Emo Tarquin (talk | contribs) (→Overdrives: Proration values) |
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|notes=Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits | |notes=Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits | ||
* R.I.S.C. Loss does not stack after the first hit, but [[GGST/Damage#R.I.S.C. | * R.I.S.C. Loss does not stack after the first hit, but [[GGST/Damage#R.I.S.C._Level|25% R.I.S.C. reduction]] still applies per hit of R.I.S.C. Loss. | ||
* Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge). | * Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge). | ||
}} | }} | ||
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|notes=Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits | |notes=Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits | ||
* R.I.S.C. Loss does not stack after the first hit, but [[GGST/Damage#R.I.S.C. | * R.I.S.C. Loss does not stack after the first hit, but [[GGST/Damage#R.I.S.C._Level|25% R.I.S.C. reduction]] still applies per hit of R.I.S.C. Loss. | ||
* Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge). | * Maximum damage is achieved from at least 1333 R.I.S.C. (approx. 10.4% gauge). | ||
}} | }} |
Revision as of 19:34, 21 November 2021
Links
Infobox Data
Normal Moves
5P Data
5K Data
c.S Data
f.S Data
5H Data
2P Data
2K Data
2S Data
2H Data
j.P Data
j.K Data
j.S Data
j.H Data
j.D Data
j.2H Data
6P Data
6K Data
3K Data
6H Data
2D Data
5D Data
5[D] Data
Universal Mechanics
Ground Throw Data
Air Throw Data
Special Moves
[4]6S Data
[4]6H Data
[2]8S Data
[2]8H Data
623K Data
214P Data
214K Data
Overdrives
236236S Data
632146H Data
632146H The Wonderful and Dynamic Goshogawara super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
80, 100 | All | 6+4 | -21 | HKD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000×2 | 100% | ||||||||
File:GGST May The Wonderful and Dynamic Goshogawara-Hitbox.png | |||||||||
Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits
|
j.632146H Data
j.632146H The Wonderful and Dynamic Goshogawara super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Level | CH Type |
---|---|---|---|---|---|---|---|---|---|
80, 100 | All | 6+4 | -21 | HKD | |||||
R.I.S.C. Gain | R.I.S.C. Loss | Wall Damage | Input Tension | Chip Ratio | OTG Ratio | Proration | Invuln | Cancel | |
1000×2 | 100% | ||||||||
File:GGST May The Wonderful and Dynamic Goshogawara-Hitbox.png | |||||||||
Does not behave as a true multi-hit attack, follow-up hits will be scaled after previous hits
|