GGST/Jack-O/Frame Data

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How do I read frame data?

System Data

name defense guts prejump weight backdash guardBalance jump duration jump height high jump duration efiad ebiad fadd badd fadat badat
Jack-O 1.11 2 4 Light 18f/5f invuln 0.8748 42 48 3 3 25/19 12 18 6

Normal Moves

input damage guard startup active recovery onBlock onHit riscGain level invuln prorate
input damage guard startup active recovery onBlock onHit riscGain level invuln prorate
5P 23 All 5 4 8 -2 +1 0 none 80%
5K 27 All 7 6 13 -7 -4 1 none 80%
c.S 39 All 7 6 13 -2 +1 3 none 100%
f.S 32 All 11 6 17 -9 -6 2 none 90%
5H 24, 24 All 10 3(3)2 23 -6 KD 4 none 100%
2P 21 All 6 4 9 -3 0 0 none 80%
2K 24 Low 7 3 14 -5 -2 1 none 70%
2S 31 All 9 7 22 -15 -12 2 none 90%
2H 41 All 15 6 18 -5 KD 4 none 100%
j.P 19 High 6 4 6 0 none 80%
j.K 23 High 7 6 12 1 none 80%
j.S 28 High 11 5 21 2 none 80%
j.H 20, 15 High 11 3,3 32 2 none 80%
j.D 30 All 21 ~ ~ 1 none 80%
6P 28 All 10 6 20 -12 KD 2 Upper Body 90%
6H 20, 40 All 8,19 2(9)11 14 -6 KD/-3 3, 4 none 100%
2D 29 Low 11 15 18 -19 HKD 2 none 90%
5D 45 [56] High 20 [28] 3 26 -15 [-10] 0 [KD] 9 [14.5] 2 none 80% [100%]


Special Moves

  • Values in [] are during Shock State

input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
236P Summon Servant - 10 Total 25 none
236[P] Summon Servant - Total 14 none
2P (near Servant) Pick Up Servant - Total 14 none
6P/6K/6S/6H while holding Servant Throw Servant 30 All 12 Total 32 none
D while holding Servant Release Servant - Total 11 none
214P Recover Servant - Total 24 none
214K Attack Command 50 All 13 Total 24 +15 none
214S Defend Command - 4 Total 24 none
214H Countdown 80 All Total 24 none
236K Servant Shoot 31 All 15 Total 43 -12 KD none


Supers

input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
input name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
632146P Forever Elysion Driver 179 Throw 10 + 1 - HKD All 1-?f 100%
236236S Cheer Servant On (S) - 3 12 - -
236236H Cheer Servant On (H) - 3 12 - -

Other

name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
name damage guard startup active recovery onBlock onHit riscGain level invuln prorate
Ground Throw 80 Throw (?) 2 3 38 HKD none 50%
Air Throw 80 Throw 2 3 Until L+10 HKD none 50%

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P - - 6H - Sp
2P 5P, 2P, 6P - - 6H - Sp
6P - - - - - Sp
5K 6P - - 6H 5D, 2D Jump, Sp
2K 6P - - 6H 5D, 2D Sp
c.S 6P - f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
f.S - - - 5H, 2H - Sp
2S - - - 5H, 2H - Sp
5H - - - - - Sp
2H - - - - - Sp
6H - - - - - Sp
5D - - - - - -
2D - - - - - Sp
Air Gatlings
P K S H D Cancel
j.P j.P - - - - Sp
j.K - - - - j.D Dash, Jump, Sp
j.S - - - j.H - Dash, Jump, Sp
j.H - - - - - Sp
j.D - - - - - -
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Navigation

Ambox notice.png To edit frame data, edit values in GGST/Jack-O/Data.