Difference between revisions of "P4U2.5/Akihiko Sanada/Data"

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Revision as of 23:47, 21 June 2022

Links


System Data

Name Health Prejump Backdash Combo Rate Persona Cards Unique Movement Options Portrait Icon
Akihiko Sanada 10,000 3F 23F (1~6F Inv All) 70% 2 Ducking, Weaving (D and SB) P4U Akihiko Portrait.png P4AU Akihiko Icon.png


Normal Attacks

5A

5A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200 All 5 2 11 0 Body - JSpSO 400 200 50 2 12 13 15 25 27 8
P4Arena Akihiko 5A.png


5AA

5AA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 All 9 2 15 -2 Body - (J)SpSO 100 100 50 3 14 15 17 27 37 9
P4Arena Akihiko 5AA.png


5AAA Normal

5AAA Normal Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200×2, 100×2 All 11 3 20 -8 Body - SO 0 100 50 3 14 Launch 29, 35×3 Launch 59, 55×3 15, 4, 8, 4
Followup attacks only possible on hit
Followup attacks inflict 5F additional blockstun to opponent on hit/counter
P4AU Akihiko 5AAA.png


5AAA Shadow

5AAA Shadow Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200×4 All 11 2(10)2(10)2(10)2 20 -7 Body - ☆SO 200 200 50 3 14 15 17 27 37 5
Only does 2 hits on whiff - active frames 2(10)2
P4Arena Akihiko 5AAA.png


5B

5B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 400, 200 All 6 3(3)3 20 -4 Body - (J)SpSOD 300 100 100 5 18 19 21 31 41 5, 13
Dash Cancel is -3 on block of either hit
P4Arena Akihiko 5B.png


2A

2A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 160 All 5 2 11 -2 Body - JSpSO 600 100 50 1 10 11 13 23 25 7
P4Arena Akihiko 2A.png


2B

2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 500 Air Unblockable 7 3 27 -15 Body 5~9 H (J)SpSO 200 100 50 3 14 15 17 27 37 15
P4Arena Akihiko 2B.png


j.A

j.A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 200 High 7 2 11 - Head - JSpO 200 100 200 2 12 13 15 25 27 8
P4Arena Akihiko jA.png


j.B

j.B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300×2 High 9 3(3)3 15 - Head - JSpO 200 100 100 3, 2 14, 12 15, 13 17 27, 25 37, 29 11, 10
P4Arena Akihiko jB.png


All Out Attack (Lv0)

5AB (Lv0)
All Out Attack (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 30 2 7+24L -14 Body 10~31 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Akihiko AOA.png


All Out Attack (Lv1)

5AB (Lv1)
All Out Attack (Lv1)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 29 2 7+24L -14 Body 9~30 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Akihiko AOA.png


All Out Attack (Lv2)

5AB (Lv2)
All Out Attack (Lv2)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 28 2 7+24L -14 Body 8~29 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Akihiko AOA.png


All Out Attack (Lv3)

5AB (Lv3)
All Out Attack (Lv3)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 27 2 7+24L -14 Body 7~28 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Akihiko AOA.png


All Out Attack (Lv4)

5AB (Lv4)
All Out Attack (Lv4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 26 2 7+24L -14 Body 6~27 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Akihiko AOA.png


All Out Attack (Lv5)

5AB (Lv5)
All Out Attack (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 300 High 25 2 7+24L -14 Body 5~28 Guard Strike O 0 800 10000 5 18 Spin 31 31 + GBounce Spin 43 51 + GBounce 13
P4Arena Akihiko AOA.png


Sweep (Lv0)

2AB (Lv0)
Sweep (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 700 Low 13 5 20 -8 Leg 4~17 C SO 300 300 50 4 16 Launch 19 Launch 39 12
P4Arena Akihiko Sweep.png


Sweep (Lv1-5)

2AB (Lv1-5)
Sweep (Lv1-5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
normal 700+(50×Lv) Low 13 5 18 -6 Leg 4~17F C SO 300 300 50 4 16 Launch 19 Launch 39 12
P4Arena Akihiko Sweep.png


Persona Attacks

5C

5C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona Lv0: 1300
Lv1: 1400
Lv2: 1500
Lv3: 1600
Lv4-5: 1700
High 25 [30] 5 19 [14] -5 [0] Body - OD 400 100 50 5 18 Launch 21 + Down 10 Launch 41 + Down 10 13
Dash Cancel is -3 on block
Numbers in []s represent charged 5C
P4Arena Akihiko 5C.png


5D

5D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona - - Pulls on 24 - Total 29 - - - - - - - - - - - - - -
Hold button to delay pull in effect
Starts pulling in opponent from 24F if not charged
P4Arena Akihiko 5D.png


2C

2C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona Lv0: 0, (100+10×Lv)×6, (1000+100×Lv) Throw 19 4 27 - Body Persona 17~26 H SO 0 1000 50 0, 5 - - 41 + GBounce - 61 + GBounce 0
Inflicts Silence on hit, Silence lasts longer based on Cyclone gauge
P4AU Akihiko 2C.png


2D

2D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona - - Pulls on 24 - Total 29 - - - - - - - - - - - - - -
Hold button to delay pull in effect
Starts pulling in opponent from 24F if not charged
P4Arena Akihiko 2D.png


j.C

j.C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona 1600+(100×Lv) High 28 4 29+10L - Head - O 100 200 50 5 18 Launch 31 + GBounce 60 Launch 51 + GBounce 60 13
P4Arena Akihiko jC.png


j.D

j.D Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
persona - - Pulls on 24 - Total 48 - - - - - - - - - - - - - -
Hold button to delay pull in effect
Starts pulling in opponent from 24F if not charged
P4Arena Akihiko jD.png


Universal Mechanics

Ground Throw

CD
Ground Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other Lv0: 0, 200×3
Lv1-5: 0, 200×4
Throw (70) 5 3 25 - Throw - 0 1400,100 50 0, 4×3 - Lv0: 17×3
Lv1-2: 17×3, Spin 17
Lv3-4: 17×3, Launch 22
Lv5: 17×3, Launch 47
- Lv0: 29×3
Lv1-2: 29×3, Spin 37
Lv3-4: 17×3, Launch 42
Lv5: 17×3, Launch 67
- Lv0: 0, 2×2, 15
Lv1-5: 0, 2×2, 8, 15
Lv1-5: Fatal Recovery
P4Arena Akihiko KillRush.png


Air Throw

j.CD
Air Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0, 1600 Throw 4 3 19 - Throw - - 0 1200, 100 50 0, 4 - - 19 + GBounce 60 + Down 10 - 39 + GBounce 60 + Down 10 0, 12
P4Arena Akihiko AOA.png


BD (Lv0)

BD (Lv0)
Double Uppercut (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 600×2 All 10 3(4)3 38 -24 Body 1~16 All S 1000 100 50 4 10, 16 Launch 29 Launch 45 12
P4Arena Akihiko BD.png

BD (Lv1)

BD (Lv1)
Double Uppercut (Lv1)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 600×2 All 9 3(4)3 38 -24 Body 1~15 All S 1000 100 50 4 15, 16 Launch 29, 44 Launch 45, 59 16, 12
P4Arena Akihiko BD.png

BD (Lv2)

BD (Lv2)
Double Uppercut (Lv2)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 700×2 All 9 3(4)3 38 -24 Body 1~15 All S 1000 100 50 4 15, 16 Launch 29, 44 Launch 45, 59 16, 12
P4Arena Akihiko BD.png

BD (Lv3)

BD (Lv3)
Double Uppercut (Lv3)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 700×2 All 8 3(4)3 38 -24 Body 1~14 All S 1000 100 50 4 18, 16 Launch 29, 54 Launch 45, 69 18, 12
P4Arena Akihiko BD.png

BD (Lv4)

BD (Lv4)
Double Uppercut (Lv4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 800×2 All 8 3(4)3 38 -24 Body 1~14 All S 1000 100 50 4 18, 16 Launch 29, 54 Launch 45, 69 18, 12
P4Arena Akihiko BD.png

BD (Lv5)

BD (Lv5)
Double Uppercut (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 800×2 All 7 3(4)3 38 -24 Body 1~13 All S 1000 100 50 4 21, 16 Launch 29, 64 Launch 45, 79 20, 12
P4Arena Akihiko BD.png


Guard Cancel Attack

6AB
Guard Cancel Attack
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other 0 All 16 3 27 -13 B 1~21 Guard All - - - - 4 16 Launch 19 Launch 39 12
P4Arena Akihiko 2B.png


Dash Cancel

Dash Cancel Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
other - - - - Total 21 - - - - - - - - - - - - - -


Skill Attacks

236A

236A
Kill Rush
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 100×4, 500 All 11~15 1{(2)1}×3(3)3 24 -4 Body - ☆SO 300 300 1000 3 14×4, 22 15×4, 23 25×4, 33 27×4, 35 45×4, 53 1×4, 7
Akihiko only attacks 4F after getting within range
If opponent is not within range after 12F, total duration is 23F
Can cancel into follow ups from 8F during recovery
P4Arena Akihiko KillRush.png


236B

236B
Kill Rush
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 120×6, 500 All 21~26 1{(2)1}×5(3)3 28 -8 Body - ☆SO 300 300 1000 3 14×6, 22 15×6, 23 25×6, 33 27×6, 35 45×6, 53 1×6, 7
Akihiko only attacks 4F after getting within range
If opponent is not within range after 22F, total duration is 33F
Can cancel into follow ups from 8F during recovery
Fatal Recovery
P4Arena Akihiko KillRush.png


236AB

236AB
Kill Rush
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special 140×10, 500 All 11 1{(2)1}×9(3)3 28 -8 Body - ☆SO 800 300 1000 3 14×10, 22 15×10, 23 25×10, 33 27×10, 35 45×10, 53 1×10, 7
Akihiko only attacks 4F after getting within range
If opponent is not within range after 15F, total duration is 26F
Can cancel into follow ups from 8F during recovery
Fatal Recovery
P4Arena Akihiko KillRush.png


Cyclone > 4A

Cyclone > 4A
Boomerang Hook
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 500
Lv2-3: 600
Lv4-5: 750
All 13 3 18 -6 Body - ☆SO 500 100 400 3 14 Lv1-2:17
Lv3-4:19
Lv5: 21
Lv:1-2: 17
Lv3-4: 19
Lv5: 21
Lv1-2:29
Lv3-4:31
Lv5: 33
Lv:1-2: 137
Lv3-4: 39
Lv5: 41
11
Fatal Counter
P4Arena Akihiko Boomerang.png


Cyclone > 4B

Cyclone > 4B
Boomerang Hook
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 600
Lv2-3: 720
Lv4-5: 900
All [Unblockable] 21 [41] 3 15 +4 Body - ☆U 500 [1000] 100 [0] 1000 5 21 Lv1-2: 22
Lv3-5: Crumple
Lv1-2: 29
Lv3-4: 34
Lv5: 39
Lv1-2: 34
Lv3-5: Crumple
Lv1-2: 49
Lv3-4: 54
Lv5: 59
16
Fatal Counter
Hold button to charge
Values in [] are when charged
P4Arena Akihiko Boomerang.png


Cyclone > 4AB

Cyclone > 4AB
Boomerang Hook
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 800
Lv2-3: 960
Lv4-5: 1200
All 23 3 26 +1 Body 1-25 Guard Strike ☆U 500 100 1000 5 24 Lv1-2: 25
Lv3-5: Crumple
Lv1-2: 32
Lv3-4: 37
Lv5: 42
Lv1-2: 37
Lv3-5: Crumple
Lv1-2: 52
Lv3-4: 57
Lv5: 62
13
Fatal Counter
P4Arena Akihiko Boomerang.png


Cyclone > 6A

Cyclone > 6A
Corkscrew
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 1000
Lv2-3: 1200
Lv4-5: 1500
All 6 6 34 -18 Body - SO 0 2000 50 5 18 Launch Lv1-4: 36 + Slide 18 Launch Lv1-4: 56 + Slide 18
Lv5: 56 + Slide 18 + WBounce 60
22
Fatal Counter
Fatal Recovery
Level 5 is has Counter Hit proerties even on normal hit
Akihiko immediately enters 36F recovery on hit/block
P4Arena Akihiko Corkscrew.png


Cyclone > 6B

Cyclone > 6B
Corkscrew
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 1200
Lv2-3: 1440
Lv4-5: 1800
All 9 6 40 -24 Body - SO 1500 2000 50 5 18 Launch 61 + WBounce Launch 81 + WBounce 11
Fatal Counter
Fatal Recovery
Opponent expereinces only 6F hitstop on Hit and Counter hit
Akihiko immediately enters 42F recovery on hit/block
Level 5 is has Counter Hit proerties even on normal hit
P4Arena Akihiko Corkscrew.png


Cyclone > 6AB

Cyclone > 6AB
Corkscrew
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 1200
Lv2-3: 1440
Lv4-5: 1800
All 15 6 34 -18 Body 1~18 All SO 1400 700 1900 5 18 Lv1-2: Spin 42
Lv3-4: Launch
71 Spin 57
Lv3-4: Launch
Lv5: Crumple
91 11
Fatal Counter
Fatal Recovery
Opponent expereinces only 5F hitstop on Hit and Counter hit
Akihiko immediately enters 36F recovery on hit/block
Level 5 is has Counter Hit proerties even on normal hit
P4Arena Akihiko Corkscrew.png


Cyclone > 8A

Cyclone > 8A
Sonic Punch
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 500
Lv2-3: 600
Lv4-5: 750
All 13 4 18 -7 Body 4~12 H ☆SO 500 100 400 3 14 Lv1-2: 15
Lv3-4: 17
Lv5: 19
Lv1-2: 21
Lv3-4: 25
Lv5: 29
Lv1-2: 27
Lv3-4: 29
Lv5: 31
Lv1-2: 41
Lv3-4: 45
Lv5: 49
11
Fatal Counter
P4AU Akihiko SonicPunch.png


Cyclone > 8B

Cyclone > 8B
Sonic Punch
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 600
Lv2-3: 720
Lv4-5: 900
All 21 4 26 -13 Body 4~20 H ☆SO 500 100 1000 4 16 Lv1-2: 17
Lv3-5: Launch
Lv1-2: 34
Lv3-4: 44
Lv5: 54
Launch Lv1-2: 54
Lv3-4: 64
Lv5: 74
12
Fatal Counter
P4AU Akihiko SonicPunch.png


Cyclone > 8AB

Cyclone > 8AB
Sonic Punch
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv1: 800
Lv2-3: 960
Lv4: 1200
Lv5: 1200
All 23 4 20 -4 Body 1~26 H ☆SO 500 100 1000 4 16 Launch Lv1-2: 37
Lv3-4: 47
Lv5: 57
Launch Lv1-2: 57
Lv3-4: 67
Lv5: 77
12
Fatal Counter
P4AU Akihiko SonicPunch.png


236C

236C
Ducking
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 25 - - 1~14 Low Profile
7~10 Very Low Profile
- - - - - - - - - -
P4Arena Akihiko Ducking.png


236D

236D
Ducking
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 40 - - 1~22 Low Profile
9~16 Very Low Profile
- - - - - - - - - -
P4Arena Akihiko Ducking.png


236CD

236CD
Ducking
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 22 - - 1-14 Low Profile, 7-10 Very Low Profile - - - - - - - - - -
Can pass through opponent 5~10F
P4Arena Akihiko Ducking.png


214C

214C
Weaving
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 24 - - 1-24~ Low Profile - - - - - - - - - -
Hold button to prolong, also gains meter when held
Meter gain per frame: Lv1 .04 Lv2 .05 Lv3~4 .06 Lv5 .07. in other words, 2.4 meter a second at Lv1, and 4.2 at Lv5
P4Arena Akihiko Weaving.png


214D

214D
Weaving
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 41 - - 1~41 Low Profile - - - - - - - - - -
P4Arena Akihiko Weaving.png


214CD

214CD
Weaving
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 41 - - 1~41 Low Profile
5~16 All
- - - - - - - - - -
P4Arena Akihiko Weaving.png


214A

214A
Closeout Blow
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 33 - - Lv0-1: 4~15 Guard Strike
Lv2-3: 3~14 Guard Strike
Lv4: 2~13 Guard Strike
Lv5: 2~12 Guard Strike
SO - - - - - - - - - -
Guards High and Mid attacks
On successful guard, immediately cancels into A Corkscrew
P4Arena Akihiko Closeout.png


214B

214B
Closeout Blow
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 54 - - 4~27 Guard Strike ☆SO - - - - - - - - - -
Guards High and Mid attacks
On successful guard, immediately cancels into 34F thumbs up animation
Thumbs up animation is fully invulnerable 1~22F, and can cancel into all Cyclone followups
P4Arena Akihiko Closeout.png


214AB

214AB
Closeout Blow
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special - - - - Total 43 - - 2~31 Guard Strike ☆SO - - - - - - - - - -
Guards all attacks excepts Throws
On successful guard, immediately cancels into 34F thumbs up animation
Thumbs up animation is fully invulnerable 1~22F, and can cancel into all Cyclone followups
P4Arena Akihiko Closeout.png


j.214A

j.214A
Assault Dive
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv0-1: 600×2
Lv2-3: 720×2
Lv4-5: 900×2
All 10 Until L+4,2 30 -15 Head, Body - ☆SO 500 100 500 4 16 17 Lv0-1: 39 + Down 10
Lv2-4: 39 + Down 15
Lv5: 44 + Down 15
29 Lv0-1: 59 + Down 10
Lv2-4: 59 + Down 15
Lv5: 64 + Down 15
12
P4Arena Akihiko Assault.png


j.214B

j.214B
Assault Dive
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv0-1: 800×2
Lv2-3: 960×2
Lv4-5:1200×2
All 22 Until L+4,2 30 -15 Head, Body - ☆SO 500 100 500 4 16 17 Lv0-1: 39 + Down 10
Lv2-4: 39 + Down 15
Lv5: 44 + Down 15
29 Lv0-1: 59 + Down 10
Lv2-4: 59 + Down 15
Lv5: 64 + Down 15
12
P4Arena Akihiko Assault.png


j.214AB

j.214AB
Assault Dive
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
special Lv0-1: 800×2
Lv2-3: 960×2
Lv4-5:1200×2
All 10 Until L,6 30 -15 Head, Body - ☆SO 500 100 500 4 16 17 Lv0-1: 39 + Down 10
Lv2-4: 39 + Down 15
Lv5: 44 + Down 15
29 Lv0-1: 59 + Down 10
Lv2-4: 59 + Down 15
Lv5: 64 + Down 15
12
P4Arena Akihiko Assault.png


SP Skill Attacks

236236A (Lv0)

236236A (Lv0)
Cyclone Uppercut (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1000×2 Air Unblockable, All 3+(33 Flash)+4 3(6)12 22+15L -39 Body 1~14 All O 600 500 50 5 18 Launch 81 Launch 101 25, 15
Minimum damage 300×2 (600)
P4Arena Akihiko CycloneUppercut.png

236236A (Lv1-2)

236236A (Lv1-2)
Cyclone Uppercut (Lv1-2)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super Lv1: 1000, 550×2
Lv2: 1000, 600×2
Air Unblockable, All×2 3+(33 Flash)+4 3(6)4,8 28+15L -45 Body 1~16 All O 600 500 50 5 18 Launch 81 Launch 101 25, 8×2
Minimum damage Lv1: 300, 165×2 (630). Lv2: 300, 180×2 (660)
P4Arena Akihiko CycloneUppercut.png

236236A (Lv3-4)

236236A (Lv3-4)
Cyclone Uppercut (Lv3-4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super Lv3: 1000, 350×4
Lv4: 1000, 400×4
Air Unblockable, All×4 3+(33 Flash)+4 3(6)2,2,2,6 36+15L -53 Body 1~16 All O 600 500 50 5 18 Launch 81 Launch 101 25, 3×4
Minimum damage Lv1: 300, 105×4 (720). Lv2: 300, 120×4 (780)
P4Arena Akihiko CycloneUppercut.png


236236A (Lv5)

236236A (Lv5)
Cyclone Uppercut (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1000, 3000 Air Unblockable, All 3+(33 Flash)+4 3(6)12 27+42L -71 Body 1~16 All O 600 500 50 5 18 Launch 81 Launch 101 25×2
Minimum damage 300, 900 (1200)
P4Arena Akihiko CycloneUppercut.png

236236B (Lv0)

236236B (Lv0)
Cyclone Uppercut (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1200, 360×3 Air Unblockable, All×3 8+(33 Flash)+5 3(6)4,2,6 23+20L -45 Body 1~20 All O 600 500 50 5 18 Launch 81 Launch 101 25, 4×3
Minimum damage 360, 108×3 (684)
P4Arena Akihiko CycloneUppercut.png

236236B (Lv1-2)

236236B (Lv1-2)
Cyclone Uppercut (Lv1-2)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super Lv1: 1200, 240×5
Lv2: 1200, 264×5
Air Unblockable, All×5 8+(33 Flash)+5 3(6)2,2,2,3,3 26+20L -48 Body 1~20 All O 600 500 50 5 18 Launch 81 Launch 101 25, 3×5
Minimum damage Lv1: 360, 72×5 (720). Lv2: 360, 79×5 (755)
P4Arena Akihiko CycloneUppercut.png

236236B (Lv3-4)

236236B (Lv3-4)
Cyclone Uppercut (Lv3-4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super Lv3: 1200, 240×7
Lv4: 1200, 276×7
Air Unblockable, All×5 8+(33 Flash)+5 3(6)2,2,2,1,1,1,3 33+20L -55 Body 1~20 All O 600 500 50 5 18 Launch 81 Launch 101 25, 2×7
Minimum damage Lv3: 360, 72×7 (864). Lv4: 360, 82×7 (934)
P4Arena Akihiko CycloneUppercut.png

236236B (Lv5)

236236B (Lv5)
Cyclone Uppercut (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1200, 216×15 Air Unblockable, All×5 8+(33 Flash)+5 3(6)2×8,1×7 61+20L -94 Body 1~20 All O 600 500 50 5 18 Launch 81×15, 111+Down 35 Launch 101×15, 131 + Down 35 25, 12, 6, 3×3, 1×10
Minimum damage 360, 64×15 (1320)
P4Arena Akihiko CycloneUppercut.png


236236AB (Lv0)

236236AB (Lv0)
Cyclone Uppercut (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1300, 520×2 Air Unblockable, All×2 3+(33 Flash)+5 3(6)2(16+15L)2 31+20L -34 Body 1~15 All O 600 500 50 5 18 Launch 81 Launch 101 20, 10×2
Minimum damage 390, 156×2 (702)
P4Arena Akihiko CycloneUppercut.png


236236AB (Lv1-2)

236236AB (Lv1-2)
Cyclone Uppercut (Lv1-2)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super Lv1: 1300, 520×2, 100×2
Lv2: 1300, 520×2, 200×2
Air Unblockable, All×4 3+(33 Flash)+5 3(6)2(16+10L)6,4,8 22+20L -41 Body 1~15 All O 600 500 50 5 18 Launch 81 Launch 101 20, 10×2, 8×2
Minimum damage Lv1: 390, 156×2, 30×2 (762). Lv2: 390, 156×2, 60×2 (822)
P4Arena Akihiko CycloneUppercut.png


236236AB (Lv3-4)

236236AB (Lv3-4)
Cyclone Uppercut (Lv3-4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super Lv3: 1300, 520×2, 70×9
Lv4: 1300, 520×2, 100×9
Air Unblockable, All×11 3+(33 Flash)+5 3(6)2(16+10L)6,2,1×7,3 33+20L -46 Body 1~15 All O 600 500 50 5 18 Launch 81 Launch 101 20, 10×2, 2×9
Minimum damage Lv3: 390, 156×2, 21×9 (891). Lv4: 390, 156×2, 30×9 (972)
P4Arena Akihiko CycloneUppercut.png


236236AB (Lv5)

236236AB (Lv5)
Cyclone Uppercut (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1300, 520×2, 100×5, 1000×2 Air Unblockable, All×9 3+(33 Flash)+5 3(6)2(16+10L)6,2,2,2,3,3(21+24L)9,12 38+42L -73 Body 1~15 All O 600 500 50 5 18 Launch 81 Launch 101 20, 10×2, 2×5, 25
Minimum damage Lv3: 390, 156×2, 30×5, 300×2 (1452)
P4Arena Akihiko CycloneUppercut.png


236236C

236236C
Thunder Fists
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super - - - - Total 4+(40 Flash)+8 - - 1~4 All - - - - - - - - - - -
Akihiko's punches inflicts shock on hit or block while Thunder Fist is in effect
Removes shock on Akihiko on startup
P4Arena Akihiko ThunderFists.png


236236D

236236D
Thunder Fists
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super - - - - Total 4+(60 Flash)+23 - - 1~14 All - - - - - - - - - - -
Akihiko's punches inflicts shock on hit or block while Thunder Fist is in effect
Removes shock on Akihiko on startup
P4Arena Akihiko ThunderFists.png


236236CD

236236CD
Thunder Fists
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 1000 All 4+(60 Flash)+4 3 Total 51 -28 Projectile 1~4 All O 600 500 2000 3 14 Launch 53 Launch 73 0/+1
Akihiko's punches inflicts shock on hit or block while Thunder Fist is in effect
Removes shock on Akihiko on startup
Inflicts shock on hit
Minimum damage 300
P4Arena Akihiko ThunderFists.png


Awakened SP Skill Attacks

214214C (Lv0)

214214C (Lv0)
Maziodyne (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 200, 100×15 All 4+(40 Flash)+17 1{(1)1}×15 Total 118 -53 Projectile 1~43 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage 60, 30×15 (510)
P4Arena Akihiko Maziodyne.png

214214C (Lv1-4)

214214C (Lv1-4)
Maziodyne (Lv1-4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super (Lv1: 120, Lv2: 140, Lv3: 150, Lv4: 160)×32 All 4+(40 Flash)+17 1{(1)1}×31 Total 118 -35 Projectile 1~43 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage Lv1: 36, 18×31 (594). Lv2: 42, 21×31 (693). Lv3: 45, 22×31 (727). Lv4: 48, 24×31 (792).
P4Arena Akihiko Maziodyne.png

214214C (Lv5)

214214C (Lv5)
Maziodyne (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 200, 100×39 All 4+(40 Flash)+17 1{(1)1}×39 Total 118 -5 Projectile 1~43 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage 60, 30×39 (1230)
P4Arena Akihiko Maziodyne.png


214214D (Lv0)

214214D (Lv0)
Maziodyne (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 200, 100×15 All 4+(37 Flash)+29 1{(1)1}×15 Total 111 -34 Projectile 1~66 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage 60, 30×15 (510)
P4Arena Akihiko Maziodyne.png

214214D (Lv1-4)

214214D (Lv1-4)
Maziodyne (Lv1-4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super (Lv1: 120, Lv2: 140, Lv3: 150, Lv4: 160)×32 All 4+(37 Flash)+29 1{(1)1}×31 Total 111 -6 Projectile 1~66 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage Lv1: 36, 18×31 (594). Lv2: 42, 21×31 (693). Lv3: 45, 22×31 (727). Lv4: 48, 24×31 (792).
P4Arena Akihiko Maziodyne.png

214214D (Lv5)

214214D (Lv5)
Maziodyne (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 200, 100×39 All 4+(37 Flash)+29 1{(1)1}×39 Total 111 0 Projectile 1~66 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage 60, 30×39 (1230)
P4Arena Akihiko Maziodyne.png


214214CD (Lv0)

214214CD (Lv0)
Maziodyne (Lv0)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 200, 100×23 All 4+(36 Flash)+21 1{(1)1}×23 Total 122 -37 Projectile 1~47 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage 60, 30×23 (750)
P4Arena Akihiko Maziodyne.png

214214CD (Lv1-4)

214214CD (Lv1-4)
Maziodyne (Lv1-4)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super (Lv1: 112, Lv2: 120, Lv3: 128, Lv4: 136)×40 All 4+(36 Flash)+21 1{(1)1}×39 Total 122 -5 Projectile 1~47 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage Lv1: 33, 16×39 (657). Lv2: 36, 18×39 (738). Lv3: 38, 19×31 (779). Lv4: 40, 20×39 (820).
P4Arena Akihiko Maziodyne.png

214214CD (Lv5)

214214CD (Lv5)
Maziodyne (Lv5)
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
super 200, 100×47 All 4+(36 Flash)+21 1{(1)1}×47 Total 122 +11 Projectile 1~47 All O 0 1500 50 3 14 Launch 117 Launch 137 0
Minimum damage 60, 30×47 (1470)
P4Arena Akihiko Maziodyne.png


Instant Kill

222CD

222CD
Earth Breaker
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
instant kill K.O. Unblockable 17+(54 Flash)+114 81 96 - Projectile 1~256 All - 0 100 50 5 - - - - - -
P4Arena Akihiko IK.pngP4Arena Akihiko IK2.png


Category