HNK/Toki/Strategy

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< HNK‎ | Toki

Toki pressure rps: 2a 2c 2d > blockstring, can FD'd to make 2D whiff 2a 2a 2d > stagger, can be IB'd to make 2A/2D interruptible, strings on FD 2a > throw tp > throw

if blocked 2D tp 2a again, is mashable, likely to lose (2a is broken), strict reversal timing window, if reversal baited u die

2D B teleport is 0 on crouching block if cancelled into a normal, -5 if you want to go for a throw mixup.

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