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== Games == | == Games == | ||
<div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | <div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | ||
[[File:GBFV Logo.png|200px|link=Granblue Fantasy Versus]] | |||
[[File:BBTag Logo.png|200px|link=BlazBlue Cross Tag Battle]] | [[File:BBTag Logo.png|200px|link=BlazBlue Cross Tag Battle]] | ||
[[File:DBFZ Logo.png|200px|link=Dragon Ball FighterZ]] | [[File:DBFZ Logo.png|200px|link=Dragon Ball FighterZ]] | ||
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== Upcoming Games == | == Upcoming Games == | ||
<div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | <div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | ||
[[File:GGST Logo.png|200px|link=Guilty Gear -STRIVE-]] | [[File:GGST Logo.png|200px|link=Guilty Gear -STRIVE-]] | ||
[[File:EXVSMBON Logo.png|200px|link=Mobile Suit Gundam EXTREME VS. Maxi Boost ON]] | [[File:EXVSMBON Logo.png|200px|link=Mobile Suit Gundam EXTREME VS. Maxi Boost ON]] |
Revision as of 14:40, 5 February 2020
Welcome to the Dustloop Wiki! This wiki was created to give people a familiar format in which to learn how to play these games at a competitive level without have to sift through lots of forum posts and continuously ask the same questions.
- ANYONE can to edit the wiki after they pass a dustloop specific spamcheck after each edit. Your IP Address will be logged
- Only registered users are allowed to upload images and other files.
- If you'd like to register for a wiki account please contact the dustloop staff and include your desired username and a valid email address.
- For basic examples of wiki formatting, see Help:Editing
- Follow the guidelines for writing Help:Writing Character Pages and Help:Writing System Explanations
Games
Upcoming Games
Mizuumi Games
Game Series
Editing the Wiki
If you've never edited a wiki before, here are some resources to help you get started.
If you want to know the status of the different wikis here at Dustloop, check out the roadmap.
Community
General Fighting Game Articles
- General Fighting Game Strategies
- Notations, Abbreviations, and Glossary
- Using Training Mode
- Sticks, Controllers, and TVs
- Streaming Setup
- Learning to react versus opponents
- Juicebox's explanation of footsies
Recent Changes
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
24 April 2024
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01:20 | GG2/Izuna/Data 3 changes history +354 [Rojo Hou (3×)] | |||
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01:20 (cur | prev) +226 Rojo Hou talk contribs (→Lock-on Attacks: Added TensionCost) | ||||
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01:17 (cur | prev) +19 Rojo Hou talk contribs (→Overdrive: added Tension Cost) | |||
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01:16 (cur | prev) +109 Rojo Hou talk contribs (→Specials: added tensionCost column) |
m 01:14 | Template:MoveData-GG2 diffhist +7 Rojo Hou talk contribs (Attempting to fix anything that looks like it might be breaking the Cargo Tables.) |
01:12 | GGX/Johnny/Combos diffhist −84 InvisibleWater talk contribs |
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01:09 | Template:MoveDataHeader-GG2 2 changes history +127 [Rojo Hou (2×)] | |||
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01:09 (cur | prev) −1 Rojo Hou talk contribs | |||
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01:05 (cur | prev) +128 Rojo Hou talk contribs |
01:05 | GGX/Anji Mito/Combos diffhist −110 InvisibleWater talk contribs |
00:17 | GBVSR/Lancelot/Strategy diffhist +1,240 Triplicity talk contribs (→Okizeme: words) |
23 April 2024
m 22:09 | GGML/Potemkin/Matchups diffhist +37 PrivateTarkus talk contribs (→{{CLabel|GGML|Justice|size=48px}}) |
21:46 | GBVSR/Vane/Data diffhist +238 Triplicity talk contribs (→Skills: Fix errors) |
21:20 | GGACR/Version/1.00 diffhist +4,190 Oppositeofdecay talk contribs |
20:26 | GGX/Anji Mito/Combos diffhist +121 InvisibleWater talk contribs (→Core Combos) |
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20:23 | DNFD/Launcher/Combos 2 changes history +2,133 [Jaxvex (2×)] | |||
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20:23 (cur | prev) −9 Jaxvex talk contribs (→Combo List: updating section name to combo list,) | |||
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20:21 (cur | prev) +2,142 Jaxvex talk contribs (→Miscellaneous Combos: adding DP punishes combo list) |
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19:42 | GGST/A.B.A/Combos 2 changes history +64 [PerpetualSoup (2×)] | |||
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19:42 (cur | prev) +33 PerpetualSoup talk contribs (→Core Combos: added video for core corner jr combo) | ||||
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19:24 (cur | prev) +31 PerpetualSoup talk contribs (→Core Combos: adding video for intermediate jr combo) |
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19:39 | (Deletion log) [Whatgoat (13×)] | |||
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19:39 Whatgoat talk contribs deleted page GG2/Valentine/Strategy (content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}") | ||||
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19:39 Whatgoat talk contribs deleted page GG2/Valentine/Starter (content was: "{{InvisibleHeader}}{{#lst:GG2/Valentine/Data|Links}} {{MFlag|delete}} For now Dustloop will just host the starter guide written by xSolBadguy. You can find this guide at this URL as well: https://docs.google.com/document/d/1jjse_T5Yg3dJlkLLoCk4ettEHHOqNj72SKwgpBiDrK4/edit. These notes themselves also use information from the JP GG2 wiki which you can find both of Valenti...", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:39 Whatgoat talk contribs deleted page GG2/Sol Badguy/Strategy (content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}") | ||||
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19:39 Whatgoat talk contribs deleted page GG2/Sol Badguy/Starter (content was: "='''Just use this for now.'''= https://w-atwiki-jp.translate.goog/guiltygear2/pages/159.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp ==Navigation== {{GG2/Navigation}} {{MFlag|delete}}", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:39 Whatgoat talk contribs deleted page GG2/Sin/Strategy (content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} ==Servant Clear== One of the most important skills in GG2 is clearing servants effectively. It should be noted that '''free combos are useless''', as it's a common mistake to assume otherwise. {{MFlag|delete}} Sin mainly uses a combination of four moves: {{clr|2|4X}}, {{clr|2|5X}}, {{clr|5|8Y}}, and {{clr|2|F8X}}. * {{clr|2|4X}} is his most important option as it deals high damage and hits a large number of enemies. He can also forward s...") | ||||
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19:38 Whatgoat talk contribs deleted page GG2/Sin/Starter (content was: "=Use this for now= https://w-atwiki-jp.translate.goog/guiltygear2/pages/44.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:38 Whatgoat talk contribs deleted page GG2/Raven/Starter (content was: "{{InvisibleHeader}}{{#lst:GG2/Raven/Data|Links}} {{MFlag|delete}} This is a community guide Edited by xSolBadguy. Honestly what winds up on this page will be edited and added to from this. https://docs.google.com/document/d/1nnnbvsjgbiV5L5vE7KoXTZSePx71Au6WBWz_L56qiYA/edit ** Disclaimer ** These guides are written by my friend Gabe Tobal, but I’ve re-read them and d...", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:38 Whatgoat talk contribs deleted page GG2/Raven/Matchups (content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{TOC limit|}} {{MFlag|delete}} ==Matchups== So you wanna know about Raven's Matchups. There are 2 important things to keep in mind that separate how Raven approaches Matchups as opposed to Valentine otherwise much caries over from what the Vizuel do. 1. What kind of numbers is Raven facing? Raven specializes i...", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:38 Whatgoat talk contribs deleted page GG2/Ky Kiske/Strategy (content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} =Intro= {{MFlag|delete}} Don't think of Ky as being like Ky from other Guilty Gear games. Instead think of Ky as a prototype version of Leo Whitefang. Your goal as Ky in Master vs Master scenarios is to find a way to get close to your opponent so you can start looping {{Keyword|Frame trap}}s, Guard Breaks, and {{Keyword|crossup}}s. If the opponent even thinks of doing anything committal at mid-range just use <span class="input-badge">{{cl...") | ||||
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19:37 Whatgoat talk contribs deleted page GG2/Ky Kiske/Starter (content was: "=Use this for now= https://w-atwiki-jp.translate.goog/guiltygear2/pages/190.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp ==Navigation== {{GG2/Navigation}} {{MFlag|delete}}", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:37 Whatgoat talk contribs deleted page GG2/Izuna/Strategy (content was: "{{#lst:{{BASEPAGENAME}}/Data|Links}} {{MFlag|delete}} ==Navigation== {{GG2/Navigation}}") | ||||
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19:37 Whatgoat talk contribs deleted page GG2/Izuna/Starter (content was: "=Use this for now= Honestly if your just starting the game you should probably pick another character. If that won't stop you go to the JP wiki and read up. https://w-atwiki-jp.translate.goog/guiltygear2/pages/197.html?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp ==Navigation== {{GG2/Navigation}} {{MFlag|delete}}", and the only contributor was "Rojo Hou" (talk)) | ||||
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19:37 Whatgoat talk contribs deleted page GG2/Damage (content was: "{{MFlag|delete}} =Combos= ==Where to Start== The combo counter is not indicative of a real combo at all in this game. To find out if a combo is real go into Training Mode -> Team Settings and set "Knockdown" to "Type A" while also having "Guard" set to "Anti-D Guard". This will ensure the opponent blocks and techs if they can. Combos can do well over 50% HP in damage, but since Bursting cost Tension you have a defensive option after getting hit. You can burst twice if you sta...") |
19:21 | Move log PerpetualSoup talk contribs moved page File:GGST Aba Core 623H Combo.webm to File:GGST A.B.A Core 623H Combo.webm (oops, A.B.A to match other files) |