P4U2R/Aigis/Data: Difference between revisions

From Dustloop Wiki
< P4U2R‎ | Aigis
(preliminary hitstun/untech/hitstop numbers from the character scripts. Correcting various frame data values)
Line 28: Line 28:
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=2 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=5 |active=3 |recovery=16 |onBlock=-6
  |startup=5 |active=3 |recovery=16 |onBlock=-6
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Aigis_5A.png
  |images=P4Arena_Aigis_5A.png
  |hitboxes=
  |hitboxes=
Line 39: Line 41:
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |level=4 |cancel=JSpSO |attribute=Body |guard=All |invuln=
  |startup=10 |active=3 |recovery=15 |onBlock=
  |startup=10 |active=3 |recovery=15 |onBlock=
|blockstun=14 |hitstop=10
|groundHit=Launch |airHit=19 + WBounce 25 |groundCH=Launch |airCH=39 + WBounce 25
  |images=P4AU_Aigis_5AA.png
  |images=P4AU_Aigis_5AA.png
  |hitboxes=
  |hitboxes=
Line 50: Line 54:
  |level=4 |cancel=SpSO |attribute=Head |guard=High |invuln=
  |level=4 |cancel=SpSO |attribute=Head |guard=High |invuln=
  |startup=9 |active=2 |recovery=22 |onBlock=
  |startup=9 |active=2 |recovery=22 |onBlock=
|blockstun=16 |hitstop=6
|groundHit=Launch |airHit=44 |groundCH=Launch |airCH=64
  |images=P4AU_Aigis_5AAA.png
  |images=P4AU_Aigis_5AAA.png
  |hitboxes=
  |hitboxes=
Line 58: Line 64:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=5AAAA Normal |name=
  |input=5AAAA Normal |name=
  |damage=50×8 |p1=0 |p2=200 |smp=0
  |damage=70×8 |p1=300 |p2=0×7, 100 |smp=0
  |level=4 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |level=4 |cancel=SpSO |attribute=Projectile |guard=All |invuln=
  |startup=17 |active=X{(2)X}×7 |recovery=45 Total |onBlock=
  |startup=17 |active=X{(2)X}×7 |recovery=45 Total |onBlock=
|blockstun= |hitstop=0
|groundHit=Launch |airHit=19×7, 19 + WBounce 40 |groundCH=Launch |airCH=39×7, 39 + WBounce 40
  |images=P4AU_Aigis_5AAAA.png
  |images=P4AU_Aigis_5AAAA.png
  |hitboxes=
  |hitboxes=
Line 72: Line 80:
  |level=2 |cancel=(J)SpS |attribute=Projectile |guard=All |invuln=
  |level=2 |cancel=(J)SpS |attribute=Projectile |guard=All |invuln=
  |startup=10 |active=X{(3)X}×9 |recovery=46 Total |onBlock=-13
  |startup=10 |active=X{(3)X}×9 |recovery=46 Total |onBlock=-13
|blockstun=12 |hitstop=0
|groundHit=Launch |airHit=31 |groundCH= |airCH=43
  |images=P4Arena_Aigis_5AA.png
  |images=P4Arena_Aigis_5AA.png
  |hitboxes=
  |hitboxes=
Line 82: Line 92:
  |damage=400 |p1=0 |p2=100 |smp=50
  |damage=400 |p1=0 |p2=100 |smp=50
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=3 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=8 |active=1 |recovery=18 |onBlock=-4
  |startup=7 |active=1 |recovery=18 |onBlock=-4
|blockstun=14 |hitstop=6
|groundHit=Launch |airHit=28 |groundCH=Launch |airCH=48
  |images=P4Arena_Aigis_5AA.png
  |images=P4Arena_Aigis_5AA.png
  |hitboxes=
  |hitboxes=
Line 92: Line 104:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=5AAA Shadow |name=
  |input=5AAA Shadow |name=
  |damage=800 |p1=0 |p2=400 |smp=500
  |damage=400 |p1=0 |p2=400 |smp=500
  |level=5 |cancel=JSpSO |attribute=Head |guard=All |invuln=
  |level=5 |cancel=JSpSO |attribute=Head |guard=All |invuln=
  |startup=28 |active=5 |recovery=10 |onBlock=
  |startup=28 |active=5 |recovery=10 |onBlock=
|blockstun=18 |hitstop=13
|groundHit=19 |airHit=41 |groundCH=31 |airCH=61
  |images=P4Arena_Aigis_5AAA.png
  |images=P4Arena_Aigis_5AAA.png
  |hitboxes=
  |hitboxes=
  |notes=Opponent's state on hit changes based on bullet amount, bounds if out of bullets, sticks for otg if not out of bullets
  |notes=
}}
}}


Line 116: Line 130:
  |damage=160 |p1=500 |p2=100 |smp=50
  |damage=160 |p1=500 |p2=100 |smp=50
  |level=2 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |level=2 |cancel=SpSO |attribute=Foot |guard=Low |invuln=
  |startup=7 |active=4 |recovery=9 |onBlock=0
  |startup=7 |active=4 |recovery=11 |onBlock=-2
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Aigis_2A.png
  |images=P4Arena_Aigis_2A.png
  |hitboxes=
  |hitboxes=
Line 127: Line 143:
  |damage=120×8 |p1=0 |p2=0 |smp=50
  |damage=120×8 |p1=0 |p2=0 |smp=50
  |level=3 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=(J)SpSO |attribute=Projectile |guard=All |invuln=
  |startup=7 |active=In 2F Intervals |recovery=58 Total |onBlock=-27
  |startup=7 |active=X{(2)X}×7 |recovery=Total 58 |onBlock=-27
|blockstun=14 |hitstop=0
|groundHit=15 |airHit=17 |groundCH=27 |airCH=37
  |images=P4Arena_Aigis_2B.png
  |images=P4Arena_Aigis_2B.png
  |hitboxes=
  |hitboxes=
Line 137: Line 155:
  |input=2B (No Ammo) |name=
  |input=2B (No Ammo) |name=
  |damage=300 |p1=200 |p2=100 |smp=50
  |damage=300 |p1=200 |p2=100 |smp=50
  |level=2 |cancel=(J)SpSO |attribute=Body |guard=Air Unblockable |invuln=7-10 Head
  |level=2 |cancel=(J)SpSO |attribute=Body |guard=Air Unblockable |invuln=7~10 Head
  |startup=9 |active= 4 |recovery=27 |onBlock=-18
  |startup=9 |active= 4 |recovery=27 |onBlock=-18
|blockstun=12 |hitstop=10
|groundHit=13 |airHit=15 |groundCH=25 |airCH=27
  |images=P4Arena_Aigis_2B.png
  |images=P4Arena_Aigis_2B.png
  |hitboxes=
  |hitboxes=
Line 147: Line 167:
{{MoveData-P4U2 |character=Aigis |type=normal
{{MoveData-P4U2 |character=Aigis |type=normal
  |input=j.A |name=
  |input=j.A |name=
  |damage=100, 50×2 |p1=200 |p2=100 |smp=50
  |damage=100×3 |p1=200 |p2=100 |smp=50
  |level=1 |cancel=CJSpSO |attribute=Head |guard=High |invuln=
  |level=1 |cancel=CJSpSO |attribute=Head |guard=High |invuln=
  |startup=6 |active=2, 2, 2 |recovery=14 |onBlock=
  |startup=6 |active=2, 2, 2 |recovery=14 |onBlock=
|blockstun=10 |hitstop=6
|groundHit=11 |airHit=12 |groundCH=23 |airCH=24
  |images=P4Arena_Aigis_jA.png
  |images=P4Arena_Aigis_jA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=After blocking the first hit, the remaining hits are guard All;
}}
}}


Line 161: Line 183:
  |level=3 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |level=3 |cancel=JSpSO |attribute=Head |guard=High |invuln=
  |startup=9 |active=8 |recovery=10 |onBlock=
  |startup=9 |active=8 |recovery=10 |onBlock=
|blockstun=14 |hitstop=11
|groundHit=15 |airHit=19 |groundCH=27 |airCH=39
  |images=P4Arena_Aigis_jB.png
  |images=P4Arena_Aigis_jB.png
  |hitboxes=
  |hitboxes=
Line 171: Line 195:
  |damage=200×3 |p1=0 |p2=50 |smp=50
  |damage=200×3 |p1=0 |p2=50 |smp=50
  |level=1 |cancel=O |attribute=Projectile |guard=All |invuln=
  |level=1 |cancel=O |attribute=Projectile |guard=All |invuln=
  |startup=9 |active=In 5 frames intervals |recovery=27 Total + 6 after landing |onBlock=
  |startup=9 |active=X(3)X(3)X |recovery=Total 27+6L |onBlock=
|blockstun=10 |hitstop=0
|groundHit=11 |airHit=17 |groundCH=23 |airCH=29
  |images=P4Arena_Aigis_j2B.png
  |images=P4Arena_Aigis_j2B.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Each bomb is active for 16F
}}
}}


Line 181: Line 207:
  |input=5AB |name=All Out Attack
  |input=5AB |name=All Out Attack
  |damage=300 |p1=0 |p2=1000 |smp=10000
  |damage=300 |p1=0 |p2=1000 |smp=10000
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=9-28 Guard
  |level=5 |cancel=O |attribute=Body |guard=High |invuln=9~28 Guard HBCFP
  |startup=28 |active=5 |recovery=37 |onBlock=-23
  |startup=28 |active=5 |recovery=32 |onBlock=-18
|blockstun=18 |hitstop=13
|groundHit= |airHit=31 |groundCH= |airCH=51
  |images=P4Arena_Aigis_AOA.png
  |images=P4Arena_Aigis_AOA.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=On hit and counter hit, opponent experiences additional 15F hitstop;
}}
}}


Line 192: Line 220:
  |input=2AB |name=Sweep
  |input=2AB |name=Sweep
  |damage=700 |p1=0 |p2=200 |smp=50
  |damage=700 |p1=0 |p2=200 |smp=50
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4-16 Chest
  |level=3 |cancel=SpSO |attribute=Foot |guard=Low |invuln=4~16 Chest
  |startup=12 |active=5 |recovery=16 |onBlock=-6
  |startup=12 |active=5 |recovery=16 |onBlock=-6
|blockstun= |hitstop=5
|groundHit=Launch |airHit=22 |groundCH=Launch |airCH=42
  |images=P4Arena_Aigis_Sweep.png
  |images=P4Arena_Aigis_Sweep.png
  |hitboxes=
  |hitboxes=
Line 206: Line 236:
  |level=5 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |level=5 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=15 |active=2 |recovery=32 |onBlock=-15
  |startup=15 |active=2 |recovery=32 |onBlock=-15
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_5C.png
  |images=P4Arena_Aigis_5C.png
  |hitboxes=
  |hitboxes=
Line 214: Line 246:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=2C |name=
  |input=2C |name=
  |damage=800 |p1=300 |p2=200 |smp=50
  |damage=700 |p1=300 |p2=200 |smp=50
  |level=5 |cancel=CSpSO |attribute=Body |guard=Air Unblockable |invuln=
  |level=5 |cancel=CSpSO |attribute=Body |guard=Air Unblockable |invuln=
  |startup=19 |active=3 |recovery=27 |onBlock=-11
  |startup=19 |active=3 |recovery=27 |onBlock=-11
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_jC.png
  |images=P4Arena_Aigis_jC.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Fatal Counter;
}}
}}


Line 225: Line 259:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=222C |name=
  |input=222C |name=
  |damage=1100 |p1=0 |p2=100 |smp=1000
  |damage=1100 |p1=100 |p2=100 |smp=1000
  |level=5 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |level=5 |cancel=(J)SpSO |attribute=Body |guard=All |invuln=
  |startup=32 |active=3 |recovery=15 |onBlock=+2
  |startup=26 |active=2 |recovery=21 |onBlock=-4
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_2C.png
  |images=P4Arena_Aigis_2C.png
  |hitboxes=
  |hitboxes=
Line 236: Line 272:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=5D (Guard) |name=
  |input=5D (Guard) |name=
  |damage=- |p1=- |p2=- |smp=
  |damage= |p1= |p2= |smp=
  |level=- |cancel=- |attribute= |guard=- |invuln=
  |level= |cancel= |attribute= |guard= |invuln=Persona 17~91 Guard
  |startup=- |active=29-70 Guard |recovery=33 Total |onBlock=
  |startup= |active= |recovery=Total 33 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=
Line 248: Line 286:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=5D (Attack) |name=
  |input=5D (Attack) |name=
  |damage=400 |p1=300 |p2=200 |smp=50
  |damage=800 |p1=400 |p2=200 |smp=50
  |level=5 |cancel=- |attribute=Body |guard=High |invuln=
  |level=5 |cancel= |attribute=Body |guard=High |invuln=Persona 1~48 Guard
  |startup=40 |active=18 |recovery=- |onBlock=
  |startup=26 |active=18 |recovery= |onBlock=
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_5D_2.png
  |images=P4Arena_Aigis_5D_2.png
  |hitboxes=
  |hitboxes=
Line 259: Line 299:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=2D (Guard) |name=
  |input=2D (Guard) |name=
  |damage=- |p1=- |p2=- |smp=
  |damage= |p1= |p2= |smp=
  |level=- |cancel=- |attribute= |guard=- |invuln=
  |level= |cancel= |attribute= |guard=- |invuln=Persona 17~73 Guard
  |startup=- |active=17-65 Guard |recovery=36 Total |onBlock=
  |startup= |active= |recovery=Total 36 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=
Line 270: Line 312:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=2D (Attack) |name=
  |input=2D (Attack) |name=
  |damage=400, 200xN |p1=300 |p2=200 |smp=50
  |damage=400×7 |p1=400 |p2=100 |smp=50
  |level=5 |cancel=- |attribute=Body |guard=High |invuln=
  |level=5 |cancel= |attribute=Body |guard=High |invuln=Persona 1~48 Guard
  |startup=30 |active=35 |recovery=- |onBlock=
  |startup=28 |active=3×7 |recovery= |onBlock=
|blockstun=18 |hitstop=1
|groundHit=Launch |airHit=31 + Down 20 |groundCH=Launch |airCH=51 + Down 20
  |images=P4Arena_Aigis_2D.png
  |images=P4Arena_Aigis_2D.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=After blocking the first hit, the remaining hits are guard All;
}}
}}


Line 283: Line 327:
  |damage=400, 800 |p1=200 |p2=100 |smp=50
  |damage=400, 800 |p1=200 |p2=100 |smp=50
  |level=2, 5 |cancel=SpSO |attribute=Head |guard=All |invuln=
  |level=2, 5 |cancel=SpSO |attribute=Head |guard=All |invuln=
  |startup=8 |active=4, (8), 6 |recovery=10 |onBlock=
  |startup=8 |active=4(8)6 |recovery=10 |onBlock=
|blockstun=12, 18 |hitstop=10, 13
|groundHit=Launch |airHit=17, 22 |groundCH=Launch |airCH=39, 42
  |images=P4Arena_Aigis_jC.png
  |images=P4Arena_Aigis_jC.png
  |hitboxes=
  |hitboxes=
Line 292: Line 338:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=j.2C |name=
  |input=j.2C |name=
  |damage=900 |p1=0 |p2=200 |smp=500
  |damage=900 |p1=200 |p2=100 |smp=500
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |level=5 |cancel=SpSO |attribute=Body |guard=All |invuln=
  |startup=17 |active=2 |recovery=36 |onBlock=
  |startup=15 |active=2 |recovery=31 |onBlock=
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=26 |groundCH=Launch |airCH=46
  |images=P4Arena_Aigis_5C.png
  |images=P4Arena_Aigis_5C.png
  |hitboxes=
  |hitboxes=
Line 303: Line 351:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=j.D (Guard) |name=
  |input=j.D (Guard) |name=
  |damage=- |p1=- |p2=- |smp=
  |damage= |p1= |p2= |smp=
  |level=- |cancel=- |attribute= |guard=- |invuln=
  |level= |cancel= |attribute= |guard= |invuln=Persona 29~103 Guard
  |startup=- |active=40-114 Guard |recovery=24 Total |onBlock=
  |startup=- |active= |recovery=Total 24 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=
Line 314: Line 364:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=j.D (Attack) |name=
  |input=j.D (Attack) |name=
  |damage=400 |p1=300 |p2=200 |smp=50
  |damage=800 |p1=400 |p2=200 |smp=50
  |level=5 |cancel=- |attribute=Body |guard=All |invuln=
  |level=5 |cancel= |attribute=Body |guard=All |invuln=Persona 1~48 Guard
  |startup=42 |active=- |recovery=- |onBlock=
  |startup=26 |active=18 |recovery= |onBlock=
|blockstun=18 |hitstop=13
|groundHit=Launch |airHit=31 |groundCH=Launch |airCH=51
  |images=P4Arena_Aigis_5D_2.png
  |images=P4Arena_Aigis_5D_2.png
  |hitboxes=
  |hitboxes=
Line 326: Line 378:
  |input=j.2D (Guard) |name=
  |input=j.2D (Guard) |name=
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=Persona 19~75 Guard
  |startup=- |active=19-75 Guard |recovery=24 Total |onBlock=
  |startup= |active= |recovery=Total 24 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_5D.png
  |images=P4Arena_Aigis_5D.png
  |hitboxes=
  |hitboxes=
Line 336: Line 390:
{{MoveData-P4U2 |character=Aigis |type=persona
{{MoveData-P4U2 |character=Aigis |type=persona
  |input=j.2D (Attack) |name=
  |input=j.2D (Attack) |name=
  |damage=400, 200xN |p1=300 |p2=200 |smp=50
  |damage=400×N |p1=300 |p2=200 |smp=50
  |level=5 |cancel=- |attribute=Body |guard=High |invuln=
  |level=5 |cancel=- |attribute=Body |guard=High |invuln=Persona 1~Until L+3 Guard
  |startup=30 |active=- |recovery=- |onBlock=
  |startup=25 |active=3×N |recovery= |onBlock=
|blockstun=18 |hitstop=1
|groundHit=Launch |airHit=31 + Down 20 |groundCH=Launch |airCH=51 + Down 20
  |images=P4Arena_Aigis_2D.png
  |images=P4Arena_Aigis_2D.png
  |hitboxes=
  |hitboxes=
Line 348: Line 404:
{{MoveData-P4U2 |character=Aigis |type=other
{{MoveData-P4U2 |character=Aigis |type=other
  |input=CD |name=Ground Throw
  |input=CD |name=Ground Throw
  |damage=0, 0, 2565 |p1=0 |p2=1000, 100 |smp=50
  |damage=0, 0, 1100 |p1=0 |p2=1000, 100 |smp=50
  |level=0, 2, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |level=0, 2, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |startup=5 |active=3 |recovery=25 |onBlock=
  |startup=5 |active=3 |recovery=25 |onBlock=
|blockstun= |hitstop=0, 0, 0/+13
|groundHit=13, Launch 71 |airHit= |groundCH=25, Launch 91|airCH=
  |images=P4Arena_Aigis_GroundThrow.png
  |images=P4Arena_Aigis_GroundThrow.png
  |hitboxes=
  |hitboxes=
Line 359: Line 417:
{{MoveData-P4U2 |character=Aigis |type=other
{{MoveData-P4U2 |character=Aigis |type=other
  |input=j.CD |name=Air Throw
  |input=j.CD |name=Air Throw
  |damage=0, 0, 1100 |p1=0 |p2=1200, 100 |smp=50
  |damage=0, 0, 1400 |p1=0 |p2=1200, 100 |smp=50
  |level=0, O, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |level=0, O, 5 |cancel=Sp(*)O |attribute=Throw |guard=Throw |invuln=
  |startup=4 |active=3 |recovery=19 |onBlock=
  |startup=4 |active=3 |recovery=19 |onBlock=
|blockstun= |hitstop=0, 0, 15
|groundHit= |airHit=51, 41 + WBounce |groundCH= |airCH=61 + WBounce
  |images=P4Arena_Aigis_AirThrow.png;P4Arena_Aigis_Airthrow_2.png
  |images=P4Arena_Aigis_AirThrow.png;P4Arena_Aigis_Airthrow_2.png
  |hitboxes=
  |hitboxes=
Line 370: Line 430:
{{MoveData-P4U2 |character=Aigis |type=other
{{MoveData-P4U2 |character=Aigis |type=other
  |input=BD |name=Escape Change
  |input=BD |name=Escape Change
  |damage=900 |p1=800 |p2=100 |smp=50
  |damage=900 |p1=1000 |p2=100 |smp=50
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1-13 All
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~13 All
  |startup=10 |active=4 |recovery=64 |onBlock=-51
  |startup=10 |active=4 |recovery=49+15L |onBlock=-51
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |images=P4Arena_Aigis_BD.png
  |images=P4Arena_Aigis_BD.png
  |hitboxes=
  |hitboxes=
Line 382: Line 444:
  |input=j.BD |name=Escape Change
  |input=j.BD |name=Escape Change
  |damage=900 |p1=800 |p2=100 |smp=50
  |damage=900 |p1=800 |p2=100 |smp=50
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1-11 All
  |level=4 |cancel=S |attribute=Projectile |guard=All |invuln=1~11 All
  |startup=8 |active=4 |recovery=15 After Landing |onBlock=
  |startup=8 |active=4 |recovery=Until L+15 |onBlock=
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=29 |groundCH=Launch |airCH=49
  |images=P4Arena_Aigis_BD.png
  |images=P4Arena_Aigis_BD.png
  |hitboxes=
  |hitboxes=
Line 392: Line 456:
{{MoveData-P4U2 |character=Aigis |type=other
{{MoveData-P4U2 |character=Aigis |type=other
  |input=6AB |name=Guard Cancel Attack
  |input=6AB |name=Guard Cancel Attack
  |damage=0 |p1=? |p2=? |smp=?
  |damage=0 |p1=1200 |p2=100 |smp=50
  |level=? |cancel= |attribute=? |guard=All |invuln=?
  |level=4 |cancel=O |attribute=Body |guard=All |invuln=1~?? Guard All
  |startup=? |active=? |recovery=? |onBlock=?
  |startup=16 |active=3 |recovery=33 |onBlock=-19
|blockstun=16 |hitstop=12
|groundHit=Launch |airHit=19 |groundCH=Launch |airCH=39
  |images=P4Arena_Aigis_5B.png
  |images=P4Arena_Aigis_5B.png
  |hitboxes=
  |hitboxes=
Line 401: Line 467:


==Skill Attacks==
==Skill Attacks==
===22A (Activate)===
===22A===
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=22A (Activate) |name=Mode Change
  |input=22A |name=Mode Change
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=28 Total |onBlock=
  |startup= |active= |recovery=Total 28 |onBlock=
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
Line 412: Line 478:
}}
}}


===22B (Activate)===
===22B===
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=22B (Activate) |name=Mode Change
  |input=22B |name=Mode Change
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=21 Total |onBlock=
  |startup= |active= |recovery=Total 21 |onBlock=
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Aigis recovers in the air;When deactivating, immediately enters Overheat, but duration is halved;
}}
}}


Line 427: Line 493:
  |input=22AB (Activate) |name=Mode Change
  |input=22AB (Activate) |name=Mode Change
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=3~7 P
  |startup= |active= |recovery=15 Total |onBlock=
  |startup= |active= |recovery=Total 13 |onBlock=
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Aigis recovers in the air;
}}
 
===22A (Deactivate)===
{{MoveData-P4U2 |character=Aigis |type=special
|input=22A (Deactivate) |name=Mode Change
|damage= |p1= |p2= |smp=
|level= |cancel= |attribute= |guard= |invuln=
|startup= |active= |recovery=28 Total |onBlock=
|images=P4Arena_Aigis_22A.png
|hitboxes=
|notes=
}}
 
===22B (Deactivate)===
{{MoveData-P4U2 |character=Aigis |type=special
|input=22B (Deactivate) |name=Mode Change
|damage= |p1= |p2= |smp=
|level= |cancel= |attribute= |guard= |invuln=
|startup= |active= |recovery=21 Total |onBlock=
|images=P4Arena_Aigis_22A.png
|hitboxes=
|notes=
}}
}}


Line 461: Line 505:
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=23 Total |onBlock=
  |startup= |active= |recovery=Total 20 |onBlock=
  |images=P4Arena_Aigis_22A.png
  |images=P4Arena_Aigis_22A.png
  |hitboxes=
  |hitboxes=
Line 470: Line 514:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236A |name=7th Gen Gatling Blast
  |input=236A |name=7th Gen Gatling Blast
  |damage=400, 90×10 |p1=0 |p2=100, 0 |smp=50
  |damage=400, 110×10 |p1=0, 300×10 |p2=100, 0×10 |smp=50
  |level=3 |cancel=SO |attribute=Body, Projectile, Chest |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Projectile×10 |guard=All |invuln=
  |startup=16 |active= 2F intervals |recovery=55 Total |onBlock=-12
  |startup=16 |active=Strike: 2<br/>Bullets: X{(2)X}×9 |recovery=35 |onBlock=-5
  |images=P4Arena_Aigis_236A.png
  |images=P4Arena_Aigis_236A.png
|blockstun=14 |hitstop=1, 0×10
|groundHit=20, 15×10 |airHit=22, 17×10 |groundCH=32, 27×10 |airCH=32, 37×10
  |hitboxes=
  |hitboxes=
  |notes=Holding the button will cause Aigis to continue shooting either until releasing the button or running out of bullets;Damage for these extra bullets is 40×N;
  |notes=
}}
}}


Line 481: Line 527:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236B |name=7th Gen Gatling Blast
  |input=236B |name=7th Gen Gatling Blast
  |damage=400, 90×20 |p1=0 |p2=100, 0 |smp=50
  |damage=400, 110×20 |p1=0, 300×20 |p2=100, 0×20 |smp=50
  |level=3 |cancel=SO |attribute=Body, Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Projectile×20 |guard=All |invuln=
  |startup=21 |active= |recovery=80 Total |onBlock=-12
  |startup=21 |active=Strike: 2<br/>Bullets: X{(2)X}×19 |recovery=55 |onBlock=-5
|blockstun=14 |hitstop=1, 0×20
|groundHit=Launch, 15×20 |airHit=22, 17×20 |groundCH=Launch, 27×20 |airCH=32, 37×20
  |images=P4Arena_Aigis_236A.png
  |images=P4Arena_Aigis_236A.png
  |hitboxes=
  |hitboxes=
  |notes=Holding the button will cause Aigis to continue shooting either until releasing the button or running out of bullets;Damage for these extra bullets is 40×N;
  |notes=Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets;Damage for these extra bullets is 25×N;
}}
}}


Line 492: Line 540:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236AB |name=7th Gen Gatling Blast
  |input=236AB |name=7th Gen Gatling Blast
  |damage=400, 90×20 |p1=0 |p2=100, 0 |smp=50
  |damage=400, 90×20 |p1=0, 300×20 |p2=100, 0×20 |smp=50
  |level=3 |cancel=SO |attribute=Body, Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Body, Projectile×20 |guard=All |invuln=
  |startup=16 |active= |recovery=73 Total |onBlock=-12
  |startup=16 |active=Strike: 2<br/>Bullets: X{(2)X}×19 |recovery=53 |onBlock=-3
|blockstun=14 |hitstop=1, 0×20
|groundHit=Launch, 15×20 |airHit=22, 17×20 |groundCH=Launch, 27×20 |airCH=32, 37×20
  |images=P4Arena_Aigis_236A.png
  |images=P4Arena_Aigis_236A.png
  |hitboxes=
  |hitboxes=
  |notes=Holding the button will cause Aigis to continue shooting either until releasing the button or running out of bullets;Damage for these extra bullets is 40×N;
  |notes=Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets;Damage for these extra bullets is 25×N;
}}
}}


Line 503: Line 553:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214A |name=7th Gen Radical Cannon
  |input=214A |name=7th Gen Radical Cannon
  |damage=Bomb 300, Explosion 900 |p1=0 |p2=100 |smp=50
  |damage=300, 700 |p1=300 |p2=100 |smp=50
  |level=Bomb 3, Explosion 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3, 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=35 |active=Till Explosion + 30 After Explosion |recovery=59 Total |onBlock=
  |startup=29 |active=Until Hit,30 |recovery=Total 53 |onBlock=
|blockstun=14, 16 |hitstop=0, 0/+1
|groundHit=Launch |airHit=17, 47 |groundCH=Launch |airCH=37, 67
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
  |notes=From 45F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost
  |notes=From 45F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost;
}}
}}


Line 514: Line 566:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214A |name=7th Gen Radical Cannon
  |input=j.214A |name=7th Gen Radical Cannon
  |damage=Bomb 300, Explosion 900 |p1=0 |p2=100 |smp=50
  |damage=300, 700 |p1=300 |p2=100 |smp=50
  |level=Bomb 3, Explosion 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3, 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=29 |active=Till Explosion + 30 After Explosion |recovery=70 Total |onBlock=
  |startup=29 |active=Until Hit,30 |recovery=Total 60 |onBlock=
|blockstun=14, 16 |hitstop=0, 0/+1
|groundHit=Launch |airHit=17, 47 |groundCH=Launch |airCH=37, 67
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
  |notes=From 39F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost
  |notes=From 39F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held);Fatal Counter;Air versions are Hover Cancelable;Cancelable only by Boost Hovering and Air Boost;
}}
}}


Line 525: Line 579:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214B |name=7th Gen Radical Cannon
  |input=214B |name=7th Gen Radical Cannon
  |damage=Bomb 300, Explosion 900 |p1=0 |p2=100 |smp=50
  |damage=300, 900 |p1=300 |p2=100 |smp=50
  |level=Bomb 3, Explosion 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3, 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=35 |active=Till Explosion + 30 After Explosion |recovery=59 Total |onBlock=
  |startup=35 |active=Until Hit,30 |recovery=Total 53 |onBlock=
|blockstun=14, 16 |hitstop=0, 0/+1
|groundHit=Launch |airHit=17, 47 |groundCH=Launch |airCH=37, 67
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
Line 537: Line 593:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214B |name=7th Gen Radical Cannon
  |input=j.214B |name=7th Gen Radical Cannon
  |damage=Bomb 300, Explosion 900 |p1=0 |p2=100 |smp=50
  |damage=300, 900 |p1=300 |p2=100 |smp=50
  |level=Bomb 3, Explosion 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3, 4 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=29 |active=Till Explosion + 30 After Explosion |recovery=62 Total |onBlock=
  |startup=29 |active=Until Hit,30 |recovery=Total 60 |onBlock=
|blockstun=14, 16 |hitstop=0, 0/+1
|groundHit=Launch |airHit=17, 47 |groundCH=Launch |airCH=37, 67
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
Line 548: Line 606:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=214AB |name=7th Gen Radical Cannon
  |input=214AB |name=7th Gen Radical Cannon
  |damage=[Bomb 300, Explosion 650]×2 |p1=0 |p2=100, 100 |smp=50
  |damage=[300, 600]×2 |p1=0 |p2=[300, 100]×2 |smp=50
  |level=[Bomb 3, Explosion 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=[3, 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=31 |active=Till Explosion + 30 After Explosion |recovery=55 Total |onBlock=
  |startup=First Shot: 29<br/>Second Shot: 32 |active={Until Hit,30} per Shot |recovery=Total 53 |onBlock=
|blockstun=14, 16 |hitstop=0, 0/+1
|groundHit=Launch |airHit=17, 47 |groundCH=Launch |airCH=37, 67
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
Line 559: Line 619:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214AB |name=7th Gen Radical Cannon
  |input=j.214AB |name=7th Gen Radical Cannon
  |damage=[Bomb 300, Explosion 650]×2 |p1=0 |p2=100, 100 |smp=50
  |damage=[300, 600]×2 |p1=0 |p2=[300, 100]×2 |smp=50
  |level=[Bomb 3, Explosion 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=[3, 4]×2 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=24 |active=Till Explosion + 30 After Explosion |recovery=57 Total |onBlock=
  |startup=First Shot: 23<br/>Second Shot: 26 |active={Until Hit,30} per Shot |recovery=Total 55 |onBlock=
|blockstun=14, 16 |hitstop=0, 0/+1
|groundHit=Launch |airHit=17, 47 |groundCH=Launch |airCH=37, 67
  |images=P4Arena_Aigis_214A.png
  |images=P4Arena_Aigis_214A.png
  |hitboxes=
  |hitboxes=
Line 570: Line 632:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236A |name=7th Gen Vulcan Cannon
  |input=j.236A |name=7th Gen Vulcan Cannon
  |damage=100×9 |p1=0 |p2=0 |smp=50
  |damage=100×9 |p1=300 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=19 |active=To Landing |recovery=After Landing |onBlock=
  |startup=19 |active=X{(2)X}×8 |recovery=Until L+7 |onBlock=
|blockstun=14 |hitstop=0
|groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |images=P4Arena_Aigis_j236A.png
  |images=P4Arena_Aigis_j236A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Hold button to fall while shooting;
}}
}}


Line 583: Line 647:
  |damage=100×14 |p1=0 |p2=0 |smp=50
  |damage=100×14 |p1=0 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=25 |active=To Landing |recovery=After Landing |onBlock=
  |startup=25 |active=X{(2)X}×13 |recovery=Until L+7 |onBlock=
|blockstun=14 |hitstop=0
|groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |images=P4Arena_Aigis_j236A.png
  |images=P4Arena_Aigis_j236A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Hold button to fall while shooting;
}}
}}


Line 594: Line 660:
  |damage=170×14 |p1=0 |p2=0 |smp=50
  |damage=170×14 |p1=0 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=
  |startup=21 |active=To Landing |recovery= After Landing |onBlock=
  |startup=21 |active=X{(2)X}×13 |recovery=Until L+7 |onBlock=
|blockstun=14 |hitstop=0
|groundHit=15 |airHit=44 + GBounce |groundCH=37 |airCH=38
  |images=P4Arena_Aigis_j236A.png
  |images=P4Arena_Aigis_j236A.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Hold button to fall while shooting;
}}
}}


Line 604: Line 672:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236C |name=Megido Fire
  |input=236C |name=Megido Fire
  |damage=200×2, 100×3, 1600 |p1=300 |p2=100, 600 |smp=50, 2000
  |damage=598, 200×4, 1300 |p1=500 |p2=500, 0×5 |smp=50, 1000
  |level=3×5, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |level=3×5, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |startup=15 |active=33 |recovery=7 + 9 After Landing |onBlock=-7
  |startup=15 |active=9×3,6 |recovery=7+7L |onBlock=-5
|blockstun=14 |hitstop=7, 0/+2×4
|groundHit=Launch |airHit=32, 52×4 |groundCH=Launch |airCH=52, 72×4
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;Fatal Recovery
  |notes=On block, base damage is 598×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;Fatal Recovery
}}
}}


Line 615: Line 685:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236C |name=Megido Fire
  |input=j.236C |name=Megido Fire
  |damage=200×2, 100×3, 1600 |p1=300 |p2=100, 600 |smp=50, 2000
  |damage=598, 200×4, 1300 |p1=500 |p2=500, 0×5 |smp=50, 1000
  |level=3×5, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |level=3×5, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |startup=17 |active=21 |recovery=Up to 15 After Landing |onBlock=
  |startup=17 |active=9×2,3 |recovery=Until L+15 |onBlock=
|blockstun=14 |hitstop=7, 0/+2×4
|groundHit=Launch |airHit=32, 52×4 |groundCH=Launch |airCH=52, 72×4
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;Fatal Recovery
  |notes=On block, base damage is 598×3, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;Fatal Recovery
}}
}}


Line 626: Line 698:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236D |name=Megido Fire
  |input=236D |name=Megido Fire
  |damage=200×2, 100×3, 1600 |p1=300 |p2=100, 600 |smp=50, 2000
  |damage=598, 200×4, 1300 |p1=500 |p2=500, 0×5 |smp=50, 1000
  |level=3×5, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |level=3×5, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |startup=12 |active=30 |recovery=6 + 9 After Landing |onBlock=-6
  |startup=12 |active=9×3,3 |recovery=6+9L |onBlock=-3
|blockstun=14 |hitstop=7, 0/+2×4
|groundHit=Launch |airHit=32, 52×4 |groundCH=Launch |airCH=52, 72×4
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
  |notes=On block, base damage is 598×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
}}
}}


Line 637: Line 711:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236D |name=Megido Fire
  |input=j.236D |name=Megido Fire
  |damage=200×2, 100×3, 1600 |p1=300 |p2=100, 600 |smp=50, 2000
  |damage=598, 200×4, 1300 |p1=500 |p2=500, 0×5 |smp=50, 1000
  |level=3×5, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |level=3×5, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |startup=12 |active=30 |recovery=12 After Landing |onBlock=
  |startup=12 |active=9×3,3 |recovery=Until L+12 |onBlock=
|blockstun=14 |hitstop=7, 0/+2×4
|groundHit=Launch |airHit=32, 52×4 |groundCH=Launch |airCH=52, 72×4
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
  |notes=On block, base damage is 598×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
}}
}}


Line 648: Line 724:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=236CD |name=Megido Fire
  |input=236CD |name=Megido Fire
  |damage=200×2, 100×13, 1600 |p1=300 |p2=100, 400 |smp=50, 1000
  |damage=348, 100×13, 1400 |p1=500 |p2=500, 0×14 |smp=50, 1000
  |level=3×15, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |level=3×15, 5 |cancel=SO |attribute=Body |guard=All |invuln=
  |startup=13 |active=30 |recovery=5 + 4 After Landing |onBlock=+1 To +4
  |startup=13 |active=9×3,3 |recovery=4+4L |onBlock=+4
|blockstun=14 |hitstop=7, 0/+2×4
|groundHit=Launch |airHit=32, 47×13, 51 |groundCH=Launch |airCH=52, 67×13, 71
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
  |notes=On block, base damage is 348×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
}}
}}


Line 659: Line 737:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.236CD |name=Megido Fire
  |input=j.236CD |name=Megido Fire
  |damage=200×2, 100×13, 1600 |p1=300 |p2=100, 400 |smp=50, 1000
  |damage=348, 100×13, 1400 |p1=500 |p2=500, 0×14 |smp=50, 1000
  |level=3×15, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |level=3×15, 5 |cancel=SO |attribute=Head |guard=All |invuln=
  |startup=14 |active=30 |recovery=9 After Landing |onBlock= +3 on block.
  |startup=14 |active=9×3,3 |recovery=Until L+9 |onBlock=
|blockstun=14 |hitstop=7, 0/+2×4
|groundHit=Launch |airHit=32, 47×13, 51 |groundCH=Launch |airCH=52, 67×13, 71
  |images=P4Arena_Aigis_236C.png
  |images=P4Arena_Aigis_236C.png
  |hitboxes=
  |hitboxes=
  |notes=Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
  |notes=On block, base damage is 348×4, and hitstop 7F per hit;Can only Super Cancel on block into Goddess Shield until Aigis lands;While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once;
}}
}}


Line 671: Line 751:
  |input=214C |name=Pandora Missile Launcher
  |input=214C |name=Pandora Missile Launcher
  |damage=300×5 |p1=500 |p2=0 |smp=50
  |damage=300×5 |p1=500 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8-59 Projectile
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active= |recovery=67 Total |onBlock=
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
|blockstun=14 |hitstop=0/+3
|groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
Line 681: Line 763:
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214C |name=Pandora Missile Launcher
  |input=j.214C |name=Pandora Missile Launcher
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |damage=300×5 |p1=500 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8-59 Projectile
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active= |recovery=67 Total |onBlock=
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
|blockstun=14 |hitstop=0/+3
|groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
Line 693: Line 777:
  |input=214D |name=Pandora Missile Launcher
  |input=214D |name=Pandora Missile Launcher
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8-59 Projectile
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=21 |active= |recovery=67 Total |onBlock=
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
|blockstun=14 |hitstop=0/+3
|groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
Line 704: Line 790:
  |input=j.214D |name=Pandora Missile Launcher
  |input=j.214D |name=Pandora Missile Launcher
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |damage=300×5 |p1=300 |p2=0 |smp=50
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8-21 Projectile
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8~59 P
  |startup=24 |active= |recovery=67 Total |onBlock=
  |startup=21 |active=X(6)X(6)X(6)X(6)X |recovery=Total 67+9L |onBlock=
|blockstun=14 |hitstop=0/+3
|groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
Line 715: Line 803:
  |input=214CD |name=Pandora Missile Launcher
  |input=214CD |name=Pandora Missile Launcher
  |damage=150×15 |p1=300 |p2=0 |smp=10
  |damage=150×15 |p1=300 |p2=0 |smp=10
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=-8-119 Projectile
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=8~119 P
  |startup=25 |active= |recovery=127 Total |onBlock=
  |startup=21 |active=X{(6)X}×14 |recovery=Total 127+9L |onBlock=
|blockstun=14 |hitstop=0/+3
|groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_214C.png
  |images=P4Arena_Aigis_214C.png
  |hitboxes=
  |hitboxes=
Line 724: Line 814:
===j.214CD===
===j.214CD===
{{MoveData-P4U2 |character=Aigis |type=special
{{MoveData-P4U2 |character=Aigis |type=special
  |input=j.214CD |name=
  |input=j.214CD |name=Pandora Missile Launcher
  |damage=150×15 |p1=300 |p2=0 |smp=10
  |damage=150×15 |p1=300 |p2=0 |smp=10
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln= 8-122 Projectile
  |level=3 |cancel=SO |attribute=Projectile |guard=All |invuln=8~119 P
  |startup=21 |active= |recovery=130 Total |onBlock=
  |startup=21 |active=X{(6)X}×14 |recovery=Total 127+9L |onBlock=
|blockstun=14 |hitstop=0/+3
|groundHit=15 |airHit=18 |groundCH=27 |airCH=38
  |images=P4Arena_Aigis_j.214CD.png
  |images=P4Arena_Aigis_j.214CD.png
  |hitboxes=
  |hitboxes=
Line 740: Line 832:
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=Cancelable from 8F |onBlock=
  |startup= |active= |recovery=Cancelable from 8F |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_Boost.png
  |images=P4Arena_Aigis_Boost.png
  |hitboxes=
  |hitboxes=
Line 749: Line 843:
  |input=Orgia [4] |name=
  |input=Orgia [4] |name=
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=1-7 All
  |level= |cancel= |attribute= |guard= |invuln=1~7 All
  |startup= |active= |recovery=Cancelable from 12F |onBlock=
  |startup= |active= |recovery=Cancelable from 12F |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_Boost.png
  |images=P4Arena_Aigis_Boost.png
  |hitboxes=
  |hitboxes=
Line 762: Line 858:
  |level= |cancel= |attribute= |guard= |invuln=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup= |active= |recovery=Cancelable between 14-103F |onBlock=
  |startup= |active= |recovery=Cancelable between 14-103F |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_Boost.png
  |images=P4Arena_Aigis_Boost.png
  |hitboxes=
  |hitboxes=
Line 772: Line 870:
  |input= Orgia j.AB |name=
  |input= Orgia j.AB |name=
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln= 7-19 Strike
  |level= |cancel= |attribute= |guard= |invuln= 7~19 Strike
  |startup= |active= |recovery=28f Total |onBlock=
  |startup= |active= |recovery=Total 28 |onBlock=
|blockstun= |hitstop=
|groundHit= |airHit= |groundCH= |airCH=
  |images=P4Arena_Aigis_Boost.png
  |images=P4Arena_Aigis_Boost.png
  |hitboxes=
  |hitboxes=
Line 784: Line 884:
  |input=236236C |name=Goddess Shield
  |input=236236C |name=Goddess Shield
  |damage=2000 |p1=400 |p2=100 |smp=50
  |damage=2000 |p1=400 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-12 All, 13-33 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~12 All<br/>13~32 Guard All
  |startup=4+9 |active=Until Contact or Corner |recovery=46 |onBlock=-31
  |startup=4+(58 Flash)+8 |active=24 |recovery=35+14L |onBlock=-31
|blockstun=18 |hitstop=17
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Can super cancel into Heavenly Spear;
  |notes=Fatal Recovery;Immediately enters recovery on hit/block;Invul immediately disappears on hit/block;Can super cancel into Heavenly Spear on hit/block;
}}
}}


Line 795: Line 897:
  |input=j.236236C |name=Goddess Shield
  |input=j.236236C |name=Goddess Shield
  |damage=2000 |p1=0 |p2=500 |smp=50
  |damage=2000 |p1=0 |p2=500 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-12 All, 13-21 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~12 All<br/>13~32 Guard All
  |startup=4+9 |active=24 |recovery=14 After Landing |onBlock=
  |startup=4+(58 Flash)+8 |active=24 |recovery=Until L+14 |onBlock=
|blockstun=18 |hitstop=17
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Fatal Recovery;Immediately enters recovery on hit/block;Invul immediately disappears on hit/block;
}}
}}


Line 805: Line 909:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=236236D |name=Goddess Shield
  |input=236236D |name=Goddess Shield
  |damage=2500 |p1=400 |p2=100 |smp=50
  |damage=2500 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-20 All, 21-41 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~22 All<br/>23~30 Guard All
  |startup=4+17 |active=Until Contact or Corner |recovery=46 |onBlock=-32
  |startup=4+(58 Flash)+16 |active=24 |recovery=36+14L |onBlock=-32
|blockstun=18 |hitstop=17
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Can super cancel into Heavenly Spear;
  |notes=Fatal Recovery;Immediately enters recovery on hit/block;Invul immediately disappears on hit/block;Can super cancel into Heavenly Spear on hit/block;
}}
}}


Line 816: Line 922:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236D |name=Goddess Shield
  |input=j.236236D |name=Goddess Shield
  |damage=2500 |p1=0 |p2=500 |smp=50
  |damage=2500 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-20 All, 21-41 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1~19 All<br/>20~40 Guard All
  |startup=4+17 |active=24 |recovery=14 After Landing |onBlock=
  |startup=4+(58 Flash)+8 |active=24 |recovery=Until L+14 |onBlock=
|blockstun=18 |hitstop=17
|groundHit=Launch |airHit=41 |groundCH=Launch |airCH=61
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=Fatal Recovery;Immediately enters recovery on hit/block;Invul immediately disappears on hit/block;
}}
}}


Line 827: Line 935:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=236236CD |name=Goddess Shield
  |input=236236CD |name=Goddess Shield
  |damage=2100×2 |p1=400 |p2=100 |smp=50
  |damage=1400×2 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-20 All, 21-78 Guard
  |level=5 |cancel= |attribute=Body |guard=All |invuln=1-14 All<br/>13-32 Guard
  |startup=4+17 |active=Until contact or corner |recovery=47 |onBlock=-32
  |startup=4+(58 Flash)+17 |active=24(6)24 |recovery=35+14L |onBlock=-31
|blockstun=18 |hitstop=17
|groundHit=Launch |airHit=101, 51 |groundCH=Launch |airCH=121, 71
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Can super cancel into Heavenly Spear after second hit;
  |notes=Fatal Recovery;Immediately enters recovery on hit/block of 2nd hit;Can super cancel into Heavenly Spear after second hit on hit/block;
}}
}}


Line 838: Line 948:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236CD |name=Goddess Shield
  |input=j.236236CD |name=Goddess Shield
  |damage=400, 225×N |p1=0 |p2=500 |smp=50
  |damage=400×24 |p1=600 |p2=500 |smp=50
  |level=3 |cancel= |attribute=Body |guard=All |invuln=1-20 All, 21-41 Guard
  |level=3 |cancel= |attribute=Body |guard=All |invuln=1-20 All, 21-41 Guard
  |startup=4+9 |active=24 |recovery=14 After Landing |onBlock=
  |startup=4+(58 Flash)+9 |active=1×24 |recovery=Until L+14 |onBlock=
|blockstun=14 |hitstop=2
|groundHit=Launch |airHit=117 |groundCH=Launch |airCH=137
  |images=P4Arena_Aigis_GreatShield.png
  |images=P4Arena_Aigis_GreatShield.png
  |hitboxes=
  |hitboxes=
Line 849: Line 961:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236A |name=Multi Mounted Machine Gun Orion
  |input=j.236236A |name=Multi Mounted Machine Gun Orion
  |damage=0, 1000, 168×32] |p1=0 |p2=1000, 100, 0 |smp=50
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 100, 0×32 |smp=50
  |level=0, 4, 3 |cancel= |attribute=Throw |guard=Throw |invuln=1-16 All
  |level=0, 4, 3×32 |cancel= |attribute=Throw |guard=Throw |invuln=1~(14~21) All
  |startup=10+6~ |active=? |recovery=9 after landing |onBlock=
  |startup=10+(54 Flash)+2~9 |active=3 |recovery=Until L+9 |onBlock=
|blockstun= |hitstop=0, 0/+1×32
|groundHit=Launch |airHit=60 + WStick, (100 + WBounce)×32 |groundCH=Launch |airCH=80 + WStick, (120 + WBounce)×32
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Aigis travels forward until in range, then throws after 4F;If done next to opponent, startup is 10+2;
  |notes=Aigis travels forward until in range, then throws after 4F;If opponent is not within range 5F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery;Can steer by holding direction;
}}
}}


Line 860: Line 974:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236B |name=Multi Mounted Machine Gun Orion
  |input=j.236236B |name=Multi Mounted Machine Gun Orion
  |damage=0, 1000, 168×32 |p1=0 |p2=1000, 100, 0 |smp=50
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 100, 0×32 |smp=50
  |level=0, 4, 3 |cancel= |attribute=Throw |guard=Throw |invuln=1-15 All
  |level=0, 4, 3×32 |cancel= |attribute=Throw |guard=Throw |invuln=1~(18~26) All
  |startup=10+3~5 |active=? |recovery=9 After Landing |onBlock=
  |startup=10+(54 Flash)+6~14 |active=3 |recovery=Until L+9 |onBlock=
|blockstun= |hitstop=0, 0/+1×32
|groundHit=Launch |airHit=60 + WStick, (100 + WBounce)×32 |groundCH=Launch |airCH=80 + WStick, (120 + WBounce)×32
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |hitboxes=
  |hitboxes=
  |notes=Aigis travels forward until in range, then throws after 4F;
  |notes=Aigis travels forward until in range, then throws after 4F;If opponent is not within range 10F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery;Can steer by holding direction;
}}
}}


Line 871: Line 987:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=j.236236AB |name=Multi Mounted Machine Gun Orion
  |input=j.236236AB |name=Multi Mounted Machine Gun Orion
  |damage=0, 1000, 168×32 |p1=0 |p2=1000, 100, 0 |smp=50
  |damage=0, 910, 142×32 |p1=0 |p2=1000, 100, 0×32 |smp=50
  |level=0, 4, 3 |cancel= |attribute=Throw |guard=Throw |invuln=1-16 All
  |level=0, 4, 3 |cancel= |attribute=Throw |guard=Throw |invuln=1~(10~26) All
  |startup=10+6 |active=? |recovery=9 after landing |onBlock=
  |startup=10+(54 Flash)+0~14 |active=3 |recovery=9 after landing |onBlock=
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |images=P4AU_Aigis_Orion.png;P4AU_Aigis_Orion2.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;Aigis travels forward until in range, then throws after 4F;If done next to opponent, startup is 10+0;
  |notes=Aigis travels forward until in range, then throws after 4F;If opponent is not within range 10F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery;Can steer by holding direction;
}}
}}


Line 883: Line 999:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=214214C |name=Heavenly Spear
  |input=214214C |name=Heavenly Spear
  |damage=2800 |p1=500 |p2=100 |smp=50
  |damage=2500 |p1=500 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1-6 All
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~8 All
  |startup=4+3 |active=- |recovery=51 Total |onBlock=+4
  |startup=4+(62 Flash)+2 |active=60 |recovery=Total 41+9L |onBlock=+4
|blockstun=18 |hitstop=0/+30
|groundHit=Launch |airHit=26 |groundCH=Launch |airCH=46
  |images=P4Arena_Aigis_HolySpear.png
  |images=P4Arena_Aigis_HolySpear.png
  |hitboxes=
  |hitboxes=
Line 894: Line 1,012:
{{MoveData-P4U2 |character=Aigis |type=super
{{MoveData-P4U2 |character=Aigis |type=super
  |input=214214D |name=Heavenly Spear
  |input=214214D |name=Heavenly Spear
  |damage=400, 200×9 |p1=500 |p2=100 |smp=500
  |damage=200×10 |p1=500 |p2=100 |smp=500
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1-17 All
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~16 All
  |startup=4+11 |active=- |recovery=54 Total |onBlock=-7
  |startup=4+(54 Flash)+10 |active=4×10 |recovery=Total: 49+4L |onBlock=-7
|blockstun=18 |hitstop=0/+2
|groundHit=Launch |airHit=26 |groundCH=Launch |airCH=46
  |images=P4Arena_Aigis_HolySpear.png
  |images=P4Arena_Aigis_HolySpear.png
  |hitboxes=
  |hitboxes=
  |notes=Fatal Recovery;
  |notes=Fatal Recovery;Opponent experiences additional 8F hitstop on hit and counter hit;
}}
}}


Line 906: Line 1,026:
  |input=214214CD |name=Heavenly Spear
  |input=214214CD |name=Heavenly Spear
  |damage=2800 |p1=1000 |p2=100 |smp=50
  |damage=2800 |p1=1000 |p2=100 |smp=50
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1-6 All
  |level=5 |cancel= |attribute=Projectile |guard=All |invuln=1~6 All
  |startup=4+1? |active=- |recovery=48 Total |onBlock=+4
  |startup=4+(64 Flash)+9 |active=60 |recovery=Total 48+9L |onBlock=+4
|blockstun=18 |hitstop=0/+30
|groundHit=Launch |airHit=26 |groundCH=Launch |airCH=46
  |images=P4Arena_Aigis_HolySpear.png
  |images=P4Arena_Aigis_HolySpear.png
  |hitboxes=
  |hitboxes=
Line 917: Line 1,039:
  |input=214214AB |name=Extreme Orgia Mode
  |input=214214AB |name=Extreme Orgia Mode
  |damage= |p1= |p2= |smp=
  |damage= |p1= |p2= |smp=
  |level= |cancel= |attribute= |guard= |invuln=1-6 All
  |level= |cancel= |attribute= |guard= |invuln=1~End All
  |startup= |active=- |recovery=7 total |onBlock=
  |startup= |active= |recovery=Total 3+(117 Flash)+3 |onBlock=
  |images=P4AU_Aigis_ExtremeOrgiaMode.png
  |images=P4AU_Aigis_ExtremeOrgiaMode.png
  |hitboxes=
  |hitboxes=
Line 929: Line 1,051:
  |input=j.222CD |name=Heritage Liberator Palladion
  |input=j.222CD |name=Heritage Liberator Palladion
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |damage=K.O. |p1=0 |p2=100 |smp=50
  |level=3, 5, 4, 0 |cancel= |attribute=Projectile |guard=All |invuln=1-115 All
  |level=3×4, 5, 4, 0 |cancel= |attribute=Projectile |guard=All |invuln=1~114 All
  |startup=1 + 50 |active= |recovery=29 After Landing |onBlock=
  |startup=1+(15 Flash)+49 |active=X(8)X(8)X(8)X(12)X |recovery=Until L+29 |onBlock=
|blockstun=14×4, 18 |hitstop=0
|groundHit=Launch |airHit=(100+Down 10)×4, 100+Down 20 |groundCH= |airCH=(120+Down 10)×4, 120+Down 20
  |images=P4Arena_Aigis_Palladion_1.png;P4Arena_Aigis_Palladion.png
  |images=P4Arena_Aigis_Palladion_1.png;P4Arena_Aigis_Palladion.png
  |hitboxes=
  |hitboxes=

Revision as of 04:23, 15 May 2022

Links

System Data

Portrait Name Health Prejump Backdash
P4U Aigis Portrait.png
Aigis 9,000 3F 20F (Normal 1~6F Inv All) (Orgia: 1~7F Inv All)
Combo Rate Persona Cards Unique Movement Options Icon
65% 4 Orgia Boost P4AU Aigis Icon.png

Normal Attacks

5A

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
170 - All 5 3 16 -6 Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 200 50 2 12 13 15 25 27 10
P4Arena Aigis 5A.png

5AA Normal

5AA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 15 - Body - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 4 14 Launch 19 + WBounce 25 Launch 39 + WBounce 25 10
P4AU Aigis 5AA.png

5AAA Normal

5AAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
500 - High 9 2 22 - Head - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 200 50 4 16 Launch 44 Launch 64 6
P4AU Aigis 5AAA.png

5AAAA Normal

5AAAA Normal
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
70×8 - All 17 X{(2)X}×7 45 Total - Projectile - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0×7, 100 0 4 - Launch 19×7, 19 + WBounce 40 Launch 39×7, 39 + WBounce 40 0
5AAAA will switch to Radical Cannon B (air) when out of bullets
P4AU Aigis 5AAAA.png

5AA Shadow

5AA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100×10 - All 10 X{(3)X}×9 46 Total -13 Projectile - (J)SpS
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 10×10 0 2 12 Launch 31 - 43 0
P4Arena Aigis 5AA.png

5AA Shadow (No Ammo)

5AA Shadow (No Ammo)
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 7 1 18 -4 Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3 14 Launch 28 Launch 48 6
P4Arena Aigis 5AA.png


5AAA Shadow

5AAA Shadow
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 28 5 10 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 400 500 5 18 19 41 31 61 13
P4Arena Aigis 5AAA.png

5B

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400 - All 10 3 25 -13 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 4 - - - - - -
P4Arena Aigis 5B.png

2A

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
160 - Low 7 4 11 -2 Foot - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 2 12 13 15 25 27 10
P4Arena Aigis 2A.png

2B

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
120×8 - All 7 X{(2)X}×7 Total 58 -27 Projectile - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 0 50 3 14 15 17 27 37 0
P4Arena Aigis 2B.png

2B (No Ammo)

2B (No Ammo)
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - Air Unblockable 9 4 27 -18 Body 7~10 Head (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2 12 13 15 25 27 10
P4Arena Aigis 2B.png

j.A

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100×3 - High 6 2, 2, 2 14 - Head - CJSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 1 10 11 12 23 24 6
After blocking the first hit, the remaining hits are guard All
P4Arena Aigis jA.png

j.B

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 9 8 10 - Head - JSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 3 14 15 19 27 39 11
P4Arena Aigis jB.png

j.2B

j.2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×3 - All 9 X(3)X(3)X Total 27+6L - Projectile - O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 50 50 1 10 11 17 23 29 0
Each bomb is active for 16F
P4Arena Aigis j2B.png

All Out Attack

5AB
All Out Attack
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300 - High 28 5 32 -18 Body 9~28 Guard HBCFP O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000 10000 5 18 - 31 - 51 13
On hit and counter hit, opponent experiences additional 15F hitstop
P4Arena Aigis AOA.png

Sweep

2AB
Sweep
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - Low 12 5 16 -6 Foot 4~16 Chest SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 200 50 3 - Launch 22 Launch 42 5
P4Arena Aigis Sweep.png

Persona Attacks

5C

5C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 15 2 32 -15 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 1000 5 18 Launch 31 Launch 51 13
P4Arena Aigis 5C.png

2C

2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
700 - Air Unblockable 19 3 27 -11 Body - CSpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 50 5 18 Launch 41 Launch 61 13
Fatal Counter
P4Arena Aigis jC.png

222C

222C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1100 - All 26 2 21 -4 Body - (J)SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
100 100 1000 5 18 Launch 31 Launch 51 13
P4Arena Aigis 2C.png

5D (Guard)

5D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 33 - - Persona 17~91 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png


5D (Attack)

5D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - High 26 18 - - Body Persona 1~48 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 5 18 Launch 31 Launch 51 13
P4Arena Aigis 5D 2.png

2D (Guard)

2D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 36 - - Persona 17~73 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png

2D (Attack)

2D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×7 - High 28 3×7 - - Body Persona 1~48 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 5 18 Launch 31 + Down 20 Launch 51 + Down 20 1
After blocking the first hit, the remaining hits are guard All
P4Arena Aigis 2D.png

j.C

j.C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 800 - All 8 4(8)6 10 - Head - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 50 2, 5 12, 18 Launch 17, 22 Launch 39, 42 10, 13
P4Arena Aigis jC.png

j.2C

j.2C
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 15 2 31 - Body - SpSO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
200 100 500 5 18 Launch 26 Launch 46 13
P4Arena Aigis 5C.png

j.D (Guard)

j.D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 24 - - Persona 29~103 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png

j.D (Attack)

j.D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
800 - All 26 18 - - Body Persona 1~48 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 200 50 5 18 Launch 31 Launch 51 13
P4Arena Aigis 5D 2.png

j.2D (Guard)

j.2D (Guard)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 24 - - Persona 19~75 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 5D.png

j.2D (Attack)

j.2D (Attack)
persona
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×N - High 25 3×N - - Body Persona 1~Until L+3 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 200 50 5 18 Launch 31 + Down 20 Launch 51 + Down 20 1
P4Arena Aigis 2D.png

Universal Mechanics

Ground Throw

CD
Ground Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 0, 1100 - Throw 5 3 25 - Throw - Sp(*)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100 50 0, 2, 5 - 13, Launch 71 - 25, Launch 91 - 0, 0, 0/+13
P4Arena Aigis GroundThrow.png

Air Throw

j.CD
Air Throw
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 0, 1400 - Throw 4 3 19 - Throw - Sp(*)O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1200, 100 50 0, O, 5 - - 51, 41 + WBounce - 61 + WBounce 0, 0, 15
Only cancelable by boosting in orgia or backdashing in orgia
P4Arena Aigis AirThrow.pngP4Arena Aigis Airthrow 2.png

BD

BD
Escape Change
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 10 4 49+15L -51 Projectile 1~13 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 4 16 Launch 29 Launch 49 12
P4Arena Aigis BD.png

j.BD

j.BD
Escape Change
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
900 - All 8 4 Until L+15 - Projectile 1~11 All S
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
800 100 50 4 16 Launch 29 Launch 49 12
Cancelable only on hit in orgia mode by boosting or backdashing. May have been changed in patch 1.1 to not be possible.
P4Arena Aigis BD.png

Guard Cancel Attack

6AB
Guard Cancel Attack
other
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0 - All 16 3 33 -19 Body 1~?? Guard All O
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1200 100 50 4 16 Launch 19 Launch 39 12
P4Arena Aigis 5B.png

Skill Attacks

22A

22A
Mode Change
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 28 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 22A.png

22B

22B
Mode Change
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 21 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Aigis recovers in the air
When deactivating, immediately enters Overheat, but duration is halved
P4Arena Aigis 22A.png

22AB (Activate)

22AB (Activate)
Mode Change
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 13 - - 3~7 P -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Aigis recovers in the air
P4Arena Aigis 22A.png

22AB (Deactivate)

22AB (Deactivate)
Mode Change
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 20 - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis 22A.png

236A

236A
7th Gen Gatling Blast
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 110×10 - All 16 Strike: 2
Bullets: X{(2)X}×9
35 -5 Body, Projectile×10 - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 300×10 100, 0×10 50 3 14 20, 15×10 22, 17×10 32, 27×10 32, 37×10 1, 0×10
P4Arena Aigis 236A.png

236B

236B
7th Gen Gatling Blast
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 110×20 - All 21 Strike: 2
Bullets: X{(2)X}×19
55 -5 Body, Projectile×20 - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 300×20 100, 0×20 50 3 14 Launch, 15×20 22, 17×20 Launch, 27×20 32, 37×20 1, 0×20
Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets
Damage for these extra bullets is 25×N
P4Arena Aigis 236A.png

236AB

236AB
7th Gen Gatling Blast
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400, 90×20 - All 16 Strike: 2
Bullets: X{(2)X}×19
53 -3 Body, Projectile×20 - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0, 300×20 100, 0×20 50 3 14 Launch, 15×20 22, 17×20 Launch, 27×20 32, 37×20 1, 0×20
Holding the button will cause Aigis to continue shooting until releasing the button or running out of bullets
Damage for these extra bullets is 25×N
P4Arena Aigis 236A.png

214A

214A
7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 700 - All 29 Until Hit,30 Total 53 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 45F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

j.214A

j.214A
7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 700 - All 29 Until Hit,30 Total 60 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 39F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

214B

214B
7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 900 - All 35 Until Hit,30 Total 53 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 46F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

j.214B

j.214B
7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300, 900 - All 29 Until Hit,30 Total 60 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 100 50 3, 4 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 40F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

214AB

214AB
7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
[300, 600]×2 - All First Shot: 29
Second Shot: 32
{Until Hit,30} per Shot Total 53 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 [300, 100]×2 50 [3, 4]×2 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 41F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

j.214AB

j.214AB
7th Gen Radical Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
[300, 600]×2 - All First Shot: 23
Second Shot: 26
{Until Hit,30} per Shot Total 55 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 [300, 100]×2 50 [3, 4]×2 14, 16 Launch 17, 47 Launch 37, 67 0, 0/+1
From 34F on, explosion starts up 1F after either button (same one used to input move) is pressed or released (when held)
Fatal Counter
Air versions are Hover Cancelable
Cancelable only by Boost Hovering and Air Boost
P4Arena Aigis 214A.png

j.236A

j.236A
7th Gen Vulcan Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100×9 - All 19 X{(2)X}×8 Until L+7 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0 50 3 14 15 44 + GBounce 37 38 0
Hold button to fall while shooting
P4Arena Aigis j236A.png

j.236B

j.236B
7th Gen Vulcan Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
100×14 - All 25 X{(2)X}×13 Until L+7 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 0 50 3 14 15 44 + GBounce 37 38 0
Hold button to fall while shooting
P4Arena Aigis j236A.png

j.236AB

j.236AB
7th Gen Vulcan Cannon
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
170×14 - All 21 X{(2)X}×13 Until L+7 - Projectile - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 0 50 3 14 15 44 + GBounce 37 38 0
Hold button to fall while shooting
P4Arena Aigis j236A.png


236C

236C
Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200×4, 1300 - All 15 9×3,6 7+7L -5 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
Fatal Recovery
P4Arena Aigis 236C.png

j.236C

j.236C
Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200×4, 1300 - All 17 9×2,3 Until L+15 - Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×3, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
Fatal Recovery
P4Arena Aigis 236C.png

236D

236D
Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200×4, 1300 - All 12 9×3,3 6+9L -3 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

j.236D

j.236D
Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
598, 200×4, 1300 - All 12 9×3,3 Until L+12 - Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×5 50, 1000 3×5, 5 14 Launch 32, 52×4 Launch 52, 72×4 7, 0/+2×4
On block, base damage is 598×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

236CD

236CD
Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
348, 100×13, 1400 - All 13 9×3,3 4+4L +4 Body - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×14 50, 1000 3×15, 5 14 Launch 32, 47×13, 51 Launch 52, 67×13, 71 7, 0/+2×4
On block, base damage is 348×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

j.236CD

j.236CD
Megido Fire
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
348, 100×13, 1400 - All 14 9×3,3 Until L+9 - Head - SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 500, 0×14 50, 1000 3×15, 5 14 Launch 32, 47×13, 51 Launch 52, 67×13, 71 7, 0/+2×4
On block, base damage is 348×4, and hitstop 7F per hit
Can only Super Cancel on block into Goddess Shield until Aigis lands
While spinning through the air, 4f after startup until 1f after the followup, can input the same command to change trajectory once
P4Arena Aigis 236C.png

214C

214C
Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 X(6)X(6)X(6)X(6)X Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 0 50 3 14 15 18 27 38 0/+3
Fatal Counter
P4Arena Aigis 214C.png

j.214C

j.214C
Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 X(6)X(6)X(6)X(6)X Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 0 50 3 14 15 18 27 38 0/+3
Fatal Counter
P4Arena Aigis 214C.png

214D

214D
Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 X(6)X(6)X(6)X(6)X Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0 50 3 14 15 18 27 38 0/+3
Fatal Counter
P4Arena Aigis 214C.png

j.214D

j.214D
Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
300×5 - All 21 X(6)X(6)X(6)X(6)X Total 67+9L - Projectile 8~59 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0 50 3 14 15 18 27 38 0/+3
Fatal Counter
P4Arena Aigis 214C.png

214CD

214CD
Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150×15 - All 21 X{(6)X}×14 Total 127+9L - Projectile 8~119 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0 10 3 14 15 18 27 38 0/+3
Fatal Counter
P4Arena Aigis 214C.png

j.214CD

j.214CD
Pandora Missile Launcher
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
150×15 - All 21 X{(6)X}×14 Total 127+9L - Projectile 8~119 P SO
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
300 0 10 3 14 15 18 27 38 0/+3
Fatal Counter
File:P4Arena Aigis j.214CD.png


Orgia [6]

Orgia [6]
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Cancelable from 8F - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost.png

Orgia [4]

Orgia [4]
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Cancelable from 12F - - 1~7 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost.png

Orgia j.2AC

Orgia j.2AC
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Cancelable between 14-103F - - - -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost.png


Orgia j.AB

Orgia j.AB
special
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 28 - - 7~19 Strike -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
P4Arena Aigis Boost.png

SP Skill Attacks

236236C

236236C
Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(58 Flash)+8 24 35+14L -31 Body 1~12 All
13~32 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
400 100 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
Can super cancel into Heavenly Spear on hit/block
P4Arena Aigis GreatShield.png

j.236236C

j.236236C
Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2000 - All 4+(58 Flash)+8 24 Until L+14 - Body 1~12 All
13~32 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 500 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
P4Arena Aigis GreatShield.png

236236D

236236D
Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2500 - All 4+(58 Flash)+16 24 36+14L -32 Body 1~22 All
23~30 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
Can super cancel into Heavenly Spear on hit/block
P4Arena Aigis GreatShield.png

j.236236D

j.236236D
Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2500 - All 4+(58 Flash)+8 24 Until L+14 - Body 1~19 All
20~40 Guard All
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 41 Launch 61 17
Fatal Recovery
Immediately enters recovery on hit/block
Invul immediately disappears on hit/block
P4Arena Aigis GreatShield.png

236236CD

236236CD
Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
1400×2 - All 4+(58 Flash)+17 24(6)24 35+14L -31 Body 1-14 All
13-32 Guard
-
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 101, 51 Launch 121, 71 17
Fatal Recovery
Immediately enters recovery on hit/block of 2nd hit
Can super cancel into Heavenly Spear after second hit on hit/block
P4Arena Aigis GreatShield.png

j.236236CD

j.236236CD
Goddess Shield
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
400×24 - All 4+(58 Flash)+9 1×24 Until L+14 - Body 1-20 All, 21-41 Guard -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
600 500 50 3 14 Launch 117 Launch 137 2
P4Arena Aigis GreatShield.png

j.236236A

j.236236A
Multi Mounted Machine Gun Orion
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 910, 142×32 - Throw 10+(54 Flash)+2~9 3 Until L+9 - Throw 1~(14~21) All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100, 0×32 50 0, 4, 3×32 - Launch 60 + WStick, (100 + WBounce)×32 Launch 80 + WStick, (120 + WBounce)×32 0, 0/+1×32
Aigis travels forward until in range, then throws after 4F
If opponent is not within range 5F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery
Can steer by holding direction
P4AU Aigis Orion.pngP4AU Aigis Orion2.png

j.236236B

j.236236B
Multi Mounted Machine Gun Orion
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 910, 142×32 - Throw 10+(54 Flash)+6~14 3 Until L+9 - Throw 1~(18~26) All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100, 0×32 50 0, 4, 3×32 - Launch 60 + WStick, (100 + WBounce)×32 Launch 80 + WStick, (120 + WBounce)×32 0, 0/+1×32
Aigis travels forward until in range, then throws after 4F
If opponent is not within range 10F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery
Can steer by holding direction
P4AU Aigis Orion.pngP4AU Aigis Orion2.png

j.236236AB

j.236236AB
Multi Mounted Machine Gun Orion
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
0, 910, 142×32 - Throw 10+(54 Flash)+0~14 3 9 after landing - Throw 1~(10~26) All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 1000, 100, 0×32 50 0, 4, 3 - - - - - -
Aigis travels forward until in range, then throws after 4F
If opponent is not within range 10F after super flash, then Aigis does not attack and the next frame loses invul and begins recovery
Can steer by holding direction
P4AU Aigis Orion.pngP4AU Aigis Orion2.png

Awakened SP Skill Attacks

214214C

214214C
Heavenly Spear
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2500 - All 4+(62 Flash)+2 60 Total 41+9L +4 Projectile 1~8 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 50 5 18 Launch 26 Launch 46 0/+30
Fatal Recovery
Fatal Counter
P4Arena Aigis HolySpear.png

214214D

214214D
Heavenly Spear
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
200×10 - All 4+(54 Flash)+10 4×10 Total: 49+4L -7 Projectile 1~16 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
500 100 500 5 18 Launch 26 Launch 46 0/+2
Fatal Recovery
Opponent experiences additional 8F hitstop on hit and counter hit
P4Arena Aigis HolySpear.png

214214CD

214214CD
Heavenly Spear
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
2800 - All 4+(64 Flash)+9 60 Total 48+9L +4 Projectile 1~6 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
1000 100 50 5 18 Launch 26 Launch 46 0/+30
Fatal Recovery
Fatal Counter
P4Arena Aigis HolySpear.png

214214AB

214214AB
Extreme Orgia Mode
super
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
- - - - - Total 3+(117 Flash)+3 - - 1~End All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
- - - - - - - - - -
Costs 150 SP
Only available when persona broken, out of bullets, and overheated
After startup, Persona cards, Bullets, and Orgia gauge will recover
Attack power of all attacks will be raised by 1.2 afterwards
Allows for four boosts in the air
P4AU Aigis ExtremeOrgiaMode.png

Instant Kill

j.222CD

j.222CD
Heritage Liberator Palladion
instant kill
Damage Verbose Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel
K.O. - All 1+(15 Flash)+49 X(8)X(8)X(8)X(12)X Until L+29 - Projectile 1~114 All -
P1 P2 SMP Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Hitstop
0 100 50 3×4, 5, 4, 0 14×4, 18 Launch (100+Down 10)×4, 100+Down 20 - (120+Down 10)×4, 120+Down 20 0
P4Arena Aigis Palladion 1.pngP4Arena Aigis Palladion.png

Category