GGST/Testament/Data: Difference between revisions

From Dustloop Wiki
(move captions from overview page)
(Remove the images and hitboxes for partially/fully charged grave reaper, just to make the captions work on overview page. I hope it's not too confusing...)
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|counter=Mid, Very Small
|counter=Mid, Very Small
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.; Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 6 hitstop (one less than full charge).;OTG Ratio is 60% on grounded, 100% in air.
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.; Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 6 hitstop (one less than full charge).;OTG Ratio is 60% on grounded, 100% in air.
|images=GGST_Testament_236S.png
|images=GGST_Testament_236S.png;GGST Testament j236S.png
|caption=Where your oki starts\This space is my space, this land is my land
|hitboxes=GGST Testament 236H hitbox.png;GGST Testament 236H 1 hitbox.png;GGST Testament 236H 2 hitbox.png;GGST Testament j236H hitbox.png;GGST Testament j236H 2 hitbox.png
|hitboxes=GGST Testament 236H hitbox.png;GGST Testament 236H 1 hitbox.png;GGST Testament 236H 2 hitbox.png;GGST Testament j236H hitbox.png;GGST Testament j236H 2 hitbox.png
|hitboxCaption={{clr|H|H}} version Scythe hit\First active frame {{clr|H|H}} of projectile\Max range of {{clr|H|H}} uncharged projectile\{{clr|H|j.H}} Scythe hit\First active frame of {{clr|H|j.H}} projectile
|hitboxCaption={{clr|H|H}} version Scythe hit\First active frame {{clr|H|H}} of projectile\Max range of {{clr|H|H}} uncharged projectile\{{clr|H|j.H}} Scythe hit\First active frame of {{clr|H|j.H}} projectile
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|counter=Mid, Very Small
|counter=Mid, Very Small
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.;Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 6 hitstop (one less than full charge).
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.;Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 6 hitstop (one less than full charge).
|images=GGST_Testament_236S.png
|images=
|hitboxes=GGST_Testament_236S_hitbox.png
|hitboxes=
|type=special
|type=special
|riscGain=1000, 200
|riscGain=1000, 200
Line 805: Line 806:
|counter=Mid, Very Small
|counter=Mid, Very Small
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.;Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 6 hitstop (one less than full charge).;OTG Ratio is 60% on grounded, 100% in air.
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.;Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 6 hitstop (one less than full charge).;OTG Ratio is 60% on grounded, 100% in air.
|images=GGST_Testament_236S.png
|images=
|hitboxes=GGST_Testament_236S_hitbox.png
|hitboxes=
|type=special
|type=special
|riscGain=1000, 200
|riscGain=1000, 200
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|counter=Mid, Very Small
|counter=Mid, Very Small
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.; Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 7 hitstop (one more than lower charges).
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.; Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 7 hitstop (one more than lower charges).
|images=GGST_Testament_236S.png
|images=
|hitboxes=GGST_Testament_236S_hitbox.png
|hitboxes=
|type=special
|type=special
|riscGain=1000, 200
|riscGain=1000, 200
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|counter=Mid, Very Small
|counter=Mid, Very Small
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.; Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 7 hitstop (one more than lower charges).;OTG Ratio is 60% on grounded, 100% in air.
|notes=Recovery is from after initial active frames, and not inclusive of the projectile.; Initial 4 active frames and the projectile can both clash with projectiles.; Projectile has a fixed 7 hitstop (one more than lower charges).;OTG Ratio is 60% on grounded, 100% in air.
|images=GGST_Testament_236S.png
|images=
|hitboxes=GGST_Testament_236S_hitbox.png
|hitboxes=
|type=special
|type=special
|riscGain=1000, 200
|riscGain=1000, 200

Revision as of 01:59, 6 September 2022

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Infobox Data

Portrait Icon Name Defense Guts R.I.S.C. Gain Modifier Prejump Backdash Duration Backdash Invuln Backdash Airborne Unique Movement Options
GGST Testament Portrait.png GGST Testament Icon.png Testament 1.04 1 1.062 4 Possession
Jump Duration High Jump Duration Jump Height High Jump Height Pre-Instant Air Dash Air Dash Duration Air Backdash Duration Air Dash Distance Air Backdash Distance
43 55 409.5 663.6
Movement Tension Gain Jumping Tension Gain Air Dash Tension Gain Walk Speed Backwalk Speed Initial Dash Speed Dash Acceleration Friction
3×21 4×25 5.6 4.5 11.5 0.555 95
Jump Gravity High Jump Gravity Forward Step Dash

Normal Moves

5P Data

5P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
24 All 6 3 9 -2 +1 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 300 80% 80% SRP
GGST Testament 5P.png
GGST Testament 5P hitbox.png

5K Data

5K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
28 All 7 4 11 -3 0 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000 1000 300 80% 90% SJDRP
GGST Testament 5K.png
Abusable
GGST Testament 5K hitbox.png

c.S Data

c.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
39 All 8 6 10 +1 +4 3 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2000 1000 300 60% 100% SJDRP
GGST Testament cS.png
Hits higher than you think it does
GGST Testament cS hitbox.png
Told you

f.S Data

f.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
33 All 12 3 18 -7 -4 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 300 80% 90% SRP
GGST Testament fS.png
Roundstart at your own peril
GGST Testament fS hitbox.png

5H Data

5H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
46 All 13 2 25 -8 KD 4 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 300 80% 100% SRP
GGST Testament 5H.png
f.S's disjointed cousin
GGST Testament 5H hitbox.png

5D Data

5D
Uncharged
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
45 High 20~28 3 26 -15 ±0 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 3000 700 60% 80% RP
GGST Testament 5D.png
Somehow a better overhead mixup than Arbiter SignGreat on Stain State, too ==2
GGST Testament 5D hitbox.png
Hitstop on block: 20F
Hitstop on hit: 16F
Floating crumple: Total 28F (can block 19~28F)
Wall damage if opponent touches the wall: 900
OTG damage: 60%


5[D]
Charged
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
56 High 28 3 26 -10 KD (+36) 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1875 1500 700 60% 100% RP
GGST Testament 5D.png
GGST Testament 5D hitbox.png
Hitstop on block: 20F
Hitstop on raw hit: 45F
Properties for opponent on block follow Level 4 rules.
Wall damage if opponent touches the wall: 900
OTG damage: 60%

6P Data

6P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
31 All 11 6 15 -7 KD 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 500 80% 90% 1~3 Upper Body
4~17 Above knees
SRP
GGST Testament 6P.png
GGST Testament 6P hitbox.png

6H Data

6H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
61 All 23 6 32 -19 KD 4 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 500 100% 100% SRP
GGST Testament 6H1.pngGGST Testament 6H2.png
Take a precious moment to embrace how much this move covers
GGST Testament 6H hitbox1.pngGGST Testament 6H hitbox2.png

2P Data

2P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
22 All 5 3 10 -3 0 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1500 300 80% 80% SRP
GGST Testament 2P.png
GGST Testament 2P hitbox.png

2K Data

2K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
28 Low 6 2 13 -3 0 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
750 1000 300 80% 70% SRP
GGST Testament 2K.png
Great on Stain State, too
GGST Testament 2K hitbox.png

2S Data

2S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
30 Low 10 3 18 -7 -4 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 300 80% 90% SRP
GGST Testament 2S.png
Way shorter than f.S, but also way safer
GGST Testament 2S hitbox.png

2H Data

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
49 All 23 9 12 -2 KD 4 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 500 60% 100% SRP
GGST Testament 2H.png
Launcher and CH converter
GGST Testament 2H hitbox.png

2D Data

2D
Sweep
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
32 Low 14 3 22 -8 KD 3 Large
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 300 80% 90% SRP
GGST Testament 2D.png
Hope they won't notice the gap
GGST Testament 2D hitbox.png

j.P Data

j.P
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
19 High 6 4 10 0 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
375 1000 300 80% 80% SRP
GGST Testament jP.png
GGST Testament jP hitbox.png

j.K Data

j.K
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
25 High 8 2 12 1 Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
750 1000 300 80% 80% SJDRP
GGST Testament jK.png
You probably won't want to use it front
GGST Testament jK hitbox.png

j.S Data

j.S
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
31 High 9 3 19 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 300 60% 80% SJDRP
GGST Testament jS.png
GGST Testament jS hitbox.png

j.H Data

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 High 13 5 16 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 300 100% 80% SJDRP
GGST Testament jH.png
GGST Testament jH hitbox.png

j.D Data

j.D
normal
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
46 High 12 6 22 2 Mid
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1125 1000 500 80% 80% SJDRP
GGST Testament jD.png
File:GGST Testament jD hitbox.png\Testament jD 2 hitbox.png
Active frames 1-2 • Active frames 3-6

Universal Mechanics

Ground Throw Data

6D or 4D
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 Ground Throw 3 38 HKD (+??)
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 Forced 50% RP
GGST Testament Ground Throw.png
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.
Builds 1000 Tension once all damage is dealt.
On hit, applies an increased 25 Combo Decay.
Properties change if Roman Canceled before all damage is dealt:
* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
* R.I.S.C. Loss: 1000
* Proration: Forced 75%
* Combo Decay on hit: 15

Air Throw Data

j.6D or j.4D
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 Air Throw 2 3 Until landing+10 HKD
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
2500 1000 Forced 50% RP
GGST Testament Air Throw.png
Visions of dolls past
Opponent cannot use Blue Psych Burst on hit or the resulting knockdown.
Builds 1000 Tension once all damage is dealt.
On hit, applies an increased 25 Combo Decay.
Properties change if Roman Canceled before all damage is dealt:
* Reduces positive R.I.S.C. by 25% before applying R.I.S.C. Loss, similar to regular strikes.
* R.I.S.C. Loss: 1000
* Proration: Forced 75%
* Combo Decay on hit: 15

Finish Blow Data

j.XX during Homing Jump
Finish Blow
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
80 HKD (+23) 4
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000 0 P
GGST Testament Air Throw.png
Hitstop on hit: 30F
Unburstable on hit.

Dash Cancel Data

66
Dash Cancel
other
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
Total 26
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
Can be kara canceled into special moves or Overdrives on frames 1~3. If canceled on frame 1, Dash Cancel will not start, but momentum will still be applied.

Special Moves

Stain Data

Stain
Stain
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
40 All 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
250 2000 700 12% 60% 80%
GGST Testament Stain.pngGGST Testament Stain Hit.png
Go take a bath... • Stain hit effect
Applies 23 frames of Hitstop+Blockstun, similar to Attack Level 1.

Uncharged Grave Reaper Data

236S
Grave Reaper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
43, 31 All 16~22 4, (5), 30 27 -4 KD 3, 1 Mid, Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000, 200 2000, 1000 700, 300 150 25%, 12% 80% 90%, 80%
GGST Testament 236S.pngGGST Testament j236S.png
Where your oki starts • This space is my space, this land is my land
GGST Testament 236S hitbox.pngGGST Testament 236S 1 hitbox.pngGGST Testament 236S 2 hitbox.pngGGST Testament j236S hitbox.pngGGST Testament j236S 1 hitbox.png
S version Scythe hit • First active frame S of projectile • Max range of S uncharged projectile • j.S Scythe hit • First active frame of j.S projectile
Recovery is from after initial active frames, and not inclusive of the projectile.
Initial 4 active frames and the projectile can both clash with projectiles.
Projectile has a fixed 6 hitstop (one less than full charge).


236H
Grave Reaper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
43, 31 All 13~19 4, (5), 30 27 +2 KD 3, 1 Mid, Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000, 200 2000, 1000 700, 300 150 25%, 12% 60% [100%] 90%, 80%
GGST Testament 236S.pngGGST Testament j236S.png
Where your oki starts • This space is my space, this land is my land
GGST Testament 236H hitbox.pngGGST Testament 236H 1 hitbox.pngGGST Testament 236H 2 hitbox.pngGGST Testament j236H hitbox.pngGGST Testament j236H 2 hitbox.png
H version Scythe hit • First active frame H of projectile • Max range of H uncharged projectile • j.H Scythe hit • First active frame of j.H projectile
Recovery is from after initial active frames, and not inclusive of the projectile.
Initial 4 active frames and the projectile can both clash with projectiles.
Projectile has a fixed 6 hitstop (one less than full charge).
OTG Ratio is 60% on grounded, 100% in air.

Partial Charged Grave Reaper Data

236{S}
Grave Reaper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
48, 36 All 23~29 4, (5), 70 22 +3 KD 3, 2 Mid, Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000, 200 2000, 1000 700, 300 150 25%, 12% 80% 90%, 80%
Recovery is from after initial active frames, and not inclusive of the projectile.
Initial 4 active frames and the projectile can both clash with projectiles.
Projectile has a fixed 6 hitstop (one less than full charge).


236{H}
Grave Reaper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
48, 36 All 20~26 4, (5), 70 22 +9 KD 3, 2 Mid, Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000, 200 2000, 1000 700, 300 150 25%, 12% 60% [100%] 90%, 80%
Recovery is from after initial active frames, and not inclusive of the projectile.
Initial 4 active frames and the projectile can both clash with projectiles.
Projectile has a fixed 6 hitstop (one less than full charge).
OTG Ratio is 60% on grounded, 100% in air.

Charged Grave Reaper Data

236[S]
Grave Reaper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
53, 41 All 30~36 4, (5), 110 19 +10 KD 3, 3 Mid, Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000, 200 2000, 1000 700, 300 150 25%, 12% 80% 90%, 80%
Recovery is from after initial active frames, and not inclusive of the projectile.
Initial 4 active frames and the projectile can both clash with projectiles.
Projectile has a fixed 7 hitstop (one more than lower charges).


236[H]
Grave Reaper
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
53, 41 All 27~33 4, (5), 110 19 +16 KD 3, 3 Mid, Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1000, 200 2000, 1000 700, 300 150 25%, 12% 60% [100%] 90%, 80%
Recovery is from after initial active frames, and not inclusive of the projectile.
Initial 4 active frames and the projectile can both clash with projectiles.
Projectile has a fixed 7 hitstop (one more than lower charges).
OTG Ratio is 60% on grounded, 100% in air.

214P Data

214P
Unholy Diver
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
23 All 21 Total 39 +1 +4 2 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 100 300 100 12% 80% 80%
GGST Testament 214P.png
Not much damage for wallbreaking, but you'll need the Stain
GGST Testament 214P hitbox.pngGGST Testament 214P 2 hitbox.png
  • Transformation when bird meets succubus

214K Data

214K
Possession
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
16 Total 34
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
50 16~25
GGST Testament 214K.png
Startup (left) and recovery (right)
GGST Testament 214K hitbox.png
Teleports to Succubus on Frame 16 if input is not held.
Counter Hit for entire duration

214S Data

214S
Arbiter Sign
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
63 Low 24 3 35 -12 KD 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 300 150 25% 60% 90%
GGST Testament 214S.png
Oh, you're blocking high?
GGST Testament 214S hitbox.png

214H Data

214H
Arbiter Sign
special
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
63 High 28 3 35 -12 KD 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
1500 1000 300 150 25% 100% 80%
GGST Testament 214H.png
Oh, you're blocking low?
GGST Testament 214H hitbox.png

Overdrives

236236P Data

236236P
Nostrovia
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
20×2, 57 All 11+19 2, (24), 2, (28), 4 Total 53 +63 HKD 3 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
100×3 1000 0 12% 80%, 60% 100%
GGST Testament 236236P Cinematic.pngGGST Testament 236236P.png
It's all fun and games... • ...till they jump
GGST Testament 236236P 1 hitbox.pngGGST Testament 236236P 2 hitbox.pngGGST Testament 236236P 3 hitbox.png

236236K Data

236236K
Calamity One
super
Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type
143 All 11+4 5 67 -67 HKD 4 Very Small
R.I.S.C. Gain R.I.S.C. Loss Wall Damage Input Tension Chip Ratio OTG Ratio Proration Invuln Cancel
500 1000 0 12% 60% 100% 1~19F Full
GGST Testament 236236K.png
Self-defense
GGST Testament 236236K hitbox.png
reversal

Category