HNK/Toki/Frame Data

From Dustloop Wiki
< HNK‎ | Toki
Jump to navigation Jump to search
Toki

Normals

input damage guard startup active recovery onBlock onHit starReduction invuln
input damage guard startup active recovery onBlock onHit starReduction invuln
f.A All 9 4 +3 none
f.B All 6 4 -7 none
f.C All 13 6 -8 none
f.D 16 4 -6 none
c.A All 9 4 -3 none
c.B All 6 4 -7 none
c.C 13 4 -14 none
c.D 13 4 -6 none
2A All 5 3 +5 none
2B Low 16 4 -13 Launch none
2C All 9 4(5)4 -2 none
2D All 11 4 -7 Launch none
j.A High 5 8 none
j.B High 5 8 none
j.C High 10 6 none
j.D 9 24 none
6A High 29 4 -2 Launch none
6B All 17 4 Launch Lower Body
6D High 17 4 -2 Above Knees until active


Specials

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
63214D Toukei Kohou All 13
j.236C Tenshou Hyakuretsuken High 9
214A Hokuto Haryuushou 1 High/Mid Counter
214B Hokuto Haryuushou 1 Low Counter
214C Hokuto Ryuukojin All 1 Super Armor
j.214D Tenshou Hyakuretsuken 2 Counter
623X Hokuto Musou Ryuubu (Forwards)
421X Hokuto Musou Ryuubu (Backwards)
236A Hokuto Musou Ryuubu (Vertical) 1


Supers

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
236236C Hokuto Ujou Danjinken 29+1 Full Invuln While Active
236236B Hikou Sekkatsukou 8+0 Startup
214214B Hikou Sekkatsukou
214214C Hokuto Shaihaken 6+3 Startup


Misc

input name damage guard startup active recovery onBlock onHit starReduction invuln
input name damage guard startup active recovery onBlock onHit starReduction invuln
6C or 4C Throw Throw 4 4 none
A+C Grave Shoot All 13 3 -6 Grave Launch none
A+B Heavy Strike Unblockable 41 4 none
C+D Banishing Strike All 19-39 4 -10 Banish Launch none
236C+D Hokuto Ujou Haganken 20+5


Navigation

Toki
Ambox notice.png To edit frame data, edit values in HNK/Toki/Data.