Combo Notation Guide | |||||||||
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Drunk_Aegis's Primer for Aegis:
Aegis Defense doc:
https://docs.google.com/document/d/1BPjiHBQYotQq8-jvXQPnZqHeRPuCHnr9AMl4BcTqv5M/edit?usp=sharing
This Combo section is for 1.1 or the PS3 version of Persona 4 Arena Ultimax.
For the new 2.5 PC/PS4/SWITCH version, use the expanded 2.5 Wiki
Combo List
Non-Orgia Combos
Non-Orgia > Mode Change Combos
# | Combo | Position | Damage | SP Gain | Video | Difficulty | Notes |
---|---|---|---|---|---|---|---|
1 | 5A > 5B > 2AB > 22B | Anywhere | 752 | 7 | Soon | Easy | Combo into mode change. 22B positions you for a safejump. |
2 | 5AAAA > ad > j.2b > 22B | Mid-screen | 1089 | 20 | Soon | Easy | Combo into mode change, but fails in corner. 22B positions you for a safejump. |
3 | 5AAAA > dl ad > j.2B > j.B > 66 > 5B > 2C > 22B > j.236D | Mid-screen | 2245 | 33 | Video | Hard | Combo into mode change, but fails in corner. sets up for a safejump and great for meter gain. |
4 | 5AA > jc > dl j.A(3) > j.B > j.2B > 2A > 5B > 2C > 22B > 236D | Anywhere | 2255 | 25 | Video | Intermediate | Sets up for a safejump |
# | Combo | Position | Damage | SP Gain | Video | Difficulty | Notes |
---|---|---|---|---|---|---|---|
1 | 5A > 5B > 5C > 2C > 22B > jc > j.C > j.236D | Corner | 2210 | 19 | Soon | Easy | Corner combo into mode change. Sets up for a safejump, but places you in corner |
# | Combo | Position | Damage | SP Gain | Video | Difficulty | Notes |
---|---|---|---|---|---|---|---|
1 | 5AAA > jc > j.B > 5B > 2C > 22B > 236D | Anywhere | ? | ? | Soon | Easy | Combo into mode change. Grants a safejump. |
Orgia Combos
# | Combo | Position | Damage | SP Gain | Video | Difficulty | Notes |
---|---|---|---|---|---|---|---|
1 | 5AA > jc > j.C > j.236D | Anywhere | 2022 | 17 | Soon | Beginner | Be sure to jump up (8) during jc > j.C. Grants safejump. |
2 | 5AA > jc > j.C > j.236CD > land > 214B > hjc > j.C > j.236D | Anywhere | 3525 | -11 | Soon | Intermediate | A 25 SP version of the last combo. Be sure to jump up (8) during jc > j.C and during hjc > j.C. Grants safejump. |
3 | 5AAAAA > oab > j.236D > (land > 5B > jc > j.B > j.2B) | Mid-screen | 2194 (2476) | 30 (34) | Soon | Easy | Fails in corner. Grants safejump. |
4 | 2AB > 66 > j.B > j.C > 5B > jc > j.C > j.236D | Anywhere | 2908 | 22 | Soon | Easy | Grants safejump. |
5 | 2AB > 66 > j.B > j.C > 5B > jc > j.C > j.236CD > land > 214B > hjc > j.C > j.236D | Anywhere | 4347 | -9 | Soon | Intermediate | A 25 SP of the last combo, this is a go-to combo off of sweep. Be sure to jump up (8) during jc > j.C and hjc > j.C. Grants safejump. |
6 | 2AB > 66 > j.B > j.A(2) > 5B > jc > j.C > j.236CD > land > 214B > jump > j.B > jc > j.B > j.C j.236D | Anywhere | 4360 | -? | Video | Intermediate | 25 SP, another go-to sweep combo. Grants safejump. |
7 | 2AB > 66 > j.B > 2A > 5C > jc > j.C > j.236CD > j.214A > hover > hover > hover > ml > jc > j.C > j.236D | Mid-screen | 5166 | -8 | Video | Expert | Real tough. Costs 25 SP and grants safejump. |
8 | 214214D > jc > j.C > j.236CD > land > 214B > hjc > j.C > j.236D | Anywhere | 5185 | -63 | Soon | Intermediate | Costs 75 SP. Wait for all the hits of 214214D to land before the jc > j.C. Grants safejump. |
# | Combo | Position | Damage | SP Gain | Video | Difficulty | Notes |
---|---|---|---|---|---|---|---|
1 | (5A > 5B >) 5C > jc > j.C > spml > jc > j.C > 236CD > land > 214B > 236D > | Corner | 5186 | -49 | Video | Intermediate | 50 SP mortar loop combo. Best used to end the round. |
Orgia > Mode Change Combos
Combo Theory
Video Examples
Practical Day 1 combos
Various Aigis Safejumps, Oki, and Gimmicks
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data