(moving captions and hitbox images to cargo for move card templates) |
|||
Line 90: | Line 90: | ||
|startup=6 |active=4 |recovery=6 |onBlock=±0 | |startup=6 |active=4 |recovery=6 |onBlock=±0 | ||
|images=GGXRD_Potemkin_2P.png | |images=GGXRD_Potemkin_2P.png | ||
|caption=How to win round start | |||
|hitboxes=GGXRD_Potemkin_2P_hitbox.png | |hitboxes=GGXRD_Potemkin_2P_hitbox.png | ||
|notes=can be self-canceled into 2P from frame 14 | |notes=can be self-canceled into 2P from frame 14 | ||
Line 222: | Line 223: | ||
|startup=12 |active=5 |recovery=14 |onBlock=-2 | |startup=12 |active=5 |recovery=14 |onBlock=-2 | ||
|images=GGXRD_Potemkin_2D.png | |images=GGXRD_Potemkin_2D.png | ||
|caption=This knocked down? Congrats. You can start winning now. | |||
|hitboxes=GGXRD_Potemkin_2D_hitbox.png | |hitboxes=GGXRD_Potemkin_2D_hitbox.png | ||
|notes= | |notes= | ||
Line 233: | Line 235: | ||
|startup=27 |active=2(2)2(2)2 |recovery=8 |onBlock=+1 | |startup=27 |active=2(2)2(2)2 |recovery=8 |onBlock=+1 | ||
|images=GGXRD_Potemkin_5D.png | |images=GGXRD_Potemkin_5D.png | ||
|caption=Do not get hit by this | |||
|hitboxes=GGXRD_Potemkin_5D_hitbox.png | |hitboxes=GGXRD_Potemkin_5D_hitbox.png | ||
|notes=Maximum 1 Hit | |notes=Maximum 1 Hit | ||
Line 252: | Line 255: | ||
{{MoveData-GGXRD-R2 |chara=Potemkin |type=other | {{MoveData-GGXRD-R2 |chara=Potemkin |type=other | ||
|input=Air Throw |name=Air Throw | |input=Air Throw |name=Air Throw | ||
|damage=0,70 |riscp=NA |riscm=6,0 | |damage=0,70 |riscp=NA |riscm=6,0 |prorate=Forced: 65% | ||
|guard=Air Throw: 201250 |cancel= |roman= | |guard=Air Throw: 201250 |cancel= |roman= | ||
|level=0 |tension=0,480 |invuln= | |level=0 |tension=0,480 |invuln= | ||
Line 304: | Line 307: | ||
|startup=12 |active=2 |recovery=21 |onBlock=+14 | |startup=12 |active=2 |recovery=21 |onBlock=+14 | ||
|images=GGXRD_Potemkin_HeatKnuckle.png | |images=GGXRD_Potemkin_HeatKnuckle.png | ||
|caption=Heat Knuckle | |||
|hitboxes=GGXRD_Potemkin_HeatKnuckle_hitbox.png | |hitboxes=GGXRD_Potemkin_HeatKnuckle_hitbox.png | ||
|notes=Frame Adv listed is on hit | |notes=Frame Adv listed is on hit | ||
Line 315: | Line 319: | ||
|startup= |active= |recovery= |onBlock=+53 | |startup= |active= |recovery= |onBlock=+53 | ||
|images=GGXRD_Potemkin_HeatExtend.png | |images=GGXRD_Potemkin_HeatExtend.png | ||
|caption=Heat... Extend! | |||
|hitboxes= | |hitboxes= | ||
|notes=Frame Adv listed is on hit | |notes=Frame Adv listed is on hit | ||
Line 337: | Line 342: | ||
|startup=25 |active=9 |recovery=6 |onBlock=+4 | |startup=25 |active=9 |recovery=6 |onBlock=+4 | ||
|images=GGXRD_Potemkin_Megafist.png | |images=GGXRD_Potemkin_Megafist.png | ||
|caption=Also known as a Potemkin Buster misinput | |||
|hitboxes=GGXRD_Potemkin_Megafist_hitbox1.png;GGXRD_Potemkin_Megafist_hitbox2.png | |hitboxes=GGXRD_Potemkin_Megafist_hitbox1.png;GGXRD_Potemkin_Megafist_hitbox2.png | ||
|notes=5F onwards Airborne | |notes=5F onwards Airborne | ||
Line 348: | Line 354: | ||
|startup=25[29] |active=2[1] |recovery=Total 54 |onBlock=-11 | |startup=25[29] |active=2[1] |recovery=Total 54 |onBlock=-11 | ||
|images=GGXRD_Potemkin_SlideHead.png | |images=GGXRD_Potemkin_SlideHead.png | ||
|caption=Only the shockwave is unblockable | |||
|hitboxes=GGXRD_Potemkin_SlideHead_hitbox1.png;GGXRD_Potemkin_SlideHead_hitbox2.png | |hitboxes=GGXRD_Potemkin_SlideHead_hitbox1.png;GGXRD_Potemkin_SlideHead_hitbox2.png | ||
|hitboxCaption=Low hitbox\Hitbox extends fullscreen on both sides | |||
|notes=[ ] Indicates when opponent is not near Potemkin. Slidehead shockwave is considered a projectile and can be blitzed and flicked back by potemkin | |notes=[ ] Indicates when opponent is not near Potemkin. Slidehead shockwave is considered a projectile and can be blitzed and flicked back by potemkin | ||
}} | }} | ||
Line 359: | Line 367: | ||
|startup=18[31] |active=2 |recovery=33 |onBlock=-16 | |startup=18[31] |active=2 |recovery=33 |onBlock=-16 | ||
|images=GGXRD_Potemkin_HammerFall.png | |images=GGXRD_Potemkin_HammerFall.png | ||
|caption=The closest to a dash you'll get | |||
|hitboxes=GGXRD_Potemkin_HammerFall_hitbox.png | |hitboxes=GGXRD_Potemkin_HammerFall_hitbox.png | ||
|notes=[ ] Indicates slowest;30 frames charge required;can be cancelled to Hammer Fall Brake after first frame | |notes=[ ] Indicates slowest;30 frames charge required;can be cancelled to Hammer Fall Brake after first frame | ||
Line 406: | Line 415: | ||
|images=GGXRD_Potemkin_FDB2.png | |images=GGXRD_Potemkin_FDB2.png | ||
|hitboxes=GGXRD_Potemkin_FDB2_hitbox.png | |hitboxes=GGXRD_Potemkin_FDB2_hitbox.png | ||
|hitboxCaption=Reflected projectile | |||
|notes=Projectile will destroy other normal projectiles on contact;Air hit is untechable;Ground hit causes short stagger | |notes=Projectile will destroy other normal projectiles on contact;Air hit is untechable;Ground hit causes short stagger | ||
}} | }} | ||
Line 416: | Line 426: | ||
|startup=3 |active= |recovery=Total 40 |onBlock=+62 | |startup=3 |active= |recovery=Total 40 |onBlock=+62 | ||
|images=GGXRD_Potemkin_PotemkinBuster.png;GGXRD_Potemkin_PotemkinBuster2.png | |images=GGXRD_Potemkin_PotemkinBuster.png;GGXRD_Potemkin_PotemkinBuster2.png | ||
|caption=Don't let them see this\Show them this instead | |||
|hitboxes=GGXRD_Potemkin_PotemkinBuster_hitbox.png | |hitboxes=GGXRD_Potemkin_PotemkinBuster_hitbox.png | ||
|notes=Stun value: 70 | |notes=Stun value: 70 | ||
Line 428: | Line 439: | ||
|startup=25 |active=15 |recovery=18 |onBlock=-6 | |startup=25 |active=15 |recovery=18 |onBlock=-6 | ||
|images=GGXRD_Potemkin_Trishula.png | |images=GGXRD_Potemkin_Trishula.png | ||
|caption=Very committal anti air | |||
|hitboxes=GGXRD_Potemkin_Trishula_hitbox1.png;GGXRD_Potemkin_Trishula_hitbox2.png;GGXRD_Potemkin_Trishula_hitbox3.png | |hitboxes=GGXRD_Potemkin_Trishula_hitbox1.png;GGXRD_Potemkin_Trishula_hitbox2.png;GGXRD_Potemkin_Trishula_hitbox3.png | ||
|notes=In counter hit state for the recovery | |notes=In counter hit state for the recovery | ||
Line 439: | Line 451: | ||
|startup=13 |active=Until Landing |recovery=29 |onBlock= | |startup=13 |active=Until Landing |recovery=29 |onBlock= | ||
|images=GGXRD_Potemkin_ICPM.png | |images=GGXRD_Potemkin_ICPM.png | ||
|caption=Hit the gym enough and you too can be classified as a WMD | |||
|hitboxes=GGXRD_Potemkin_ICPM_hitbox1.png;GGXRD_Potemkin_ICPM_hitbox2.png;GGXRD_Potemkin_ICPM_hitbox3.png;GGXRD_Potemkin_ICPM_hitbox4.png | |hitboxes=GGXRD_Potemkin_ICPM_hitbox1.png;GGXRD_Potemkin_ICPM_hitbox2.png;GGXRD_Potemkin_ICPM_hitbox3.png;GGXRD_Potemkin_ICPM_hitbox4.png | ||
|notes=Frame advantage on hit is +37F;Frame advantage on OTG hit is +11F | |notes=Frame advantage on hit is +37F;Frame advantage on OTG hit is +11F | ||
Line 488: | Line 501: | ||
|startup=9+8<br/>[5+6] |active=3 |recovery=62 |onBlock= | |startup=9+8<br/>[5+6] |active=3 |recovery=62 |onBlock= | ||
|images=GGXRD_Potemkin_InfernalTour.png;GGXRD_Potemkin_InfernalTour2.png;GGXRD_Potemkin_InfernalTour3.png | |images=GGXRD_Potemkin_InfernalTour.png;GGXRD_Potemkin_InfernalTour2.png;GGXRD_Potemkin_InfernalTour3.png | ||
|caption= \"The final phase!"\Clearly didn't enjoy the tour | |||
|hitboxes=GGXRD_Potemkin_InfernalTour_hitbox.png | |hitboxes=GGXRD_Potemkin_InfernalTour_hitbox.png | ||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 98F [5F+5F];During [ ], can hit opponents in hitstun | |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 98F [5F+5F];During [ ], can hit opponents in hitstun |
Revision as of 14:49, 27 September 2022
Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Potemkin | x0.94 | 3 | 80 | 32 | 5F | 21F (1~20F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
[94] Super Heavy | 24F | 22F | No Run Hammer Fall I.C.P.M |
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | Low | 10 | 9 | 9 | -4 | 2 | 10 | 7 | SJ | 264 | ||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | Mid | 8 | 3 | 11 | -1 | 2 | 10 | 7 | SJ | 264 | ||||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | Mid | 11 | 7 | 18 | -11 | 2 | 10 | 7 | SJ | 264 | ||||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
55 | Mid | 15 | 7 | 16 | -4 | 4 | 20 | 6 | S | 384 | ||||
2P
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Low | 7 | 4 | 14 | -6 | 1 | 6 | 7 | S | 264 | ||||
2S
2H
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | High / Air | 7 | 6 | 6 | 0 | 3 | 8 | CS | 144 | |||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 | High / Air | 10 | 8 | 13 | 2 | 10 | 7 | SJ | 264 | |||||
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
45 | High / Air | 12 | 6 | 16 | 3 | 14 | 6 | S | 384 | |||||
j.D
6P
6K
6H
2D
5D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
623H
Heat Knuckle > 63214H
236P
214P
236S
[4]6H
Hammer Fall > P
Hammer Fall > P Hammer Fall Brake special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 15 | ||||||||||||||