< GGST | Nagoriyuki
Line 1,618: | Line 1,618: | ||
|onHit=HKD | |onHit=HKD | ||
|level=3 | |level=3 | ||
|images=GGST Nagoriyuki | |images=GGST Nagoriyuki Wasureyuki1.png | ||
|hitboxes=GGST_Nagoriyuki_Wasureyuki1-Hitbox.png | |hitboxes=GGST_Nagoriyuki_Wasureyuki1-Hitbox.png | ||
|type=super | |type=super |
Revision as of 23:10, 21 June 2022
Links
Infobox Data
Portrait | Icon | Name | Defense | Guts | R.I.S.C. Gain Modifier | Prejump | Backdash Duration | Backdash Invuln | Backdash Airborne | Unique Movement Options |
---|---|---|---|---|---|---|---|---|---|---|
Nagoriyuki | 0.96 | 4 | 0.9372 | 5 [high jump: 10] | Fukyo, Unique Super Jump, No Airdash, No Double Jump | |||||
Jump Duration | High Jump Duration | Jump Height | High Jump Height | Pre-Instant Air Dash | Air Dash Duration | Air Backdash Duration | Air Dash Distance | Air Backdash Distance | ||
41 | 38 | 38.9 | 43.7 | |||||||
Movement Tension Gain | Jumping Tension Gain | Air Dash Tension Gain | Walk Speed | Backwalk Speed | Initial Dash Speed | Dash Acceleration | Friction | |||
5 | 5 | - | - | - | ||||||
Jump Gravity | High Jump Gravity | Forward Step Dash | ||||||||
Bloodrage Data
Activation Data
Deactivation Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Level 1 Data
f.S Level 2 Data
f.S Level 3 Data
f.S Level BR Data
f.SS Level 1 Data
f.SS Level 2 Data
f.SS Level 3 Data
f.SS Level BR Data
f.SSS Level 1 Data
f.SSS Level 2 Data
f.SSS Level 3 Data
f.SSS Level BR Data
5H Level 1 Data
5H Level 2 Data
5H Level 3 Data
5H Level BR Data
2P Data
2K Data
2S Level 1 Data
2S Level 2 Data
2S Level 3 Data
2S Level BR Data
2H Level 1 Data
2H Level 2 Data
2H Level 3 Data
2H Level BR Data
j.P Data
j.K Data
j.S Level 1 Data
j.S Level 2 Data
j.S Level 3 Data
j.S Level BR Data
j.H Level 1 Data
j.H Level 2 Data
j.H Level 3 Data
j.H Level BR Data
j.D Level 1 Data
j.D Level 2 Data
j.D Level 3 Data
j.D Level BR Data
6P Data
6K Data
6H Level 1 Data
6H Level 2 Data
6H Level 3 Data
6H Level BR Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
236S Data
236K Data
214K Data
214H Data
623H Data
623HH Data
623P Data
Overdrives
632146S Data
632146H Data
Category
- Anji Mito [★]
- Asuka R♯ [★]
- Axl Low [★]
- Baiken [★]
- Bedman? [★]
- Bridget [★]
- Chipp Zanuff [★]
- Faust [★]
- Giovanna [★]
- Goldlewis [★]
- Happy Chaos [★]
- I-No [★]
- Jack-O' [★]
- Johnny [★]
- Ky Kiske [★]
- Leo Whitefang [★]
- May [★]
- Millia Rage [★]
- Nagoriyuki [★]
- Potemkin [★]
- Ramlethal [★]
- Sin Kiske [★]
- Sol Badguy [★]
- Testament [★]
- Zato-1 [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Attack Attributes •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Attack Level
- Blocking
- Burst Gauge
- Cancels
- Clash
- Dash Cancel
- Faultless Defense
- Frame Advantage
- Gatling
- Gravity
- Guard Crush
- Guts
- Hitstop
- Hitstun
- Instant Air Dash (IAD)
- Instant Block
- Instant Faultless Defense
- Invalid Combos
- Knockdown Recovery
- Low Profile
- Minimum Damage
- Negative Penalty
- Off the Ground (OTG)
- Positive Bonus
- Prejump
- Proration
- Psych Burst
- Punish
- Overdrive (Super Attack)
- R.I.S.C. Level
- Roman Cancel (RC)
- Stagger Recovery
- Tension Gauge
- Throw
- Throw Clash
- Wall