< GGST
Sol Badguy |
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Overview
Lore: | Sol Badguy is the main protagonist of the Guilty Gear series and Ky Kiske's eternal rival. He is an aloof and brash bounty hunter, whose apparent laziness and gruffness belies a terrifying fighting ability, intelligence, and emotional depths beneath. From- https://guilty-gear.fandom.com/wiki/Sol_Badguy |
Pros
Cons
- Command grab mixup due to Wild throw's damage and new changes to RC. (Based on BETA)
- Good wall carry with Bandit Revolver (Based on BETA)
- weakness
Normal Moves
5P
5P | Template:AttackDataHeader-GGST |
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5K
5K | Template:AttackDataHeader-GGST |
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5S
c.S | Template:AttackDataHeader-GGST |
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f.S
f.S | Template:AttackDataHeader-GGST |
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5H
5H | Template:AttackDataHeader-GGST |
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5D
5D | Template:AttackDataHeader-GGST |
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6P
6P | Template:AttackDataHeader-GGST |
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6S
6S | Template:AttackDataHeader-GGST |
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6H
6H | Template:AttackDataHeader-GGST |
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2P
2P | Template:AttackDataHeader-GGST |
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2K
2K | Template:AttackDataHeader-GGST |
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2S
2S | Template:AttackDataHeader-GGST |
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2H
2H | Template:AttackDataHeader-GGST |
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2D
2D | Template:AttackDataHeader-GGST |
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j.P
j.P | Template:AttackDataHeader-GGST |
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j.K
j.K | Template:AttackDataHeader-GGST |
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j.S
j.S | Template:AttackDataHeader-GGST |
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j.H
j.H | Template:AttackDataHeader-GGST |
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j.D
j.D | Template:AttackDataHeader-GGST |
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Universal Mechanics
Ground Throw
Ground Throw | Template:AttackDataHeader-GGST |
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Air Throw
Air Throw | Template:AttackDataHeader-GGST |
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Special Moves
Gun Flame
Gun Flame 236P |
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Gun Flame (Feint)
Gun Flame (Feint) 214P |
Template:AttackDataHeader-GGST |
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Volcanic Viper
Volcanic Viper 623S/H (Air OK) |
Template:AttackDataHeader-GGST |
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Bandit Revolver
Bandit Revolver 236K (Air OK) |
Template:AttackDataHeader-GGST |
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Bandit Bringer
Bandit Bringer 214K (Air OK) |
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Wild Throw
Wild Throw 623K |
Template:AttackDataHeader-GGST |
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Ground Viper Night Raid Vortex
Night Raid Vortex 214S (Hold OK) |
Template:AttackDataHeader-GGST |
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Fafnir
Fafnir 41236H |
Template:AttackDataHeader-GGST |
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Overdrives
Tyrant Rave
Tyrant Rave 632146H |
Template:AttackDataHeader-GGST |
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Instant Kill
??? | Template:AttackDataHeader-GGST |
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Roadmap
98% complete | ||
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Page | Status | % |
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Overview | Complete. | 20/20 |
Combos | Beginner and optimal combos, all listed by starter. Combo theory is up-to-date. Missing video examples of optimal routes. | 9/10 |
Strategy | Needs video examples of Sol's general game plan. | 19/20 |
Frame Data | Complete. | 50/50 |
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To edit frame data, edit values in GGST/Sol Badguy/Data. Be sure to update both the
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and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.