GGXRD/Ky Kiske/Frame Data 1.0: Difference between revisions

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Line 265: Line 265:
  |recovery=15
  |recovery=15
  |frameAdv=-6
  |frameAdv=-6
  |inv=1-6F Upper body Inv, 7-13F Above Knees Inv
  |inv=*1-6F Upper body Inv
*7-13F Above Knees Inv
  |description=
  |description=
  }}
  }}
Line 367: Line 368:
  |recovery=24
  |recovery=24
  |frameAdv=-13
  |frameAdv=-13
  |inv=1-14 Full Inv, 15-32 Throw Inv
  |inv=*1-14F Full Inv
*15-32F Throw Inv
  |description=
  |description=
  }}
  }}
Line 576: Line 578:
  |recovery=26
  |recovery=26
  |frameAdv=-15
  |frameAdv=-15
  |inv=1-4F Upper Body Inv, 5-18F Above Knees Inv
  |inv=*1-4F Upper Body Inv
*5-18F Above Knees Inv
  |description=
  |description=
}}
}}
Line 594: Line 597:
  |recovery=5+11 Landing
  |recovery=5+11 Landing
  |frameAdv=-13
  |frameAdv=-13
  |inv=4F onwards Foot Inv
  |inv=*4F onwards Foot Inv
  |description=
  |description=
*Ky becomes airborne from 4F onwards
*Ky becomes airborne from 4F onwards
Line 613: Line 616:
  |recovery=32+9 Landing
  |recovery=32+9 Landing
  |frameAdv=-30
  |frameAdv=-30
  |inv=1-9F Full Inv
  |inv=*1-9F Full Inv
  |description=
  |description=
*Ky becomes airborne from 9F onwards
*Ky becomes airborne from 9F onwards
Line 632: Line 635:
  |recovery=35+9 Landing
  |recovery=35+9 Landing
  |frameAdv=-34
  |frameAdv=-34
  |inv=1-10F Full Inv, 11-15F Strike Inv
  |inv=*1-10F Full Inv
*11-15F Strike Inv
  |description=
  |description=
*Ky becomes airborne from 11F onwards
*Ky becomes airborne from 11F onwards
Line 651: Line 655:
  |recovery=9 After Landing
  |recovery=9 After Landing
  |frameAdv=
  |frameAdv=
  |inv=1-8F Strike Inv
  |inv=*1-8F Strike Inv
  |description=
  |description=
}}
}}
Line 669: Line 673:
  |recovery=15
  |recovery=15
  |frameAdv=-4
  |frameAdv=-4
  |inv=5-12F Lower Body Inv
  |inv=*5-12F Lower Body Inv
  |description=
  |description=
}}
}}
Line 693: Line 697:
  |recovery=18
  |recovery=18
  |frameAdv=-22
  |frameAdv=-22
  |inv=1-25F Full Inv
  |inv=*1-25F Full Inv
  |description=
  |description=
}}
}}
Line 711: Line 715:
  |recovery=Until Landing +6 After Landing
  |recovery=Until Landing +6 After Landing
  |frameAdv=
  |frameAdv=
  |inv=1-19F Full Inv
  |inv=*1-19F Full Inv
  |description=
  |description=
}}
}}
Line 729: Line 733:
  |recovery=Total 36
  |recovery=Total 36
  |frameAdv=+7
  |frameAdv=+7
  |inv=5-7F Strike Inv
  |inv=*5-7F Strike Inv
  |description=
  |description=
}}
}}
Line 771: Line 775:
  |recovery=30
  |recovery=30
  |frameAdv=-17
  |frameAdv=-17
  |inv=
  |inv=*9-24F Full Inv
*[5-20F Full Inv]
  |description=*Data in [ ] refers to when you are on match point and the opponent is in Hell Fire status  
  |description=*Data in [ ] refers to when you are on match point and the opponent is in Hell Fire status  
  }}
  }}

Revision as of 01:37, 4 November 2014

System Data

Defense Modifier: x 1.03

Guts Rating: ???

Stun Resistance: ???

Jump Startup: 3F

Backdash Time: 16F

Backdash Invincibility: 1-9F

Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
5P
8 1.44 8 - 0 HLF CSJR - 5 4 5 +1 -
5K
12 1.44 8 Initial: 80% 0 LF SJR - 5 8 7 -5 -
c.S
28 3.84 6 - 4 HLF SJR - 7 2 18 -1 -
f.S
28 2.64 7 - 2 HLF SR - 10 6 19 -11 -
5H
42 3.84 6 - 4 HLF SR - 10 6 12 +1 -
2P
6 1.44 8 Initial: 80% 0 HLF CSR - 5 4 4 +2 -
2K
14 1.44 8 Initial: 70% 0 LF SR - 5 4 6 ±0 -
2S
25 2.64 7 - 2 LF SR - 9 2 15 -3 -
2H
28x2 3.84 6 - 3 HLF SJR - 11 1,4 20 -7 -
j.P
12 1.44 8 - 0 HA CSJR - 6 6 6 - -
j.K
16 1.44 8 - 0 HA SR - 7 4 12 - -
j.S
28 2.64 7 - 2 HA SJR - 7 3 21 - -
j.H
38 2.64 7 - 2 HA SR - 13 4 23 - -
j.D
40 2.64 7 - 2 ALL - - 38 13 25+8 after landing - -
6P
30 2.64 7 - 2 HLF SR - 9 5 15 -6
  • 1-6F Upper body Inv
  • 7-13F Above Knees Inv
6K
32 3.84 8 - 3 HLF SR - 19 2 11 +4 -
6H
30x2 3.84 6 - 4 HLF SJR - 23 8,1 3 +15 -
3H
35 3.84 6 - 3 HLF SR - 15 4 25 -12 -
2D
30 2.64 7 - 2 LF SJR - 7 12 12 -10 -
5D
25 3.84 20 Initial 80% 4 HF R - 28 13 11 -5 -
DAA
25 -50.00/2.64 7 Initial: 50% 2 HLF R - 12 3 24 -13
  • 1-14F Full Inv
  • 15-32F Throw Inv

Throws

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ground Throw
0,60 0,4.80 6,8 Forced: 65% 0 43 Dots R - 1 - - +49 -
Air Throw
0,60 0,4.80 6,0 Forced: 65% 0,4 110 Dots R - 1 - - - -

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Stun Edge
236S
30 2.75/4.80 7 - 2 ALL R - 10 Until Corner Total 46 -10 -
Stun Edge(DC)
40 4.80 6 - 4 ALL R - ~+9 3 - +5 -
Charged Stun Edge
236H
20x3 2.50/2.40 6 - 4 ALL R - 38 Until Corner Total 69 +14 -
Charged Stun Edge(DC)
(Durandal Call)
20x6 1.20 6 - 4 ALL R - ~+9 59 - +18 -
Air Stun Edge(S)
j.236S
33 1.50/2.40 6 - 4 ALL R - 21 Until Ground 41+14 Landing +7 -
  • Frame Advantage is on lowest possible height
Air Stun Edge(S)(DC)
(Durandal Call)
33 2.40 6 - 4 ALL R - ~+9 3 - - -
Air Stun Edge(H)
j.236H
33 1.50/2.40 6 - 4 ALL R - 21 Until Ground 41+14 Landing +5 -
  • Frame Advantage is on lowest possible height
Air Stun Edge(H)(DC)
(Durandal Call)
33 2.40 6 - 4 ALL R - ~+9 3 - - -
Stun Dipper
236K
12,32 2.00/4.80,7.20 2,5 - 3,2 L,HLF R - 5 14(7)3 26 -15
  • 1-4F Upper Body Inv
  • 5-18F Above Knees Inv
Greed Sever
214K
30 2.00/6.00 7 Forced: 70% 3 HA R - 19 14 5+11 Landing -13
  • 4F onwards Foot Inv
  • Ky becomes airborne from 4F onwards
Vapor Thrust(S)
623S
48 2.50/4.80 7 - 2 HLF R - 9 3 32+9 Landing -30
  • 1-9F Full Inv
  • Ky becomes airborne from 9F onwards
Vapor Thrust(H)
623H
48 2.50/4.80 10 Forced: 80% 2 HLF R - 11 4 35+9 Landing -34
  • 1-10F Full Inv
  • 11-15F Strike Inv
  • Ky becomes airborne from 11F onwards
Air Vapor Thrust
j.623S/H
48 2.50/4.80 7 - 2 ALL R - 9 3 9 After Landing -
  • 1-8F Strike Inv
Split Ciel
236D
40 2.00/6.00 7 - 2 ALL R - 15 3 15 -4
  • 5-12F Lower Body Inv

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ride the Lightning
632146H
36x5 -50.00 7 - 2 HLF R - 10+1 42 18 -22
  • 1-25F Full Inv
Air Ride the Lightning
j.632146H
36x5 -50.00 7 - 2 ALL R - 10+1 42 Until Landing +6 After Landing -
  • 1-19F Full Inv
Sacred Edge
236236P
27x5 -50.00 6 - 4 ALL R - 5+3 Until Corner Total 36 +7
  • 5-7F Strike Inv
Sacred Edge(DC)
(Durandal Call)
100 - 15 - 4 ALL R - ~+1 3 - +6 -

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Rising Force
During IK Mode: 236236H
DESTROY - 6 - 3 ALL - - 9+12[5+12] 4 30 -17
  • 9-24F Full Inv
  • [5-20F Full Inv]
  • Data in [ ] refers to when you are on match point and the opponent is in Hell Fire status

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S 5H, 2H, 6H, 3H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S 5H, 2H, 6H, 3H 5D, 2D Jump, Sp
6P - 6K c.S, f.S, 2S 5H, 2H, 6H, 3H 5D, 2D Sp
5K 6P 6K c.S, f.S, 2S 5H, 2H, 6H, 3H 5D, 2D Jump, Sp
2K 6P 6K c.S, f.S, 2S 5H, 2H, 6H, 3H 5D, 2D Sp
6K - - - - - Sp
c.S 6P 6K f.S 5H, 2H, 6H, 3H 5D, 2D Jump, Sp
f.S - 6K 2S 5H, 2H, 6H, 3H 5D, 2D Sp
2S - 6K - 5H, 2H, 3H 5D, 2D Sp
5H - 6K - - 5D, 2D Sp
2H - - - - 5D, 2D Jump, Sp
6H - - - - - Jump, Sp
3H - - - - - Sp
5D - - - - - Homing Jump, Homing Dash
2D - - - - - Jump, Sp


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Jump, Sp
j.K j.P - j.S j.H j.D Sp
j.S j.P - - j.H j.D Jump, Sp
j.H - - - - j.D Sp
j.D - - - - - -
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc