Remember the Intended Audience
When writing guides, remember the intended audience is beginners and intermediates, and not experts.
- Move explanations should not be very long if possible. Use bullet lists to list interesting properties, and paragraphs for deeper explanations.
- The combo section should not list ALL combos for a character. List enough for a character to learn the basics for standard situations (common starters, big punishes, corners, etc.)
Creating Images
When creating images for character pages:
- The two primary goals for the images are:
- Make the attack easily identifiable by players who do not play the character and have seen the attack once or twice.
- Be a visual aid to explain how an attack works. See examples: GGAC Zappa SonoMama.png, P4Arena Aigis j236A.png, and BBCS Mu groundD.png
- Use sprite rips for images even if the sprite does not use all the special effects used in game. If no rips are available, use high quality screenshots taken with a caputure card.
- Make sure characters are facing right (as if they are player 1)
- Use multiple images if necessary.
- Crop the image so that long portions of the attack do not take up space.