Help:Editing Frame Data

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Revision as of 10:07, 5 March 2020 by Shtkn (talk | contribs)

Frame data for the newer games is stored on a separate page under ${Game Abbreviation}/${Character}/Data ex DBFZ/Trunks/Data. This is so all the values are in one place and is meant to solve the issue of people updating the frame data on a character page, but not the frame data page. We use a plugin called Labeled Section Transclusion to achieve this.

Each move has a section ${X} Data. This section contains two section tags: ${X} and ${X} Full. For example, Trunk's data page has a section called 5A Data with section tags 5A and 5A Full. The former is used on his character page and the later is used on his frame data page.

You can find links to these Data pages at the bottom of each character's page. Be sure to edit both templates so they stay in sync with each other!