Difference between revisions of "P4U2.5/Chie Satonaka/Data"

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(I am rejecting the suggested 1f full invul. The invul is only on the preflash part of the 5th frame and she still gets hit postflash and can't block)
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Revision as of 23:46, 21 June 2022

Links


System Data

Name Health Prejump Backdash Combo Rate Persona Cards Unique Movement Options Portrait Icon
Chie Satonaka 9,500 3F 19F (1~6F Inv All) 60% 3 P4U Chie Portrait.png P4AU Chie Icon.png


Normal Attacks

5A

5A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 180 All 5 3 8 -1 Body - JSpSO 400 200 50 2 9 13 15 25 35 10
P4Arena Chie 5A.png


5AA Normal

5AA Normal Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 260×2 All 7 3(3)6 11 -2 Body - SpSO 0 100 50 3 14 19 21 31 41 12, 3
P4AU Chie 5AA.png

5AAA Normal

5AAA Normal Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400×3 All 10 2(12)3(10)3 19 -5 Body - SpSO 200 200 50 4 16 17×2, Launch 19×2, 19 + WBounce 25 29×2, Launch 39×2, 39 + WBounce 25 9
On third hit, opponent experiences only 3F hitstop on hit/counter hit
P4AU Chie 5AAA.pngP4AU Chie 5AAA 2.png

5AA Shadow

5AA Shadow Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 250×6 All 9 2(4)2(4)2(4)2(4)2(4)2 21 -8 Body - JSpSO 0 100 50 3 14 15 17 27 37 1
P4Arena Chie 5AA.png

5AAA Shadow

5AAA Shadow Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600×2 All 5 3, 3 15 -3 Body - JSpSO 200 200 50 3 14 15 17 27 37 11
P4Arena Chie 5AAA.png

5B

5B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 550 All 7 4 18 -7 Body - JSpSOD 200 100 50 3 14 15 17 27 37 11
Dash Cancel is -5 on block
Backdash Cancel is -4 on block
P4Arena Chie 5B.png

2A

2A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200 Low 7 2 12 -3 Foot - SpSO 500 100 50 1 10 11 13 23 25 9
P4Arena Chie 2A.png

2B

2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400 Air Unblockable 10 2 30 -17 Body 8~11 H JSpSOD 200 100 50 3 14 15 17 27 37 11
Dash Cancel is -5 on block
Backdash Cancel is -4 on block
P4Arena Chie 2B.png

j.A

j.A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 5 4 10 - Head - CJSpSO 200 100 50 1 10 11 13 23 25 9
P4Arena Chie jA.png

j.B

j.B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400 High 8 3 13 - Head - JSpSO 200 100 50 2 12 13 15 25 27 10
P4Arena Chie jB.png

j.BB

j.BB Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 High 7 3 15 - Head - JSpSO 200 100 50 3 14 15 17 27 37 11
P4Arena Chie jBB.png

j.2B

j.2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 High 9 3 12 - Head - JSpSO 200 100 50 3 14 15 17 27 37 11
P4Arena Chie jBB.png

All Out Attack

5AB
All Out Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 H 26 1 32 -14 Body 10~26 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
Airborne frames 9-25
P4Arena Chie AOA.png


Sweep

2AB
Sweep
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 600 Low 9 3 20 -8 Foot 4~11 C JSpSO 200 100 50 3 14 Launch 23 Launch 43 11
P4Arena Chie Sweep.png


Persona Attacks

5C

5C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 800 All 12 3 31 -16 Body - JSpSOD 200 100 50 4 16 17 23 29 43 12
Dash Cancel is -3 on block
P4Arena Chie 5C.png

5D

5D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 50x3, 1150 All 39 2(3)2(6)2(11)3 Total 61 +20 Body - - 400 100 1000 4 16 17×3, Launch 19×3, 19 + WBounce 30 29x3, Launch 39x3, 39 + WBounce 30 1x3, 8
P4Arena Chie 5D.png

5DD

5DD Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 50×3, 50×15, 200 All 39 2(3)2(6)2(7)2×15(9)3 Total 61 +63 Body - - 400 100 1000 4 16×18, 13 17×18, Launch 19×18, 19 + WStick 25 29×18, Launch 39×18, 39 + WStick 25 0/+1×3, 0×15, 0/+8
P4Arena Chie 5D.png


2C

2C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 600×2 All 19 3(7)2 20 -5 Body - SpSOD 300 300 1000 4 16 17, Launch 19, 29 29, Launch 39, 49 1/+8, 8
Dash Cancel is -3 on block
First hit Freezes opponent for 40F on hit
P4AU Chie 2C.png

2D

2D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 50, 1050 All 26 7(11)3 Total 56 +8 Body - - 400 100 1000 4 16 17, Launch 19, 19 + WBounce 30 29, Launch 39, 39 + WBounce 30 0/+1, 0/+8
P4Arena Chie 5DD.png

2DD

2DD Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 50, 50×15, 200 All 26 2(7)2×15(9)3 Total 56 +40 Body - - 400 100 1000 4 16×16, 13 17×16, Launch 19×16, 19 + WStick 25 29×16, Launch 39×16, 39 + WStick 25 0/+1, 0×15, 0/+8
P4Arena Chie 5DD.png

j.C

j.C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 700 All 11 4 11 - Body - JSpSO 200 100 300 3 14 15 17 27 37 11
P4Arena Chie jC.png


j.D

j.D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 100×12, 450 All 24 2×12(13)3 Total 52 - Head - - 500* 100* 50 3×12, 4 11×12, 13 15×12, 17 17, 19 27×12, 29 37, 39 0×12, 0/+12
P1 = 0 if aimed upward
P2 = 600 if aimed upward
P4Arena Chie jD.png


Univesal Mechanics

Ground Throw

CD
Ground Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0,0,1400 Throw 5 3 23 - Throw - SO 0 1000 50 0, 1, 4 - Down 30 - Down 30 - 0×2, 6
P4Arena Chie GroundThrow.png


Air Throw

j.CD
Air Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0,1600 Throw 4 3 12 - Throw - O 0 1200 50 0, 4 - - Down 50 - Down 55 0, 12
P4Arena Chie AirThrow.png


BD Catch

BD Catch
High Counter
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other - - - - Total 24 - - 1~9 Guard All - - - - - - - - - - -
Fatal Recovery
P4Arena Chie BD.png

BD Attack

BD Attack
High Counter
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 500, 300×4 Low, All 7 2(10)2(6)2(6)2(6)2 18+15L -24 Body 1~19 All S 1000 100 50 2, 4 15, 19×4 Launch 18, 22×4 Launch 30, 42×4 7, 11×4
P4Arena Chie BD2.png

j.BD

j.BD
High Counter
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 320×4 All 6 2(6)2(6)2(6)2 Until L+15 - Head 1~7 All S 1000 100 50 4 15, 19×4 Launch 18, 22×4 Launch 30, 42×4 7, 11×4
P4Arena Chie BD2.png


Guard Cancel Attack

6AB
Guard Cancel Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0 All 15 6 30 -19 Body 1~?? Guard All - - - - 4 16 Launch 19 Launch 29 12
P4Arena Chie 5B.png


Dash Cancel

Dash Cancel Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other - - - - Total 19 - - - - - - - - - - - - - -


Skill Attacks

236A

236A
Rampage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 200×3 All 11 2(6)3(6)3 3+17L -8 Head - SO 100 300 50 3, 2×2 14 17, 15×2 17 29, 27×2 37 4
P4Arena Chie Rampage.png

j.236A

j.236A
Rampage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 200×N All 6 2(6)3(6)3... 17L -8 Head - SO 100 200 50 2 14 17, 15×(N-1) 17 29, 27×(N-1) 37 4
P4Arena Chie Rampage.png

236B

236B
Rampage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 200×5 All 19 2(6)3(6)3(6)3(6)3 1+13L +2 Head - SO 100 300 50 4 18 19 21 31 41 4
P4Arena Chie Rampage.png

j.236B

j.236B
Rampage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 200×N All 9 2(6)3(6)3... 13L - Head - SO 100 300 50 2 18 19 21 31 41 4
P4Arena Chie Rampage.png

236AB

236AB
Rampage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 200×6 All 12 2(4)2(4)2(4)2(4)2(4)2 11L +6 Head - SO 100 300 500 4 18 19 21 31 41 4
P4Arena Chie Rampage.png

j.236AB

j.236AB
Rampage
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 200×N All 7 2(4)2(4)2... Until L+11 - Head - SO 100 300 500 4 18 19 21 31 41 4
P4Arena Chie Rampage.png


Rampage > 236A

Rampage > 236A
Skull Cracker
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 400, 200 High, Low 6 2(9)3 26 -12 Body, Foot - SO 300 100 200 4 16 17, Launch 19 + Down 20, 35 29, Launch 39 + Down 20, 55 12
P4Arena Chie SkullCracker.png


Rampage > 236B

Rampage > 236B
Skull Cracker
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500, 300 High ,Low 10 2(9)3 21 -7 Body, Foot - SO 300 100 200 4 16 17, Launch 19 + Down 20, 39 29, Launch 39 + Down 20, 59 12
P4Arena Chie SkullCracker.png

Rampage > 236AB

Rampage > 236AB
Skull Cracker
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 500, 500 High ,Low 5 2(9)3 21 -7 Body, Foot - SO 300 100 200 4 16 17, Launch 19 + Down 20, 42 29, Launch 39 + Down 20, 62 12
P4Arena Chie SkullCracker.png


236C

236C
Dragon Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 2000 All 18 12 23+15L -35 Head - SO 800 300 50 5 18 Launch 51 + WBounce Launch 71 + WBounce 9
P4Arena Chie DragonKick.png

j.236C

j.236C
Dragon Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1600 All 14 12 Until L+15 - Head - SO 800 300 50 5 18 Launch 51 + WBounce Launch 71 + WBounce 9
P4Arena Chie DragonKick.png

236D

236D
Dragon Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 2500 All 30 18 23+15 after landing - Head - SO 800 300 50 5 18 Launch 61 + WBounce Launch 81 + WBounce 9
P4Arena Chie DragonKick.png

j.236D

j.236D
Dragon Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 2000 All 17 16 15L - Head - SO 800 300 50 5 18 Launch 61 + WBounce Launch 81 + WBounce 9
P4Arena Chie DragonKick.png

236CD

236CD
Dragon Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 2500 All 30 12 9+9L - Head - SO 800 300 200 5 18 - 47 - 67 13
P4Arena Chie DragonKick.png

j.236CD

j.236CD
Dragon Kick
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 2000 All 13 12 9+9L - Head - SO 800 300 200 5 18 - 47 - 67 13
P4Arena Chie DragonKick.png


214A

214A
Herculean Strike
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 600 All 11 6 23 -11 ~ -6 Chest - SO 300 100 50 3 17 Lauch 30 Launch 50 11
P4AU Chie HerculeanStrike.png

214B

214B
Herculean Strike
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000 All 25 9 21 -8 ~ +0 Chest 1~20 T SO 100 300 50 5 21 Launch 45 Launch 65 + WBounce 13
P4AU Chie HerculeanStrike.png


214AB

214AB
Herculean Strike
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000, 1100 All 17 10,1 15 +3 Chest 7~27 P
1~14 T
SO 300 100 50 5 18 Launch 41 Launch 61 3
On hit, first hit launches opponent too far for second hit to connect generally
On hit 13F hitstop
P4AU Chie HerculeanStrike.png


214C

214C
Black Spot
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1000 All 13 [11] 12 24 -7 Projectile+Chest - SO 0 100 50 4 16 Launch 24 Launch 44 0/+12
Dash Cancel is -6 on block
Fatal Counter
Values in [] are when canceled into from other special attacks
P4Arena Chie BlackSpot.png


214D

214D
Black Spot
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1200 All 26 [22] 12 18 +5 Projectile+Chest - SO 0* 100 50 5 21 Launch 21 - 81 WBounce 60 0/+13
Dash Cancel is +0 on block
Fatal Counter
P1 is 800 on Counter Hit
Startup is 22 when canceled into from other special attacks
P4Arena Chie BlackSpot.png

214[D]

214[D]
Black Spot
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1200 All 55 [51] 12 11 +12 Projectile+Chest - SO 0* 100 50 5 21 Launch 21 - 81 WBounce 60 0/+13
Dash Cancel is +7 on block
Fatal Counter
P1 is 800 on Counter Hit
Startup is 51 when canceled into from other special attacks
P4Arena Chie BlackSpot.png

214CD

214CD
Black Spot
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 1400 All 21 12 15 +5 Projectile+Chest 9~32 Guard Strike SO 0 100 50 5 18 Launch 21 - 81 + WBounce 60 0/+13
Dash Cancel is +0 on block
Fatal Counter
P4Arena Chie BlackSpot.png



SP Skill Attacks

236236A

236236A
Power Charge
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super - - - - Total 5+(50 Flash)+0 - - - - - - - - - - - - - -
Adds 1 level of Power Charge and replenishes charges to max
Level 1 applies Fatal Counter property to all specials
Power Charge itself adds a damage multiplier to all special moves, B normals, AoA, Sweep, 5AA, and 5AAA
values are as follows: Lv.1 = 1.2, Lv.2 = 1.4, Lv.3 = 2.0
Level 1 has 9 charges and each of the aforementioned moves uses 1 stock (even multihit moves)
Using Agneyastra or God's Hand immediately consumes all charges
P4Arena Chie PowerCharge.png


236236B

236236B
Power Charge
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super - - 5 - Total 5+(50 Flash)+20 - - 1~5 All - - - - - - - - - - -
Adds 2 levels of Power Charge and replenishes charges to max
Level 2 applies Fatal Counter property to all affected moves
Power Charge itself adds a damage multiplier to all special moves, B normals, AoA, Sweep, 5AA, and 5AAA
values are as follows: Lv.1 = 1.2, Lv.2 = 1.4, Lv.3 = 2.0
Level 2 has 9 charges and each of the aforementioned moves uses 1 stock (even multihit moves)
Using Agneyastra or God's Hand immediately consumes all charges
P4Arena Chie PowerCharge.png

236236AB

236236AB
Power Charge
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super - - - - Total 5+(50 Flash)+30 - - 1~5 All - - - - - - - - - - -
Adds 3 levels of Power Charge and replenishes charges to max
Level 3 applies Fatal Counter property to all affected moves
Power Charge itself adds a damage multiplier to all special moves, B normals, AoA, Sweep, 5AA, and 5AAA
values are as follows: Lv.1 = 1.2, Lv.2 = 1.4, Lv.3 = 2.0
Level 3 has 5 charges and each of the aforementioned moves uses 1 stock (even multihit moves)
Using Agneyastra or God's Hand immediately consumes all charges
P4Arena Chie PowerCharge.png


236236C

236236C
God's Hand
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 2500 High 4+(50 Flash)+11 6 Total 61 -16 Body 1~22 All O 1000 100 50 5 18 Launch 21 + Down 30 Launch 41 + Down 30 0/+13
Fatal Recovery
Minimum Damage 1000
P4Arena Chie GodsHand.png

236236D

236236D
God's Hand
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 2800 High 4+(42 Flash)+19 6 Total 69 -16 Body 1~30 All O 1000 100 50 5 18 Launch 21 + Down 30 Launch 41 + Down 30 0/+13
Fatal Recovery
Minimum Damage 1120
P4Arena Chie GodsHand.png

236236CD

236236CD
God's Hand
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 2000, 800 H 4+(42 Flash)+19 6(27)6 Total 102 -16 Body 1~30 All O 1000, 1000 500?, 100 50, 50 5 18 Launch 21 + Down 30 Launch 41 + Down 30 0/+13
Fatal Recovery
Minimum Damage 900, 360 (1260)
P4Arena Chie GodsHand.png


Awakened SP Skill Attacks

214214C

214214C
Agneyastra
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 500×10 All 11+(40 Flash)+9~ X(10)X(5)X(10)X(5)X(10)X(5)X(10)X(5)X(10)X Total 35 - Projectile 1~12 All O 0 600 500 5 18 19 21 31 41 0
Chie is is recovery until landing
Minimum Damage 150×10 (1500)
P4Arena Chie Agneyastra.png

214214D

214214D
Agneyastra
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 500×10 All 11+(41 Flash)+15~ X(10)X(5)X(10)X(5)X(10)X(5)X(10)X(5)X(10)X Total 34 - Projectile 1~11 All O 0 600 500 5 18 19 21 31 41 0
Chie is is recovery until landing
Minimum Damage 150×10 (1500)
P4Arena Chie Agneyastra.png

214214CD

214214CD
Agneyastra
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 500×12 All 15+(41 Flash)+7~ X(5)X(5)X(10)X(5)X(10)X(5)X(10)X(5)X(5)X(10)X(5)X 34 Total - Projectile 1-11 All O 0 600 500 5 18 19 21 31 41 0
Chie is is recovery until landing
Minimum Damage 150×12 (1800)
P4Arena Chie Agneyastra.png


Instant Kill

222CD

222CD
Galactic Punt
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
instant kill K.O. All 13+(30 Flash)+51 18 70 -62 Projectile, Body 1~89 All - 0 100 50 5 18 - - - - 0/+7
P4Arena Chie GalacticPunt.pngP4Arena Chie GalacticPunt2.png


Category