< GGXRD-R2 | Kum Haehyun
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System Data
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | Mid | 7 | 5 | 11 | -2 | 2 | 10 | 7 | SJ | YRP | 264 | Initial: 90% | ||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 6 | 5 | 9 | +3 | 3 | 10 | 6 | SJ | YRP | 384 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 9 | 3 | 22 | -8 | 3 | 10 | 6 | S | YRP | 384 | Initial: 90% | ||
5H
5D
6P
6K
6H
2P
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | Low | 6 | 3 | 6 | +1 | 0 | 3 | 8 | S | YRP | 144 | Initial: 80% | ||
2K2H | ||||||||||||||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Low | 8 | 3 | 12 | -1 | 2 | 10 | 7 | S | YRP | 264 | Initial: 90% | ||
2H
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | Low | 7 | 6 | 15 | -7 | 2 | 10 | 7 | S | YRP | 264 | Initial: 90% | ||
Knocks down on ground hit |
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | High/Air | 6 | 5 | 6 | 1 | 6 | 7 | CS | YRP | 264 | ||||
Nothing fancy, but it works | ||||||||||||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | High/Air | 7 | 11 | 9 | 1 | 6 | 7 | SJ | YRP | 264 | ||||
Literal air footsies | ||||||||||||||
j.S
j.H
j.D
j.D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 12 | 4 | 15/4 after landing | 3 | 14 | 6 | S | YRP | 384 | Initial: 80% | |||