GGXRD-R2/Potemkin/Data: Difference between revisions

From Dustloop Wiki
(moving captions and hitbox images to cargo for move card templates)
Line 90: Line 90:
  |startup=6 |active=4 |recovery=6 |onBlock=±0  
  |startup=6 |active=4 |recovery=6 |onBlock=±0  
  |images=GGXRD_Potemkin_2P.png
  |images=GGXRD_Potemkin_2P.png
|caption=How to win round start
  |hitboxes=GGXRD_Potemkin_2P_hitbox.png
  |hitboxes=GGXRD_Potemkin_2P_hitbox.png
  |notes=can be self-canceled into 2P from frame 14
  |notes=can be self-canceled into 2P from frame 14
Line 222: Line 223:
  |startup=12 |active=5 |recovery=14 |onBlock=-2  
  |startup=12 |active=5 |recovery=14 |onBlock=-2  
  |images=GGXRD_Potemkin_2D.png
  |images=GGXRD_Potemkin_2D.png
|caption=This knocked down? Congrats. You can start winning now.
  |hitboxes=GGXRD_Potemkin_2D_hitbox.png
  |hitboxes=GGXRD_Potemkin_2D_hitbox.png
  |notes=
  |notes=
Line 233: Line 235:
  |startup=27 |active=2(2)2(2)2 |recovery=8 |onBlock=+1  
  |startup=27 |active=2(2)2(2)2 |recovery=8 |onBlock=+1  
  |images=GGXRD_Potemkin_5D.png
  |images=GGXRD_Potemkin_5D.png
|caption=Do not get hit by this
  |hitboxes=GGXRD_Potemkin_5D_hitbox.png
  |hitboxes=GGXRD_Potemkin_5D_hitbox.png
  |notes=Maximum 1 Hit
  |notes=Maximum 1 Hit
Line 252: Line 255:
{{MoveData-GGXRD-R2 |chara=Potemkin |type=other
{{MoveData-GGXRD-R2 |chara=Potemkin |type=other
  |input=Air Throw |name=Air Throw
  |input=Air Throw |name=Air Throw
  |damage=0,70 |riscp=NA |riscm=6,0 |riscm= |prorate=Forced: 65%  
  |damage=0,70 |riscp=NA |riscm=6,0 |prorate=Forced: 65%  
  |guard=Air Throw: 201250 |cancel= |roman=
  |guard=Air Throw: 201250 |cancel= |roman=
  |level=0 |tension=0,480 |invuln=  
  |level=0 |tension=0,480 |invuln=  
Line 304: Line 307:
  |startup=12 |active=2 |recovery=21 |onBlock=+14  
  |startup=12 |active=2 |recovery=21 |onBlock=+14  
  |images=GGXRD_Potemkin_HeatKnuckle.png
  |images=GGXRD_Potemkin_HeatKnuckle.png
|caption=Heat Knuckle
  |hitboxes=GGXRD_Potemkin_HeatKnuckle_hitbox.png
  |hitboxes=GGXRD_Potemkin_HeatKnuckle_hitbox.png
  |notes=Frame Adv listed is on hit
  |notes=Frame Adv listed is on hit
Line 315: Line 319:
  |startup= |active= |recovery= |onBlock=+53  
  |startup= |active= |recovery= |onBlock=+53  
  |images=GGXRD_Potemkin_HeatExtend.png
  |images=GGXRD_Potemkin_HeatExtend.png
|caption=Heat... Extend!
  |hitboxes=
  |hitboxes=
  |notes=Frame Adv listed is on hit
  |notes=Frame Adv listed is on hit
Line 337: Line 342:
  |startup=25 |active=9 |recovery=6 |onBlock=+4  
  |startup=25 |active=9 |recovery=6 |onBlock=+4  
  |images=GGXRD_Potemkin_Megafist.png
  |images=GGXRD_Potemkin_Megafist.png
|caption=Also known as a Potemkin Buster misinput
  |hitboxes=GGXRD_Potemkin_Megafist_hitbox1.png;GGXRD_Potemkin_Megafist_hitbox2.png
  |hitboxes=GGXRD_Potemkin_Megafist_hitbox1.png;GGXRD_Potemkin_Megafist_hitbox2.png
  |notes=5F onwards Airborne
  |notes=5F onwards Airborne
Line 348: Line 354:
  |startup=25[29] |active=2[1] |recovery=Total 54 |onBlock=-11  
  |startup=25[29] |active=2[1] |recovery=Total 54 |onBlock=-11  
  |images=GGXRD_Potemkin_SlideHead.png
  |images=GGXRD_Potemkin_SlideHead.png
|caption=Only the shockwave is unblockable
  |hitboxes=GGXRD_Potemkin_SlideHead_hitbox1.png;GGXRD_Potemkin_SlideHead_hitbox2.png
  |hitboxes=GGXRD_Potemkin_SlideHead_hitbox1.png;GGXRD_Potemkin_SlideHead_hitbox2.png
|hitboxCaption=Low hitbox\Hitbox extends fullscreen on both sides
  |notes=[ ] Indicates when opponent is not near Potemkin. Slidehead shockwave is considered a projectile and can be blitzed and flicked back by potemkin
  |notes=[ ] Indicates when opponent is not near Potemkin. Slidehead shockwave is considered a projectile and can be blitzed and flicked back by potemkin
}}
}}
Line 359: Line 367:
  |startup=18[31] |active=2 |recovery=33 |onBlock=-16  
  |startup=18[31] |active=2 |recovery=33 |onBlock=-16  
  |images=GGXRD_Potemkin_HammerFall.png
  |images=GGXRD_Potemkin_HammerFall.png
|caption=The closest to a dash you'll get
  |hitboxes=GGXRD_Potemkin_HammerFall_hitbox.png
  |hitboxes=GGXRD_Potemkin_HammerFall_hitbox.png
  |notes=[ ] Indicates slowest;30 frames charge required;can be cancelled to Hammer Fall Brake after first frame
  |notes=[ ] Indicates slowest;30 frames charge required;can be cancelled to Hammer Fall Brake after first frame
Line 406: Line 415:
  |images=GGXRD_Potemkin_FDB2.png
  |images=GGXRD_Potemkin_FDB2.png
  |hitboxes=GGXRD_Potemkin_FDB2_hitbox.png
  |hitboxes=GGXRD_Potemkin_FDB2_hitbox.png
|hitboxCaption=Reflected projectile
  |notes=Projectile will destroy other normal projectiles on contact;Air hit is untechable;Ground hit causes short stagger
  |notes=Projectile will destroy other normal projectiles on contact;Air hit is untechable;Ground hit causes short stagger
}}
}}
Line 416: Line 426:
  |startup=3 |active= |recovery=Total 40 |onBlock=+62  
  |startup=3 |active= |recovery=Total 40 |onBlock=+62  
  |images=GGXRD_Potemkin_PotemkinBuster.png;GGXRD_Potemkin_PotemkinBuster2.png
  |images=GGXRD_Potemkin_PotemkinBuster.png;GGXRD_Potemkin_PotemkinBuster2.png
|caption=Don't let them see this\Show them this instead
  |hitboxes=GGXRD_Potemkin_PotemkinBuster_hitbox.png
  |hitboxes=GGXRD_Potemkin_PotemkinBuster_hitbox.png
  |notes=Stun value: 70
  |notes=Stun value: 70
Line 428: Line 439:
  |startup=25 |active=15 |recovery=18 |onBlock=-6  
  |startup=25 |active=15 |recovery=18 |onBlock=-6  
  |images=GGXRD_Potemkin_Trishula.png
  |images=GGXRD_Potemkin_Trishula.png
|caption=Very committal anti air
  |hitboxes=GGXRD_Potemkin_Trishula_hitbox1.png;GGXRD_Potemkin_Trishula_hitbox2.png;GGXRD_Potemkin_Trishula_hitbox3.png
  |hitboxes=GGXRD_Potemkin_Trishula_hitbox1.png;GGXRD_Potemkin_Trishula_hitbox2.png;GGXRD_Potemkin_Trishula_hitbox3.png
  |notes=In counter hit state for the recovery
  |notes=In counter hit state for the recovery
Line 439: Line 451:
  |startup=13 |active=Until Landing |recovery=29 |onBlock=  
  |startup=13 |active=Until Landing |recovery=29 |onBlock=  
  |images=GGXRD_Potemkin_ICPM.png
  |images=GGXRD_Potemkin_ICPM.png
|caption=Hit the gym enough and you too can be classified as a WMD
  |hitboxes=GGXRD_Potemkin_ICPM_hitbox1.png;GGXRD_Potemkin_ICPM_hitbox2.png;GGXRD_Potemkin_ICPM_hitbox3.png;GGXRD_Potemkin_ICPM_hitbox4.png
  |hitboxes=GGXRD_Potemkin_ICPM_hitbox1.png;GGXRD_Potemkin_ICPM_hitbox2.png;GGXRD_Potemkin_ICPM_hitbox3.png;GGXRD_Potemkin_ICPM_hitbox4.png
  |notes=Frame advantage on hit is +37F;Frame advantage on OTG hit is +11F
  |notes=Frame advantage on hit is +37F;Frame advantage on OTG hit is +11F
Line 488: Line 501:
  |startup=9+8<br/>[5+6] |active=3 |recovery=62 |onBlock=  
  |startup=9+8<br/>[5+6] |active=3 |recovery=62 |onBlock=  
  |images=GGXRD_Potemkin_InfernalTour.png;GGXRD_Potemkin_InfernalTour2.png;GGXRD_Potemkin_InfernalTour3.png
  |images=GGXRD_Potemkin_InfernalTour.png;GGXRD_Potemkin_InfernalTour2.png;GGXRD_Potemkin_InfernalTour3.png
|caption=&nbsp;\"The final phase!"\Clearly didn't enjoy the tour
  |hitboxes=GGXRD_Potemkin_InfernalTour_hitbox.png
  |hitboxes=GGXRD_Potemkin_InfernalTour_hitbox.png
  |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 98F [5F+5F];During [ ], can hit opponents in hitstun
  |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 98F [5F+5F];During [ ], can hit opponents in hitstun

Revision as of 14:49, 27 September 2022

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System Data

Portrait Name Defense Guts Stun Resistance RISC Gain Rate Prejump Backdash
GGXRD-R Potemkin Portrait.png
Potemkin x0.94 3 80 32 5F 21F (1~20F invuln)
Forward Dash Weight Wakeup (Face Up) Wakeup (Face Down) Unique Movement Options Icon
[94] Super Heavy 24F 22F No Run
Hammer Fall
I.C.P.M
GGXRD-R2 Potemkin Icon.png

Normal Moves

5P

5P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
11 Mid 5 5 6 1 1 6 7 CSJ 144
GGXRD Potemkin 5P.png
GGXRD Potemkin 5P hitbox1.pngGGXRD Potemkin 5P hitbox2.png
can whiff cancel into 5P,2P,5K,2K from frame 8

5K

5K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
22 Low 10 9 9 -4 2 10 7 SJ 264
GGXRD Potemkin 5K.png
GGXRD Potemkin 5K hitbox.png

c.S

c.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 Mid 8 3 11 -1 2 10 7 SJ 264
GGXRD Potemkin cS.png
GGXRD Potemkin cS hitbox.png

f.S

f.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
36 Mid 11 7 18 -11 2 10 7 SJ 264
GGXRD Potemkin fS.png
GGXRD Potemkin fS hitbox1.pngGGXRD Potemkin fS hitbox2.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
55 Mid 15 7 16 -4 4 20 6 S 384
GGXRD Potemkin 5H.png
GGXRD Potemkin 5H hitbox1.pngGGXRD Potemkin 5H hitbox2.png

2P

2P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
12 Mid 6 4 6 ±0 0 3 8 CS 144
GGXRD Potemkin 2P.png
How to win round start
GGXRD Potemkin 2P hitbox.png
can be self-canceled into 2P from frame 14

2K

2K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
16 Low 7 4 14 -6 1 6 7 S 264
GGXRD Potemkin 2K.png
GGXRD Potemkin 2K hitbox.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
36 Mid 14 3 20 -6 3 14 6 S 384
GGXRD Potemkin 2S.png
GGXRD Potemkin 2S hitbox.png
stagger opponent on CH. Max Duration 29f
Stagger recovery lv 1/2/3/max: 21/18/14/14F

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
60 Mid 13 5 35 -21 4 20 6 S 384
GGXRD Potemkin 2H.png
GGXRD Potemkin 2H hitbox.png
Floats opponent on hit
Normal hit untechable for 30f, Counter hit knockdown.
Stun value: 82

j.P

j.P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
18 High / Air 7 6 6 0 3 8 CS 144
GGXRD Potemkin jP.png
GGXRD Potemkin jP hitbox.png

j.K

j.K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
24 High / Air 10 8 13 2 10 7 SJ 264
GGXRD Potemkin jK.png
GGXRD Potemkin jK hitbox.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
36 High / Air 13 6 23 2 10 7 S 264
GGXRD Potemkin jS.png
GGXRD Potemkin jS hitbox.pngGGXRD Potemkin jS 2 hitbox.png
Staggers opponent on ground counter hit. Max duration 29f
Stagger recovery lv 1/2/3/max: 23/20/17/14F

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
45 High / Air 12 6 16 3 14 6 S 384
GGXRD Potemkin jH.png
GGXRD Potemkin jH hitbox.png

j.D

j.D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 All 13 Until Grounded 9 After Landing 3 14 6 S 384
GGXRD Potemkin jD.png
GGXRD Potemkin jD hitbox.png
in counter hit state on recovery
Knocks down opponent on hit.
Ground Bounce on counterhit

6P

6P
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
42 Mid 11 7 19 -9 3 14 5 384 1~4F Upper body
5~12F Above Knees
GGXRD Potemkin 6P.png
GGXRD Potemkin 6P hitbox.png
float opponent on hit, normal hit untechable for 30f, counter hit untechable for 39f

6K

6K
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 Mid 16 8 20 -9 4 20 6 S 384
GGXRD Potemkin 6K.png
GGXRD Potemkin 6K hitbox.png
Blows opponent away on airhit
Wallstick(normal hit 36F/counter hit 72F)
Ground counter hit staggers opponent. max: 29F
Stagger recovery lv 1/2/3/max: 20/17/14/14F

6H

6H
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
80 Mid 23 5 30 -16 4 20 6 S 384
GGXRD Potemkin 6H.png
GGXRD Potemkin 6H hitbox.png
Blows opponent away on hit(knockdown)
Counter hit roll for 82F
Stun value: 120

2D

2D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
35 Low 12 5 14 -2 3 14 6 384
GGXRD Potemkin 2D.png
This knocked down? Congrats. You can start winning now.
GGXRD Potemkin 2D hitbox.png

5D

5D
normal
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 High 27 2(2)2(2)2 8 +1 4 20 20 384 Initial: 80%
GGXRD Potemkin 5D.png
Do not get hit by this
GGXRD Potemkin 5D hitbox.png
Maximum 1 Hit

Universal Mechanics

Ground Throw

Ground Throw
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,60 Ground Throw: 96250 1 +37 0 NA 6,0 0,480 Forced: 65%
GGXRD Potemkin GroundThrow.png
Stun value: 30

Air Throw

Air Throw
Air Throw
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,70 Air Throw: 201250 1 0 NA 6,0 0,480 Forced: 65%
GGXRD Potemkin AirThrow.png
Stun value: 35

DAA

DAA
Dead Angle Attack
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
35 All 13 5 18 -9 2 10 7 -5000 / 264 Initial: 50% 1~17 Full
18~32 Throw
GGXRD Potemkin 5D.png
GGXRD Potemkin 5D hitbox.png
Blows opponent away on hit + wall bounce
CH recovery state

Blitz Attack

Blitz
Blitz Attack
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 Mid (15-48)+13 3 20 -2 1 Initial: 55% 1~Button release: Blitz
GGXRD-R Potemkin BlitzAttack.png
GGXRD-R Potemkin BlitzAttack hitbox.png
Hitstop 30F
Slighty refills own Burst and slightly drains opponent's Burst on hit
Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
Crumples opponent on ground CH (79F)

Blitz Attack Max Charge

[Blitz]
Blitz Attack Max Charge
other
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 Mid 50+13 3 20 +5 4 1~50: Blitz
GGXRD-R Potemkin BlitzAttack.png
GGXRD-R Potemkin BlitzAttack hitbox.png
Hitstop 30F
Slighty refills own Burst and slightly drains opponent's Burst on hit
Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
Crumples opponent on ground hit

Special Moves

623H

623H
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,15×2,40 Unblockable Hit Grab 12 2 21 +14 0,4×3 NA 8,6×3 200 / 0,600×2,2400
GGXRD Potemkin HeatKnuckle.png
Heat Knuckle
GGXRD Potemkin HeatKnuckle hitbox.png
Frame Adv listed is on hit

Heat Knuckle > 63214H

Heat Knuckle > 63214H
→Heat Extend
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
90 +53 4 NA 6 0 / 1440
GGXRD Potemkin HeatExtend.png
Heat... Extend!
Frame Adv listed is on hit

236P

236P
Mega Fist Forward
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 High / Air 24 8 8 -4 2 10 7 150 / 360 1~39 Lower Body
GGXRD Potemkin Megafist.png
GGXRD Potemkin Megafist hitbox1.pngGGXRD Potemkin Megafist hitbox2.png
3F onwards Airborne

214P

214P
Mega Fist Backward
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
50 High / Air 25 9 6 +4 4 20 6 150 / 360 1~39 Lower Body
GGXRD Potemkin Megafist.png
Also known as a Potemkin Buster misinput
GGXRD Potemkin Megafist hitbox1.pngGGXRD Potemkin Megafist hitbox2.png
5F onwards Airborne

236S

236S
Slide Head
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40[0] Low[Unblockable] 25[29] 2[1] Total 54 -11 4[4] 20 [NA] 6 200 / 360 1-16 Above Knees
GGXRD Potemkin SlideHead.png
Only the shockwave is unblockable
GGXRD Potemkin SlideHead hitbox1.pngGGXRD Potemkin SlideHead hitbox2.png
Low hitbox • Hitbox extends fullscreen on both sides
[ ] Indicates when opponent is not near Potemkin. Slidehead shockwave is considered a projectile and can be blitzed and flicked back by potemkin

[4]6H

[4]6H
Hammer Fall
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
60 Mid 18[31] 2 33 -16 4 20 6 375 / 720 1~Super Armor
GGXRD Potemkin HammerFall.png
The closest to a dash you'll get
GGXRD Potemkin HammerFall hitbox.png
[ ] Indicates slowest
30 frames charge required
can be cancelled to Hammer Fall Brake after first frame

Hammer Fall > P

Hammer Fall > P
Hammer Fall Brake
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
Total 15

63214S

63214S
F.D.B.
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 Mid 19 3 12 +2 3 14 6 150 / 600 4~18 Reflect
GGXRD Potemkin FDB.png
GGXRD Potemkin FDB hitbox.png
If hit with a projectile during reflect frames, a projectile will be created. Will not reflect any supers and parachuting chibi faust item.

63214[S]

63214[S]
F.D.B.
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
40 Mid 19~36 3 12 +2 3 14 6 150 / 600 4~9 Reflect
1~9 after release Reflect
GGXRD Potemkin FDB.png
GGXRD Potemkin FDB hitbox.png
If hit with a projectile during reflect frames, a projectile will be created. Will not reflect any supers and parachuting chibi faust item.
Attack starts up 10F after button release

Reflect Projectile

Reflect Projectile
F.D.B. Projectile
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
16 All 2 150 Total 22 2 10 7 0 / 120 1~22 Strike
GGXRD Potemkin FDB2.png
GGXRD Potemkin FDB2 hitbox.png
Reflected projectile
Projectile will destroy other normal projectiles on contact
Air hit is untechable
Ground hit causes short stagger

632146P

632146P
Potemkin Buster
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,150,0 Ground Throw: 308000 3 Total 40 +62 0 NA 6,0,15 0 / 1440 Forced: 50% 1~2 Throw
3~5 All
GGXRD Potemkin PotemkinBuster.pngGGXRD Potemkin PotemkinBuster2.png
Don't let them see this • Show them this instead
GGXRD Potemkin PotemkinBuster hitbox.png
Stun value: 70

214K

214K
Trishula
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
48 Mid 25 15 18 -6 2 10 7 200 / 600 Forced: 80% 1~39 Above Knees
GGXRD Potemkin Trishula.png
Very committal anti air
GGXRD Potemkin Trishula hitbox1.pngGGXRD Potemkin Trishula hitbox2.pngGGXRD Potemkin Trishula hitbox3.png
In counter hit state for the recovery

j.41236H

j.41236H
I.C.P.M.
special
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,60 Mid 13 Until Landing 29 4 20 7,6 240 / 720
GGXRD Potemkin ICPM.png
Hit the gym enough and you too can be classified as a WMD
GGXRD Potemkin ICPM hitbox1.pngGGXRD Potemkin ICPM hitbox2.pngGGXRD Potemkin ICPM hitbox3.pngGGXRD Potemkin ICPM hitbox4.png
Frame advantage on hit is +37F
Frame advantage on OTG hit is +11F

Overdrives

236236S

236236S
Heavenly Potemkin Buster
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
0,170,0
[0,212,0]
Unblockable 10+1 15 10 +56 4 NA 6 -5000 / 0 1~12 Full
13~25 Throw & Upper Body
GGXRD Potemkin HeavenlyPotemkinBuster.pngGGXRD Potemkin HeavenlyPotemkinBuster2.pngGGXRD Potemkin HeavenlyPotemkinBuster3.png
GGXRD Potemkin HeavenlyPotemkinBuster hitbox.png
Values in [ ] are for Burst version
Stun value: 85 [170]

632146H

632146H
Giganter Kai
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
30 Mid 9+8 60 Total 50 ±0 4 20 10 -5000 / 0 1~9 Full
GGXRD Potemkin GiganterEX.png
GGXRD Potemkin GiganterEX hitbox.png
Staggers opponent on hit. Max duration 69F, Frame Adv: +16 to +51
Stun value: 135

Giganter Kai > 4123641236P

Giganter Kai > 4123641236P
Gigantic Bullet Kai
super
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
145 Mid 49 24 17 -22 4 20 10 -5000 / 0
GGXRD Potemkin GiganticBlidEX.png
GGXRD Potemkin GiganticBlidEX hitbox.png
Stun value: 0

Instant Kill

236236H

236236H
Infernal Tour
instantkill
Damage Guard Startup Active Recovery On-Block Level R.I.S.C. Gain R.I.S.C. Loss Cancel Roman Tension Prorate Invuln
DESTROY Throw: 230000 9+8
[5+6]
3 62 0 NA 6
GGXRD Potemkin InfernalTour.pngGGXRD Potemkin InfernalTour2.pngGGXRD Potemkin InfernalTour3.png
  • "The final phase!" • Clearly didn't enjoy the tour
GGXRD Potemkin InfernalTour hitbox.png
[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
IK Mode Activation: 98F [5F+5F]
During [ ], can hit opponents in hitstun

Category

GGXRD-R2/Navigation