Added Cruel Attack
  |damage=1500 |p1=0 |p2=1000 |smp=50
  |damage=1000 |p1=0 |p2=1000 |smp=50
  |level=3 |cancel=- |attribute=Body |guard=All |invuln=
  |level=3 |cancel= |attribute=Body |guard=All |invuln=
  |startup=40 |active=6 |recovery=33  |onBlock=
  |startup=40 |active=6 |recovery=33 |onBlock=
|blockstun=14 |hitstop=9
  |groundHit=Launch |airHit=32 + GBounce |groundCH=Launch |airCH=52 + GBounce
  |images=P4Arena_Kanji_AddedCruelAttack.png
  |images=P4Arena_Kanji_AddedCruelAttack.png
  |hitboxes=
  |hitboxes=
Line 346: Line 428:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=214C |name=This'll Hurt!
  |input=214C |name=This'll Hurt!
  |damage=0, 250, 3500, 100, 50×5 |p1=0 |p2=700, 1800 |smp=50
  |damage=0, 250, 3500, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50
  |level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220) |invuln=5 All
  |level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220) |invuln=5~5 All
  |startup=5 |active=4 |recovery=31 |onBlock=
  |startup=5 |active=4 |recovery=31 |onBlock=
|blockstun= |hitstop=0, 0/+12, 0/+3×6
|groundHit=Launch 121 + WBounce + Down 120, 19 + Down 30, (57 + Down 10)×6 |airHit= |groundCH=Launch 141 + WBounce + Down 140, 39 + Down 30, (77 + Down 10)×6 |airCH=
  |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png
  |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png
  |hitboxes=
  |hitboxes=
  |notes=When Persona Broken, only does the first 2 hits;
  |notes=When Persona Broken, only does the first 2 hits;Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12;
}}
}}


Line 357: Line 441:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=214D |name=This'll Hurt!
  |input=214D |name=This'll Hurt!
  |damage=0, 250, 4170, 100, 50×5 |p1=0 |p2=1800 |smp=50
  |damage=0, 250, 4000, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50
  |level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220 [260]) |invuln=1-2 Throw, 3-27 All
  |level=0, 5, 4, 3×6 |cancel=SO, Cruel |attribute=Throw |guard=Throw (220 [260]) |invuln=1~2 T<br/>3~27 [3~31] All
  |startup=24 [28] |active=4 |recovery=39 |onBlock=
  |startup=24 [28] |active=4 |recovery=29 [39] |onBlock=
|blockstun= |hitstop=0, 0/+12, 0/+3×6
|groundHit=Launch 121 + WBounce + Down 120, 19 + Down 30, (57 + Down 10)×6 |airHit= |groundCH=Launch 141 + WBounce + Down 140, 39 + Down 30, (77 + Down 10)×6 |airCH=
  |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png
  |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png
  |hitboxes=
  |hitboxes=
  |notes=When Persona Broken, only does the first 2 hits;
  |notes=Hold button to delay attack, see values in [];When Persona Broken, only does the first 2 hits;Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12;
}}
}}


Line 368: Line 454:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=214CD |name=This'll Hurt!
  |input=214CD |name=This'll Hurt!
  |damage=0, 250, 3600, 100, 50×5 |p1=0 |p2=1800 |smp=50
  |damage=0, 250, 3600, 100, 50×5 |p1=0 |p2=100, 1800 |smp=50
  |level=0, 5, 4, 3×6 |cancel=U, Cruel |attribute=Throw |guard=Throw (235) |invuln=1-2F Throw, 3-4F full
  |level=0, 5, 4, 3×6 |cancel=U, Cruel |attribute=Throw |guard=Throw (235) |invuln=1~2 Throw<br/>3~4 All
  |startup=4 |active=4 |recovery=31 |onBlock=
  |startup=4 |active=4 |recovery=31 |onBlock=
|blockstun= |hitstop=0, 0/+12, 0/+3×6
|groundHit=Launch 121 + WBounce + Down 120, 19 + Down 30, (57 + Down 10)×6 |airHit= |groundCH=Launch 141 + WBounce + Down 140, 39 + Down 30, (77 + Down 10)×6 |airCH=
  |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png
  |images=P4Arena_Kanji_ThisllHurt.png;P4Arena_Kanji_ThisllHurt2.png
  |hitboxes=
  |hitboxes=
  |notes=When Persona Broken, only does the first 2 hits;
  |notes=When Persona Broken, only does the first 2 hits;Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12;
}}
}}


Line 379: Line 467:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=236C |name=Gotcha!
  |input=236C |name=Gotcha!
  |damage=0, 360, 180×8 (1800) |p1=500 |p2=500, 100 |smp=50
  |damage=0, 250, 125×8 |p1=200 |p2=100 |smp=300
  |level=0, 4×8, 5 |cancel=O, Cruel |attribute=Throw |guard=Throw |invuln=
  |level=0, 4×8, 5 |cancel=O, Cruel |attribute=Throw |guard=Throw |invuln=Persona 6~24 H
  |startup=14 |active=11 |recovery=16 |onBlock=
  |startup=14 |active=11 |recovery=Total 40 |onBlock=
|blockstun= |hitstop=0
|groundHit= |airHit=19 + Down 40 |groundCH= |airCH=39 + Down 40
  |images=P4Arena_Kanji_Gotcha.png
  |images=P4Arena_Kanji_Gotcha.png
  |hitboxes=
  |hitboxes=
Line 389: Line 479:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=236D |name=Gotcha!
  |input=236D |name=Gotcha!
  |damage=0, 280, 140×8 (1400) |p1=500 |p2=500, 100 |smp=50
  |damage=0, 270, 135×8 |p1=200 |p2=100 |smp=300
  |level=0, 4×8, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=
  |level=0, 4×8, 5 |cancel=O |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H
  |startup=73 |active=18 |recovery=31 |onBlock=
  |startup=68 |active=18 |recovery=Total 31 |onBlock=
|blockstun= |hitstop=0
|groundHit= |airHit=19 + Down 40 |groundCH= |airCH=39 + Down 40
  |images=P4Arena_Kanji_Gotcha.png
  |images=P4Arena_Kanji_Gotcha.png
  |hitboxes=
  |hitboxes=
  |notes=catches opponents who jump after 43F;
  |notes=Will automatically attack if opponent is airborne after 37F. Attack takes 4F to become active;
}}
}}
===236CD===
===236CD===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=236CD |name=Gotcha!
  |input=236CD |name=Gotcha!
  |damage=0, 280, 140×8 (1400) |p1=500 |p2=500, 100 |smp=50
  |damage=0, 270, 135×8 |p1=700 |p2=300 |smp=300
  |level=0, 4×8, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=
  |level=0, 4×8, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=Persona 1~Before Active Frames All<br/>Active Frames H
  |startup=117 |active=16 |recovery=27 |onBlock=
  |startup=112 |active=16 |recovery=Total 27 |onBlock=
|blockstun= |hitstop=0
|groundHit= |airHit=19 + Down 40 |groundCH= |airCH=39 + Down 40
  |images=P4Arena_Kanji_Gotcha.png
  |images=P4Arena_Kanji_Gotcha.png
  |hitboxes=
  |hitboxes=
  |notes=catches opponents who jump after 19F;
  |notes=Will automatically attack if opponent is airborne after 13F. Attack takes 4F to become active;
}}
}}
===[4]6C===
===[4]6C===
Line 410: Line 505:
  |input=[4]6C |name=Primal Force
  |input=[4]6C |name=Primal Force
  |damage=1400 |p1=300 |p2=100 |smp=500
  |damage=1400 |p1=300 |p2=100 |smp=500
  |level=5 |cancel=- |attribute=Body |guard=All |invuln=
  |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~34 Guard P
  |startup=29 |active=15 |recovery=9 |onBlock=+3
  |startup=19 |active=16 |recovery=Total 58 |onBlock=-9
|blockstun=18 |hitstop=0/+12
|groundHit=Launch |airHit=21 + WBounce|groundCH=Launch |airCH=66 + WBounce
  |images=P4AU_Kanji_PrimalForce.png
  |images=P4AU_Kanji_PrimalForce.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Persona Guard Point ends on hit/block;
}}
}}


Line 421: Line 518:
  |input=[4]6D |name=Primal Force
  |input=[4]6D |name=Primal Force
  |damage=1400 |p1=300 |p2=100 |smp=500
  |damage=1400 |p1=300 |p2=100 |smp=500
  |level=5 |cancel=- |attribute=Body |guard=All |invuln=
  |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~76 Guard P
  |startup=56 |active=21 |recovery=Total 52 |onBlock=+10
  |startup=56 |active=21 |recovery=Total 37 |onBlock=
|blockstun=18 |hitstop=0/+8
|groundHit=Launch |airHit=21 + WBounce|groundCH=Launch |airCH=66 + WBounce
  |images=P4AU_Kanji_PrimalForce.png
  |images=P4AU_Kanji_PrimalForce.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Persona Guard Point ends on hit/block;
}}
}}


Line 432: Line 531:
  |input=[4]6CD |name=Primal Force
  |input=[4]6CD |name=Primal Force
  |damage=1400 |p1=300 |p2=100 |smp=500
  |damage=1400 |p1=300 |p2=100 |smp=500
  |level=5 |cancel=- |attribute=Body |guard=All |invuln=
  |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 5~43 Guard P
  |startup=23 |active=21 |recovery=Total 52 |onBlock=+6
  |startup=23 |active=21 |recovery=Total 31 |onBlock=+18
|blockstun=18 |hitstop=0/+8
|groundHit=Launch |airHit=21 + WBounce|groundCH=Launch |airCH=66 + WBounce
  |images=P4AU_Kanji_PrimalForce.png
  |images=P4AU_Kanji_PrimalForce.png
  |hitboxes=
  |hitboxes=
Line 442: Line 543:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=j.214A |name=Bet Ya Can't Take This!
  |input=j.214A |name=Bet Ya Can't Take This!
  |damage=0, 400×2, 800 |p1=0 |p2=500, 100 |smp=50
  |damage=0, 400×2, 800 |p1=0 |p2=1000 |smp=50
  |level=5, 4×2, 5 |cancel=UO, Cruel |attribute=Throw, Head |guard=Throw |invuln=1 onwards throw
  |level=0, 4×2, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L Throw
  |startup=26 |active=until landing |recovery=20 after landing |onBlock=
  |startup=26 |active=Until L |recovery=20L |onBlock=
|blockstun= |hitstop=0×2, 13
|groundHit=Launch |airHit=60 + Down 20 |groundCH=Launch |airCH=80 + Down 20
  |images=P4Arena_Kanji_BetYaCantTakeThis.png
  |images=P4Arena_Kanji_BetYaCantTakeThis.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 43F but can be cancelled into anything after 20F;
}}
}}
===j.214B===
===j.214B===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=j.214B |name=Bet Ya Can't Take This!
  |input=j.214B |name=Bet Ya Can't Take This!
  |damage=0, 250×4, 800 |p1=0 |p2=500, 100 |smp=50
  |damage=0, 250×4, 800 |p1=0 |p2=1000 |smp=50
  |level=5, 4×4, 5 |cancel=UO, Cruel |attribute=Throw, Head |guard=Throw |invuln=-1 onwards Throw
  |level=0, 4×4, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T
  |startup=27 |active=until landing |recovery=20 after landing |onBlock=
  |startup=27 |active=Until L |recovery=20L |onBlock=
|blockstun= |hitstop=0×4, 13
|groundHit=Launch |airHit=60 + Down 20 |groundCH=Launch |airCH=80 + Down 20
  |images=P4Arena_Kanji_BetYaCantTakeThis.png
  |images=P4Arena_Kanji_BetYaCantTakeThis.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 43F but can be cancelled into anything after 20F;
}}
}}
===j.214AB===
===j.214AB===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
{{MoveData-P4U2 |character=Kanji Tatsumi |type=special
  |input=j.214AB |name=Bet Ya Can't Take This!
  |input=j.214AB |name=Bet Ya Can't Take This!
  |damage=0, 100×7, 250×2, 800 |p1=0 |p2=500, 100 |smp=50
  |damage=0, 100×7, 250×2, 800 |p1=0 |p2=1000 |smp=50
  |level=5, 4×9, 5 |cancel=UO, Cruel |attribute=Throw, Head |guard=Throw |invuln=1 onwards Throw
  |level=5, 4×9, 5 |cancel=UO, Cruel |attribute=Throw+Head |guard=Throw |invuln=1~Until L T
  |startup=19 |active=until landing |recovery=20 after landing |onBlock=
  |startup=19 |active=Until L |recovery=20L |onBlock=
|blockstun= |hitstop=5×9, 13
|groundHit=Launch |airHit=60 + Down 20 |groundCH=Launch |airCH=80 + Down 20
  |images=P4Arena_Kanji_BetYaCantTakeThis.png
  |images=P4Arena_Kanji_BetYaCantTakeThis.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Recovery is 43F but can be cancelled into anything after 20F;
}}
}}


Line 474: Line 583:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
  |input=236236A/B |name=Ass Whoopin', Tatsumi-Style
  |input=236236A/B |name=Ass Whoopin', Tatsumi-Style
  |damage=700, 800×2 [300] |p1=0 |p2=500 [100] |smp=50
  |damage=700, 800×2 [Varies] |p1=1000 [300]|p2=100 |smp=50
  |level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1-13 All
  |level=5 [3] |cancel=O |attribute=Body [Projectile] |guard=All |invuln=1~13 All
  |startup=4+7 |active=Until Hit |recovery=61 |onBlock=
  |startup=4+(59 Flash)+7|active=3 [Until Hit] |recovery=48 |onBlock=??
|blockstun=18 [14]|hitstop=25, 13, 30 [0/+6]
|groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97]
  |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png
  |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png
  |hitboxes=
  |hitboxes=
  |notes=On hit and if close enough, remaining attacks start up;On block or close range hit, second projectile attack starts up 32F after animation;Values in [] are for the chair projectile
  |notes=If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300;If Strike is blocked, a chair hits opponent with damage 500. B Version's chair bounces higher;If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350; Values in [] are for chair;Minimum damage 210, 240×2 (690);
}}
}}
===236236AB===
===236236AB===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
  |input=236236AB |name=Ass Whoopin', Tatsumi-Style
  |input=236236AB |name=Ass Whoopin', Tatsumi-Style
  |damage=700, 800, 1600 [300] |p1=0 |p2=800 [100]|smp=50
  |damage=700, 800, 1600 [Varies] |p1=0 |p2=800 [100]|smp=50
  |level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1-13 All
  |level=5 [3] |cancel=O |attribute=Projectile |guard=All |invuln=1~13 All
  |startup=4+7 |active=Until Hit |recovery=61 |onBlock=
  |startup=4+(59 Flash)+7 |active=3 [Until Hit] |recovery=48 |onBlock=??
|blockstun=18 [14]|hitstop=25, 13, 30 [0/+6]
|groundHit=Crumple, Spin 49, Launch 60 + GBounce [Launch] |airHit=Stand [77]|groundCH=Crumple, Spin 61, Launch 80 + GBounce [Launch]|airCH=Stand [97]
  |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png
  |images=P4Arena_Kanji_AssWhoopinTatsumiStyle.png;P4Arena_Kanji_AssWhoopinTatsumiStyle2.png
  |hitboxes=
  |hitboxes=
  |notes=On hit and if close enough, remaining attacks start up;On block or close range hit, second projectile attack starts up 32F after animation;Values in [] are for the chair projectile;If the buttons are held, becomes 1 hit only;
  |notes=If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300;If Strike is blocked, a chair hits opponent with damage 500;If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350; Values in [] are for chair;Minimum damage 210, 240, 480 (930);
}}
}}


Line 496: Line 610:
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
  |input=214214C |name=Burn To A Crisp!
  |input=214214C |name=Burn To A Crisp!
  |damage=0, 1, 0, 1200, 6000 (0, 1, 700, 800×2 (300)) |p1=0 |p2=1800, 100 (1500, 500 (100)) |smp=50
  |damage=0, 1, 0, 1200, 6000 |p1=0 |p2=1800 |smp=50
  |level=0, 1, 0, 5×2 |cancel=- |attribute=Throw |guard=Throw |invuln=1-14 All
  |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1~14 All
  |startup=6+0 |active=9 |recovery=44 |onBlock=
  |startup=6+(78 Flash)+0 |active=8 |recovery=44 |onBlock=
|blockstun= |hitstop=0
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH=
  |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png
  |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;
  |notes=Fatal Recovery;On successful throw when Persona Broken, does 236236A instead;Minimum damage 300, 1500 (1800);
}}
}}
===214214D===
===214214D===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
  |input=214214D |name=Burn To A Crisp!
  |input=214214D |name=Burn To A Crisp!
  |damage=0, 1, 0, 1200, 6000 (0, 1, 700, 800×2 (300)) |p1=0 |p2=1800, 100 (1500, 500 (100)) |smp=50
  |damage=0, 1, 0, 1200, 6000 |p1=0 |p2=1800 |smp=50
  |level=0, 1, 0, 5×2 |cancel=- |attribute=Throw |guard=Throw |invuln=1-30 All
  |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1-29 All
  |startup=6+10 |active=15 |recovery=44 |onBlock=
  |startup=6+10 |active=15 |recovery=44 |onBlock=
|blockstun= |hitstop=0
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH=
  |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png
  |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;
  |notes=Fatal Recovery;On successful throw when Persona Broken, does 236236A instead;Minimum damage 300, 1500 (1800);
}}
}}
===214214CD===
===214214CD===
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
{{MoveData-P4U2 |character=Kanji Tatsumi |type=super
  |input=214214CD |name=Burn To A Crisp!
  |input=214214CD |name=Burn To A Crisp!
  |damage=0, 1, 0, 1200, 7965 (0, 1, 700, 800, 1600 (300)) |p1=0 |p2=1800, 100 (1500, 500 (100)) |smp=50
  |damage=0, 1, 0, 1200, 7965 |p1=0 |p2=1800 |smp=50
  |level=0, 1, 0, 5×2 |cancel=- |attribute=Throw |guard=Throw |invuln=1-33 All
  |level=0, 1, 0, 5×2 |cancel= |attribute=Throw |guard=Throw (180) |invuln=1-33 All
  |startup=6+13 |active=15 |recovery=44 |onBlock=
  |startup=6+(78 Flash)+13 |active=15 |recovery=44 |onBlock=
|blockstun= |hitstop=0
|groundHit=Launch 200, 60 + WStick 30 |airHit= |groundCH=Launch 212, 80 + WStick 30 |airCH=
  |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png
  |images=P4Arena_Kanji_BurnToACrisp.png;P4Arena_Kanji_BurnToACrisp2.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Inflicts Shock on hit;
  |notes=Fatal Recovery;Inflicts Shock on hit for 300F;On successful throw when Persona Broken, does 236236AB instead;Minimum damage 300, 1991 (2291);
}}
}}


Line 529: Line 651:
  |input=222CD |name=The Man Series: Brofist
  |input=222CD |name=The Man Series: Brofist
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |level=0, 5, 0, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=1-78 All
  |level=0, 5, 0, 5 |cancel=- |attribute=Throw |guard=Throw |invuln=1~72 All
  |startup=40+31 |active=3 |recovery=36 |onBlock=
  |startup=40+(30 Flash)+31 |active=3 |recovery=36 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Kanji_TheManSeriesBrofist.png;P4Arena_Kanji_TheManSeriesBrofist2.png
  |images=P4Arena_Kanji_TheManSeriesBrofist.png;P4Arena_Kanji_TheManSeriesBrofist2.png
  |hitboxes=
  |hitboxes=

Revision as of 02:11, 24 June 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Kanji Portrait.png
Kanji Tatsumi 10,500 3F 26F (1~6F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
60% 3 P4AU Kanji Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
250 - All 6 3 17 -7 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 50 2 12 13 15 25 27 10
P4Arena Kanji 5A.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 17 -3 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 4 16 17 19 29 39 14
P4AU Kanji 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0×2, 1000 - All 15 3 20 -6 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 100 0, 300 0 4, 0, 5 16 Launch 27 + GBounce Launch 47 + GBounce 16, 0, 20
P4AU Kanji 5AAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 10 5 12 0 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 4 16 17 19 29 39 12
P4Arena Kanji 5AA.png

5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 17 6 26 -13 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 5 18 19 21 + Down 25 31 41 + Down 25 13
P4Arena Kanji 5AAA.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 11 5 Total 28 0 Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 17 17 19 Spin 32 39 0
P4Arena Kanji 5B.png

5[B]

5[B]
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - All 20 5 20 +2 Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 - - 4 19 Spin 23 19 Spin 35 39 0
P4Arena Kanji 5B.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - Low 8 3 12 0 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 3 14 15 17 27 37 11
P4Arena Kanji 2A.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - Air Unblockable 18 3 31 -17 Body 9-20 Head SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 Launch 24 - 49 12
Dash Cancel is -16 on block
P4Arena Kanji 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
350 - High 7 3 11 - Head - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 17 27 37 11
P4Arena Kanji jA.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600 - High 16 3 19 - Head - JSpO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 4 16 17 25 29 45 12
P4Arena Kanji jB.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 26 [30] 3 26 [33] -10 [-17] Body 10~26 Guard Strike
[10~32 Guard Strike]
O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 10
Opponent experiences 3F additional hitstop on block/hit/counter hit
P4Arena Kanji AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - Low 13 4 36L -16 Foot - O Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 5 23 Launch 40 + Down 18 Launch 60 + Down 18 13
P4Arena Kanji Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 [1800] - All 25~63 [64] 3 29 -8 Body - SpSOD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 5 23 24 25 36 45 13
Dash Cancel is -11 on block
Fatal Counter when charged
Hold button to delay attack. Hold button for 50F for Just Frame Version
Values in [] are for Just Frame Version
Inflicts Shock on hit for 100F
P4Arena Kanji 5C.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 [1800] - All 31~63 [64] 2 11 +6 Foot - OD
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 50 5 18 19 21 Spin 36 46 13
Dash Cancel is -16 on block
Hold button to delay attack. Hold button for 54F for Just Frame Version
Values in [] are for Just Frame Version
Inflicts Shock on hit
[Fatal on normal hit]
P4Arena Kanji 2C.png

5D

5D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 per bolt - All 35 (3) 5 per bolt Total 32 +22 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 100 1 10 11 13 23 25 0/+9
Inflicts Shock on hit for 300F
Can cancel into itself up to three times
P4Arena Kanji 5D.png

2D

2D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 per bolt - All 35 (3) 5 per bolt Total 52 +2 Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 100 1 10 11 13 23 25 0/+9
Inflicts Shock on hit
Can cancel into itself up to three times
P4Arena Kanji 5D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200 - All 19 5 Until L+8 - Body - 0
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 5 18 29 41 Crumple 61 10
Hold button to delay attack
Fatal Counter
Fatal Recovery
P4Arena Kanji jC.png

j.D

j.D
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 per bolt - All 35 (3) 5 per bolt Total 27 - Projectile - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 100 1 10 11 13 23 25 0/+9
Inflicts Shock on hit
Can cancel into itself up to three times
P4Arena Kanji 5D.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1400 - Throw (160) 20 3 20 - Throw - O, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 50 0, 5 - Launch 71 + Down 25 - Launch 91 + Down 25 - 0, 13
P4Arena Kanji GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1200, 100 - Throw 4 3 18 - Throw - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 50 0, 5 - - - - - -
P4Arena Kanji AirThrow.png

BD

BD
What A Pain!
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 13 28 25 -36 Projectile 1~35 Guard All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
800 100 50 4 - - - - - -
If attacked during Guard Point, Kanji will enter a special 26F hitstop
Attack starts up on 19F (at this point, hitstop is gone)
If lightning attack whiffs, move is active until 23F after hitstop
Fatal Recovery
P4Arena Kanji BD.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 13 4 36L -23 Body 1~21 Guard All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - 4 16 Launch 19 Launch 39 12
P4Arena Kanji Sweep.png

Skill Attacks

236A

236A
Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 250 - All 17 3, 6 15 -4 Head, Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 16 23, Crouch 25 25 + Down 5 35, Crouch 37 45 + Down 5 7
Recovery is 38F but can be canceled into anything after 15F
P4Arena Kanji CruelAttack.png

236B

236B
Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800, 400 - All 27 6, 6 10 +1 Head, Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 300 500 4 16 17, Launch 19 + Down 12 29, Launch 39 + Down 12 9
Recovery is 33F but can be canceled into anything after 10F
P4Arena Kanji CruelAttack.png

236AB

236AB
Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900, 450 - All 24 6, 6 10 +1 Head, Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 500 4 16 22, Crouch 24 29 + Down 10 34, Crouch 38 49 + Down 10 9
Recovery is 33F but can be canceled into anything after 10F
P4Arena Kanji CruelAttack.png

j.236A

j.236A
Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500, 250 - All 17 Until L, 6 13 -2 Head, Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 500 4 16 17, Crouch 19 29 + Down 12 29, Crouch 31 49 + Down 12 7
Recovery is 33F but can be canceled into anything after 13F
P4Arena Kanji CruelAttack.png

j.236B

j.236B
Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
600, 300 - All 24 Until L, 6 13 -2 Head, Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 300 500 4 16 17, Launch 29 + Down 14 29, Launch 49 + Down 14 7
Recovery is 33F but can be canceled into anything after 13F
P4Arena Kanji CruelAttack.png

j.236AB

j.236AB
Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700, 350 - All 25 Until L, 6 10 +1 Head, Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 300 500 4 16 17, Launch 29 + Down 14 29, Launch 49 + Down 14 7
Recovery is 33F but can be canceled into anything after 10F
P4Arena Kanji CruelAttack.png

Knockdown > 236A

Knockdown > 236A
Added Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 27 6 47 - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 Launch 32 + GBounce Launch 52 + GBounce 7
P4Arena Kanji AddedCruelAttack.png

Knockdown > 236B

Knockdown > 236B
Added Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1500 - All 40 6 47 - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 3 14 Launch 32 + GBounce Launch 52 + GBounce 7
P4Arena Kanji AddedCruelAttack.png

Knockdwon > 236AB

Knockdown > 236AB
Added Cruel Attack
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1000 - All 40 6 33 - Body - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 3 14 Launch 32 + GBounce Launch 52 + GBounce 9
P4Arena Kanji AddedCruelAttack.png

214C

214C
This'll Hurt!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 250, 3500, 100, 50×5 - Throw (220) 5 4 31 - Throw 5~5 All SO, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1800 50 0, 5, 4, 3×6 - Launch 121 + WBounce + Down 120, 19 + Down 30, (57 + Down 10)×6 - Launch 141 + WBounce + Down 140, 39 + Down 30, (77 + Down 10)×6 - 0, 0/+12, 0/+3×6
When Persona Broken, only does the first 2 hits
Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12
P4Arena Kanji ThisllHurt.pngP4Arena Kanji ThisllHurt2.png

214D

214D
This'll Hurt!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 250, 4000, 100, 50×5 - Throw (220 [260]) 24 [28] 4 29 [39] - Throw 1~2 T
3~27 [3~31] All
SO, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1800 50 0, 5, 4, 3×6 - Launch 121 + WBounce + Down 120, 19 + Down 30, (57 + Down 10)×6 - Launch 141 + WBounce + Down 140, 39 + Down 30, (77 + Down 10)×6 - 0, 0/+12, 0/+3×6
Hold button to delay attack, see values in []
When Persona Broken, only does the first 2 hits
Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12
P4Arena Kanji ThisllHurt.pngP4Arena Kanji ThisllHurt2.png

214CD

214CD
This'll Hurt!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 250, 3600, 100, 50×5 - Throw (235) 4 4 31 - Throw 1~2 Throw
3~4 All
U, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100, 1800 50 0, 5, 4, 3×6 - Launch 121 + WBounce + Down 120, 19 + Down 30, (57 + Down 10)×6 - Launch 141 + WBounce + Down 140, 39 + Down 30, (77 + Down 10)×6 - 0, 0/+12, 0/+3×6
When Persona Broken, only does the first 2 hits
Second hit's properties changed when Persona Broken. Damage 1294, P2 1000, Untech 121 + Down 12
P4Arena Kanji ThisllHurt.pngP4Arena Kanji ThisllHurt2.png

236C

236C
Gotcha!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 250, 125×8 - Throw 14 11 Total 40 - Throw Persona 6~24 H O, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 300 0, 4×8, 5 - - 19 + Down 40 - 39 + Down 40 0
P4Arena Kanji Gotcha.png

236D

236D
Gotcha!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 270, 135×8 - Throw 68 18 Total 31 - Throw Persona 1~Before Active Frames All
Active Frames H
O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 300 0, 4×8, 5 - - 19 + Down 40 - 39 + Down 40 0
Will automatically attack if opponent is airborne after 37F. Attack takes 4F to become active
P4Arena Kanji Gotcha.png

236CD

236CD
Gotcha!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 270, 135×8 - Throw 112 16 Total 27 - Throw Persona 1~Before Active Frames All
Active Frames H
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
700 300 300 0, 4×8, 5 - - 19 + Down 40 - 39 + Down 40 0
Will automatically attack if opponent is airborne after 13F. Attack takes 4F to become active
P4Arena Kanji Gotcha.png

[4]6C

[4]6C
Primal Force
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - All 19 16 Total 58 -9 Body Persona 5~34 Guard P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 500 5 18 Launch 21 + WBounce Launch 66 + WBounce 0/+12
Persona Guard Point ends on hit/block
P4AU Kanji PrimalForce.png

[4]6D

[4]6D
Primal Force
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - All 56 21 Total 37 - Body Persona 5~76 Guard P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 500 5 18 Launch 21 + WBounce Launch 66 + WBounce 0/+8
Persona Guard Point ends on hit/block
P4AU Kanji PrimalForce.png

[4]6CD

[4]6CD
Primal Force
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400 - All 23 21 Total 31 +18 Body Persona 5~43 Guard P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 500 5 18 Launch 21 + WBounce Launch 66 + WBounce 0/+8
P4AU Kanji PrimalForce.png

j.214A

j.214A
Bet Ya Can't Take This!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 400×2, 800 - Throw 26 Until L 20L - Throw+Head 1~Until L Throw UO, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 0, 4×2, 5 - Launch 60 + Down 20 Launch 80 + Down 20 0×2, 13
Recovery is 43F but can be cancelled into anything after 20F
P4Arena Kanji BetYaCantTakeThis.png

j.214B

j.214B
Bet Ya Can't Take This!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 250×4, 800 - Throw 27 Until L 20L - Throw+Head 1~Until L T UO, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 0, 4×4, 5 - Launch 60 + Down 20 Launch 80 + Down 20 0×4, 13
Recovery is 43F but can be cancelled into anything after 20F
P4Arena Kanji BetYaCantTakeThis.png

j.214AB

j.214AB
Bet Ya Can't Take This!
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 100×7, 250×2, 800 - Throw 19 Until L 20L - Throw+Head 1~Until L T UO, Cruel
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 50 5, 4×9, 5 - Launch 60 + Down 20 Launch 80 + Down 20 5×9, 13
Recovery is 43F but can be cancelled into anything after 20F
P4Arena Kanji BetYaCantTakeThis.png

SP Skill Attacks

236236A/B

236236A/B
Ass Whoopin', Tatsumi-Style
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700, 800×2 [Varies] - All 4+(59 Flash)+7 3 [Until Hit] 48 ?? Body [Projectile] 1~13 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 [300] 100 50 5 [3] 18 [14] Crumple, Spin 49, Launch 60 + GBounce [Launch] Stand [77] Crumple, Spin 61, Launch 80 + GBounce [Launch] Stand [97] 25, 13, 30 [0/+6]
If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300
If Strike is blocked, a chair hits opponent with damage 500. B Version's chair bounces higher
If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350
Values in [] are for chair
Minimum damage 210, 240×2 (690)
P4Arena Kanji AssWhoopinTatsumiStyle.pngP4Arena Kanji AssWhoopinTatsumiStyle2.png

236236AB

236236AB
Ass Whoopin', Tatsumi-Style
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700, 800, 1600 [Varies] - All 4+(59 Flash)+7 3 [Until Hit] 48 ?? Projectile 1~13 All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 800 [100] 50 5 [3] 18 [14] Crumple, Spin 49, Launch 60 + GBounce [Launch] Stand [77] Crumple, Spin 61, Launch 80 + GBounce [Launch] Stand [97] 25, 13, 30 [0/+6]
If strike hits opponent, a chair falls from the sky 32F after move ends with damage 300
If Strike is blocked, a chair hits opponent with damage 500
If strike whiffs, Kanji throws a chair projectile after strike's active frames with damage is 700, 350
Values in [] are for chair
Minimum damage 210, 240, 480 (930)
P4Arena Kanji AssWhoopinTatsumiStyle.pngP4Arena Kanji AssWhoopinTatsumiStyle2.png

Awakened SP Skill Attacks

214214C

214214C
Burn To A Crisp!
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1, 0, 1200, 6000 - Throw (180) 6+(78 Flash)+0 8 44 - Throw 1~14 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1800 50 0, 1, 0, 5×2 - Launch 200, 60 + WStick 30 - Launch 212, 80 + WStick 30 - 0
Fatal Recovery
On successful throw when Persona Broken, does 236236A instead
Minimum damage 300, 1500 (1800)
P4Arena Kanji BurnToACrisp.pngP4Arena Kanji BurnToACrisp2.png

214214D

214214D
Burn To A Crisp!
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1, 0, 1200, 6000 - Throw (180) 6+10 15 44 - Throw 1-29 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1800 50 0, 1, 0, 5×2 - Launch 200, 60 + WStick 30 - Launch 212, 80 + WStick 30 - 0
Fatal Recovery
On successful throw when Persona Broken, does 236236A instead
Minimum damage 300, 1500 (1800)
P4Arena Kanji BurnToACrisp.pngP4Arena Kanji BurnToACrisp2.png

214214CD

214214CD
Burn To A Crisp!
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 1, 0, 1200, 7965 - Throw (180) 6+(78 Flash)+13 15 44 - Throw 1-33 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1800 50 0, 1, 0, 5×2 - Launch 200, 60 + WStick 30 - Launch 212, 80 + WStick 30 - 0
Fatal Recovery
Inflicts Shock on hit for 300F
On successful throw when Persona Broken, does 236236AB instead
Minimum damage 300, 1991 (2291)
P4Arena Kanji BurnToACrisp.pngP4Arena Kanji BurnToACrisp2.png

Instant Kill

222CD

222CD
The Man Series: Brofist
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - Throw 40+(30 Flash)+31 3 36 - Throw 1~72 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 0, 5, 0, 5 - - - - - -
P4Arena Kanji TheManSeriesBrofist.pngP4Arena Kanji TheManSeriesBrofist2.png

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