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• Neutral • Mixup • Conditioning • Evaluating Risk/Reward •
• Frame Trap • Blockstring • Okizeme • Option Select • Abare •
Technical Info
• Using Frame Data • Hitboxes • Tournament Formats •
Basic
• Cancels and Links • Jump-in • Empty Jump • Tick Throw • Crossup • Buffering • Reversal • Instant Air Dash •
Intermediate
• Hit Confirm • Meaty • Safe Jump • Tiger Knee • Reset • Guard Switch • Kara Cancel •
Advanced
• Fuzzy Defense • F-Shiki ("Fuzzy Overhead") • Proximity Block Option Select •
Welcome to the Dustloop Wiki! This wiki was created to give people a familiar format in which to learn how to play these games at a competitive level without have to sift through lots of forum posts and continuously ask the same questions.
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Notations, Abbreviations, and Glossary
Games
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BlazBlue Cross Tag Battle | Dragon Ball FighterZ | Guilty Gear Xrd REV 2 |
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Arcana Heart 3 | Battle Fantasia | BlazBlue: Central Fiction | Guilty Gear XX Accent Core Plus R |
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Gundam Versus | Persona 4: Arena Ultimax | Under Night In-Birth | Vampire Savior |
Upcoming Games
General Fighting Game Strategies
General Strategy e
Metagame
Techniques
- Learning to react versus opponents
- Juicebox's explanation of footsies
- General Fighting Game Strategies
- Using Training Mode
Hardware
Editing the Wiki
If you've never edited a wiki before, here are some resources to help you get started.
Feedback
If you'd like to suggest anything for the wiki, please discuss it here on the Dustloop forums
Discussion Forums
http://www.dustloop.com/forums/
Game Series
- BlazBlue Series
- Guilty Gear Series
- Persona 4: Arena Series
- Arcana Heart 3
- Battle Fantasia
- Gundam VS Series
- Under Night In-Birth
- Vampire Savior
Recent Changes
List of abbreviations:
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28 May 2022
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