< P4U2R | Chie Satonaka
Elite Soba (talk | contribs) (Updated every change listed in the patch notes to the best of my ability. Some of the 1.1 data that was ported over might actually be incorrect but it's hard to say) |
Elite Soba (talk | contribs) (Damage updates) |
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{{MoveData-P4U2 |character=Chie Satonaka |type=persona | {{MoveData-P4U2 |character=Chie Satonaka |type=persona | ||
|input=5D |name= | |input=5D |name= | ||
|damage= | |damage=50x3, 1150 |p1=300 |p2=200 |smp=1000 | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln= | |level=4 |cancel= |attribute=Body |guard=All |invuln= | ||
|startup=39 |active=2(3)2(6)2(11)3 |recovery=61 total |onBlock=+16 | |startup=39 |active=2(3)2(6)2(11)3 |recovery=61 total |onBlock=+16 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=persona | {{MoveData-P4U2 |character=Chie Satonaka |type=persona | ||
|input=5DD |name= | |input=5DD |name= | ||
|damage= | |damage=50×3, 50×15, 200 |p1=300 |p2=200 |smp=1000 | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln= | |level=4 |cancel= |attribute=Body |guard=All |invuln= | ||
|startup=39 |active=2(3)2(6)2(7)30[15 hits](9)3 |recovery=61 total |onBlock=+63 | |startup=39 |active=2(3)2(6)2(7)30[15 hits](9)3 |recovery=61 total |onBlock=+63 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=persona | {{MoveData-P4U2 |character=Chie Satonaka |type=persona | ||
|input=2C |name= | |input=2C |name= | ||
|damage= | |damage=600,300 |p1=400 |p2=200 |smp=1000 | ||
|level=4 |cancel=SpSOD |attribute=Body |guard=All |invuln= | |level=4 |cancel=SpSOD |attribute=Body |guard=All |invuln= | ||
|startup=19 |active=7(2)2 |recovery=21 |onBlock=-5 | |startup=19 |active=7(2)2 |recovery=21 |onBlock=-5 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=persona | {{MoveData-P4U2 |character=Chie Satonaka |type=persona | ||
|input=2D |name= | |input=2D |name= | ||
|damage= | |damage=50, 1050 |p1=300 |p2=200 |smp=1000 | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln= | |level=4 |cancel= |attribute=Body |guard=All |invuln= | ||
|startup=26 |active=7(11)3 |recovery=56 total |onBlock=+8 | |startup=26 |active=7(11)3 |recovery=56 total |onBlock=+8 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=persona | {{MoveData-P4U2 |character=Chie Satonaka |type=persona | ||
|input=2DD |name= | |input=2DD |name= | ||
|damage= | |damage=50, 50×15, 200 |p1=300 |p2=200 |smp=1000 | ||
|level=4 |cancel= |attribute=Body |guard=All |invuln= | |level=4 |cancel= |attribute=Body |guard=All |invuln= | ||
|startup=26 |active=2(7)30[15 hits](9)3 |recovery=56 total |onBlock=+40 | |startup=26 |active=2(7)30[15 hits](9)3 |recovery=56 total |onBlock=+40 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=persona | {{MoveData-P4U2 |character=Chie Satonaka |type=persona | ||
|input=j.D |name= | |input=j.D |name= | ||
|damage=100, 50×11, | |damage=100, 50×11, 450 |p1=300 |p2=200* |smp=50 | ||
|level=3, 4 |cancel= |attribute=Head |guard=All |invuln= | |level=3, 4 |cancel= |attribute=Head |guard=All |invuln= | ||
|startup=24 |active=24[12 hits](13)3 |recovery=52 total |onBlock= | |startup=24 |active=24[12 hits](13)3 |recovery=52 total |onBlock= | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=other | {{MoveData-P4U2 |character=Chie Satonaka |type=other | ||
|input=CD |name=Ground Throw | |input=CD |name=Ground Throw | ||
|damage=0,0, | |damage=0,0,1400 |p1=0 |p2=1100 |smp=50 | ||
|level=0, 1, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= | |level=0, 1, 4 |cancel=O |attribute=Throw |guard=Throw |invuln= | ||
|startup=5 |active=3 |recovery=25 |onBlock= | |startup=5 |active=3 |recovery=25 |onBlock= | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=other | {{MoveData-P4U2 |character=Chie Satonaka |type=other | ||
|input=BD Attack |name=High Counter | |input=BD Attack |name=High Counter | ||
|damage= | |damage=500, 150×4 |p1=600 |p2=100 |smp=50 | ||
|level=2, 4 |cancel=S |attribute=Body |guard=Low, All |invuln=1-19 All | |level=2, 4 |cancel=S |attribute=Body |guard=Low, All |invuln=1-19 All | ||
|startup=7 |active=2(9)3(5)3(5)3(5)3 |recovery=18+15 after landing |onBlock=-24 | |startup=7 |active=2(9)3(5)3(5)3(5)3 |recovery=18+15 after landing |onBlock=-24 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=236A |name=Rampage | |input=236A |name=Rampage | ||
|damage= | |damage=200,100×2 |p1=0 |p2=200 |smp=50 | ||
|level=3 |cancel=SO |attribute=Head |guard=All |invuln= | |level=3 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=11 |active=2(6)3(6)3 |recovery=3+17 after landing |onBlock=-8 | |startup=11 |active=2(6)3(6)3 |recovery=3+17 after landing |onBlock=-8 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=j.236A |name=Rampage | |input=j.236A |name=Rampage | ||
|damage= | |damage=200,100×N |p1=0 |p2=200 |smp=50 | ||
|level=2 |cancel=SO |attribute=Head |guard=All |invuln= | |level=2 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=6 |active=2(6)3(6)3... |recovery=17 after landing |onBlock=-8 | |startup=6 |active=2(6)3(6)3... |recovery=17 after landing |onBlock=-8 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=236B |name=Rampage | |input=236B |name=Rampage | ||
|damage= | |damage=200,100×4 |p1=0 |p2=100 |smp=900 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=19 |active=2(6)3(6)3(6)3(6)3 |recovery=1+11 after landing |onBlock=+2 | |startup=19 |active=2(6)3(6)3(6)3(6)3 |recovery=1+11 after landing |onBlock=+2 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=236AB |name=Rampage | |input=236AB |name=Rampage | ||
|damage= | |damage=200,100×5 |p1=0 |p2=400 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=12 |active=2(4)2(4)2(4)2(4)2(4)2 |recovery=11 after landing |onBlock=+6 | |startup=12 |active=2(4)2(4)2(4)2(4)2(4)2 |recovery=11 after landing |onBlock=+6 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=j.236AB |name=Rampage | |input=j.236AB |name=Rampage | ||
|damage= | |damage=200,100×N |p1=0 |p2=400 |smp=500 | ||
|level=4 |cancel=SO |attribute=Head |guard=All |invuln= | |level=4 |cancel=SO |attribute=Head |guard=All |invuln= | ||
|startup=7 |active=2(4)2(4)2... |recovery=11 after landing |onBlock= | |startup=7 |active=2(4)2(4)2... |recovery=11 after landing |onBlock= | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=Rampage > 236B |name=Skull Cracker | |input=Rampage > 236B |name=Skull Cracker | ||
|damage= | |damage=500, 300 |p1=500 |p2=300 |smp=50 | ||
|level=4 |cancel=SO |attribute=Body, Foot |guard=H,L |invuln= | |level=4 |cancel=SO |attribute=Body, Foot |guard=H,L |invuln= | ||
|startup=10 |active=2(9)3 |recovery=21 |onBlock=-7 | |startup=10 |active=2(9)3 |recovery=21 |onBlock=-7 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=Rampage > 236AB |name=Skull Cracker | |input=Rampage > 236AB |name=Skull Cracker | ||
|damage= | |damage=500, 500 |p1=300 |p2=200 |smp=50 | ||
|level=4 |cancel=SO |attribute=Body, Foot |guard=H,L |invuln= | |level=4 |cancel=SO |attribute=Body, Foot |guard=H,L |invuln= | ||
|startup=5 |active=2(9)3 |recovery=21 |onBlock=-7 | |startup=5 |active=2(9)3 |recovery=21 |onBlock=-7 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=214AB |name=Herculean Strike | |input=214AB |name=Herculean Strike | ||
|damage= | |damage=1000, 1100 |p1=600 |p2=500 |smp=1000 | ||
|level=5 |cancel=SO |attribute=Chest |guard=All |invuln=7-27 Projectile | |level=5 |cancel=SO |attribute=Chest |guard=All |invuln=7-27 Projectile | ||
|startup=17 |active=10,1 |recovery=15 |onBlock=+3 | |startup=17 |active=10,1 |recovery=15 |onBlock=+3 | ||
|images=P4AU_Chie_LungePunch.png | |images=P4AU_Chie_LungePunch.png | ||
|hitboxes= | |hitboxes= | ||
|notes= | |notes=On hit, first hit launches opponent too far for second hit to connect generally | ||
}} | }} | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=special | {{MoveData-P4U2 |character=Chie Satonaka |type=special | ||
|input=214C |name=Black Spot | |input=214C |name=Black Spot | ||
|damage= | |damage=1000 |p1=0 |p2=100 |smp=50 | ||
|level=4 |cancel=SO |attribute=Projectile, Chest |guard=All |invuln= | |level=4 |cancel=SO |attribute=Projectile, Chest |guard=All |invuln= | ||
|startup=13 |active=12 |recovery=24 |onBlock=-7 | |startup=13 |active=12 |recovery=24 |onBlock=-7 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=super | {{MoveData-P4U2 |character=Chie Satonaka |type=super | ||
|input=236236C |name=God's Hand | |input=236236C |name=God's Hand | ||
|damage= | |damage=2500 |p1=1000 |p2=100 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=H |invuln=1-23 All | |level=5 |cancel=O |attribute=Body |guard=H |invuln=1-23 All | ||
|startup=4+11 |active=6 |recovery=42 |onBlock=-16 | |startup=4+11 |active=6 |recovery=42 |onBlock=-16 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=super | {{MoveData-P4U2 |character=Chie Satonaka |type=super | ||
|input=236236D |name=God's Hand | |input=236236D |name=God's Hand | ||
|damage= | |damage=2800 |p1=1000 |p2=100 |smp=50 | ||
|level=5 |cancel=O |attribute=Body |guard=H |invuln=1-31 All | |level=5 |cancel=O |attribute=Body |guard=H |invuln=1-31 All | ||
|startup=4+19 |active=6 |recovery=42 |onBlock=-16 | |startup=4+19 |active=6 |recovery=42 |onBlock=-16 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=super | {{MoveData-P4U2 |character=Chie Satonaka |type=super | ||
|input=236236CD |name=God's Hand | |input=236236CD |name=God's Hand | ||
|damage= | |damage=2000, 800 |p1=1000, 1000 |p2=500, 100 |smp=50, 50 | ||
|level=5 |cancel=O |attribute=Body |guard=H |invuln=1-31 All | |level=5 |cancel=O |attribute=Body |guard=H |invuln=1-31 All | ||
|startup=4+19 |active=6(27)6 |recovery=42 |onBlock=-16 | |startup=4+19 |active=6(27)6 |recovery=42 |onBlock=-16 | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=super | {{MoveData-P4U2 |character=Chie Satonaka |type=super | ||
|input=214214C |name=Agneyastra | |input=214214C |name=Agneyastra | ||
|damage= | |damage=500×N |p1=0 |p2=200×N |smp=0 | ||
|level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-20 | |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-20 | ||
|startup=11+~8 |active= |recovery=35 Total |onBlock= | |startup=11+~8 |active= |recovery=35 Total |onBlock= | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=super | {{MoveData-P4U2 |character=Chie Satonaka |type=super | ||
|input=214214D |name=Agneyastra | |input=214214D |name=Agneyastra | ||
|damage= | |damage=500×N |p1=0 |p2=200×N |smp=0 | ||
|level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-20 | |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-20 | ||
|startup=11+~14 |active= |recovery=34 Total |onBlock= | |startup=11+~14 |active= |recovery=34 Total |onBlock= | ||
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{{MoveData-P4U2 |character=Chie Satonaka |type=super | {{MoveData-P4U2 |character=Chie Satonaka |type=super | ||
|input=214214CD |name=Agneyastra | |input=214214CD |name=Agneyastra | ||
|damage= | |damage=500×N |p1=0 |p2=200×N |smp=0 | ||
|level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-20 | |level=5 |cancel=O |attribute=Projectile |guard=All |invuln=1-20 | ||
|startup=11+~6 |active= |recovery=34 Total |onBlock= | |startup=11+~6 |active= |recovery=34 Total |onBlock= |
Revision as of 04:32, 4 April 2022
Links
System Data
Portrait | Name | Health | Prejump | Backdash |
---|---|---|---|---|
Chie Satonaka | 9,500 | 3F | 19F (1~6F Inv All) | |
Combo Rate | Persona Cards | Unique Movement Options | Icon | |
60% | 3 |
Normal Attacks
5A
5AA Normal
5AAA Normal
5AA Shadow
5AAA Shadow
5B
2A
2B
j.A
j.B
j.BB
j.2B
All Out Attack
Sweep
Persona Attacks
5C
5D
5DD
2C
2D
2DD
j.C
j.D
Univesal Mechanics
Ground Throw
Air Throw
BD Catch
BD Attack
j.BD
Guard Cancel Attack
Dash Cancel
Dash Cancel other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Cancel |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | 19 | - | - | - | - | |
P1 | P2 | SMP | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Hitstop | |
- | - | - | - | - | - | - | - | - | - | |
Skill Attacks
236A
j.236A
236B
j.236B
236AB
j.236AB
Rampage > 236A
Rampage > 236B
Rampage > 236AB
236C
j.236C
236D
j.236D
236CD
j.236CD
214A
214B
214AB
214C
214D
214CD
SP Skill Attacks
236236A
236236B
236236AB
236236C
236236D
236236CD
Awakened SP Skill Attacks
214214C
214214D
214214CD
Instant Kill
222CD
Category
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Minazuki[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- Sho[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data
System Explanations
Mechanics
Application & Advanced Information
Archived Information