(→Links) |
(moving captions and hitbox images to cargo for move card templates) |
||
Line 34: | Line 34: | ||
|startup=5 |active=2 |recovery=6 |onBlock=+2 | |startup=5 |active=2 |recovery=6 |onBlock=+2 | ||
|images=GGXRD_Baiken_5P.png | |images=GGXRD_Baiken_5P.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_5P_hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 45: | Line 45: | ||
|startup=7 |active=5 |recovery=8 |onBlock=-1 | |startup=7 |active=5 |recovery=8 |onBlock=-1 | ||
|images=GGXRD_Baiken_5K.png | |images=GGXRD_Baiken_5K.png | ||
|hitboxes= | |caption=Deceptively far-reaching | ||
|hitboxes=GGXRD_Baiken_5K_hitbox.png;GGXRD_Baiken_5K_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 56: | Line 57: | ||
|startup=9 |active=2 |recovery=16 |onBlock=-4 | |startup=9 |active=2 |recovery=16 |onBlock=-4 | ||
|images=GGXRD_Baiken_c.S.png | |images=GGXRD_Baiken_c.S.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_c.S_hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 67: | Line 68: | ||
|startup=9 |active=6 |recovery=15 |onBlock=-7 | |startup=9 |active=6 |recovery=15 |onBlock=-7 | ||
|images=GGXRD_Baiken_f.S.png | |images=GGXRD_Baiken_f.S.png | ||
|hitboxes= | |caption=Strong, highly active disjoint. | ||
|hitboxes=GGXRD_Baiken_f.S_hitbox.png;GGXRD_Baiken_f.S_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 78: | Line 80: | ||
|startup=11 |active=2 |recovery=22 |onBlock=-5 | |startup=11 |active=2 |recovery=22 |onBlock=-5 | ||
|images=GGXRD_Baiken_5H.png | |images=GGXRD_Baiken_5H.png | ||
|hitboxes= | |caption=Stronger, less active disjoint | ||
|hitboxes=GGXRD_Baiken_5H_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 89: | Line 92: | ||
|startup=25 |active=2 |recovery=26 |onBlock=-9 | |startup=25 |active=2 |recovery=26 |onBlock=-9 | ||
|images=GGXRD_Baiken_5D.png | |images=GGXRD_Baiken_5D.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_5D_hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 100: | Line 103: | ||
|startup=9 |active=7 |recovery=15 |onBlock=-8 | |startup=9 |active=7 |recovery=15 |onBlock=-8 | ||
|images=GGXRD_Baiken_6P.png | |images=GGXRD_Baiken_6P.png | ||
|hitboxes= | |caption=Now comes with a hitbox on her breasts | ||
|hitboxes=GGXRD_Baiken_6P_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 111: | Line 115: | ||
|startup=12 |active=9 |recovery=6 |onBlock=+2 | |startup=12 |active=9 |recovery=6 |onBlock=+2 | ||
|images=GGXRD_Baiken_6K.png | |images=GGXRD_Baiken_6K.png | ||
|hitboxes= | |caption=Staggers like a kick to the gut should | ||
|hitboxes=GGXRD_Baiken_6K_hitbox.png;GGXRD_Baiken_6K_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 122: | Line 127: | ||
|startup=14 |active=8 |recovery=28 |onBlock=-17 | |startup=14 |active=8 |recovery=28 |onBlock=-17 | ||
|images=GGXRD_Baiken_6H.png | |images=GGXRD_Baiken_6H.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_6H_hitbox.png;GGXRD_Baiken_6H_hitbox2.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 133: | Line 138: | ||
|startup=6 |active=3 |recovery=7 |onBlock=±0 | |startup=6 |active=3 |recovery=7 |onBlock=±0 | ||
|images=GGXRD_Baiken_2P.png | |images=GGXRD_Baiken_2P.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_2P_hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 144: | Line 149: | ||
|startup=5 |active=5 |recovery=6 |onBlock=-1 | |startup=5 |active=5 |recovery=6 |onBlock=-1 | ||
|images=GGXRD_Baiken_2K.png | |images=GGXRD_Baiken_2K.png | ||
|hitboxes= | |caption=Mind your feet | ||
|hitboxes=GGXRD_Baiken_2K_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 155: | Line 161: | ||
|startup=11 |active=3 |recovery=13 |onBlock=-2 | |startup=11 |active=3 |recovery=13 |onBlock=-2 | ||
|images=GGXRD_Baiken_2S.png | |images=GGXRD_Baiken_2S.png | ||
|hitboxes= | |caption=Riskier than it used to be | ||
|hitboxes=GGXRD_Baiken_2S_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 166: | Line 173: | ||
|startup=17 |active=6 |recovery=22 |onBlock=-9 | |startup=17 |active=6 |recovery=22 |onBlock=-9 | ||
|images=GGXRD_Baiken_2H.png | |images=GGXRD_Baiken_2H.png | ||
|hitboxes= | |caption=Roll under all the stun edges | ||
|hitboxes=GGXRD_Baiken_2H_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 177: | Line 185: | ||
|startup=8 |active=9 |recovery=16 |onBlock=-11 | |startup=8 |active=9 |recovery=16 |onBlock=-11 | ||
|images=GGXRD_Baiken_2D.png | |images=GGXRD_Baiken_2D.png | ||
|hitboxes= | |caption=Get hit by all the stun edges | ||
|hitboxes=GGXRD_Baiken_2D_hitbox.png;GGXRD_Baiken_2D_hitbox2.png;GGXRD_Baiken_2D_hitbox3.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 188: | Line 197: | ||
|startup=5 |active=8 |recovery=10 |onBlock= | |startup=5 |active=8 |recovery=10 |onBlock= | ||
|images=GGXRD_Baiken_j.P.png | |images=GGXRD_Baiken_j.P.png | ||
|hitboxes= | |caption=Basically Sol's j.P ... but this one actually has some recovery | ||
|hitboxes=GGXRD_Baiken_j.P_hitbox.png;GGXRD_Baiken_j.P_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 199: | Line 209: | ||
|startup=7 |active=8 |recovery=12 |onBlock= | |startup=7 |active=8 |recovery=12 |onBlock= | ||
|images=GGXRD_Baiken_j.K.png | |images=GGXRD_Baiken_j.K.png | ||
|hitboxes= | |caption=Hopkicks | ||
|hitboxes=GGXRD_Baiken_j.K_hitbox.png;GGXRD_Baiken_j.K_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 210: | Line 221: | ||
|startup=8 |active=7 |recovery=19 |onBlock= | |startup=8 |active=7 |recovery=19 |onBlock= | ||
|images=GGXRD_Baiken_j.S.png | |images=GGXRD_Baiken_j.S.png | ||
|hitboxes= | |caption=Ol'reliable | ||
|hitboxes=GGXRD_Baiken_j.S_hitbox.png;GGXRD_Baiken_j.S_hitbox2.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 221: | Line 233: | ||
|startup=15 |active=Until L |recovery=0 |onBlock= | |startup=15 |active=Until L |recovery=0 |onBlock= | ||
|images=GGXRD_Baiken_j.H.png | |images=GGXRD_Baiken_j.H.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_j.H_hitbox.png;GGXRD_Baiken_j.H_hitbox2.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 232: | Line 244: | ||
|startup=12 |active=3 |recovery=26 + 6 after landing |onBlock= | |startup=12 |active=3 |recovery=26 + 6 after landing |onBlock= | ||
|images=GGXRD_Baiken_j.D.png | |images=GGXRD_Baiken_j.D.png | ||
|hitboxes= | |caption=Hits overhead | ||
|hitboxes=GGXRD_Baiken_j.D_hitbox.png | |||
|notes=Can YRC on 7F and attack will still come out | |notes=Can YRC on 7F and attack will still come out | ||
}} | }} | ||
Line 268: | Line 281: | ||
|startup=11 |active=7 |recovery=15 |onBlock=-8 | |startup=11 |active=7 |recovery=15 |onBlock=-8 | ||
|images=GGXRD_Baiken_6P.png | |images=GGXRD_Baiken_6P.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_6P_hitbox.png | ||
|notes= | |notes= | ||
}} | }} | ||
Line 279: | Line 292: | ||
|startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | |startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | ||
|images=GGXRD_Baiken_Blitz.png | |images=GGXRD_Baiken_Blitz.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_Blitz_hitbox.png | ||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | |notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | ||
}} | }} | ||
Line 290: | Line 303: | ||
|startup=50+13 |active=3 |recovery=20 |onBlock=+5 | |startup=50+13 |active=3 |recovery=20 |onBlock=+5 | ||
|images=GGXRD_Baiken_Blitz.png | |images=GGXRD_Baiken_Blitz.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_Blitz_hitbox.png | ||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | |notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | ||
}} | }} | ||
Line 299: | Line 312: | ||
|input=236K |name=Tatami Gaeshi | |input=236K |name=Tatami Gaeshi | ||
|damage=40 |riscp=2 |riscm=7 |prorate= | |damage=40 |riscp=2 |riscm=7 |prorate= | ||
|guard=All |cancel= |roman=YRP | |guard=All |cancel= |roman=YRP | ||
|level=2 |tension=250/120 |invuln= | |level=2 |tension=250/120 |invuln= | ||
|startup=15 |active=17 |recovery=Total 45 |onBlock=-4 | |startup=15 |active=17 |recovery=Total 45 |onBlock=-4 | ||
|images=GGXRD_Baiken_TatamiGaeshi.png | |images=GGXRD_Baiken_TatamiGaeshi.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_TatamiGaeshi_hitbox1.png;GGXRD_Baiken_TatamiGaeshi_hitbox2.png;GGXRD_Baiken_TatamiGaeshi_hitbox3.png;GGXRD_Baiken_TatamiGaeshi_hitbox4.png | ||
|notes=Untechable for 44f on hit (Baiken is +14 on earliest hit) | |notes=Untechable for 44f on hit (Baiken is +14 on earliest hit) | ||
}} | }} | ||
Line 314: | Line 327: | ||
|startup=20 |active=Until Ground |recovery=Until landing + 12 |onBlock=+19 | |startup=20 |active=Until Ground |recovery=Until landing + 12 |onBlock=+19 | ||
|images=GGXRD_Baiken_TatamiGaeshi.png | |images=GGXRD_Baiken_TatamiGaeshi.png | ||
|hitboxes= | |hitboxes=GGXRD_Baiken_TatamiGaeshi_hitbox1.png;GGXRD_Baiken_TatamiGaeshi_hitbox2.png;GGXRD_Baiken_TatamiGaeshi_hitbox3.png;GGXRD_Baiken_TatamiGaeshi_hitbox4.png | ||
|notes=Frame Advantage listed is for lowest IAD Tatami | |notes=Frame Advantage listed is for lowest IAD Tatami | ||
}} | }} | ||
Line 325: | Line 338: | ||
|startup=6 |active=12 |recovery=14+ 6 after Landing |onBlock= -17 | |startup=6 |active=12 |recovery=14+ 6 after Landing |onBlock= -17 | ||
|images=GGXRD_Baiken_Youzansen.png | |images=GGXRD_Baiken_Youzansen.png | ||
|hitboxes= | |caption="Fancy Fan Slash"<br/>Yes that's it's actual name | ||
|hitboxes=GGXRD_Baiken_Youzansen_hitbox1.png;GGXRD_Baiken_Youzansen_hitbox2.png;GGXRD_Baiken_Youzansen_hitbox3.png;GGXRD_Baiken_Youzansen_hitbox4.png;GGXRD_Baiken_Youzansen_hitbox5.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 337: | Line 351: | ||
|startup= |active= |recovery=Total 28 |onBlock= | |startup= |active= |recovery=Total 28 |onBlock= | ||
|images=GGXRD_Baiken_Suzuran.png | |images=GGXRD_Baiken_Suzuran.png | ||
|hitboxes= | |caption="Noble Dash" | ||
|hitboxes=GGXRD_Baiken_Suzuran_hitbox.png | |||
|notes=Can cancel into followps 2F onwards. E.g. fastest Suzuran Kuchinashi is 13f effective startup.;Guards high and mid attacks | |notes=Can cancel into followps 2F onwards. E.g. fastest Suzuran Kuchinashi is 13f effective startup.;Guards high and mid attacks | ||
}} | }} | ||
Line 348: | Line 363: | ||
|startup=1 |active=12 ~Max100F(hold) |recovery=Total 34~122 |onBlock= | |startup=1 |active=12 ~Max100F(hold) |recovery=Total 34~122 |onBlock= | ||
|images=GGXRD_Baiken_Azami.png | |images=GGXRD_Baiken_Azami.png | ||
|hitboxes= | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
|hitboxes=GGXRD_Baiken_Azami_hitbox.png | |||
|notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami, frames are reset, can hold 100F again;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest possible Azami > Followup is 1F | |notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami, frames are reset, can hold 100F again;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest possible Azami > Followup is 1F | ||
}} | }} | ||
Line 360: | Line 376: | ||
|startup=1 |active=3 |recovery=Total 46 |onBlock= | |startup=1 |active=3 |recovery=Total 46 |onBlock= | ||
|images=GGXRD_Baiken_Azami.png | |images=GGXRD_Baiken_Azami.png | ||
|hitboxes= | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
|hitboxes=GGXRD_Baiken_Azami_hitbox.png | |||
|notes=Can cancel guard into Azami during hitstop and blockstun (hold to extend parry's window, up to 8F);Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest possible Azami > Followup is 1F | |notes=Can cancel guard into Azami during hitstop and blockstun (hold to extend parry's window, up to 8F);Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest possible Azami > Followup is 1F | ||
}} | }} | ||
Line 372: | Line 389: | ||
|startup=12 |active=6 |recovery=32+6 after landing |onBlock=-34 | |startup=12 |active=6 |recovery=32+6 after landing |onBlock=-34 | ||
|images=GGXRD_Baiken_Kuchinashi.png | |images=GGXRD_Baiken_Kuchinashi.png | ||
|hitboxes= | |caption="Gap Opener" ... but its a combo ender. | ||
|hitboxes=GGXRD_Baiken_Kuchinashi_hitbox.png | |||
|notes=Untechable for 50f on hit (Baiken is +7 to +12 depending on how late Kuchinashi hits) | |notes=Untechable for 50f on hit (Baiken is +7 to +12 depending on how late Kuchinashi hits) | ||
}} | }} | ||
Line 384: | Line 402: | ||
|startup= |active= |recovery=Total 30 |onBlock= | |startup= |active= |recovery=Total 30 |onBlock= | ||
|images=GGXRD_Baiken_Mawarikomi.png | |images=GGXRD_Baiken_Mawarikomi.png | ||
|hitboxes= | |caption="Wraparound"<br/>Float like a butterfly | ||
|hitboxes=GGXRD_Baiken_Mawarikomi_hitbox.png | |||
|notes=Can go through opponent | |notes=Can go through opponent | ||
}} | }} | ||
Line 396: | Line 415: | ||
|startup=17 |active=2 |recovery=Azami: 31<br/>Suzuran: 25 |onBlock=Azami: -14<br/>Suzuran: -8 | |startup=17 |active=2 |recovery=Azami: 31<br/>Suzuran: 25 |onBlock=Azami: -14<br/>Suzuran: -8 | ||
|images=GGXRD_Baiken_Sakura.png | |images=GGXRD_Baiken_Sakura.png | ||
|hitboxes= | |caption="Silk Tear" ... but you'll use it to tear through flesh. | ||
|hitboxes=GGXRD_Baiken_Sakura_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 408: | Line 428: | ||
|startup=13~23 |active=4 |recovery=Azami: 24<br/>Suzuran: 17 |onBlock=Azami: -9<br/>Suzuran: -2 | |startup=13~23 |active=4 |recovery=Azami: 24<br/>Suzuran: 17 |onBlock=Azami: -9<br/>Suzuran: -2 | ||
|images=GGXRD_Baiken_Rokkonsogi.png | |images=GGXRD_Baiken_Rokkonsogi.png | ||
|hitboxes= | |caption="Six Roots Slice"<br/>Sting like a bee | ||
|hitboxes=GGXRD_Baiken_Rokkonsogi_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 420: | Line 441: | ||
|startup=33 |active= |recovery=Total 48 |onBlock=+5 | |startup=33 |active= |recovery=Total 48 |onBlock=+5 | ||
|images=GGXRD_Baiken_Yashagatana.png | |images=GGXRD_Baiken_Yashagatana.png | ||
|hitboxes= | |caption="Guardian Deity Sword" ... but its a gun | ||
|hitboxes=GGXRD_Baiken_Yashagatana_hitbox.png | |||
|notes=Can YRC on 25F and attack will still come out | |notes=Can YRC on 25F and attack will still come out | ||
}} | }} | ||
Line 432: | Line 454: | ||
|startup=1 |active=11 ~Max100(Hold) |recovery=Total 35~124 +10 after landing |onBlock= | |startup=1 |active=11 ~Max100(Hold) |recovery=Total 35~124 +10 after landing |onBlock= | ||
|images=GGXRD_Baiken_Azami.png | |images=GGXRD_Baiken_Azami.png | ||
|hitboxes= | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
|hitboxes=GGXRD_Baiken_Azami_air_hitbox.png | |||
|notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest Azami > Followup is 1F(236236Hs) other followups are 3F | |notes=Hold either button to extend Azami duration;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to keep performing Azami;On successful parry while holding Forward, Baiken returns to blockstun position;Fastest Azami > Followup is 1F(236236Hs) other followups are 3F | ||
}} | }} | ||
Line 444: | Line 467: | ||
|startup=1 |active=3 |recovery=Total Until Landing + 6 |onBlock= | |startup=1 |active=3 |recovery=Total Until Landing + 6 |onBlock= | ||
|images=GGXRD_Baiken_Azami.png | |images=GGXRD_Baiken_Azami.png | ||
|hitboxes= | |caption=Hold it, HOLD IT, aaaaaand... perfect! | ||
|hitboxes=GGXRD_Baiken_Azami_air_hitbox.png | |||
|notes=Can cancel guard into Azami during hitstop and blockstun;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest Azami > Followup is 1F(236236Hs) other followups are 3F | |notes=Can cancel guard into Azami during hitstop and blockstun;Can cancel into followup attacks on successful parry during hitstop and blockstun;On successful parry, hold button to cancel into Normal Azami;Fastest Azami > Followup is 1F(236236Hs) other followups are 3F | ||
}} | }} | ||
Line 456: | Line 480: | ||
|startup=9 |active=11 |recovery=16 |onBlock= | |startup=9 |active=11 |recovery=16 |onBlock= | ||
|images=GGXRD_Baiken_Tsubaki.png | |images=GGXRD_Baiken_Tsubaki.png | ||
|hitboxes= | |caption="Spirit Lance" | ||
|hitboxes=GGXRD_Baiken_Tsubaki_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 467: | Line 492: | ||
|startup=14 |active=10 |recovery=16 |onBlock= | |startup=14 |active=10 |recovery=16 |onBlock= | ||
|images=GGXRD_Baiken_Tsubaki.png | |images=GGXRD_Baiken_Tsubaki.png | ||
|hitboxes= | |caption="Spirit Lance" | ||
|hitboxes=GGXRD_Baiken_Tsubaki_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 478: | Line 504: | ||
|startup=19 |active= Until Landing |recovery=Until L+26 |onBlock=-15 | |startup=19 |active= Until Landing |recovery=Until L+26 |onBlock=-15 | ||
|images=GGXRD_Baiken_Kikyou.png | |images=GGXRD_Baiken_Kikyou.png | ||
|hitboxes= | |caption="Devil Split" | ||
|hitboxes=GGXRD_Baiken_Kikyou_hitbox.png | |||
|notes=Frame Adv listed is vs standing Sol | |notes=Frame Adv listed is vs standing Sol | ||
}} | }} | ||
Line 489: | Line 516: | ||
|startup=22 |active= Until Landing |recovery=Until L+26 |onBlock=-15 | |startup=22 |active= Until Landing |recovery=Until L+26 |onBlock=-15 | ||
|images=GGXRD_Baiken_Kikyou.png | |images=GGXRD_Baiken_Kikyou.png | ||
|hitboxes= | |caption="Devil Split" | ||
|hitboxes=GGXRD_Baiken_Kikyou_hitbox.png | |||
|notes=Frame Adv listed is vs standing Sol | |notes=Frame Adv listed is vs standing Sol | ||
}} | }} | ||
Line 501: | Line 529: | ||
|startup=26 |active=11 |recovery=14 |onBlock=+2 | |startup=26 |active=11 |recovery=14 |onBlock=+2 | ||
|images=GGXRD_Baiken_Kabari_S.png | |images=GGXRD_Baiken_Kabari_S.png | ||
|hitboxes= | |caption=Everyone and their dog bursts this | ||
|hitboxes=GGXRD_Baiken_Kabari_S_hitbox1.png;GGXRD_Baiken_Kabari_S_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent | |notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent | ||
}} | }} | ||
Line 512: | Line 542: | ||
|startup=21 |active=11 |recovery=14 |onBlock=+2 | |startup=21 |active=11 |recovery=14 |onBlock=+2 | ||
|images=GGXRD_Baiken_Kabari_H.png | |images=GGXRD_Baiken_Kabari_H.png | ||
|hitboxes= | |caption="Mosquito Net" | ||
|hitboxes=GGXRD_Baiken_Kabari_H_hitbox1.png;GGXRD_Baiken_Kabari_H_hitbox2.png | |||
|hitboxCaption=First active frame\Max range | |||
|notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent | |notes=39-45F Can cancel into followups (Himawari, Tetsuzansen or Rokkon Sogi);Staggers opponent on ground hit (max 44F), frame adv +7~+30;Baiken goes into recovey animation 5F after attack touches opponent | ||
}} | }} | ||
Line 523: | Line 555: | ||
|startup=36 |active=1 |recovery=53 |onBlock=+86 | |startup=36 |active=1 |recovery=53 |onBlock=+86 | ||
|images=GGXRD_Baiken_Himarawi.png | |images=GGXRD_Baiken_Himarawi.png | ||
|hitboxes= | |caption="Free Match" | ||
|hitboxes=GGXRD_Baiken_Himarawi_hitbox.png | |||
|notes=On successful throw, 35F until opponent lands;Stun value 52 | |notes=On successful throw, 35F until opponent lands;Stun value 52 | ||
}} | }} | ||
Line 534: | Line 567: | ||
|startup=22 |active=3 |recovery=16 |onBlock=-2 | |startup=22 |active=3 |recovery=16 |onBlock=-2 | ||
|images=GGXRD_Baiken_Tetsuzansen.png | |images=GGXRD_Baiken_Tetsuzansen.png | ||
|hitboxes= | |caption="Iron Cutting Fan" | ||
|hitboxes=GGXRD_Baiken_Tetsuzansen_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 545: | Line 579: | ||
|startup=14 |active=3 |recovery=21 |onBlock=-7 | |startup=14 |active=3 |recovery=21 |onBlock=-7 | ||
|images=GGXRD_Baiken_Rokkonsogi.png | |images=GGXRD_Baiken_Rokkonsogi.png | ||
|hitboxes= | |caption="Six Roots Slice" | ||
|hitboxes=GGXRD_Baiken_Rokkonsogi_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 558: | Line 593: | ||
|startup=6+1 |active=6(18)6(26)3 |recovery=23 |onBlock=-7 | |startup=6+1 |active=6(18)6(26)3 |recovery=23 |onBlock=-7 | ||
|images=GGXRD_Baiken_TsuraneZanzuwatashi1.png;GGXRD_Baiken_TsuraneZanzuwatashi1.png | |images=GGXRD_Baiken_TsuraneZanzuwatashi1.png;GGXRD_Baiken_TsuraneZanzuwatashi1.png | ||
|hitboxes=First hit has 18f total blockstun, second hit has 31f total blockstun;Stun values: 0×2, 45 | |caption="Three Consecutive Slashes"\Heaven, Earth, Man | ||
|hitboxes=GGXRD_Baiken_TsuraneZanzuwatashi_hitbox1.png;GGXRD_Baiken_TsuraneZanzuwatashi_hitbox2.png;GGXRD_Baiken_TsuraneZanzuwatashi_hitbox3.png | |||
|notes=First hit has 18f total blockstun, second hit has 31f total blockstun;Stun values: 0×2, 45 | |||
}} | }} | ||
===Azami > 236236H=== | ===Azami > 236236H=== | ||
Line 569: | Line 605: | ||
|startup=6+1 |active=3 |recovery=35+21 after L |onBlock=-40 | |startup=6+1 |active=3 |recovery=35+21 after L |onBlock=-40 | ||
|images=GGXRD_Baiken_MetsudoKushoudou1.png | |images=GGXRD_Baiken_MetsudoKushoudou1.png | ||
|hitboxes= | |caption="Ninth Path to Nirvana" | ||
|hitboxes=GGXRD_Baiken_MetsudoKushoudou_hitbox.png | |||
|notes= | |notes= | ||
}} | }} | ||
Line 582: | Line 619: | ||
|startup=9+27<br/>[5+22] |active=16 |recovery=38 |onBlock=-37 | |startup=9+27<br/>[5+22] |active=16 |recovery=38 |onBlock=-37 | ||
|images=GGXRD_Baiken_IK1.png;GGXRD_Baiken_IK2.png | |images=GGXRD_Baiken_IK1.png;GGXRD_Baiken_IK2.png | ||
|hitboxes= | |caption="The Finishing Step"\Now with 100% more shamisen | ||
|hitboxes=GGXRD_Baiken_IK_hitbox.png | |||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation 68F [5F+5F] | |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation 68F [5F+5F] | ||
}} | }} |
Revision as of 05:53, 26 September 2022
Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 5 | 2 | 6 | +2 | 0 | 3 | 8 | CSJ | YRP | 144 | |||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | Mid | 7 | 5 | 8 | -1 | 1 | 6 | 7 | SJ | YRP | 264 | |||
Deceptively far-reaching | ||||||||||||||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 9 | 2 | 16 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 9 | 6 | 15 | -7 | 2 | 10 | 7 | SJ | YRP | 264 | |||
Strong, highly active disjoint. | ||||||||||||||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | Mid | 11 | 2 | 22 | -5 | 4 | 20 | 6 | S | YRP | 384 | |||
Stronger, less active disjoint | ||||||||||||||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | High | 25 | 2 | 26 | -9 | 4 | 20 | 20 | - | YRP | 384 | Initial 80% | ||
6P
6K
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
52 | Mid | 14 | 8 | 28 | -17 | 4 | 20 | 6 | S | YRP | 384 | |||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 6 | 3 | 7 | ±0 | 0 | 3 | 8 | CS | YRP | 144 | Initial:80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Low | 5 | 5 | 6 | -1 | 0 | 3 | 8 | S | YRP | 144 | Initial:70% | ||
Mind your feet | ||||||||||||||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 11 | 3 | 13 | -2 | 2 | 10 | 7 | S | YRP | 264 | |||
Riskier than it used to be | ||||||||||||||
2H
2D
j.P
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | High/Air | 7 | 8 | 12 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
Hopkicks | ||||||||||||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 8 | 7 | 19 | 2 | 10 | 7 | S | YRP | 264 | ||||
Ol'reliable | ||||||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | High/Air | 15 | Until L | 0 | 4 | 20 | 6 | S | YRP | 384 | ||||
j.D
Universal Mechanics
Ground Throw
Air Throw
Air Throw Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0,60 | Air Throw: 192500 | 1 | 0 | NA | 6, 0 | R | 0, 480 | Forced: 65% | ||||||
DAA
DAA Dead Angle Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | All | 11 | 7 | 15 | -8 | 2 | -5000 / 264 | Initial: 50% | 1~17 All | |||||
Blitz Attack
Blitz Attack Max Charge
Special Moves
236K
j.236K
j.623S
63214K
Ground Azami
Guard > Ground Azami
Ground Azami > P
Ground Azami > K
Ground Azami > S
Ground Azami > H
Ground Azami > D
Air Azami
Guard > Air Azami
Air Azami > P
Air Azami > K
Air Azami > S
Air Azami > H
41236S
41236H
Kabari > P
Kabari > S
Kabari > H
Kabari > H Rokkonsogi special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 14 | 3 | 21 | -7 | 3 | 14 | 6 | YRP | 150/960 | ||||
"Six Roots Slice" | ||||||||||||||
Overdrives
236236S
Azami > 236236H
Instant Kill
236236H
Unused Hitbox Data
Delete if unnessecary:
- Mindgames/Neutral stance https://streamable.com/oqwhr
- Azami Air https://streamable.com/178j3
- Azami Crouching https://streamable.com/295bl
- Backdash https://streamable.com/9jp5d
- Run/dash https://streamable.com/g2k26
- Jump https://streamable.com/g3ulf
- Kabari horizontal(H) no background https://streamable.com/uz3wa
- Kabari diagonal(S) no background https://streamable.com/jyzon
- Kabari P follow-up no background https://streamable.com/8mkto
- Kabari S follow-up no background https://streamable.com/fnpue
- Kabari H follow-up no background https://streamable.com/eeh5l
- Air Tatami spacing example hitbox vs animation: https://streamable.com/isnkf
- Tsurane Zanzuwatashi Burst https://streamable.com/lz6u2
- Instant Kill Full Scene https://streamable.com/l15xv