< P4U2R | Junpei Iori
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<section begin=Links/>{{CharLinks| |charMainPage=P4U2.5/Junpei Iori |videos=http://horibuna.web.fc2.com/P4U2/index.html |forums=http://www.dustloop.com/forums/index.php?/forums/forum/264-junpei-iori/ | <section begin=Links/>{{CharLinks| |charMainPage=P4U2.5/Junpei Iori |videos=http://horibuna.web.fc2.com/P4U2/index.html |forums=http://www.dustloop.com/forums/index.php?/forums/forum/264-junpei-iori/ | ||
|discord= | |discord= | ||
| | |matchups=P4U2.5/Junpei Iori/Matchups | ||
|resources=da man | |||
}}<section end=Links/> | }}<section end=Links/> | ||
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| prejump = 3F | | prejump = 3F | ||
| backdash = 23F (1~6F Inv All) | | backdash = 23F (1~6F Inv All) | ||
| comborate = | | comborate = 65% | ||
| personacards = 4 | | personacards = 4 | ||
| portrait =P4U2_Junpei_Portrait.png | | portrait =P4U2_Junpei_Portrait.png | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=5A |name= | |input=5A |name= | ||
|damage=200 |p1= | |damage=200 |p1=400 |p2=200 |smp=50 | ||
|level=2 |cancel=CJSO |attribute=Body |guard= | |level=2 |cancel=CJSO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=5 |active=3 |recovery=11 |onBlock=-1 | ||
|blockstun=12 |hitstop=10 | |||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |||
|images=P4U2_Junpei_5A.png | |images=P4U2_Junpei_5A.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===5AA=== | ===5AA=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=5AA |name= | |input=5AA |name= | ||
|damage=400 |p1=0 |p2=100 |smp=50 | |damage=400 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=CSOD |attribute=Body |guard= | |level=3 |cancel=CSOD |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=10 |active=8 |recovery=10 |onBlock=-3 | ||
|blockstun=14 |hitstop=11 | |||
|groundHit=19 |airHit=17 |groundCH=31 |airCH=37 | |||
|images=P4U2_Junpei_5AA.png | |images=P4U2_Junpei_5AA.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Dash cancel is -5 on block; | |notes=Dash cancel is -5 on block; | ||
}} | }} | ||
===5AAA=== | ===5AAA=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=5AAA |name= | |input=5AAA |name= | ||
|damage=1000 |p1= | |damage=1000 |p1=200 |p2=200 |smp=50 | ||
|level=4 |cancel=CSO |attribute= | |level=4 |cancel=CSO |attribute=Foot |guard=Low |invuln= | ||
|startup=17 |active=14 |recovery=16 |onBlock=-13 | |startup=17 |active=14 |recovery=16 |onBlock=-13 | ||
|blockstun=16 |hitstop=12 | |||
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54 | |||
|images=P4U2_Junpei_5AAA.png | |images=P4U2_Junpei_5AAA.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=5B |name= | |input=5B |name= | ||
|damage= | |damage=400 |p1=200 |p2=100 |smp=200 | ||
|level=3 |cancel=C(J)SOD |attribute=Chest |guard= | |level=3 |cancel=C(J)SOD |attribute=Chest |guard=All |invuln= | ||
|startup= | |startup=10 |active=4 |recovery=17 |onBlock=-6 | ||
|blockstun=14 |hitstop=11 [15] | |||
|groundHit=15 [30]|airHit=17 [32]|groundCH=27 |airCH=37 | |||
|images=P4U2_Junpei_5B.png | |images=P4U2_Junpei_5B.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Dash cancel is -7 on block; | |notes=Dash cancel is -7 on block;Values in [] are on Clean Hit; | ||
}} | }} | ||
===2A=== | ===2A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=2A |name= | |input=2A |name= | ||
|damage=240 |p1=500 |p2=100 |smp=50 | |damage=240 |p1=500 |p2=100 |smp=50 | ||
|level=2 |cancel=CSO |attribute= | |level=2 |cancel=CSO |attribute=Foot |guard=Low |invuln= | ||
|startup=7 |active=4 |recovery=14 |onBlock=-5 | |startup=7 |active=4 |recovery=14 |onBlock=-5 | ||
|blockstun=12 |hitstop=10 | |||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |||
|images=P4U2_Junpei_2A.png | |images=P4U2_Junpei_2A.png | ||
|hitboxes= | |hitboxes= | ||
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|input=2B |name= | |input=2B |name= | ||
|damage=380 |p1=200 |p2=100 |smp=200 | |damage=380 |p1=200 |p2=100 |smp=200 | ||
|level=3 |cancel=C(J)SO |attribute=Body |guard= | |level=3 |cancel=C(J)SO |attribute=Body |guard=Air Unblockable |invuln=7~15 Head | ||
|startup= | |startup=12 |active=4 |recovery=28 |onBlock=-17 | ||
|blockstun=14 |hitstop=11 [15] | |||
|groundHit=15 [30] |airHit=17 [32] |groundCH=27 |airCH=37 | |||
|images=P4U2_Junpei_2B.png | |images=P4U2_Junpei_2B.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit; | ||
}} | }} | ||
===j.A=== | ===j.A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
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|level=1 |cancel=CJSO |attribute=Head |guard=High |invuln= | |level=1 |cancel=CJSO |attribute=Head |guard=High |invuln= | ||
|startup=7 |active=3 |recovery=15 |onBlock= | |startup=7 |active=3 |recovery=15 |onBlock= | ||
|blockstun=10 |hitstop=9 | |||
|groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | |||
|images=P4U2_Junpei_jA.png | |images=P4U2_Junpei_jA.png | ||
|hitboxes= | |hitboxes= | ||
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|input=j.2A |name= | |input=j.2A |name= | ||
|damage=450 |p1=200 |p2=100 |smp=50 | |damage=450 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel= O |attribute=Head |guard= | |level=3 |cancel= O |attribute=Head |guard=All |invuln= | ||
|startup= | |startup=15 |active=Until L |recovery=14L |onBlock=-3 (TK) | ||
|blockstun=14 |hitstop=6 | |||
|groundHit=20 |airHit=32 |groundCH=32 |airCH=52 | |||
|images=P4U2_Junpei_j2A.png | |images=P4U2_Junpei_j2A.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===j.B=== | ===j.B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
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|level=4 |cancel=CJSO |attribute=Head |guard=High |invuln= | |level=4 |cancel=CJSO |attribute=Head |guard=High |invuln= | ||
|startup=11 |active=4 |recovery=16 |onBlock= | |startup=11 |active=4 |recovery=16 |onBlock= | ||
|blockstun=16 |hitstop=12 [15] | |||
|groundHit=17 [22] |airHit=19 [34] |groundCH=29 |airCH=39 | |||
|images=P4U2_Junpei_jB.png | |images=P4U2_Junpei_jB.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit; | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=5AB |name=All Out Attack | |input=5AB |name=All Out Attack | ||
|damage=300 |p1=0 |p2= | |damage=300 |p1=0 |p2=800 |smp=10,000 | ||
|level=5 |cancel=O |attribute=Body |guard=High |invuln= | |level=5 |cancel=O |attribute=Body |guard=High |invuln=11~30 Guard Strike | ||
|startup=27 |active=4 |recovery= | |startup=27 |active=4 |recovery=26 |onBlock=-11 | ||
|blockstun=18 |hitstop=13 | |||
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | |||
|images=P4U2_Junpei_AOA.png | |images=P4U2_Junpei_AOA.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===Sweep=== | ===Sweep=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
|input=2AB |name=Sweep | |input=2AB |name=Sweep | ||
|damage=700 |p1=200 |p2=100 |smp=50 | |damage=700 |p1=200 |p2=100 |smp=50 | ||
|level=4 |cancel=CSO |attribute= | |level=4 |cancel=CSO |attribute=Foot |guard=Low |invuln=7~18 Chest | ||
|startup=13 |active=8 |recovery=20 |onBlock=-11 | |startup=13 |active=8 |recovery=20 |onBlock=-11 | ||
|blockstun=16 |hitstop=12 | |||
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42 | |||
|images=P4U2_Junpei_Sweep.png | |images=P4U2_Junpei_Sweep.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=5C |name= | |input=5C |name= | ||
|damage= | |damage=700 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel=C(J)SOD |attribute= | |level=3 |cancel=C(J)SOD |attribute=Chest |guard=All |invuln= | ||
|startup=15 |active= | |startup=15 |active=15 |recovery=Total 47 |onBlock=-10 | ||
|blockstun=14 |hitstop=0/+8 | |||
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37 | |||
|images=P4U2_Junpei_5C.png | |images=P4U2_Junpei_5C.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Dash cancel is -3 on block; | |notes=Dash cancel is -3 on block; | ||
}} | }} | ||
===5D=== | ===5D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=5D |name= | |input=5D |name= | ||
|damage= | |damage=400×3 |p1=400 |p2=100 |smp=1000 | ||
|level=4 |cancel=|attribute= | |level=4 |cancel=|attribute=Head |guard=All |invuln= | ||
|startup=48 |active=11 | |startup=48 |active=11 <(28)Until L(28)Until L> |recovery=Total 53 |onBlock=+17 | ||
|blockstun=16 |hitstop=0/+6 | |||
|groundHit=26 |airHit=34 + GBounce |groundCH=38 |airCH=54 + GBounce | |||
|images=P4U2_Junpei_5D.png | |images=P4U2_Junpei_5D.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in <> occur on hit/block; | ||
}} | }} | ||
===2C=== | ===2C=== | ||
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|input=2C |name= | |input=2C |name= | ||
|damage=900 |p1=200 |p2=300 |smp=1000 | |damage=900 |p1=200 |p2=300 |smp=1000 | ||
|level=4 |cancel=CSO |attribute= | |level=4 |cancel=CSO |attribute=Foot |guard=Low |invuln= | ||
|startup=19 |active=12 |recovery= 23 |onBlock=-18 | |startup=19 |active=12 |recovery=23 |onBlock=-18 | ||
|images= | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |||
|images=P4AU_Junpei_2C.png | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===2D=== | ===2D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=2D |name= | |input=2D |name= | ||
|damage=900 |p1=200 |p2=300 |smp=1000 | |damage=900 |p1=200 |p2=300 |smp=1000 | ||
|level=4 |cancel=CSO |attribute=Body |guard= | |level=4 |cancel=CSO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=26 |active=55|recovery=Total 51 |onBlock=-3 | ||
|blockstun=16 |hitstop=0/+6 | |||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |||
|images=P4U2_Junpei_2D.png | |images=P4U2_Junpei_2D.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=j.C |name= | |input=j.C |name= | ||
|damage=600 |p1= | |damage=600 |p1=200 |p2=100 |smp=50 | ||
|level=4 |cancel=JCO |attribute=Head |guard= | |level=4 |cancel=JCO |attribute=Head |guard=All |invuln= | ||
|startup=17 |active=8 |recovery=21 |onBlock= | |startup=17 |active=8 |recovery=21 |onBlock= | ||
|blockstun=16 |hitstop=12 | |||
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49 | |||
|images=P4U2_Junpei_jC.png | |images=P4U2_Junpei_jC.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=j.D |name= | |input=j.D |name= | ||
|damage= | |damage=400×3 |p1=300 |p2=100 |smp=1000 | ||
|level=4 |cancel=|attribute=Head | |level=4 |cancel=|attribute=Head |guard=All |invuln= | ||
|startup=59 |active=|recovery=Total | |startup=59 |active=Until L <(28)Until L(28)Until L>|recovery=Total 55 |onBlock= | ||
|blockstun=16 |hitstop=0/+6 | |||
|groundHit=26 |airHit=34 + GBounce |groundCH=38 |airCH=56 + GBounce | |||
|images=P4U2_Junpei_jD.png | |images=P4U2_Junpei_jD.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in <> occur on hit/block; | ||
}} | }} | ||
===j.2D=== | ===j.2D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=j.2D |name= | |input=j.2D |name= | ||
|damage=900 |p1= | |damage=900 |p1=300 |p2=100 |smp=1000 | ||
|level=4 |cancel=|attribute= | |level=4 |cancel=|attribute=Head |guard=All |invuln= | ||
|startup= | |startup=23 |active=55|recovery=Total 51 |onBlock= | ||
|blockstun=16 |hitstop=0/+6 | |||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |||
|images=P4U2_Junpei_j2D.png | |images=P4U2_Junpei_j2D.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Fatal Counter; | ||
}} | }} | ||
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|input=CD |name=Ground Throw | |input=CD |name=Ground Throw | ||
|damage=0, 1100 |p1=0 |p2=1000, 100 |smp=0 | |damage=0, 1100 |p1=0 |p2=1000, 100 |smp=0 | ||
|level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= | |level=0, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= | ||
|startup=5 |active=3 |recovery=25 |onBlock= | |startup=5 |active=3 |recovery=25 |onBlock= | ||
|blockstun= |hitstop=0, 12 | |||
|groundHit=Launch 41 |airHit= |groundCH=Launch 61 |airCH= | |||
|images=P4U2_Junpei_GroundThrow.png | |images=P4U2_Junpei_GroundThrow.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=other | {{MoveData-P4U2 |character=Junpei Iori |type=other | ||
|input=j.CD |name=Air Throw | |input=j.CD |name=Air Throw | ||
|damage= | |damage=0×2, 1200 |p1=0 |p2=1200, 100 |smp=50 | ||
|level=0, 2, 5 |cancel=O |attribute=Throw |guard=Throw |invuln= - | |level=0, 2, 5 |cancel=O |attribute=Throw |guard=Throw |invuln= - | ||
|startup=4 |active=3 |recovery=19 |onBlock= | |startup=4 |active=3 |recovery=19 |onBlock= | ||
|blockstun= |hitstop=0×2, 18 | |||
|groundHit= |airHit=39 + WBounce |groundCH= |airCH= | |||
|images=P4U2_Junpei_AirThrow.png | |images=P4U2_Junpei_AirThrow.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=other | {{MoveData-P4U2 |character=Junpei Iori |type=other | ||
|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage= |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All | ||
|startup= |active= |recovery= |onBlock= | |startup=16 |active=5 |recovery=29 |onBlock=-17 | ||
|blockstun=16 |hitstop=12 | |||
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39 | |||
|images=P4U2_Junpei_5AA.png | |images=P4U2_Junpei_5AA.png | ||
|hitboxes= | |hitboxes= | ||
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|level= |cancel= |attribute= |guard=|invuln= | |level= |cancel= |attribute= |guard=|invuln= | ||
|startup= |active= |recovery=21 |onBlock= | |startup= |active= |recovery=21 |onBlock= | ||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images= | |images= | ||
|hitboxes= | |hitboxes= | ||
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}} | }} | ||
===BD === | ===BD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=other | {{MoveData-P4U2 |character=Junpei Iori |type=other | ||
|input=BD |name=Super Flamingo Swing | |input=BD |name=Super Flamingo Swing | ||
|damage=700 |p1= | |damage=700 [840]|p1=1000 |p2=100 |smp=400 | ||
|level=4 |cancel=S |attribute=Body |guard= | |level=4 |cancel=S |attribute=Body |guard=All |invuln=1~17 All | ||
|startup= | |startup=13~79 |active=3 |recovery=44 |onBlock=-30 | ||
|blockstun=16 |hitstop=12 [15] | |||
|groundHit=Launch |airHit=42 [59 + WBounce 40]|groundCH=Launch |airCH=62 | |||
|images=P4U2_Junpei_SuperFlamingo.png | |images=P4U2_Junpei_SuperFlamingo.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Junpei attacks 4F after pressing button, fastest startup is 13F;If not attacking immediately, invulnerability is 1~8 All, and 1~8 after pressing button;Opponent experiences 1F additional hitstop on hit/counter hit;Values in [] are on Clean Hit; | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236C |name=Full Speed Slide | |input=236C |name=Full Speed Slide | ||
|damage=800 |p1= | |damage=800 |p1=500 |p2=100 |smp=500 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Foot |guard=Low |invuln=15~29 Chest | ||
|startup=15 |active=12 |recovery= | |startup=15 |active=12 |recovery=13 |onBlock=-8 | ||
|blockstun=16 |hitstop=11 | |||
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
}} | }} | ||
===j.236C=== | ===j.236C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236C |name=Full Speed Slide | |input=j.236C |name=Full Speed Slide | ||
|damage= | |damage=500 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Foot |guard=Low |invuln=Landing~Landing+17 Chest | ||
|startup= | |startup=Until L+4 |active=12 |recovery=22 |onBlock=-19 | ||
|blockstun=16 |hitstop=11 | |||
|groundHit=Launch |airHit=27 |groundCH=Launch |airCH=47 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236D |name=Full Speed Slide | |input=236D |name=Full Speed Slide | ||
|damage=600, 300 |p1= | |damage=600, 300 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Head, | |level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=41~55 Chest | ||
|startup=28 |active= 13, 12 |recovery=22 |onBlock=-19 | |startup=28 |active= 13, 12 |recovery=22 |onBlock=-19 | ||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=25 |groundCH=27, Launch |airCH=45 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|hitboxes= | |hitboxes= | ||
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{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236D |name=Full Speed Slide | |input=j.236D |name=Full Speed Slide | ||
|damage=400 | |damage=300, 400 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=Landing~Landing+15 Chest | ||
|startup=15 |active= Until | |startup=15 |active= Until L, 12 |recovery=22 |onBlock=-19 | ||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=27, 25 |groundCH=27 |airCH=47, 45 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
}} | }} | ||
===236CD=== | ===236CD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236CD |name=Full Speed Slide | |input=236CD |name=Full Speed Slide | ||
|damage=750, 375 |p1= | |damage=750, 375 |p1=300 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute=Head, | |level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=8~17 Guard Strike<br/>36~50 Chest | ||
|startup=23 |active=13, 12 |recovery=22 |onBlock=-19 | |startup=23 |active=13, 12 |recovery=22 |onBlock=-19 | ||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=25 |groundCH=27, Launch |airCH=45 | |||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
Line 315: | Line 382: | ||
|input=236[CD] |name=Full Speed Slide | |input=236[CD] |name=Full Speed Slide | ||
|damage=|p1=|p2=|smp= | |damage=|p1=|p2=|smp= | ||
|level=|cancel=|attribute= |guard=|invuln= | |level=|cancel=|attribute= |guard=|invuln=8~16 Guard Strike | ||
|startup=|active=|recovery= | |startup=|active=|recovery=Total 38 |onBlock= | ||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|hitboxes= | |hitboxes= | ||
Line 325: | Line 394: | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236CD |name=Full Speed Slide | |input=j.236CD |name=Full Speed Slide | ||
|damage=300, | |damage=300, 600 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=Landing~Landing+21 Chest | ||
|startup=16 |active=Until | |startup=16 |active=Until L, 18 |recovery=22 |onBlock=-25 | ||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=27, 17 |groundCH=27, Launch |airCH=47, 37 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |images=P4U2_Junpei_FullSpeedSlide.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
}} | }} | ||
===214C=== | ===214C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=214C |name=Deathbound | |input=214C |name=Deathbound | ||
|damage=250, 1000 |p1= | |damage=250, 1000 |p1=300 |p2=100 |smp=1000 | ||
|level=4, 5 |cancel=SO |attribute=Head |guard=High |invuln= | |level=4, 5 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup=9 | |startup=9 |active=Until L, 3 |recovery=Total 60 |onBlock=-5 | ||
|blockstun=16, 18 |hitstop=0 | |||
|groundHit=Launch |airHit=34 + Down 18, 36 |groundCH=Launch |airCH=54 + Down 18, 56 | |||
|images=P4U2_Junpei_Deathbound.png | |images=P4U2_Junpei_Deathbound.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery;Startup to hit standing Narukami is 33F, crouching Narkami is 34F; | ||
}} | }} | ||
===j.214C=== | ===j.214C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.214C |name=Deathbound | |input=j.214C |name=Deathbound | ||
|damage=250, 1000 |p1= | |damage=250, 1000 |p1=300 |p2=100 |smp=1000 | ||
|level=4, 5 |cancel=SO |attribute=Head |guard=High |invuln= | |level=4, 5 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup=9 |active=Until | |startup=9 |active=Until L, 3 |recovery=Total 64 |onBlock= | ||
|images=P4U2_Junpei_Deathbound.png | |images=P4U2_Junpei_Deathbound.png | ||
|hitboxes= | |hitboxes= | ||
Line 355: | Line 429: | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=214CD |name=Deathbound | |input=214CD |name=Deathbound | ||
|damage=120, 60×N, 1000 |p1= | |damage=120, 60×N, 1000 |p1=300 |p2=300 |smp=1000 | ||
|level= | |level=4×N, 5 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup=9 | |startup=9 |active=Until L, 3 |recovery=Total 52 |onBlock=+13 | ||
|blockstun=16×N, 18 |hitstop=0/+3 | |||
|groundHit=Launch |airHit=(34 + Down 12)×N, 34 |groundCH=Launch |airCH=(54 + Down 12)×N, 56 | |||
|images=P4U2_Junpei_Deathbound.png | |images=P4U2_Junpei_Deathbound.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Fatal Recovery; | |notes=Fatal Recovery; | ||
}} | }} | ||
===j.214CD=== | ===j.214CD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.214CD |name=Deathbound | |input=j.214CD |name=Deathbound | ||
|damage= | |damage=120×N, 1000 |p1=300 |p2=300 |smp=1000 | ||
|level= | |level=4×N, 5 |cancel=SO |attribute=Head |guard=High |invuln= | ||
|startup=9 |active=Until | |startup=9 |active=Until L, 3 |recovery=Total 64 |onBlock= | ||
|blockstun=16×N, 18 |hitstop=0/+3 | |||
|groundHit=Launch |airHit=(34 + Down 12)×N, 34 |groundCH=Launch |airCH=(54 + Down 12)×N, 56 | |||
|images=P4U2_Junpei_Deathbound.png | |images=P4U2_Junpei_Deathbound.png | ||
|hitboxes= | |hitboxes= | ||
Line 375: | Line 454: | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=214A |name=Super Bunt | |input=214A |name=Super Bunt | ||
|damage=500 |p1= | |damage=500 |p1=200 |p2=100 |smp=200 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Chest |guard=All |invuln=5~10 Guard Strike | ||
|startup=9 |active=5 |recovery= | |startup=9 |active=5 |recovery=14 |onBlock=-4 | ||
|blockstun=14 |hitstop=11 [15] | |||
|groundHit=15 [35] |airHit=17 [37 + Slide 10] |groundCH=27 |airCH=37 | |||
|images=P4U2_Junpei_SuperBunt.png | |images=P4U2_Junpei_SuperBunt.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit; | ||
}} | }} | ||
===214B=== | ===214B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=214B |name=Super Bunt | |input=214B |name=Super Bunt | ||
|damage=700 |p1=200 |p2= | |damage=700 |p1=200 |p2=100 |smp=200 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Chest |guard=All |invuln=13~(18~35) Guard Strike | ||
|startup=17 |active= | |startup=17~34 |active=5 |recovery=14 |onBlock=+2 | ||
|blockstun=20 |hitstop=11 [15] | |||
|groundHit=21 [37] |airHit=23 [42 + Slide 12] |groundCH=33 |airCH=43 | |||
|images=P4U2_Junpei_SuperBunt.png | |images=P4U2_Junpei_SuperBunt.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Hold button to delay attack and extend Guard Point duration;If held, attack comes out 4F after release;Values in [] are on Clean Hit; | ||
}} | }} | ||
===214AB=== | ===214AB=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=214AB |name=Super Bunt | |input=214AB |name=Super Bunt | ||
|damage=700 |p1=400 |p2=100 |smp=400 | |damage=700 |p1=400 |p2=100 |smp=400 | ||
|level=3 |cancel=SO |attribute= | |level=3 |cancel=SO |attribute=Chest |guard=All |invuln=8~(19~48) Guard Strike | ||
|startup=12 |active=8 |recovery= | |startup=12~41 |active=8 |recovery=9 |onBlock=+4 | ||
|blockstun=20 |hitstop=11 [15] | |||
|groundHit=21 [37] |airHit=23 [39 + Slide 12] |groundCH=33 |airCH=43 | |||
|images=P4U2_Junpei_SuperBunt.png | |images=P4U2_Junpei_SuperBunt.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Hold button to delay attack and extend Guard Point duration;If held, attack comes out 4F after release;Values in [] are on Clean Hit; | ||
}} | }} | ||
=== | ===236A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input= | |input=236A |name=Super Spin Swing | ||
|damage= | |damage=40, 20×2, 500|p1=400 |p2=100 |smp=200 | ||
|level= | |level=3×3, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=11 |active=1,3,3(6)3 |recovery=26 |onBlock=-10 | ||
|images= | |blockstun=14×3, 18 |hitstop=3×3, 6 | ||
|groundHit=20×3, Launch|airHit=22×3, 26 |groundCH=32×3, Launch |airCH=42×3, 46 | |||
|images=P4U2_Junpei_SuperSpin.png | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=When Runs is 5+, adds 3 more hits, active frames become 1,3,3,2×3(6)3 and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===236A=== | ===236A Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236A |name=Super Spin Swing | |input=236A Victory Cry |name=Super Spin Swing | ||
|damage= | |damage=48, 24×8, 600<br/>[48×9, 720] |p1=400 |p2=100 |smp=200 | ||
|level= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=11 |active=1, 3, 3(6) 3 |recovery=26 |onBlock=-10 | |startup=11 |active=1,3,3,2×6(6)3 |recovery=26 |onBlock=-10 | ||
|blockstun=14×9, 18 |hitstop=1×9, 6 [1×9, 15] | |||
|groundHit=20×9, Launch|airHit=26×10 [26×9, 45] |groundCH=32×9, Launch |airCH=42×9, 46 | |||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit;When Runs is 20+, adds 3 more hits, active frames become 1,3,3,2×9(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×11. Runs 30+: 60, 30×11. Runs 40+: 72, 36×11. Runs 50+: 84, 40×11. Runs 55: 120, 60×11; | ||
}} | }} | ||
===j.236A=== | ===j.236A=== | ||
Line 436: | Line 517: | ||
|input=j.236A |name=Super Spin Swing | |input=j.236A |name=Super Spin Swing | ||
|damage=20, 10×N, 500 |p1=0 |p2=500 |smp=500 | |damage=20, 10×N, 500 |p1=0 |p2=500 |smp=500 | ||
|level= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup= | |startup=16 |active=5,10,5,10…(6)3 |recovery=29 |onBlock=-13 | ||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2_Junpei_SuperSpin.png | |||
|hitboxes= | |||
|notes=When Runs is 5+, active frames becomes 3,6×N(6)3, and untech increses to 26F for all spin hits; | |||
}} | |||
===j.236A Victory Cry=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.236A Victory Cry |name=Super Spin Swing | |||
|damage=24, 12×N, 600<br/>[24, 12×N, 720] |p1=0 |p2=500 |smp=500 | |||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |||
|startup=15 |active=3×N(6)3 |recovery=29 |onBlock=-13 | |||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |||
|groundHit=20×N, Launch|airHit=26×10 [26×N, 45] |groundCH=32×N, Launch |airCH=42×N, 46 | |||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | ||
}} | }} | ||
===236B=== | ===236B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236B |name=Super Spin Swing | |input=236B |name=Super Spin Swing | ||
|damage=40, 20×8, 500 |p1= | |damage=40, 20×8, 500 |p1=400 |p2=100 |smp=200 | ||
|level= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=30 |active= | |startup=30 |active=2×9(6)3 |recovery=23 |onBlock=-7 | ||
|blockstun=14×9, 18 |hitstop=3×9, 6 | |||
|groundHit=20×9, Launch |airHit=25×9, 32 |groundCH=32×9, Launch |airCH=45×9, 52 | |||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=When Runs is 5+, adds 3 more hits, active frames become 2×12(6)3 and untech increses to 26F for all spin hits; | ||
}} | |||
===236B Victory Cry=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=236B Victory Cry |name=Super Spin Swing | |||
|damage=48, 24×14, 600<br/>[48, 24×14, 720] |p1=0 |p2=500 |smp=500 | |||
|level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |||
|startup=30 |active=2×15(6), 3 |recovery=23 |onBlock=-7 | |||
|blockstun=14×15, 18 |hitstop=1×15, 6 [1×15, 15] | |||
|groundHit=20×15, Launch|airHit=25×15, 32 [26×15, 53] |groundCH=32×15, Launch |airCH=42×15, 46 | |||
|images=P4U2_Junpei_SuperSpin.png | |||
|hitboxes= | |||
|notes=Values in [] are on Clean Hit;When score is 20+, adds 3 more hits, active frames become 2×18(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×17. Runs 30+: 60, 30×17. Runs 40+: 72, 36×17. Runs 50+: 84, 40×17. Runs 55: 120, 60×17; | |||
}} | }} | ||
===j.236B=== | ===j.236B=== | ||
Line 456: | Line 565: | ||
|input=j.236B |name=Super Spin Swing | |input=j.236B |name=Super Spin Swing | ||
|damage=20, 10×N, 500 |p1=500 |p2=200 |smp=500 | |damage=20, 10×N, 500 |p1=500 |p2=200 |smp=500 | ||
|level= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=17 |active=5, 5(6) 3 |recovery= | |startup=17 |active=5,10,5,10…(6)3 |recovery=23 |onBlock=-7 | ||
|images=P4U2_Junpei_SuperSpin.png | |||
|hitboxes= | |||
|notes=When Runs above 5, active frames becomes 3,6,3,6…(6)3, and untech increses to 26F for all spin hits; | |||
}} | |||
===j.236B Victory Cry=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.236B Victory Cry |name=Super Spin Swing | |||
|damage=24, 12×N, 600<br/>[24, 12×N, 720] |p1=500 |p2=200 |smp=500 | |||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |||
|startup=17 |active=3×N(6)3 |recovery=23 |onBlock=-7 | |||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |||
|groundHit=20×N, Launch|airHit=26×10 [26×N, 45] |groundCH=32×N, Launch |airCH=42×N, 46 | |||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | ||
}} | }} | ||
===236AB=== | ===236AB=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236AB |name=Super Spin Swing | |input=236AB |name=Super Spin Swing | ||
|damage=40, 20×8, 500 |p1= | |damage=40, 20×8, 500 |p1=400 |p2=100 |smp=200 | ||
|level= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=17 |active=5, | |startup=17 |active=2×9(6)3 |recovery=20 |onBlock=-4 | ||
|blockstun=14×9, 18 |hitstop=3×9, 6 | |||
|groundHit=20×9, Launch |airHit=25×9, 32 |groundCH=32×9, Launch |airCH=45×9, 52 | |||
|images=P4U2_Junpei_SuperSpin.png | |||
|hitboxes= | |||
|notes=When Runs is 5+, adds 6 more hits, active frames become 2×15(6)3 and untech increses to 26F for all spin hits; | |||
}} | |||
===236AB Victory Cry=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=236AB Victory Cry |name=Super Spin Swing | |||
|damage=40, 20×20, 600<br/>[40, 20×20, 720] |p1=400 |p2=100 |smp=200 | |||
|level=3×21, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |||
|startup=17 |active=2×21(6)3 |recovery=20 |onBlock=-4 | |||
|blockstun=14×21, 18 |hitstop=1×21, 6 [1×21, 15] | |||
|groundHit=20×21, Launch |airHit=25×21, 32 [25×21, 53] |groundCH=32×21, Launch |airCH=45×21, 52 | |||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Values in [] are on Clean Hit;When score is 20+, adds 6 more hits, active frames become 2×27(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×26. Runs 30+: 60, 30×26. Runs 40+: 72, 36×26. Runs 50+: 84, 40×26. Runs 55: 120, 60×26; | ||
}} | }} | ||
===j.236AB=== | ===j.236AB=== | ||
Line 476: | Line 611: | ||
|input=j.236AB |name=Super Spin Swing | |input=j.236AB |name=Super Spin Swing | ||
|damage=20, 10×N, 500 |p1=200 |p2=300 |smp=500 | |damage=20, 10×N, 500 |p1=200 |p2=300 |smp=500 | ||
|level= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=17 |active=5, | |startup=17 |active=4,8,4,8…(6)3 |recovery=20 |onBlock=-4 | ||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |||
|groundHit=20×N, Launch |airHit=25×N, 32 [253×N, 53] |groundCH=32×N, Launch |airCH=45×N, 52 | |||
|images=P4U2_Junpei_SuperSpin.png | |||
|hitboxes= | |||
|notes=When Runs above 5, active frames becomes 3,4,3,4…(6)3, and untech increses to 26F for all spin hits; | |||
}} | |||
===j.236AB Victory Cry=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.236AB Victory Cry |name=Super Spin Swing | |||
|damage=24, 12×N, 500 |p1=200 |p2=300 |smp=500 | |||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |||
|startup=17 |active=3×N(6)3 |recovery=20 |onBlock=-4 | |||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |||
|groundHit=20×N, Launch |airHit=25×N, 32 [253×N, 53] |groundCH=32×N, Launch |airCH=45×N, 52 | |||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png | ||
|hitboxes= | |||
|notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | |||
}} | |||
===Reflect Projectile=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=Reflect Projectile |name= | |||
|damage=800 |p1=0 |p2=100 |smp=50 | |||
|level=3 |cancel= |attribute=Projectile |guard=All |invuln= | |||
|startup=1 |active=Until Hit |recovery= |onBlock= | |||
|blockstun=16 |hitstop=0/+2 | |||
|groundHit=17 |airHit=19 |groundCH=19 |airCH=39 | |||
|images= | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 487: | Line 648: | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236A |name=Inferno Homer | |input=236236A |name=Inferno Homer | ||
|damage=1300 |p1= | |damage=1300 |p1=600 |p2=500 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~45 All | ||
|startup=7+ | |startup=7+(75 Flash)+4~112 |active=5 |recovery=69 |onBlock=-55 | ||
|blockstun=18 |hitstop=10 | |||
|groundHit=Launch |airHit=121 + Down 8 [59 + Slide 38] |groundCH=Launch |airCH=141 + Down 8 [79 + Slide 38] | |||
|images=P4U2_Junpei_InfernoHomer.png | |images=P4U2_Junpei_InfernoHomer.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to follow up | |notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C scores a Homerun, damage increases to 1950;B/D scores a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 390 [585]; | ||
}} | }} | ||
===236236B=== | ===236236B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236B |name=Inferno Homer | |input=236236B |name=Inferno Homer | ||
|damage=1500 |p1= | |damage=1500 |p1=600 |p2=500 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~54 All | ||
|startup=7+ | |startup=7+(75 Flash)+13~121 |active=5 |recovery=69 |onBlock=-55 | ||
|blockstun=18 |hitstop=10 | |||
|groundHit=Launch |airHit=121 + Down 8 [59 + Slide 38] |groundCH=Launch |airCH=141 + Down 8 [79 + Slide 38] | |||
|images=P4U2_Junpei_InfernoHomer.png | |images=P4U2_Junpei_InfernoHomer.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to follow up | |notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C scores a Homerun on hit, damage increases to 2250;B/D scores a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 450 [675]; | ||
}} | }} | ||
===236236AB=== | ===236236AB=== | ||
Line 508: | Line 673: | ||
|input=236236AB |name=Inferno Homer | |input=236236AB |name=Inferno Homer | ||
|damage=1600 |p1=100 |p2=400 |smp=50 | |damage=1600 |p1=100 |p2=400 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~45 All | ||
|startup=7+ | |startup=7+(75 Flash)+4~112 |active=5 |recovery=69 |onBlock=-55 | ||
|blockstun=18 |hitstop=10 | |||
|groundHit=Launch |airHit=121 + Down 8 [51 + Slide 30] |groundCH=Launch |airCH=141 + Down 8 [71 + Slide 30] | |||
|images=P4U2_Junpei_InfernoHomer.png | |images=P4U2_Junpei_InfernoHomer.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C for a Homerun on hit, damage increases to 2400;B/D for a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 640 [960]; | ||
}} | }} | ||
===236236C=== | ===236236C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236C |name=Comeback Grand Slam | |input=236236C |name=Comeback Grand Slam | ||
|damage= | |damage=100×4 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=O |attribute=Projectile |guard= | |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All | ||
|startup=7+8 |active=|recovery=|onBlock= | |startup=7+(78 Flash)+8 |active=12,12,12,32767|recovery=Total |onBlock= | ||
| | |blockstun=14 |hitstop=0/+2 | ||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |||
| | |||
|images=P4U2_Junpei_ComebackGrandSlam.png | |images=P4U2_Junpei_ComebackGrandSlam.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Press button anytime after superflash to perform followup attack;C version summons persona in front of Junpei, D versions summons persona ;Minimum damage 30×4 (120); | ||
}} | }} | ||
===236236CD=== | ===236236CD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236CD |name=Comeback Grand Slam | |input=236236CD |name=Comeback Grand Slam | ||
|damage= | |damage=100×4 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=O |attribute=Projectile |guard= | |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All | ||
|startup=7+8 |active=|recovery=|onBlock= | |startup=7+(78 Flash)+8 |active=12,12,12,32767|recovery=Total |onBlock= | ||
|blockstun=14 |hitstop=0/+2 | |||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |||
|images=P4U2_Junpei_ComebackGrandSlam.png | |images=P4U2_Junpei_ComebackGrandSlam.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=Press button anytime after superflash to perform followup attack;Summons persona from right behind opponent's location;Minimum damage 30×4 (120); | ||
}} | }} | ||
=== | ===236236C > X=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input= | |input=236236C > X |name=Comeback Grand Slam | ||
|damage= | |damage=800, 2000 |p1=0, 300 |p2=900, 500 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body, Projectile |guard=All |invuln=2~15 All | ||
|startup=11 |active=5 |recovery= | |startup=11 |active=5 |recovery=59 |onBlock=-45 | ||
|blockstun=18 |hitstop=13, 0/+20 | |||
|groundHit=Launch |airHit=121 [51 + Slide 12] |groundCH=Launch |airCH=141 [71 + Slide 12] | |||
|images=P4U2_Junpei_ComebackGrandSlam.png | |images=P4U2_Junpei_ComebackGrandSlam.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=A/C for a Homerun on hit;B/D for a Clean Hit, values in [] are on Clean Hit;Opponent experiences 16F additional hitstop on hit/counter hit;Second hit is when hitting the projectile thrown by the persona;A/C version launches on hit 51F + Slide 12F;B/D version launches on hit 121F;Minimum damage 240, 800 (1400); | ||
}} | }} | ||
Line 579: | Line 723: | ||
|input=Victory Cry |name=Victory Cry | |input=Victory Cry |name=Victory Cry | ||
|damage= |p1= |p2= |smp= | |damage= |p1= |p2= |smp= | ||
|level= |cancel= |attribute= |guard= |invuln= | |level= |cancel= |attribute= |guard= |invuln=1~1 All | ||
|startup= | |startup= |active= |recovery=1+(60 Flash)+0 |onBlock= | ||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2_Junpei_VictoryCry.png | |images=P4U2_Junpei_VictoryCry.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Activates automatically after 10 Runs and Junpei is in neutral state;Allows Junpei to Clean Hit his B attacks and | |notes=Activates automatically after 10 Runs and Junpei is in neutral state;Allows Junpei to Clean Hit his B attacks and base damage of all attacks increases by 20%;Every 60F Junpei gains 36 HP. HP gained increase with runs - 20+ Runs: 38HP. 30+ Runs: 40 HP. 40+ Runs: 42 HP. 50+ Runs: 44 HP;Every 1F Junpei gains 0.01 SP. SP Gained increases with runs - 20+ Runs: 0.02 SP. 30+ Runs: 0.03 SP. 40+ Runs: 0.04 SP. 50+ Runs 0.05 SP.; | ||
}} | }} | ||
Line 590: | Line 736: | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=214214C |name=Super Vorpal Bat | |input=214214C |name=Super Vorpal Bat | ||
|damage=2000 [4000] |p1= | |damage=0, 2000 [0, 4000] |p1=0 |p2=1100 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~64 Guard All | ||
|startup= | |startup=5+(50 Flash)+10 |active=60 |recovery=Total 86 |onBlock=-53 | ||
|blockstun=18 |hitstop=0, 15 [0, 30] | |||
|groundHit=Launch |airHit=121 [121 + WBounce 50] |groundCH=Launch |airCH=121 [121 + WBounce 50] | |||
|images=P4U2_Junpei_SuperVorpalBat.png | |images=P4U2_Junpei_SuperVorpalBat.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit; | |notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 600 [1000]; | ||
}} | }} | ||
===214214D=== | ===214214D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=214214D |name=Super Vorpal Bat | |input=214214D |name=Super Vorpal Bat | ||
|damage=2200 [4400] |p1=100 |p2=1000 |smp=50 | |damage=0, 2200 [0, 4400] |p1=100 |p2=1000 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~64 Guard All | ||
|startup= | |startup=5+(50 Flash)+10 |active=60 |recovery=Total 86 |onBlock= | ||
|blockstun=18 |hitstop=0, 15 [0, 30] | |||
|groundHit=Launch |airHit=121 [121 + WBounce 50] |groundCH=Launch |airCH=121 [121 + WBounce 50] | |||
|images=P4U2_Junpei_SuperVorpalBat.png | |images=P4U2_Junpei_SuperVorpalBat.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit; | |notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 660 [1100]; | ||
}} | }} | ||
===214214CD=== | ===214214CD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=214214CD |name=Super Vorpal Bat | |input=214214CD |name=Super Vorpal Bat | ||
|damage= | |damage=0, 2800 [0, 5000] |p1=100 |p2=1000 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard= | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~46 Guard All | ||
|startup= | |startup=5+(50 Flash)+9 |active=60 |recovery=Total 86 |onBlock= | ||
|blockstun=18 |hitstop=0, 15 [0, 30] | |||
|groundHit=Launch |airHit=121 [121 + WBounce 50] |groundCH=Launch |airCH=121 [121 + WBounce 50] | |||
|images=P4U2_Junpei_SuperVorpalBat.png | |images=P4U2_Junpei_SuperVorpalBat.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit; | |notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 840 [1750]; | ||
}} | }} | ||
Line 623: | Line 775: | ||
|input=222CD |name=Explosive Level-Up Grand Slam | |input=222CD |name=Explosive Level-Up Grand Slam | ||
|damage=K.O. |p1=|p2=|smp= | |damage=K.O. |p1=|p2=|smp= | ||
|level= | |level=1 |cancel=|attribute=Body |guard=All |invuln=1~99 All | ||
|startup=7+34 |active=|recovery=Total | |startup=7+(30 Flash)+34 |active=Until Hit|recovery=Total 168 |onBlock=-109 | ||
|images= | |blockstun=8 |hitstop=0/+2 | ||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2 Junpei IK.png;P4U2 Junpei IK Cinematic.png | |||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= |
Revision as of 01:44, 24 June 2022
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Junpei Iori | 9,500 | 3F | 23F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
65% | 4 |
Normal Attacks
5A
5AA
5AAA
5B
2A
2B
j.A
j.2A
j.B
All Out Attack
Sweep
Persona Attacks
5C
5D
2C
2D
j.C
j.D
j.2D
Throws
Ground Throw
Air Throw
Guard Cancel Attack
Dash Cancel
66 Dash Cancel other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | 21 | - | - | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
- | - | - | - | - | - | - | - | - | - | |
BD
Skill Attacks
236C
j.236C
236D
j.236D
236CD
236[CD]
j.236CD
214C
j.214C
214CD
j.214CD
214A
214B
214AB
236A
236A Victory Cry
j.236A
j.236A Victory Cry
236B
236B Victory Cry
j.236B
j.236B Victory Cry
236AB
236AB Victory Cry
j.236AB
j.236AB Victory Cry
Reflect Projectile
Reflect Projectile special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
800 | - | All | 1 | Until Hit | - | - | Projectile | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
0 | 100 | 50 | 3 | 16 | 17 | 19 | 19 | 39 | 0/+2 | |
SP Skill Attacks
236236A
236236B
236236AB
236236C
236236CD
236236C > X
Victory Cry
Awakened SP Skill Attacks
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information