GGST/Leo Whitefang/Data

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Infobox Data

Name Defense Guts R.I.S.C. Gain Modifier Prejump Backdash Forward Dash Weight Unique Movement Options Portrait Icon Jump Duration High Jump Duration Jump Height Earliest Forward Instant Air Dash Earliest Backward Instant Air Dash Forward Air Dash Duration Backward Air Dash Duration Forward Air Dash Attack Transition Backward Air Dash Attack Transition
Leo Whitefang 1.00 3 1 4 20f/5f invuln Heavy Step-Dash during Brynhildr Stance GGST Leo Whitefang Portrait.png GGST Leo Whitefang Icon.png 38 53 4 [high jump: 3] 4 [high jump: 3] 25/19 12 18 6


Normal Moves

5P Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
5P 26 All 5 5 6 -1 +2 0 Small normal 200 1500 75%
GGST Leo Whitefang 5P.png
GGST Leo 5P Hitbox.png


5K Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
5K 32 All 9 4 11 -1 +2 2 Small normal 1500 1000 85%
GGST Leo Whitefang 5K.png
GGST Leo 5K Hitbox.png


c.S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
c.S 40 All 7 6 13 -2 +1 3 Mid normal 2000 1000 100%
GGST Leo Whitefang c.S.png
GGST Leo cS Hitbox.png


f.S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
f.S 34 All 12 6 21 -13 -10 2 Mid normal 1500 1000 90%
GGST Leo Whitefang f.S.png
GGST Leo fS Hitbox.png


5H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
5H 42 All 15 5 22 -10 -7 3 Large normal 2000 1000 100%
GGST Leo Whitefang 5H.png
GGST Leo 5H1 Hitbox.pngGGST Leo 5H2 Hitbox.png


2P Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
2P 22 All 6 4 8 -2 +1 0 Small normal 500 1500 75%
GGST Leo Whitefang 2P.png
GGST Leo 2P Hitbox.png


2K Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
2K 26 Low 7 6 11 -5 -2 1 Small normal 750 1000 70%
GGST Leo Whitefang 2K.png
GGST Leo 2K Hitbox.png


2S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
2S 26 Low 10 3 19 -7 -4 Mid normal 1125 1000 90%
GGST Leo Whitefang 2S.png
GGST Leo 2S Hitbox.png


2H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
2H 44 All 12 8 30 -20 Large normal 2000 1000 100%
GGST Leo Whitefang 2H.png
GGST Leo 2H1 Hitbox.pngGGST Leo 2H2 Hitbox.png


j.P Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
j.P 24 High 5 3 9 Small normal 375 1000 80%
GGST Leo Whitefang jP.png
GGST Leo jP Hitbox.png


j.K Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
j.K 30 High 10 7 25 Small normal 750 1000 80%
GGST Leo Whitefang jK.png
GGST Leo jK Hitbox.png


j.S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
j.S 24×2 High 7 3(3)3 17 Mid normal 525×2 1000 80%, 100%
GGST Leo Whitefang jS.png
GGST Leo jS1 Hitbox.pngGGST Leo jS2 Hitbox.png


j.H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
j.H 42 High 11 3 19 Mid normal 1125 1000 80%
GGST Leo Whitefang jH.png
GGST Leo jH Hitbox.png


j.D Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
j.D 44 High 22 Until L 15 Mid normal 1125 1000 100%
GGST Leo Whitefang jD.png
GGST Leo jD Hitbox.png


6P Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
6P 38 All 10 5 18 -5 Mid normal 2000 1000 90% 1-2 Upper Body
3-14 Above Knees
GGST Leo Whitefang 6P.png
GGST Leo 6P Hitbox.png


6K Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
6K 30 All 14 3 18 -4 -1 3 Mid normal 2000 1000 100%
GGST Leo Whitefang 6K.png
GGST Leo 6K Hitbox.png


6H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
6H 50 All 27 2 31 -15 -12 Large normal 2000 1000 100%
GGST Leo Whitefang 6H.png
GGST Leo 6H Hitbox.png


2D Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
2D 40 Low 12 6 16 -5 Large normal 1500 1000 90%
GGST Leo Whitefang 2D.png
GGST Leo 2D Hitbox.png


5D Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Uncharged 5D 40 High 20 3 26 -15 0 Mid normal 1125 3000 80%
GGST Leo Whitefang 5D.png
GGST Leo 5D Hitbox.png
Hitstop on block: 20F
Hitstop on hit: 16F [raw hit: 45F]
Floating crumple: Total 28F (can block 19~28F)


Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Charged 5[D] 50 High 28 3 26 -10 KD Mid normal 1875 1500 100%
GGST Leo Whitefang 5D.png
GGST Leo 5D Hitbox.png


Guard Attack Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
[s/h] h/s 42 All 10 3 14 0 Large normal 2000 1000 80%
GGST Leo Whitefang parry attack.png
GGST Leo S-H Hitbox.png


Universal Mechanics

Ground Throw Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Ground Throw 6D or 4D 80 Ground Throw 2 1 Total 42F (on whiff) other 2500 50%
GGST Leo Whitefang Ground Throw.png


Air Throw Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Air Throw j.6D or j.4D 80 Air Throw 2 1 Total 42F (on whiff) other 2500 50%
GGST Leo Whitefang Air Throw.png


Special Moves

[4]6S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Graviert Wurde [4]6S 20×2 All 10 31 or Until Hit*2 Total 54F -16 -13 Small special 100×2 1000 80%
GGST Leo Whitefang Graviert Wurde.png
GGST Leo 46S Hitbox.png


[4]6H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Graviert Wurde [4]6H 16×4 All 35 Until Hit*4 +11 +14 Small special 100×4 1000 80%
GGST Leo Whitefang Graviert Wurde.png
GGST Leo 46H Hitbox.png


[2]8S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Eisen Sturm [2]8S 28,25 All 7 3,12 33 -28 Large special 700, 1000 1000 80% 1-9
GGST Leo Whitefang Eisen Sturm.png
GGST Leo 28S1 Hitbox.pngGGST Leo 28S2 Hitbox.pngGGST Leo 28S3 Hitbox.png


[2]8H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Eisen Sturm [2]8H 28,25,28 All 8 3,12(10)5 42 -52 Large special 500, 600, 800 1000 80% 1-10
GGST Leo Whitefang Eisen Sturm.png
GGST Leo 28S1 Hitbox.pngGGST Leo 28S2 Hitbox.pngGGST Leo 28S3 Hitbox.pngGGST Leo 28H Hitbox.png


236S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Kaltes Gestöber Erst 236S 37 All 12 3 20 -6 Mid special 2000 1000 100%
GGST Leo Whitefang Kaltes Gestober Erst.png
GGST Leo 236S Hitbox.png


236H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Kaltes Gestöber Zweit 236H 41 All 18 [25] 3 22 -6 [+2] Mid special 2500 1000 90%
GGST Leo Whitefang Kaltes Gestober Zweit.png
GGST Leo 236H1 Hitbox.pngGGST Leo 236H2 Hitbox.png


214S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Turbulenz 214S 55 All 21 6 21 -8 Large special 2500 2000 90%
GGST Leo Whitefang Turbulenz.png
GGST Leo 214S1 Hitbox.pngGGST Leo 214S2 Hitbox.png


Brynhildr Moves

bt.P Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
bt.P 30 All 7 4 12 -2 13 Mid other 1500 1000 90% 1-10 Upper Body
GGST Leo Whitefang bt P.png
GGST Leo btP Hitbox.png


bt.K Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
bt.K 20 Low 5 3 6 +3 +6 Small other 750 1000 70%
GGST Leo Whitefang bt K.png
GGST Leo btK Hitbox.png


bt.S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
bt.S 28 All 6 6 14 -3 0 Mid other 2000 1000 90%
GGST Leo Whitefang bt S.png
GGST Leo btS Hitbox.png


bt.H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
bt.H 42 High 18 4 22 -6 KD Mid other 1875 2000 80%
GGST Leo Whitefang bt H.png
GGST Leo btH Hitbox.png


bt.D Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Kahn Schild bt.D 74 All 1 18 Total 34F other 2500 50% 1-18
GGST Leo Whitefang Kahn Schild.png


bt.214K Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Gländzendes Dunkel bt.214K 115 Ground Throw 30 3 42 special 2500 50%
GGST Leo Whitefang Glandzendes Dunkel.png
GGST Leo bt214K Hitbox.png


bt.214H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Blitzschlag bt.214H 65 Guard Break 29 3 13 +21 Large special 2500 2000 90%
GGST Leo Whitefang bt 214H.png
GGST Leo bt214H Hitbox.png


bt.22 Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Brynhildr Cancel bt.22 - Total 11F other
GGST Leo Whitefang Byrnhildr Cancel.png


Overdrives

632146S Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Stahl Wirbel 632146S 170 All 4+1 Total 27F +14 Small super 500 1000 65% 1-4
GGST Leo Whitefang Stahl Wirbel.png
GGST Leo bt632146S Hitbox.png


632146H Data

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Level CH Type Type R.I.S.C. Gain R.I.S.C. Loss Wall Damage Proration Invuln Cancel
Liedenschaft des Dirigenten 632146H 20×4,50 All 10+1 8(15)12(13)8(10)8(44)6 43 -33 Mid super 500×5 1000 90% 1-18
GGST Leo Whitefang Liedenschaft des Dirigenten.png
GGST Leo 632146H1 Hitbox.pngGGST Leo 632146H2 Hitbox.pngGGST Leo 632146H3 Hitbox.pngGGST Leo 632146H4 Hitbox.pngGGST Leo 632146H5 Hitbox.png


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