Difference between revisions of "Main Page"
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• Neutral • Mixup • Conditioning • Evaluating Risk/Reward •
• Frame Trap • Blockstring • Okizeme • Option Select • Abare •
Technical Info
• Using Frame Data • Hitboxes • Tournament Formats •
Basic
• Cancels and Links • Jump-in • Empty Jump • Tick Throw • Crossup • Buffering • Reversal • Instant Air Dash •
Intermediate
• Hit Confirm • Meaty • Safe Jump • Tiger Knee • Reset • Guard Switch • Kara Cancel •
Advanced
• Fuzzy Defense • F-Shiki ("Fuzzy Overhead") • Proximity Block Option Select •
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== Games == | == Games == | ||
<div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | <div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | ||
− | |||
− | |||
[[File:BBTag Logo.png|200px|link=BlazBlue Cross Tag Battle]] | [[File:BBTag Logo.png|200px|link=BlazBlue Cross Tag Battle]] | ||
[[File:DBFZ Logo.png|200px|link=Dragon Ball FighterZ]] | [[File:DBFZ Logo.png|200px|link=Dragon Ball FighterZ]] | ||
[[File:GGXRD-R2 Logo.png|200px|link=Guilty Gear Xrd REV 2]] | [[File:GGXRD-R2 Logo.png|200px|link=Guilty Gear Xrd REV 2]] | ||
− | [[File:GGACR logo.png| | + | </div><br/> |
− | [[File:GGXXReload_Logo.png| | + | <div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> |
− | [[File:GVS Logo.png| | + | [[File:BattleFantasia Logo.png|150px|link=Battle Fantasia]] |
− | [[File:P4U2 Logo.png| | + | [[File:BBCF_Logo.png|150px|link=BlazBlue: Central Fiction]] |
+ | [[File:GGACR logo.png|150px|link=Guilty Gear XX Accent Core + R|Guilty Gear XX Accent Core Plus R]] | ||
+ | [[File:GGXXReload_Logo.png|150px|link=Guilty Gear XX Reload]] | ||
+ | [[File:GVS Logo.png|150px|link=Gundam Versus]] | ||
+ | [[File:P4U2 Logo.png|150px|link=Persona 4: Arena Ultimax|Persona 4 Arena Ultimax]] | ||
</div> | </div> | ||
+ | |||
== Upcoming Games == | == Upcoming Games == | ||
<div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> | <div style="display: flex; flex-flow: row wrap; justify-content:start; color: #fff;"> |
Revision as of 17:57, 18 December 2019
Welcome to the Dustloop Wiki! This wiki was created to give people a familiar format in which to learn how to play these games at a competitive level without have to sift through lots of forum posts and continuously ask the same questions.
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Games
Upcoming Games
Mizuumi Games
Game Series
General Fighting Game Strategies
General Strategy e
Metagame
Techniques
- Learning to react versus opponents
- Juicebox's explanation of footsies
- General Fighting Game Strategies
- Notations, Abbreviations, and Glossary
- Using Training Mode
Hardware
Editing the Wiki
If you've never edited a wiki before, here are some resources to help you get started.
Roadmap
Feedback
If you'd like to talk with other wiki editors, please join the Dustloop Wiki discord
Discussion Forums
http://www.dustloop.com/forums/
Recent Changes
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
19 May 2022
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19:59 | GGST/Ky Kiske diffhist +1,624 Triplicity talk contribs Words and wiki formatting |
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19:55 (cur | prev) +47 Beret talk contribs Undo revision 277018 by Ikonono (talk) The barrier and IB aspect is very noteworthy in Azrael's case. That comment should be kept. Tag: Undo | ||||
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19:12 (cur | prev) -47 Ikonono talk contribs →Overview: Removed bit about IB and Barrier in "Short Pressure" con. This is something every character has to be aware of, not just Azrael. |
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18:47 | BBCF/Kokonoe diffhist -328 Ikonono talk contribs →Overview: Cleaned up Pros section. There were too many repeated sections and some things were not entirely true. |
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