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|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation 68F [5F+5F] | |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation 68F [5F+5F] | ||
}} | }} | ||
==Unused Hitbox Data== | ==Unused Hitbox Data== |
Revision as of 05:41, 13 October 2021
Links
System Data
Normal Moves
5P
5P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 5 | 2 | 6 | +2 | 0 | 3 | 8 | CSJ | YRP | 144 | |||
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14 | Mid | 7 | 5 | 8 | -1 | 1 | 6 | 7 | SJ | YRP | 264 | |||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 9 | 2 | 16 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
f.S
f.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 9 | 6 | 15 | -7 | 2 | 10 | 7 | SJ | YRP | 264 | |||
5H
5H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | Mid | 11 | 2 | 22 | -5 | 4 | 20 | 6 | S | YRP | 384 | |||
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | High | 25 | 2 | 26 | -9 | 4 | 20 | 20 | - | YRP | 384 | Initial 80% | ||
6P
6K
6K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 | Mid | 12 | 9 | 6 | +2 | 3 | 14 | 6 | S | YRP | 384 | 1-11 Throw | ||
6H
6H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
52 | Mid | 14 | 8 | 28 | -17 | 4 | 20 | 6 | S | YRP | 384 | |||
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | Mid | 6 | 3 | 7 | ±0 | 0 | 3 | 8 | CS | YRP | 144 | Initial:80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Low | 5 | 5 | 6 | -1 | 0 | 3 | 8 | S | YRP | 144 | Initial:70% | ||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 11 | 3 | 13 | -2 | 2 | 10 | 7 | S | YRP | 264 | |||
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
48 | Low | 17 | 6 | 22 | -9 | 4 | 20 | 6 | S | YRP | 384 | 10-42 Above knees | ||
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 8 | 9 | 16 | -11 | 2 | 10 | 7 | SJ | YRP | 264 | Initial:80% | ||
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | High/Air | 5 | 8 | 10 | 0 | 12 | 8 | CS | YRP | 144 | ||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
18 | High/Air | 7 | 8 | 12 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.S
j.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | High/Air | 8 | 7 | 19 | 2 | 10 | 7 | S | YRP | 264 | ||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | High/Air | 15 | Until L | 0 | 4 | 20 | 6 | S | YRP | 384 | ||||
j.D
Universal Mechanics
Ground Throw
Air Throw
Air Throw Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0,60 | Air Throw: 192500 | 1 | 0 | NA | 6, 0 | R | 0, 480 | Forced: 65% | ||||||
DAA
DAA Dead Angle Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
25 | All | 11 | 7 | 15 | -8 | 2 | -5000 / 264 | Initial: 50% | 1~17 All | |||||
Blitz Attack
Blitz Attack Max Charge
Special Moves
236K
j.236K
j.623S
j.623S Youzansen special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | High/Air | 6 | 12 | 14+ 6 after Landing | -17 | 2 | 10 | 7 | YRP | 100/480 | ||||
63214K
Ground Azami
Guard > Ground Azami
Ground Azami > P
Ground Azami > K
Ground Azami > S
Ground Azami > H
Ground Azami > D
Air Azami
Guard > Air Azami
Air Azami > P
Air Azami > P P Tsubaki special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | All | 9 | 11 | 16 | 2 | 10 | 7 | R | 150/480 | Initial: 80% | ||||
Air Azami > K
Air Azami > K K Tsubaki special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
44 | All | 14 | 10 | 16 | 2 | 10 | 7 | R | 150/480 | Initial: 80% | ||||
Air Azami > S
Air Azami > H
41236S
41236H
Kabari > P
Kabari > S
Kabari > S Tetsuzansen special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | Mid | 22 | 3 | 16 | -2 | 3 | 14 | 6 | YRP | 200/960 | 1-8 All 9-21 Throw | |||
Kabari > H
Kabari > H Rokkonsogi special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Mid | 14 | 3 | 21 | -7 | 3 | 14 | 6 | YRP | 150/960 | ||||
Overdrives
236236S
236236S super |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
45×2,55 [56×2,68] |
Mid | 6+1 | 6(18)6(26)3 | 23 | -7 | 4 | 20 | 6 | Tsurane Sanzuwatashi | -5000/0 | 1-7 All | |||
File:First hit has 18f total blockstun, second hit has 31f total blockstunFile:Stun values: 0×2, 45 | ||||||||||||||
Azami > 236236H
Instant Kill
236236H
Unused Hitbox Data
Delete if unnessecary:
- Mindgames/Neutral stance https://streamable.com/oqwhr
- Azami Air https://streamable.com/178j3
- Azami Crouching https://streamable.com/295bl
- Backdash https://streamable.com/9jp5d
- Run/dash https://streamable.com/g2k26
- Jump https://streamable.com/g3ulf
- Kabari horizontal(H) no background https://streamable.com/uz3wa
- Kabari diagonal(S) no background https://streamable.com/jyzon
- Kabari P follow-up no background https://streamable.com/8mkto
- Kabari S follow-up no background https://streamable.com/fnpue
- Kabari H follow-up no background https://streamable.com/eeh5l
- Air Tatami spacing example hitbox vs animation: https://streamable.com/isnkf
- Tsurane Zanzuwatashi Burst https://streamable.com/lz6u2
- Instant Kill Full Scene https://streamable.com/l15xv