Jump-in: Difference between revisions

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A jump-in is the act of jumping towards a grounded opponent.
A jump-in is the act of jumping towards a grounded opponent while sticking out an air attack.


==Uses==
==Uses==
 
This is primarily used to start or restart offense. Jump-ins usually have lots of frame advantage since you are canceling most of the air attack's recovery by landing.





Revision as of 23:47, 14 December 2018

A jump-in is the act of jumping towards a grounded opponent while sticking out an air attack.

Uses

This is primarily used to start or restart offense. Jump-ins usually have lots of frame advantage since you are canceling most of the air attack's recovery by landing.


See Also