< P4U2R | Junpei Iori
(Added hitboxes) |
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(38 intermediate revisions by 8 users not shown) | |||
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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{P4U2R/CharacterLinks}}<section end=Links/> | ||
}}<section end=Links/> | |||
==System Data== | ==System Data== | ||
{{P4U2-character | {{P4U2-character | ||
| name =Junpei Iori | |name =Junpei Iori | ||
| health =9,500 | |health =9,500 | ||
| prejump = 3F | |prejump = 3F | ||
| backdash = 23F (1~6F Inv All) | |backdash = 23F (1~6F Inv All) | ||
| comborate = | |comborate = 65% | ||
| personacards = 4 | |personacards = 4 | ||
| portrait =P4U2_Junpei_Portrait.png | |portrait =P4U2_Junpei_Portrait.png | ||
| icon =P4AU_Junpei_Icon.png | |icon =P4AU_Junpei_Icon.png | ||
| umo= | |umo= | ||
}} | }} | ||
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|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | ||
|images=P4U2_Junpei_5A.png | |images=P4U2_Junpei_5A.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_5A_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=19 |airHit=17 |groundCH=31 |airCH=37 | |groundHit=19 |airHit=17 |groundCH=31 |airCH=37 | ||
|images=P4U2_Junpei_5AA.png | |images=P4U2_Junpei_5AA.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_5AA_Hitbox.png | ||
|notes=Dash cancel is -5 on block; | |notes=Dash cancel is -5 on block; | ||
}} | }} | ||
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|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54 | |groundHit=Launch |airHit=34 |groundCH=Launch |airCH=54 | ||
|images=P4U2_Junpei_5AAA.png | |images=P4U2_Junpei_5AAA.png |caption=Sideswaps unless special cancelled | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_5AAA_Hitbox.png | ||
|notes= | |||
}} | |||
===2A=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | |||
|input=2A |name= | |||
|damage=240 |p1=500 |p2=100 |smp=50 | |||
|level=2 |cancel=CSO |attribute=Foot |guard=Low |invuln=- | |||
|startup=7 |active=4 |recovery=14 |onBlock=-5 | |||
|blockstun=12 |hitstop=10 | |||
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27 | |||
|images=P4U2_Junpei_2A.png | |||
|hitboxes=P4U2R_Junpei_2A_Hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
===5B=== | ===5B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
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|groundHit=15 [30]|airHit=17 [32]|groundCH=27 |airCH=37 | |groundHit=15 [30]|airHit=17 [32]|groundCH=27 |airCH=37 | ||
|images=P4U2_Junpei_5B.png | |images=P4U2_Junpei_5B.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_5B_Hitbox.png | ||
|notes=Dash cancel is -7 on block;Values in [] are on Clean Hit; | |notes=Dash cancel is -7 on block;Values in [] are on Clean Hit; | ||
}} | }} | ||
===2B=== | ===2B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
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|groundHit=15 [30] |airHit=17 [32] |groundCH=27 |airCH=37 | |groundHit=15 [30] |airHit=17 [32] |groundCH=27 |airCH=37 | ||
|images=P4U2_Junpei_2B.png | |images=P4U2_Junpei_2B.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_2B_Hitbox.png | ||
|notes=Values in [] are on Clean Hit; | |notes=Values in [] are on Clean Hit; | ||
}} | }} | ||
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|groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | |groundHit=11 |airHit=13 |groundCH=23 |airCH=25 | ||
|images=P4U2_Junpei_jA.png | |images=P4U2_Junpei_jA.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_jA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===j.2A=== | ===j.2A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=normal | {{MoveData-P4U2 |character=Junpei Iori |type=normal | ||
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|groundHit=20 |airHit=32 |groundCH=32 |airCH=52 | |groundHit=20 |airHit=32 |groundCH=32 |airCH=52 | ||
|images=P4U2_Junpei_j2A.png | |images=P4U2_Junpei_j2A.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_j2A_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|groundHit=17 [22] |airHit=19 [34] |groundCH=29 |airCH=39 | |groundHit=17 [22] |airHit=19 [34] |groundCH=29 |airCH=39 | ||
|images=P4U2_Junpei_jB.png | |images=P4U2_Junpei_jB.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_jB_Hitbox.png | ||
|notes=Values in [] are on Clean Hit; | |notes=Values in [] are on Clean Hit; | ||
}} | }} | ||
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|input=5AB |name=All Out Attack | |input=5AB |name=All Out Attack | ||
|damage=300 |p1=0 |p2=800 |smp=10,000 | |damage=300 |p1=0 |p2=800 |smp=10,000 | ||
|level=5 |cancel=O |attribute=Body |guard=High |invuln=11~30 Guard | |level=5 |cancel=O |attribute=Body |guard=High |invuln=11~30 Guard Strike | ||
|startup=27 |active=4 |recovery=26 |onBlock=-11 | |startup=27 |active=4 |recovery=26 |onBlock=-11 | ||
|blockstun=18 |hitstop=13 | |blockstun=18 |hitstop=13 | ||
|groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin | |groundHit=Spin 31 |airHit=31 + GBounce |groundCH=Spin 43 |airCH=51 + GBounce | ||
|images=P4U2_Junpei_AOA.png | |images=P4U2_Junpei_AOA.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_AOA_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42 | |groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42 | ||
|images=P4U2_Junpei_Sweep.png | |images=P4U2_Junpei_Sweep.png |caption=Your main chest invul move | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_Sweep_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
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|input=5C |name= | |input=5C |name= | ||
|damage=700 |p1=200 |p2=100 |smp=50 | |damage=700 |p1=200 |p2=100 |smp=50 | ||
|level=3 |cancel=C(J)SOD |attribute=Chest |guard=All |invuln= | |level=3 |cancel=C(J)SOD |attribute=Chest |guard=All |invuln=Persona 1~Until Active All | ||
|startup=15 |active=15 |recovery=Total 47 |onBlock=-10 | |startup=15 |active=15 |recovery=Total 47 |onBlock=-10 | ||
|blockstun=14 |hitstop=0/+8 | |blockstun=14 |hitstop=0/+8 | ||
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}} | }} | ||
===2C=== | ===2C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=2C |name= | |input=2C |name= | ||
|damage=900 |p1=200 |p2=300 |smp=1000 | |damage=900 |p1=200 |p2=300 |smp=1000 | ||
|level=4 |cancel=CSO |attribute=Foot |guard=Low |invuln= | |level=4 |cancel=CSO |attribute=Foot |guard=Low |invuln=Persona 1~First Active Chest | ||
|startup=19 |active=12 |recovery=23 |onBlock=-18 | |startup=19 |active=12 |recovery=23 |onBlock=-18 | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | ||
|images=P4AU_Junpei_2C.png | |images=P4AU_Junpei_2C.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_2C_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===j.C=== | ===j.C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
|input=j.C |name= | |input=j.C |name= | ||
|damage=600 |p1=200 |p2=100 |smp=50 | |damage=600 |p1=200 |p2=100 |smp=50 | ||
|level=4 |cancel=JCO |attribute=Head |guard=All |invuln= | |level=4 |cancel=JCO |attribute=Head |guard=All |invuln=Persona 1~Until Active All | ||
|startup=17 |active=8 |recovery=21 |onBlock= | |startup=17 |active=8 |recovery=21 |onBlock= | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49 | |groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49 | ||
|images=P4U2_Junpei_jC.png | |images=P4U2_Junpei_jC.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_jC_Hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
===5D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | |||
|input=5D |name= | |||
|damage=400×3 |p1=400 |p2=100 |smp=1000 | |||
|level=4 |cancel=|attribute=Head |guard=All |invuln= | |||
|startup=48 |active=11 <(28)Until L(28)Until L> |recovery=Total 53 |onBlock=+17 | |||
|blockstun=16 |hitstop=0/+6 | |||
|groundHit=26 |airHit=34 + GBounce |groundCH=38 |airCH=54 + GBounce | |||
|images=P4U2_Junpei_5D.png | |||
|hitboxes=P4U2R_Junpei_5D_Hitbox.png | |||
|notes=Values in <> occur on hit/block; | |||
}} | |||
===j.D=== | ===j.D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
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|blockstun=16 |hitstop=0/+6 | |blockstun=16 |hitstop=0/+6 | ||
|groundHit=26 |airHit=34 + GBounce |groundCH=38 |airCH=56 + GBounce | |groundHit=26 |airHit=34 + GBounce |groundCH=38 |airCH=56 + GBounce | ||
|images=P4U2_Junpei_jD.png | |images=P4U2_Junpei_jD.png |caption=Sends persona downwards | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_jD_Hitbox.png | ||
|notes=Values in <> occur on hit/block; | |notes=Values in <> occur on hit/block; | ||
}} | }} | ||
===2D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | |||
|input=2D |name= | |||
|damage=900 |p1=200 |p2=300 |smp=1000 | |||
|level=4 |cancel=CSO |attribute=Head |guard=All |invuln= | |||
|startup=26 |active=55|recovery=Total 51 |onBlock=-3 | |||
|blockstun=16 |hitstop=0/+6 | |||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |||
|images=P4U2_Junpei_2D.png | |||
|hitboxes=P4U2R_Junpei_2D_Hitbox.png | |||
|notes= | |||
}} | |||
===j.2D=== | ===j.2D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=persona | {{MoveData-P4U2 |character=Junpei Iori |type=persona | ||
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|blockstun=16 |hitstop=0/+6 | |blockstun=16 |hitstop=0/+6 | ||
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | |groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61 | ||
|images=P4U2_Junpei_j2D.png | |images=P4U2_Junpei_j2D.png |caption=Sends persona upwards | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_j2D_Hitbox.png | ||
|notes=Fatal Counter; | |notes=Fatal Counter; | ||
}} | }} | ||
== | ==Universal Mechanics== | ||
===Ground Throw=== | ===Ground Throw=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=other | {{MoveData-P4U2 |character=Junpei Iori |type=other | ||
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|blockstun= |hitstop=0, 12 | |blockstun= |hitstop=0, 12 | ||
|groundHit=Launch 41 |airHit= |groundCH=Launch 61 |airCH= | |groundHit=Launch 41 |airHit= |groundCH=Launch 61 |airCH= | ||
|images=P4U2_Junpei_GroundThrow.png | |images=P4U2_Junpei_GroundThrow.png;P4U2R_Junpei_GroundThrow-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
===Air Throw=== | ===Air Throw=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=other | {{MoveData-P4U2 |character=Junpei Iori |type=other | ||
|input=j.CD |name=Air Throw | |input=j.CD |name=Air Throw | ||
|damage=0×2, | |damage=0×2, 1800 |p1=0 |p2=1200, 100 |smp=50 | ||
|level=0, 2, 5 |cancel=O |attribute=Throw |guard=Throw |invuln= - | |level=0, 2, 5 |cancel=O |attribute=Throw |guard=Throw |invuln= - | ||
|startup=4 |active=3 |recovery=19 |onBlock= | |startup=4 |active=3 |recovery=19 |onBlock= | ||
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|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | |||
===BD=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=other | |||
|input=BD |name=Super Flamingo Swing | |||
|damage=700 [840]|p1=1000 |p2=100 |smp=400 | |||
|level=4 |cancel=S |attribute=Body |guard=All |invuln=1~17 All | |||
|startup=13~79 |active=3 |recovery=44 |onBlock=-30 | |||
|blockstun=16 |hitstop=12 [15] | |||
|groundHit=Launch |airHit=42 [59 + WBounce 40]|groundCH=Launch |airCH=62 | |||
|images=P4U2R_Junpei_SuperFlamingo-1.png;P4U2R_Junpei_SuperFlamingo-2.png |caption= \Godlike combo tool at the cost of being mediocre reversal | |||
|hitboxes=P4U2R_Junpei_SuperFlamingo-2_Hitbox.png | |||
|notes=Junpei attacks 4F after pressing button, fastest startup is 13F;If not attacking immediately, invulnerability is 1~8 All, and 1~8 after pressing button;Opponent experiences 1F additional hitstop on hit/counter hit;Values in [] are on Clean Hit; | |||
}} | }} | ||
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|input=6AB |name=Guard Cancel Attack | |input=6AB |name=Guard Cancel Attack | ||
|damage=0 |p1= |p2= |smp= | |damage=0 |p1= |p2= |smp= | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln=1~ | |level=4 |cancel= |attribute=Body |guard=All |invuln=1~21 Guard All | ||
|startup=16 |active=5 |recovery=29 |onBlock=-17 | |startup=16 |active=5 |recovery=29 |onBlock=-17 | ||
|blockstun=16 |hitstop=12 | |blockstun=16 |hitstop=12 | ||
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|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
}} | }} | ||
==Skill Attacks== | ==Skill Attacks== | ||
===236A=== | ===236A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236A |name=Super Spin Swing | |input=236A |name=A Super Spin Swing | ||
|damage=40, 20×2, 500|p1=400 |p2=100 |smp=200 | |damage=40, 20×2, 500|p1=400 |p2=100 |smp=200 | ||
|level=3×3, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×3, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
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|blockstun=14×3, 18 |hitstop=3×3, 6 | |blockstun=14×3, 18 |hitstop=3×3, 6 | ||
|groundHit=20×3, Launch|airHit=22×3, 26 |groundCH=32×3, Launch |airCH=42×3, 46 | |groundHit=20×3, Launch|airHit=22×3, 26 |groundCH=32×3, Launch |airCH=42×3, 46 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png |caption=Great when Clean hits | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_SuperSpin-1_Hitbox.png;P4U2R_Junpei_SuperSpin-2_Hitbox.png | ||
|notes=When Runs is 5+, adds 3 more hits, active frames become 1,3,3,2×3(6)3 and untech increses to 26F for all spin hits; | |notes=When Runs is 5+, adds 3 more hits, active frames become 1,3,3,2×3(6)3 and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===236A Victory Cry=== | ===236A Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236A Victory Cry |name=Super Spin Swing | |input=236A Victory Cry |name=Victory Cry A Super Spin Swing | ||
|damage=48, 24×8, 600<br/>[48×9, 720] |p1=400 |p2=100 |smp=200 | |damage=48, 24×8, 600<br/>[48×9, 720] |p1=400 |p2=100 |smp=200 | ||
|level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
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|blockstun=14×9, 18 |hitstop=1×9, 6 [1×9, 15] | |blockstun=14×9, 18 |hitstop=1×9, 6 [1×9, 15] | ||
|groundHit=20×9, Launch|airHit=26×10 [26×9, 45] |groundCH=32×9, Launch |airCH=42×9, 46 | |groundHit=20×9, Launch|airHit=26×10 [26×9, 45] |groundCH=32×9, Launch |airCH=42×9, 46 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are on Clean Hit;When Runs is 20+, adds 3 more hits, active frames become 1,3,3,2×9(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×11. Runs 30+: 60, 30×11. Runs 40+: 72, 36×11. Runs 50+: 84, 40×11. Runs 55: 120, 60×11; | |notes=Values in [] are on Clean Hit;When Runs is 20+, adds 3 more hits, active frames become 1,3,3,2×9(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×11. Runs 30+: 60, 30×11. Runs 40+: 72, 36×11. Runs 50+: 84, 40×11. Runs 55: 120, 60×11; | ||
}} | }} | ||
===j.236A=== | ===j.236A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236A |name=Super Spin Swing | |input=j.236A |name=Air A Super Spin Swing | ||
|damage=20, 10×N, 500 |p1=0 |p2=500 |smp=500 | |damage=20, 10×N, 500 |p1=0 |p2=500 |smp=500 | ||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
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|blockstun= |hitstop= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=When Runs is 5+, active frames becomes 3,6×N(6)3, and untech increses to 26F for all spin hits; | |notes=When Runs is 5+, active frames becomes 3,6×N(6)3, and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===j.236A Victory Cry=== | ===j.236A Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236A Victory Cry |name=Super Spin Swing | |input=j.236A Victory Cry |name=Victory Cry Air A Super Spin Swing | ||
|damage=24, 12×N, 600<br/>[24, 12×N, 720] |p1=0 |p2=500 |smp=500 | |damage=24, 12×N, 600<br/>[24, 12×N, 720] |p1=0 |p2=500 |smp=500 | ||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
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|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | ||
|groundHit=20×N, Launch|airHit=26×10 [26×N, 45] |groundCH=32×N, Launch |airCH=42×N, 46 | |groundHit=20×N, Launch|airHit=26×10 [26×N, 45] |groundCH=32×N, Launch |airCH=42×N, 46 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | |notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | ||
}} | }} | ||
===236B=== | ===236B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236B |name=Super Spin Swing | |input=236B |name=B Super Spin Swing | ||
|damage=40, 20×8, 500 |p1=400 |p2=100 |smp=200 | |damage=40, 20×8, 500 |p1=400 |p2=100 |smp=200 | ||
|level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 543: | Line 378: | ||
|blockstun=14×9, 18 |hitstop=3×9, 6 | |blockstun=14×9, 18 |hitstop=3×9, 6 | ||
|groundHit=20×9, Launch |airHit=25×9, 32 |groundCH=32×9, Launch |airCH=45×9, 52 | |groundHit=20×9, Launch |airHit=25×9, 32 |groundCH=32×9, Launch |airCH=45×9, 52 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=When Runs is 5+, adds 3 more hits, active frames become 2×12(6)3 and untech increses to 26F for all spin hits; | |notes=When Runs is 5+, adds 3 more hits, active frames become 2×12(6)3 and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===236B Victory Cry=== | ===236B Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236B Victory Cry |name=Super Spin Swing | |input=236B Victory Cry |name=Victory Cry B Super Spin Swing | ||
|damage=48, 24×14, 600<br/>[48, 24×14, 720] |p1=0 |p2=500 |smp=500 | |damage=48, 24×14, 600<br/>[48, 24×14, 720] |p1=0 |p2=500 |smp=500 | ||
|level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 555: | Line 391: | ||
|blockstun=14×15, 18 |hitstop=1×15, 6 [1×15, 15] | |blockstun=14×15, 18 |hitstop=1×15, 6 [1×15, 15] | ||
|groundHit=20×15, Launch|airHit=25×15, 32 [26×15, 53] |groundCH=32×15, Launch |airCH=42×15, 46 | |groundHit=20×15, Launch|airHit=25×15, 32 [26×15, 53] |groundCH=32×15, Launch |airCH=42×15, 46 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are on Clean Hit;When score is 20+, adds 3 more hits, active frames become 2×18(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×17. Runs 30+: 60, 30×17. Runs 40+: 72, 36×17. Runs 50+: 84, 40×17. Runs 55: 120, 60×17; | |notes=Values in [] are on Clean Hit;When score is 20+, adds 3 more hits, active frames become 2×18(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×17. Runs 30+: 60, 30×17. Runs 40+: 72, 36×17. Runs 50+: 84, 40×17. Runs 55: 120, 60×17; | ||
}} | }} | ||
===j.236B=== | ===j.236B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236B |name=Super Spin Swing | |input=j.236B |name=Air B Super Spin Swing | ||
|damage=20, 10×N, 500 |p1=500 |p2=200 |smp=500 | |damage=20, 10×N, 500 |p1=500 |p2=200 |smp=500 | ||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
|startup=17 |active=5,10,5,10…(6)3 |recovery=23 |onBlock=-7 | |startup=17 |active=5,10,5,10…(6)3 |recovery=23 |onBlock=-7 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=When Runs above 5, active frames becomes 3,6,3,6…(6)3, and untech increses to 26F for all spin hits; | |notes=When Runs above 5, active frames becomes 3,6,3,6…(6)3, and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===j.236B Victory Cry=== | ===j.236B Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236B Victory Cry |name=Super Spin Swing | |input=j.236B Victory Cry |name=Victory Cry Air B Super Spin Swing | ||
|damage=24, 12×N, 600<br/>[24, 12×N, 720] |p1=500 |p2=200 |smp=500 | |damage=24, 12×N, 600<br/>[24, 12×N, 720] |p1=500 |p2=200 |smp=500 | ||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 577: | Line 415: | ||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | ||
|groundHit=20×N, Launch|airHit=26×10 [26×N, 45] |groundCH=32×N, Launch |airCH=42×N, 46 | |groundHit=20×N, Launch|airHit=26×10 [26×N, 45] |groundCH=32×N, Launch |airCH=42×N, 46 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | |notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | ||
}} | }} | ||
===236AB=== | ===236AB=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236AB |name=Super Spin Swing | |input=236AB |name=SB Super Spin Swing | ||
|damage=40, 20×8, 500 |p1=400 |p2=100 |smp=200 | |damage=40, 20×8, 500 |p1=400 |p2=100 |smp=200 | ||
|level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×9, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 589: | Line 428: | ||
|blockstun=14×9, 18 |hitstop=3×9, 6 | |blockstun=14×9, 18 |hitstop=3×9, 6 | ||
|groundHit=20×9, Launch |airHit=25×9, 32 |groundCH=32×9, Launch |airCH=45×9, 52 | |groundHit=20×9, Launch |airHit=25×9, 32 |groundCH=32×9, Launch |airCH=45×9, 52 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=When Runs is 5+, adds 6 more hits, active frames become 2×15(6)3 and untech increses to 26F for all spin hits; | |notes=When Runs is 5+, adds 6 more hits, active frames become 2×15(6)3 and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===236AB Victory Cry=== | ===236AB Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=236AB Victory Cry |name=Super Spin Swing | |input=236AB Victory Cry |name=Victory Cry SB Super Spin Swing | ||
|damage=40, 20×20, 600<br/>[40, 20×20, 720] |p1=400 |p2=100 |smp=200 | |damage=40, 20×20, 600<br/>[40, 20×20, 720] |p1=400 |p2=100 |smp=200 | ||
|level=3×21, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×21, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 601: | Line 441: | ||
|blockstun=14×21, 18 |hitstop=1×21, 6 [1×21, 15] | |blockstun=14×21, 18 |hitstop=1×21, 6 [1×21, 15] | ||
|groundHit=20×21, Launch |airHit=25×21, 32 [25×21, 53] |groundCH=32×21, Launch |airCH=45×21, 52 | |groundHit=20×21, Launch |airHit=25×21, 32 [25×21, 53] |groundCH=32×21, Launch |airCH=45×21, 52 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are on Clean Hit;When score is 20+, adds 6 more hits, active frames become 2×27(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×26. Runs 30+: 60, 30×26. Runs 40+: 72, 36×26. Runs 50+: 84, 40×26. Runs 55: 120, 60×26; | |notes=Values in [] are on Clean Hit;When score is 20+, adds 6 more hits, active frames become 2×27(6)3;When score above 15, hitstop for spin hits is 0;Damage per spin hit increases with Runs. Runs 20+: 48, 24×26. Runs 30+: 60, 30×26. Runs 40+: 72, 36×26. Runs 50+: 84, 40×26. Runs 55: 120, 60×26; | ||
}} | }} | ||
===j.236AB=== | ===j.236AB=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236AB |name=Super Spin Swing | |input=j.236AB |name=Air SB Super Spin Swing | ||
|damage=20, 10×N, 500 |p1=200 |p2=300 |smp=500 | |damage=20, 10×N, 500 |p1=200 |p2=300 |smp=500 | ||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 613: | Line 454: | ||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | ||
|groundHit=20×N, Launch |airHit=25×N, 32 [253×N, 53] |groundCH=32×N, Launch |airCH=45×N, 52 | |groundHit=20×N, Launch |airHit=25×N, 32 [253×N, 53] |groundCH=32×N, Launch |airCH=45×N, 52 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=When Runs above 5, active frames becomes 3,4,3,4…(6)3, and untech increses to 26F for all spin hits; | |notes=When Runs above 5, active frames becomes 3,4,3,4…(6)3, and untech increses to 26F for all spin hits; | ||
}} | }} | ||
===j.236AB Victory Cry=== | ===j.236AB Victory Cry=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
|input=j.236AB Victory Cry |name=Super Spin Swing | |input=j.236AB Victory Cry |name=Victory Cry Air SB Super Spin Swing | ||
|damage=24, 12×N, 500 |p1=200 |p2=300 |smp=500 | |damage=24, 12×N, 500 |p1=200 |p2=300 |smp=500 | ||
|level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | |level=3×N, 5 |cancel=SO |attribute=Body |guard=All |invuln= | ||
Line 625: | Line 467: | ||
|blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | |blockstun=14×N, 18 |hitstop=1×N, 6 [1×N, 15] | ||
|groundHit=20×N, Launch |airHit=25×N, 32 [253×N, 53] |groundCH=32×N, Launch |airCH=45×N, 52 | |groundHit=20×N, Launch |airHit=25×N, 32 [253×N, 53] |groundCH=32×N, Launch |airCH=45×N, 52 | ||
|images=P4U2_Junpei_SuperSpin.png | |images=P4U2_Junpei_SuperSpin.png;P4U2R Junpei SuperSpin-2.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | |notes=Values in [] are on Clean Hit;When Runs 15+, hitstop for spin hits is 0;Damage per spin hit increases with Runs 20+: 36, Runs 30+: 48, Runs 40+: 60, Runs 50+: 72, Runs 55: 96; | ||
}} | }} | ||
===214A=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=214A |name=A Super Bunt | |||
|damage=500 |p1=200 |p2=100 |smp=200 | |||
|level=3 |cancel=SO |attribute=Chest |guard=All |invuln=5~10 Guard Strike | |||
|startup=9 |active=5 |recovery=14 |onBlock=-4 | |||
|blockstun=14 |hitstop=11 [15] | |||
|groundHit=15 [35] |airHit=17 [37 + Slide 17] |groundCH=27 |airCH=37 | |||
|images=P4U2_Junpei_SuperBunt.png | |||
|hitboxes=P4U2R_Junpei_SuperBunt_Hitbox.png | |||
|notes=Values in [] are on Clean Hit; | |||
}} | |||
===214B=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=214B |name=B Super Bunt | |||
|damage=700 |p1=200 |p2=100 |smp=200 | |||
|level=3 |cancel=SO |attribute=Chest |guard=All |invuln=13~(18~35) Guard Strike | |||
|startup=17~34 |active=5 |recovery=14 |onBlock=+2 | |||
|blockstun=20 |hitstop=11 [15] | |||
|groundHit=21 [37] |airHit=23 [42 + Slide 21] |groundCH=33 |airCH=43 | |||
|images=P4U2_Junpei_SuperBunt.png | |||
|hitboxes= | |||
|notes=Hold button to delay attack and extend Guard Point duration;If held, attack comes out 4F after release;Values in [] are on Clean Hit; | |||
}} | |||
===214AB=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=214AB |name=SB Super Bunt | |||
|damage=700 |p1=400 |p2=100 |smp=400 | |||
|level=3 |cancel=SOD |attribute=Chest |guard=All |invuln=8~(19~48) Guard Strike | |||
|startup=12~41 |active=8 |recovery=9 |onBlock=+4 | |||
|blockstun=20 |hitstop=11 [15] | |||
|groundHit=21 [37] |airHit=23 [39 + Slide 21] |groundCH=33 |airCH=43 | |||
|images=P4U2_Junpei_SuperBunt.png | |||
|hitboxes= | |||
|notes=Hold button to delay attack and extend Guard Point duration;If held, attack comes out 4F after release;Values in [] are on Clean Hit; | |||
}} | |||
===236C=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=236C |name=C Full Speed Slide | |||
|damage=800 |p1=500 |p2=100 |smp=500 | |||
|level=3 |cancel=SO |attribute=Foot |guard=Low |invuln=15~29 Chest | |||
|startup=15 |active=12 |recovery=13 |onBlock=-8 | |||
|blockstun=16 |hitstop=11 | |||
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49 | |||
|images=P4U2_Junpei_FullSpeedSlide.png |caption=Mixup tool | |||
|hitboxes=P4U2R_Junpei_Slide_Hitbox_1.png;P4U2R_Junpei_Slide_Hitbox_2.png | |||
|notes=Fatal Recovery; | |||
}} | |||
===j.236C=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.236C |name=Air C Full Speed Slide | |||
|damage=500 |p1=300 |p2=100 |smp=50 | |||
|level=3 |cancel=SO |attribute=Foot |guard=Low |invuln=Landing~Landing+17 Chest | |||
|startup=Until L+4 |active=12 |recovery=22 |onBlock=-19 | |||
|blockstun=16 |hitstop=11 | |||
|groundHit=Launch |airHit=27 |groundCH=Launch |airCH=47 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===236D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=236D |name=D Full Speed Slide | |||
|damage=600, 300 |p1=300 |p2=100 |smp=50 | |||
|level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=41~55 Chest | |||
|startup=28 |active= 13, 12 |recovery=22 |onBlock=-19 | |||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=25 |groundCH=27, Launch |airCH=45 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===j.236D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.236D |name=Air D Full Speed Slide | |||
|damage=300, 400 |p1=300 |p2=100 |smp=50 | |||
|level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=Landing~Landing+15 Chest | |||
|startup=15 |active= Until L, 12 |recovery=22 |onBlock=-19 | |||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=27, 25 |groundCH=27 |airCH=47, 45 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===236CD=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=236CD |name=SB Full Speed Slide | |||
|damage=750, 375 |p1=300 |p2=100 |smp=50 | |||
|level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=8~17 Guard Strike<br/>36~50 Chest | |||
|startup=23 |active=13, 12 |recovery=22 |onBlock=-19 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=25 |groundCH=27, Launch |airCH=45 | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===236[CD]=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=236[CD] |name=SB Full Speed Slide Feint | |||
|damage=|p1=|p2=|smp= | |||
|level=|cancel=|attribute= |guard=|invuln=8~16 Guard Strike | |||
|startup=|active=|recovery=Total 38 |onBlock= | |||
|blockstun= |hitstop= | |||
|groundHit= |airHit= |groundCH= |airCH= | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===j.236CD=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.236CD |name=Air SB Full Speed Slide | |||
|damage=300, 600 |p1=200 |p2=100 |smp=50 | |||
|level=3 |cancel=SO |attribute=Head, Foot |guard=High, Low |invuln=Landing~Landing+21 Chest | |||
|startup=16 |active=Until L, 18 |recovery=22 |onBlock=-25 | |||
|blockstun=14 |hitstop=11 | |||
|groundHit=15, Launch |airHit=27, 17 |groundCH=27, Launch |airCH=47, 37 | |||
|images=P4U2_Junpei_FullSpeedSlide.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===214C/D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=214C/D |name=Deathbound | |||
|damage=250, 1000 |p1=300 |p2=100 |smp=1000 | |||
|level=4, 5 |cancel=SO |attribute=Head, Body |guard=High |invuln= | |||
|startup=9 |active=Until L, 3 |recovery=Total 60 |onBlock=-5 | |||
|blockstun=16, 18 |hitstop=0 | |||
|groundHit=Launch |airHit=34 + Down 18, 36 |groundCH=Launch |airCH=54 + Down 18, 56 | |||
|images=P4U2_Junpei_Deathbound.png |caption=You're not going to throw that projectile, are you? | |||
|hitboxes=P4U2R_Junpei_Deathbound_Hitbox.png | |||
|notes=Fatal Recovery;Startup to hit standing Narukami is 33F, crouching Narkami is 34F; | |||
}} | |||
===j.214C/D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.214C/D |name=Air Deathbound | |||
|damage=250, 1000 |p1=300 |p2=100 |smp=1000 | |||
|level=4, 5 |cancel=SO |attribute=Head, Body |guard=High |invuln= | |||
|startup=9 |active=Until L, 3 |recovery=Total 64 |onBlock= | |||
|images=P4U2_Junpei_Deathbound.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===214CD=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=214CD |name=SB Deathbound | |||
|damage=120, 60×N, 1000 |p1=300 |p2=300 |smp=1000 | |||
|level=4×N, 5 |cancel=SO |attribute=Head, Body |guard=High |invuln= | |||
|startup=9 |active=Until L, 3 |recovery=Total 52 |onBlock=+13 | |||
|blockstun=16×N, 18 |hitstop=0/+3 | |||
|groundHit=Launch |airHit=(34 + Down 12)×N, 34 |groundCH=Launch |airCH=(54 + Down 12)×N, 56 | |||
|images=P4U2_Junpei_Deathbound.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===j.214CD=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=special | |||
|input=j.214CD |name=Air SB Deathbound | |||
|damage=120×N, 1000 |p1=300 |p2=300 |smp=1000 | |||
|level=4×N, 5 |cancel=SO |attribute=Head, Body |guard=High |invuln= | |||
|startup=9 |active=Until L, 3 |recovery=Total 64 |onBlock= | |||
|blockstun=16×N, 18 |hitstop=0/+3 | |||
|groundHit=Launch |airHit=(34 + Down 12)×N, 34 |groundCH=Launch |airCH=(54 + Down 12)×N, 56 | |||
|images=P4U2_Junpei_Deathbound.png | |||
|hitboxes= | |||
|notes=Fatal Recovery; | |||
}} | |||
===Reflect Projectile=== | ===Reflect Projectile=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=special | {{MoveData-P4U2 |character=Junpei Iori |type=special | ||
Line 637: | Line 660: | ||
|blockstun=16 |hitstop=0/+2 | |blockstun=16 |hitstop=0/+2 | ||
|groundHit=17 |airHit=19 |groundCH=19 |airCH=39 | |groundHit=17 |airHit=19 |groundCH=19 |airCH=39 | ||
|images= | |images= | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= | ||
Line 645: | Line 668: | ||
===236236A=== | ===236236A=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236A |name=Inferno Homer | |input=236236A |name=A Inferno Homer | ||
|damage=1300 |p1=600 |p2=500 |smp=50 | |damage=1300 |p1=600 |p2=500 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~45 All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~45 All | ||
|startup=7+(75 Flash)+4~112 |active=5 |recovery=69 |onBlock=-55 | |startup=7+(75 Flash)+4~112 |active=5 |recovery=69 |onBlock=-55 | ||
|blockstun=18 |hitstop=10 | |blockstun=18 |hitstop=10 | ||
|groundHit=Launch |airHit=121 + Down 8 [59 + Slide | |groundHit=Launch |airHit=121 + Down 8 [59 + Slide 47] |groundCH=Launch |airCH=141 + Down 8 [79 + Slide 47] | ||
|images=P4U2_Junpei_InfernoHomer.png | |images=P4U2_Junpei_InfernoHomer.png |caption=Combo ender, good for getting runs | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_InfernoHomer_Hitbox.png | ||
|notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C scores a Homerun, damage increases to 1950;B/D scores a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 390 [585]; | |notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C scores a Homerun, damage increases to 1950;B/D scores a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Dash cancel possible instead of swinging the bat;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 390 [585]; | ||
}} | }} | ||
===236236B=== | ===236236B=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236B |name=Inferno Homer | |input=236236B |name=B Inferno Homer | ||
|damage=1500 |p1=600 |p2=500 |smp=50 | |damage=1500 |p1=600 |p2=500 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~54 All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~54 All | ||
|startup=7+(75 Flash)+13~121 |active=5 |recovery=69 |onBlock=-55 | |startup=7+(75 Flash)+13~121 |active=5 |recovery=69 |onBlock=-55 | ||
|blockstun=18 |hitstop=10 | |blockstun=18 |hitstop=10 | ||
|groundHit=Launch |airHit=121 + Down 8 [59 + Slide | |groundHit=Launch |airHit=121 + Down 8 [59 + Slide 47] |groundCH=Launch |airCH=141 + Down 8 [79 + Slide 47] | ||
|images=P4U2_Junpei_InfernoHomer.png | |images=P4U2_Junpei_InfernoHomer.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C scores a Homerun on hit, damage increases to 2250;B/D scores a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 450 [675]; | |notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C scores a Homerun on hit, damage increases to 2250;B/D scores a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Dash cancel possible instead of swinging the bat;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 450 [675]; | ||
}} | }} | ||
===236236AB=== | ===236236AB=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236AB |name=Inferno Homer | |input=236236AB |name=SB Inferno Homer | ||
|damage=1600 |p1=100 |p2=400 |smp=50 | |damage=1600 |p1=100 |p2=400 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~45 All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~45 All | ||
|startup=7+(75 Flash)+4~112 |active=5 |recovery=69 |onBlock=-55 | |startup=7+(75 Flash)+4~112 |active=5 |recovery=69 |onBlock=-55 | ||
|blockstun=18 |hitstop=10 | |blockstun=18 |hitstop=10 | ||
|groundHit=Launch |airHit=121 + Down 8 [51 + Slide | |groundHit=Launch |airHit=121 + Down 8 [51 + Slide 39] |groundCH=Launch |airCH=141 + Down 8 [71 + Slide 39] | ||
|images=P4U2_Junpei_InfernoHomer.png | |images=P4U2_Junpei_InfernoHomer.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C for a Homerun on hit, damage increases to 2400;B/D for a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 640 [960]; | |notes=Press A/B/C/D to follow up attack;Input during superflash for fastest attack, otherwise attack comes out 15F after button press;A/C for a Homerun on hit, damage increases to 2400;B/D for a Clean Hit, values in [] are on Clean Hit;When attack not inputted immediately, invulnerability lasts from 1~7F, then from 1~49F after pressing button;Dash cancel possible instead of swinging the bat;Opponent experiences 16F additional hitstop on hit/counter hit;Minimum damage 640 [960]; | ||
}} | }} | ||
===236236C=== | |||
===236236C/D=== | |||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236C |name=Comeback Grand Slam | |input=236236C/D |name=Comeback Grand Slam | ||
|damage=100×4 |p1=0 |p2=100 |smp=50 | |damage=100×4 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All | |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All | ||
|startup=7+(78 Flash)+ | |startup=7+(78 Flash)+8 |active=12,12,12,32767|recovery=Total |onBlock= | ||
|blockstun=14 |hitstop=0/+2 | |blockstun=14 |hitstop=0/+2 | ||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | ||
|images=P4U2_Junpei_ComebackGrandSlam.png | |images=P4U2_Junpei_ComebackGrandSlam.png |caption=Basically Inferno Homer with a fireball that brings the opponent towards you | ||
|hitboxes= | |hitboxes= | ||
|notes=Press button anytime after superflash to perform followup attack;C version summons persona in front of Junpei, D versions summons persona ;Minimum damage 30×4 (120); | |notes=Press button anytime after superflash to perform followup attack;C version summons persona in front of Junpei, D versions summons persona ;Minimum damage 30×4 (120); | ||
Line 694: | Line 720: | ||
===236236CD=== | ===236236CD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=236236CD |name=Comeback Grand Slam | |input=236236CD |name=SB Comeback Grand Slam | ||
|damage=100×4 |p1=0 |p2=100 |smp=50 | |damage=100×4 |p1=0 |p2=100 |smp=50 | ||
|level=3 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All | |level=3 |cancel=O |attribute=Projectile |guard=All |invuln=1~9 All | ||
|startup=7+(78 Flash)+ | |startup=7+(78 Flash)+8 |active=12,12,12,32767|recovery=Total |onBlock= | ||
|blockstun=14 |hitstop=0/+2 | |blockstun=14 |hitstop=0/+2 | ||
|groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | |groundHit=Launch |airHit=47 |groundCH=Launch |airCH=67 | ||
Line 704: | Line 730: | ||
|notes=Press button anytime after superflash to perform followup attack;Summons persona from right behind opponent's location;Minimum damage 30×4 (120); | |notes=Press button anytime after superflash to perform followup attack;Summons persona from right behind opponent's location;Minimum damage 30×4 (120); | ||
}} | }} | ||
===236236C > X=== | ===236236C > X=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
Line 711: | Line 738: | ||
|startup=11 |active=5 |recovery=59 |onBlock=-45 | |startup=11 |active=5 |recovery=59 |onBlock=-45 | ||
|blockstun=18 |hitstop=13, 0/+20 | |blockstun=18 |hitstop=13, 0/+20 | ||
|groundHit=Launch |airHit=121 [51 + Slide | |groundHit=Launch |airHit=121 [51 + Slide 21] |groundCH=Launch |airCH=141 [71 + Slide 21] | ||
|images=P4U2_Junpei_ComebackGrandSlam.png | |images=P4U2_Junpei_ComebackGrandSlam.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_InfernoHomer_Hitbox.png | ||
|notes=A/C for a Homerun on hit;B/D for a Clean Hit, values in [] are on Clean Hit;Opponent experiences 16F additional hitstop on hit/counter hit;Second hit is when hitting the projectile thrown by the persona;A/C version launches on hit 51F + Slide | |notes=A/C for a Homerun on hit;B/D for a Clean Hit, values in [] are on Clean Hit;Opponent experiences 16F additional hitstop on hit/counter hit;Second hit is when hitting the projectile thrown by the persona;A/C version launches on hit 51F + Slide 21F;B/D version launches on hit 121F;Minimum damage 240, 800 (1400); | ||
}} | }} | ||
Line 725: | Line 752: | ||
|blockstun= |hitstop= | |blockstun= |hitstop= | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=P4U2_Junpei_VictoryCry.png | |images=P4U2_Junpei_VictoryCry.png |caption=Junpei's install. Your goal is to get this ASAP | ||
|hitboxes= | |hitboxes= | ||
|notes=Activates automatically after 10 Runs and Junpei is in neutral state;Allows Junpei to Clean Hit his B attacks and base damage of all attacks increases by 20%;HP | |notes=Activates automatically after 10 Runs and Junpei is in neutral state;Allows Junpei to Clean Hit his B attacks and base damage of all attacks increases by 20%;Every 60F Junpei gains 36 HP. HP gained increase with runs - 20+ Runs: 38HP. 30+ Runs: 40 HP. 40+ Runs: 42 HP. 50+ Runs: 44 HP;Every 1F Junpei gains 0.01 SP. SP Gained increases with runs - 20+ Runs: 0.02 SP. 30+ Runs: 0.03 SP. 40+ Runs: 0.04 SP. 50+ Runs 0.05 SP.; | ||
}} | }} | ||
Line 733: | Line 760: | ||
===214214C=== | ===214214C=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=214214C |name=Super Vorpal Bat | |input=214214C |name=C Super Vorpal Bat | ||
|damage=0, 2000 [0, 4000] |p1=0 |p2=1100 |smp=50 | |damage=0, 2000 [0, 4000] |p1=0 |p2=1100 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~64 Guard All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~64 Guard All | ||
Line 740: | Line 767: | ||
|groundHit=Launch |airHit=121 [121 + WBounce 50] |groundCH=Launch |airCH=121 [121 + WBounce 50] | |groundHit=Launch |airHit=121 [121 + WBounce 50] |groundCH=Launch |airCH=121 [121 + WBounce 50] | ||
|images=P4U2_Junpei_SuperVorpalBat.png | |images=P4U2_Junpei_SuperVorpalBat.png | ||
|hitboxes= | |hitboxes=P4U2R_Junpei_214214A_Hitbox.png;P4U2R_Junpei_InfernoHomer_Hitbox.png | ||
|notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 600 [1000]; | |notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 600 [1000]; | ||
}} | }} | ||
===214214D=== | ===214214D=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=214214D |name=Super Vorpal Bat | |input=214214D |name=D Super Vorpal Bat | ||
|damage=0, 2200 [0, 4400] |p1=100 |p2=1000 |smp=50 | |damage=0, 2200 [0, 4400] |p1=100 |p2=1000 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~64 Guard All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~64 Guard All | ||
Line 755: | Line 783: | ||
|notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 660 [1100]; | |notes=Press A/B/C/D to do followup hit;Values in [] are for Homerun hit;When Junpei misses the swing, persona deals 350 damage to opponent;Minimum damage 660 [1100]; | ||
}} | }} | ||
===214214CD=== | ===214214CD=== | ||
{{MoveData-P4U2 |character=Junpei Iori |type=super | {{MoveData-P4U2 |character=Junpei Iori |type=super | ||
|input=214214CD |name=Super Vorpal Bat | |input=214214CD |name=SB Super Vorpal Bat | ||
|damage=0, 2800 [0, 5000] |p1=100 |p2=1000 |smp=50 | |damage=0, 2800 [0, 5000] |p1=100 |p2=1000 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=All |invuln=1~46 Guard All | |level=5 |cancel=O |attribute=Body |guard=All |invuln=1~46 Guard All | ||
Line 777: | Line 806: | ||
|blockstun=8 |hitstop=0/+2 | |blockstun=8 |hitstop=0/+2 | ||
|groundHit= |airHit= |groundCH= |airCH= | |groundHit= |airHit= |groundCH= |airCH= | ||
|images=P4U2 Junpei IK.png;P4U2 Junpei IK Cinematic.png | |images=P4U2 Junpei IK.png;P4U2 Junpei IK Cinematic.png |caption=Show your foes who's the boss\Or rather, who's Da Man | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes= |
Latest revision as of 19:52, 30 December 2023
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Junpei Iori | 9,500 | 3F | 23F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
65% | 4 |
Normal Attacks
5A
5AA
5AAA
2A
5B
2B
j.A
j.2A
j.B
All Out Attack
Sweep
Persona Attacks
5C
2C
j.C
5D
j.D
2D
j.2D
Universal Mechanics
Ground Throw
Air Throw
BD
Guard Cancel Attack
Dash Cancel
66 Dash Cancel other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | 21 | - | - | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
- | - | - | - | - | - | - | - | - | - | |
Skill Attacks
236A
236A Victory Cry
j.236A
j.236A Victory Cry
236B
236B Victory Cry
j.236B
j.236B Victory Cry
236AB
236AB Victory Cry
j.236AB
j.236AB Victory Cry
214A
214B
214AB
236C
j.236C
236D
j.236D
236CD
236[CD]
j.236CD
214C/D
j.214C/D
214CD
j.214CD
Reflect Projectile
Reflect Projectile special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
800 | - | All | 1 | Until Hit | - | - | Projectile | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
0 | 100 | 50 | 3 | 16 | 17 | 19 | 19 | 39 | 0/+2 | |
SP Skill Attacks
236236A
236236B
236236AB
236236C/D
236236CD
236236C > X
Victory Cry
Awakened SP Skill Attacks
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information